#<Salvador> Mod by B33P B00P JOE ************* This overhaul is meant to take Sal in a fresh, new direction in many areas. Focusing on alternative playstyles, as well as ironing out "questionable" attributes, the Salvadore_Overhaul offers many more skill synergies throughout each of the skill trees instead of mainly just Gun Lust and Rampage. Many underperforming skills have been brought up to par, including replacing "All I Need is One" with a new skill: "Hot Load". Each skill below has a description of changes, as well as design notes where applicable. ************* New in Version 3: -------------------------------- + Gunzerking correctly rebalances damage for both guns ************* ************* New in Version 2: -------------------------------- + Gunzerking Description now shows base duration + Rebalanced Inconceviable. Now properly scales for all weapons + Get Some Crit Bonus 12% --> 15% max + Fixed a bug that caused Fistful of Hurt to always cause lifesteal at all times + Just Got Real now scales like Inconceivable used to. Shields AND/OR HP determine the bonus! + Added compatability fixes for common Sal mods ************* #<Gunzerking Tweaks> #<Description> ************* Gunzerking Changes: Damage Reduction: 0.5 --> 0.6 Ammo Regeneration: 3 --> 1.5 Weapon Swap Speed: 0% --> +50% Weapon Damage: 0% --> -17.25% for each gun Weapon Accuracy: 0% --> -25% Melee Override Cooldown: 0% --> +100% (Halved) ___________________________________________ These changes are a starting point to branch out into different build possibilities. In the trees, various skills were altered to grant increased perks that with vanilla gunzerking, may be a tad overwhelming. Melee Override and Damage Reduction offer better melee / survival as a possible route Swap Speed is a nice general boost and synergizes greatly with overlooked Gun Lust skills The Ammo regen nerf is offset by the inclusion of Ammo Regen in skills that can be always on, and are even boostable. The damage and accuracy tweaks are offset by the fact that he gains more damage boosts in his skills now, and there are hidden recoil buffs in Gunzerk already. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-Gunzerking1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_LastLonger_DurationCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.030000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.550000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinitionMultiContext'D_Attributes.DualWield.Att_WeaponPerShotAccuracyImpulse_MultiContext',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Cooldown_Gunzerking',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.175000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.175000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Gunzerking2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillDescription,,[skill]Action Skill[-skill]. Press <StringAliasMap:Action.ActionSkill> to draw a second gun and go nuts! While [skill]Gunzerking[-skill] you [skill]instantly regain 50% of your Maximum Health[-skill], gain [skill]Damage Reduction[-skill] against enemy attacks, increased [skill]Weapon Swap Speed[-skill], and constantly [skill]regenerate health and ammo[-skill]. Does not regenerate rockets.<br><br>Duration: <font color=\"#009900\">20 <font color=\"#ffffff\">seconds"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Gunzerking3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction:ConstantAttributeValueResolver_0,ConstantValue,,-0.600000"</value><on> #</Hotfixes> #</Gunzerking Tweaks> #<Gun Lust Stuff> #<Quickdraw> #<Description> ************* Quickdraw: Swap Speed: +40% max --> +50% max Re-Equip/Un-Equip time: 0% --> +25% max Removed Critical Hit Bonus __________________________________ Focusing just on swap speed attributes helps greatly both in general gameplay, But also within the Gun Lust tree with synergies between "Auto Loader" and "Hot Load". ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-Quickdraw1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPutDownTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Quickdraw2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw,SkillDescription,,Increases [skill]Weapon Swap Speed[-skill] and [skill]Weapon Equip Time[-skill] with all gun types."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Quickdraw3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime'"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Quickdraw4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2,Description,,Weapon Equip Time: $NUMBER$"</value><on> #</Hotfixes> #</Quickdraw> #<Huckleberry Offhand> #<Description> ************* I'm your Hucklberry: Added bonuses for the offhand Weapon Damage/Reload: 15% max --> 17.5% max ________________________________________ UCP changes, + a little extra specialization given the Gunzerk tweak. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl:ConstantAttributeValueResolver_0,ConstantValue,,0.035000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl:ConstantAttributeValueResolver_0,ConstantValue,,-0.035000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_0,RoundingMode,,ATTRROUNDING_Float"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_0,bDisplayPercentAsFloat,,True"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_Float"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_1,bDisplayPercentAsFloat,,True"</value><on> #</Hotfixes> #</Huckleberry Offhand> #<Hot Load (All I Need is One)> #<Description> ************* "Hot Load" (All I Need is One): Completely reworked into a new skill = "Hot Load" Swapping weapons "refreshes" them, granting a 5.5-second boost to damage. (Same duration as Locked and Loaded) This damage bonus scales up to +55%, based on ammo currently in the magazine: 25/50 bullets = 22.5% damage boost, and so on. Swapping weapons refreshes this bonus, and it synergizes well with skills that reload fast, or keep you at high ammo. _____________________________________________________________ As "All I Need is One" was extremely lackluster, creating a new skill that has the same spirit seemed appropriate. This now boasts great synergy with Auto Loader, Quick Draw, and the new Inconceivable in particular. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne,SkillName,,Hot Load"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne,SkillDescription,,[skill]Swapping weapons[-skill] causes your swapped gun to deal [skill]additional damage[-skill] for several seconds. This bonus decreases as your [skill]magazine is emptied[-skill]."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:AttributePresentationDefinition_1,Description,,Max Bonus Gun Damage: $NUMBER$"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,DurationType,,DURATION_Timed"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,InitialDuration,,5.500000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:BehaviorProviderDefinition_10.Behavior_DeactivateSkill_13,SkillToDeactivate,,SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active'"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,BehaviorProviderDefinition,,None"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed8"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:BehaviorProviderDefinition_10.Behavior_DeactivateSkill_14,SkillToDeactivate,,None"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed9"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed10"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_AllIneedIsOne_DamagePerLvl:ConstantAttributeValueResolver_0,ConstantValue,,0.110000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed11"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_AllIneedIsOne_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on> #</Hotfixes> #</Hot Load (All I Need is One)> #<MoneyShot> #<Description> ************* Money Shot: Damage Type: MT_Scale --> MT_PostAdd (Multiplier to Additive after everything else) Min Clip size for Bonus: 10 --> 8 ___________________________________ Bit of a toss up, more guns can now use money shot effectively, but the Damage Type change keeps it from being as wacky. The big change here is of course the essential removal of Money Shot chains. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-MoneyShot1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_MoneyShot_MinClipSizeForFullBonus,BaseValue,,(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-MoneyShot2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.MoneyShot,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.LastShotInClipBonusModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_MinClipSizeForFullBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #</Hotfixes> #</MoneyShot> #<Auto loader> #<Description> ************* Auto Loader: Grants a passive 15% Reload Speed Buff ________________________________________ UCP Change, makes the game changer a bit more special and synergize with Locked & loaded ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-AutoLoader1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader,SkillDescription,,Killing an enemy [skill]instantly reloads[-skill] all of the guns you have equipped that are not currently in your hands. Swapping guns after [skill]Auto-Loader[-skill] has reloaded a gun triggers [skill]Locked & Loaded[-skill]. You also gain increased [skill]Reload Speed[-skill]."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-AutoLoader2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-AutoLoader3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-AutoLoader4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,Description,,Reload Speed: $NUMBER$"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-AutoLoader5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,SignStyle,,SIGNSTYLE_POSITIVE"</value><on> #</Hotfixes> #</Auto loader> #<LayWaste Offhand> #<Description> ************* Lay Waste: Added bonuses for the Offhand weapon Additionally regenerates ammo while active, max of 1.0 / 0.025 for normal/rocket ammo. _______________________________________________________________________________ UCP change, as well as the addition of Ammo Regen to supplement builds that may benefit more from avoiding the likes of Inconceivable for faster ammo expenditure. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-LayWaste1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1')"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-LayWaste2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillDescription,,[skill]Kill Skill[-skill]. Killing an enemy increases [skill]Critical Hit Damage[-skill], [skill]Fire Rate[-skill], and [skill]Ammo Regeneration[-skill] with all guns for a short while. [skill]Rockets[-skill] recieve heavily reduced regeneration."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-LayWaste3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #</Hotfixes> #</LayWaste Offhand> #<KeepItPipingHot Offhand> #<Description> ************* Keep it Piping Hot: Added bonuses to the offhand weapon Gun Damage: 25% max --> 30% max Grenade Damage: 25% max --> 30% max ____________________________________ Ironed out this skill to be appropriate for a tier 5 ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-PipingHot1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-PipingHot2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_0')"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-PipingHot3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_0,Description,,Bonus Damage: $NUMBER$"</value><on> #</Hotfixes> #</KeepItPipingHot Offhand> #<No Kill Like Overkill> #<Description> ************* No Kill Like Overkill: Duration: 10 sec --> 3 sec Damage Scale: 100% --> 50% Damage Type: MT_PostAdd --> MT_PreAdd (can receive damage bonuses from skills!) Damage Scaling on kills has also been reversed where killing big targets now grants a superior bonus vs killing small targets. _________________________________________________________________ In the vanilla game, this skill arguably was what pushed Sal over the egde. The change to a 3 second duration, as well as the flip on who you'd want to aim to kill first adds a new layer of skill and strategy, while the change to PreAdd damage bonus allows you to make the most of the very brief window! ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-NKLOK1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill_Active,InitialDuration,,3.000000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-NKLOK2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc',BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc',BaseValueScaleConstant=0.500000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand',BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand',BaseValueScaleConstant=0.500000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-NKLOK3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.SkillAttributes.LastKillExcessDamageDealt',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-NKLOK4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.SkillAttributes.LastKillExcessDamageDealt',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponProjectilesPerShot_Offhand',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on> #</Hotfixes> #</No Kill Like Overkill> #</Gun Lust Stuff> #<Rampage Stuff> #<Swap Inconceivable with I'm Ready Already> #<Description> ************* Makes I'm Ready Already Tier 1 Makes Inconceivable Tier 3 ____________________________ This simultaneously buffs Ready Already by making it available to more builds, and puts Inconceivable in a spot more worthy of it's power. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers[0].Skills[0],,SkillDefinition'GD_Mercenary_Skills.Rampage.ImReadyAlready'"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers[2].Skills[0],,SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable'"</value><on> #</Hotfixes> #</Swap Inconceivable with I'm Ready Already> #<Inconceivable> #<Description> ************* Inconceivable: Chance of free Shots: 50% max --> 25% max Reworked to scale based on ammo in your magazine, instead of HP/Shield depletion. More ammo = better chance to proc ______________________________________________________________ Makes reload skills extra valuable, as you can refresh your chances on demand. This of course limits the ability to chain Money Shot, but opens the doors to different synergies. An obvious example is with "Hot Load", where staying at a more full magazine allows for a better boost! ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Inconceivable_ConstraintCalc:ConditionalAttributeValueResolver_0,ValueExpressions,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ComparisonOperator=OPERATOR_LessThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Weapon.WeaponBulletsRemainingInClip',ComparisonOperator=OPERATOR_LessThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P1,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponBulletsRemainingInClip',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillDescription,,Your shots have a chance to [skill]not consume ammo[-skill]. The more ammo currently in your magazine the greater the chance of [skill]free shots[-skill]."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable8"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillEffectUpdateIterval,,0.300000"</value><on> #</Hotfixes> #</Inconceivable> #<FilledtotheBrim_AmmoRegen> #<Description> ************* Changes Filled to the Brim to grant Ammo Regen by 0.1/pt for all ammo (0.005/pt for Rockets) instead of Ammo Capacity ________________________________________________________________ Essentially a side-grade, this has essentially the same effect over a period of time, and again can allow for more build variety as this is boostable. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate'"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,Description,,Ammo Regeneration: $NUMBER$"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,bDisplayAsPercentage,,False"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,bDisplayPercentAsFloat,,False"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_Float"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim,SkillDescription,,Increases your [skill]Magazine Size[-skill] with all weapon types. Also provides [skill]Ammo Regeneration[-skill] for all ammo types. [skill]Rockets[-skill] recieve heavily reduced regeneration."</value><on> #</Hotfixes> #<OPTIONAL: Axton gets Filled to the Brim 2.0> #<Overload_AmmoBoost> #<Description> Mod by B33P B00P JOE ************* Changes Overload to grant +6%/pt Magazine Size and Ammo Capacity for all weapon types ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-Overload1"</key><value>"GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Overload2"</key><value>"GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Overload3"</key><value>"GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillDescription,,Increases [skill]Magazine Size and Ammo Capacity[-skill] with all weapon types."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Overload4"</key><value>"GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload:AttributePresentationDefinition_7,Description,,Magazine & Ammo Bonus: $NUMBER$"</value><on> #</Hotfixes> #</Overload_AmmoBoost> #</OPTIONAL: Axton gets Filled to the Brim 2.0> #</FilledtotheBrim_AmmoRegen> #<AllintheReflexes Buff> #<Description> ************* All in the Reflexes: Melee Damage: 20% max --> 25% max ________________________________ Ironed out this skill to synergize with Brawn / Melee builds a bit more. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-Reflexes1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.AllInTheReflexes,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #</Hotfixes> #</AllintheReflexes Buff> #<SteadyAsSheGoes> #<Description> ************* Steady as she Goes: Accuracy Chance: 30% --> 40% ___________________________ Boosted the chance slightly to make it feel like more of a game changer. Still a WIP to make it work with Hyperion properly. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-SteadyAsSheGoes1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_SteadyAsSheGoes_RecoilImprovementChance:ConstantAttributeValueResolver_0,ConstantValue,,0.400000"</value><on> #</Hotfixes> #</SteadyAsSheGoes> #<5shotsor6 offhand> #<Description> ************* 5 shots or 6 Now works with the offhand weapon _______________________________________ UCP change ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-5shots1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.5Shotsor6,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #</Hotfixes> #</5shotsor6 offhand> #<GetSome> #<Description> ************* GetSome: Now procs only on Critical Hits Duration: 3 sec max -> 4 sec max Critical Damage Bonus: 0% --> 15% max _____________________________________ The change to Crit-Only and a longer cooldown make GetSome more skill based than before. The additional, always on crit damage is welcome though ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillDescription,,[skill]Critically Hitting[-skill] an enemy decreases your [skill]Gunzerking[-skill] cooldown. This effect can only occur once every 4 seconds. Additionally, [skill]critical hit damage[-skill] is improved."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Rampage.GetSome:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_0')"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome_Active,InitialDuration,,4.000000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.GetSome',InitializationDefinition=None,BaseValueScaleConstant=0.150000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,DamageEvents,,((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Bullet',bMustBeCriticalDamage=True,bMustBeOneShotKill=False)),EventName=\"ShotEnemy\"))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome:BehaviorProviderDefinition_3,BehaviorSequences,,((BehaviorSequenceName=\"Default\",bEnabledOnSpawn=True,bSequenceEnabledMutex=False,CustomEnableCondition=None,EventData=,EventData2=((UserData=(EventName=\"ShotEnemy\",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=4.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=65537),OutputLinks=(ArrayIndexAndLength=1))),BehaviorData=,BehaviorData2=((Behavior=Behavior_ActivateSkill'GD_Mercenary_Skills.Rampage.GetSome:BehaviorProviderDefinition_3.Behavior_ActivateSkill_15',LinkedVariables=(ArrayIndexAndLength=1),OutputLinks=(ArrayIndexAndLength=0))),VariableData=((Name=,Type=BVAR_Object)),ConsolidatedOutputLinkData=((LinkIdAndLinkedBehavior=0,ActivateDelay=0.000000)),ConsolidatedVariableLinkData=((PropertyName=\"Context\",VariableLinkType=BVARLINK_Context,ConnectionIndex=1,LinkedVariables=(ArrayIndexAndLength=1),CachedProperty=None),(PropertyName=\"SkillInstigator\",VariableLinkType=BVARLINK_Output,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=65537),CachedProperty=None)),ConsolidatedLinkedVariables=(0,0)))"</value><on> #</Hotfixes> #</GetSome> #</Rampage Stuff> #<Brawn Stuff> #<Incite Offhand> #<Description> ************* Incite: Adds bonuses to the Offhand Weapon ______________________________________ UCP Change ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-Incite1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.Incite_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_FootSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #</Hotfixes> #</Incite Offhand> #<Hard to Kill> #<Description> ************* Hard to Kill: Regen: 0.1 --> 0.2 ______________________ UCP Change ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-HardtoKill1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen,BaseValue.BaseValueConstant,,0.002"</value><on> #</Hotfixes> #</Hard to Kill> #<I'm the Juggernaut> #<Description> ************* Im the Juggernaut: Damage Reduction: 4%/pt --> 12%/pt __________________________________ UCP Change ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-Juggernaut1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl,BaseValue.BaseValueConstant,,-0.12"</value><on> #</Hotfixes> #</I'm the Juggernaut> #<Fistful> #<Description> ************* Fistful of Hurt: Cooldown Time: 15 sec --> 16 sec Health returned on hit: 0.333333 of Fistful Damage Melee Damage Bonus: +25% once Fistful is unlocked ________________________________________________ Override Cooldown is baked into Gunzerking already, it just does not matter until you get this skill anyways. Fistful is now a big game changer in that it can be the cornerstone of a whole Melee-Playstyle that no other character has going for them, with emphasis on getting their override happening as much as possible. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-DonkeyPunch1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_FistFullOfHurt_Cooldown:ConstantAttributeValueResolver_0,ConstantValue,,16.000000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-DonkeyPunch2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt,SkillDescription,,[skill]Melee Override[-skill]. Press <StringAliasMap:Action.Melee> to throw all your weight into a punch causing [skill]massive damage[-skill], [skill]healing[-skill] Salvador slightly and [skill]knocking back[-skill] the enemy. [skill]Fistful of Hurt[-skill] has a cooldown that is halved while [skill]Gunzerking[-skill]. When [skill]Fistful of Hurt[-skill] is on cooldown <StringAliasMap:Action.Melee> will perform a regular melee attack.<br><br>Bonus Melee Damage: 25%"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-DonkeyPunch3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_FistFullOfHurt_Cooldown',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.IsSkillListeningForMeleeOverrideEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-DonkeyPunch4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.333333,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #</Hotfixes> #</Fistful> #<JustGotReal> #<Description> ************* Just Got Real: Gun Damage: 40% max --> 30% Max Melee Damage: 0% --> 30% Max Now scales on % of missing Shields and HP. _________________________________________________ Before, Just Got Real was counter intuitive as it scaled based on missing HP in a tree that constantly healed you, and even then only reached max value in FFYL. The addition of Melee damage is to offer up more variables for builds, especially since this is boostable and can stack with roid shields! ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-JustGotReal1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-JustGotReal2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_PercentOfRemainingShield',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_PercentOfRemainingHealth',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-JustGotReal3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal,SkillDescription,,Increases [skill]Weapon Damage[-skill] and [skill]Melee Damage[-skill]. The lower your [skill]Health and Shields[-skill], the greater the damage bonus."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-JustGotReal4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl,BaseValue,,(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-JustGotReal5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal:AttributePresentationDefinition_0,Description,,Bonus Damage: up to $NUMBER$"</value><on> #</Hotfixes> #</JustGotReal> #<SexyRex> #<Description> ************* Sexual Tyrannosaurus: Health Regen: 2.0% max --> 1.5% max Melee Override Cooldown: 0% --> +10%/pt when active Gunzerking Cooldown: 0 --> -0.1 sec/pt when active __________________________________________________ Like with Get Some, this can activate "Keep it Piping Hot". The cooldown bonus is much more "free" as it just happens when you're hit, but its also much much smaller than Get Some. The lowered regen evens out the changes to damage reduction / fistful's new healing property. Especially considering that this skill can make the punch have a very nice cooldown bonus. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus_Active,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.GetSome',InitializationDefinition=None,BaseValueScaleConstant=0.033333),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillDescription,,Taking damage causes you to [skill]regenerate health[-skill] for five seconds as well as reduce [skill]Melee Override, and Gunzerking Cooldown[-skill]. This effect does not stack."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen,BaseValue,,(BaseValueConstant=0.003000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2')"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0,BasePriority,,0.300000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,BasePriority,,0.200000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex8"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,BasePriority,,0.100000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex9"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0,Description,,Regenerates $NUMBER$ of your Max Health / sec."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex10"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex11"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,Description,,Melee Override Cooldown: $NUMBER$"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex12"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,Attribute,,None"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex13"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,Description,,Gunzerking Cooldown: $NUMBER$ seconds per hit"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex14"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,bDisplayAsPercentage,,False"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex15"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,RoundingMode,,ATTRROUNDING_Float"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex16"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,bDontDisplayPlusSign,,False"</value><on> #</Hotfixes> #</SexyRex> #<ComeAtMeBro> #<Description> ************* Come At Me Bro: Duration: 8 sec --> 10 sec Melee Damage Boost: 35% while active Melee Override Cooldown Boost: +1000% while active ______________________________________________________ A nice QoL change to the capstone, 2 seconds extra duration is not bad, and in a melee build the ability to go ham momentarily with the Fist can be game changing. ************* #</Description> #<Hotfixes> #<hotfix><key>"SparkOnDemandPatchEntry-ComeAtMeBro1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro_Active,InitialDuration,,10.000000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-ComeAtMeBro2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro,SkillDescription,,[skill]Action Skill Augment[-skill]. While [skill]Gunzerking[-skill] press <StringAliasMap:Action.ActionSkill> to [skill]taunt your enemies[-skill] and instantly gain [skill]full health[-skill]. Taunted enemies are more likely to attack you and for the next 10 seconds you gain [skill]massive damage reduction[-skill] as well as bonus [skill]Melee Damage and Override Cooldown[-skill]."</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-ComeAtMeBro3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedSkillDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Attributes_AI.Threat.Attribute_Threat_Priority',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.350000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #</Hotfixes> #</ComeAtMeBro> #</Brawn Stuff> #<Compatability Fixes> ************* The following codes are best taken from here, and placed in their respective base mods. Alternatively, run the Sal Overhaul after all other mods. ************* #<TPS Skills Compatability (FromDarkHell)> #<Salvador - Tiers> #<hotfix><key>"SparkOnDemandPatchEntry-Salvador1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Rampage,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Salvador2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Rampage,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Salvador3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_GunLust,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Salvador4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Gunlust,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Salvador5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Brawn,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))"</value><on> #</Salvador - Tiers> #<Salvador - Skill Swaps> #<hotfix><key>"SparkOnDemandPatchEntry-Salvador6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.ImReadyAlready',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.LastLonger'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.SteadyAsSheGoes'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.DoubleYourFun',SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.YippeeKiYay',SkillDefinition'GD_Mercenary_Skills.Rampage.GetSome'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.KeepFiring'),PointsToUnlockNextTier=1))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Salvador7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_GunLust,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LockedandLoaded',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AutoLoader'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DownNotOut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-Salvador8"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Brawn,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.Asbestos',SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.FistfulOfHurt'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.AintGotTimeToBleed',SkillDefinition'GD_Mercenary_Skills.Brawn.JustGotReal',SkillDefinition'GD_Mercenary_Skills.Brawn.OutOfBubblegum'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.BusThatCantSlowDown',SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ComeAtMeBro'),PointsToUnlockNextTier=1))"</value><on> #</Salvador - Skill Swaps> #</TPS Skills Compatability (FromDarkHell)> #<Offhand Amp Fix (LightChaosMan)> #<Fix offhand amp stacking glitch> #<hotfix><key>"SparkOnDemandPatchEntry-offhand_amp_fix_1"</key><value>"GD_Mercenary_Streaming,GD_Shields.Skills.Impact_Shield_Skill,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #</Fix offhand amp stacking glitch> #<Give offhand bee amp damage> #<hotfix><key>"SparkOnDemandPatchEntry-offhand_amp_fix_2"</key><value>"GD_Mercenary_Streaming,GD_Shields.Skills.Impact_Shield_Skill_Legendary,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNotifications',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on> #</Give offhand bee amp damage> #</Offhand Amp Fix (LightChaosMan)> #<Class Mod Redux Fixes (Aaron0000)> ************* The boost for Inconceivable has been reduced to a max of +3. With the new way it handles, a +4 was incredibly powerful. +3 is just about right when that is what you build for! ************* #<Devastator> set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Devastator AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.JustGotReal',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.DivergentLikeness',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_ClassMods.Prefix_Merc.Prefix_Devastator_01_HoardingDevastator PartName Perpetual Devastator #</Devastator> #<Wardog> set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Wardog AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.OutOfBubblegum',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_ClassMods.Prefix_Merc.Prefix_WarDog_03_HoardingWarDog PartName Perpetual War Dog #</Wardog> #</Class Mod Redux Fixes (Aaron0000)> #</Compatability Fixes> #</Salvador> Mod by B33P B00P JOE ************* This overhaul is meant to take Sal in a fresh, new direction in many areas. Focusing on alternative playstyles, as well as ironing out "questionable" attributes, the Salvadore_Overhaul offers many more skill synergies throughout each of the skill trees instead of mainly just Gun Lust and Rampage. Many underperforming skills have been brought up to par, including replacing "All I Need is One" with a new skill: "Hot Load". Each skill below has a description of changes, as well as design notes where applicable. ************* ************* Gunzerking Changes: Damage Reduction: 0.5 --> 0.6 Ammo Regeneration: 3 --> 1.5 Weapon Swap Speed: 0% --> +50% Weapon Damage: 0% --> -25% Weapon Accuracy: 0% --> -25% Melee Override Cooldown: 0% --> +100% (Halved) ___________________________________________ These changes are a starting point to branch out into different build possibilities. In the trees, various skills were altered to grant increased perks that with vanilla gunzerking, may be a tad overwhelming. Melee Override and Damage Reduction offer better melee / survival as a possible route Swap Speed is a nice general boost and synergizes greatly with overlooked Gun Lust skills The Ammo regen nerf is offset by the inclusion of Ammo Regen in skills that can be always on, and are even boostable. The damage and accuracy tweaks are offset by the fact that he gains more damage boosts in his skills now, and there are hidden recoil buffs in Gunzerk already. ************* ************* Quickdraw: Swap Speed: +40% max --> +50% max Re-Equip/Un-Equip time: 0% --> +25% max Removed Critical Hit Bonus __________________________________ Focusing just on swap speed attributes helps greatly both in general gameplay, But also within the Gun Lust tree with synergies between "Auto Loader" and "Hot Load". ************* ************* I'm your Hucklberry: Added bonuses for the offhand Weapon Damage/Reload: 15% max --> 17.5% max ________________________________________ UCP changes, + a little extra specialization given the Gunzerk tweak. ************* ************* "Hot Load" (All I Need is One): Completely reworked into a new skill = "Hot Load" Swapping weapons "refreshes" them, granting a 5.5-second boost to damage. (Same duration as Locked and Loaded) This damage bonus scales up to +55%, based on ammo currently in the magazine: 25/50 bullets = 22.5% damage boost, and so on. Swapping weapons refreshes this bonus, and it synergizes well with skills that reload fast, or keep you at high ammo. _____________________________________________________________ As "All I Need is One" was extremely lackluster, creating a new skill that has the same spirit seemed appropriate. This now boasts great synergy with Auto Loader, Quick Draw, and the new Inconceivable in particular. ************* ************* Money Shot: Damage Type: MT_Scale --> MT_PostAdd (Multiplier to Additive after everything else) Min Clip size for Bonus: 10 --> 8 ___________________________________ Bit of a toss up, more guns can now use money shot effectively, but the Damage Type change keeps it from being as wacky. The big change here is of course the essential removal of Money Shot chains. ************* ************* Auto Loader: Grants a passive 15% Reload Speed Buff ________________________________________ UCP Change, makes the game changer a bit more special and synergize with Locked & loaded ************* ************* Lay Waste: Added bonuses for the Offhand weapon Additionally regenerates ammo while active, max of 1.0 / 0.025 for normal/rocket ammo. _______________________________________________________________________________ UCP change, as well as the addition of Ammo Regen to supplement builds that may benefit more from avoiding the likes of Inconceivable for faster ammo expenditure. ************* ************* Keep it Piping Hot: Added bonuses to the offhand weapon Gun Damage: 25% max --> 30% max Grenade Damage: 25% max --> 30% max ____________________________________ Ironed out this skill to be appropriate for a tier 5 ************* ************* No Kill Like Overkill: Duration: 10 sec --> 3 sec Damage Scale: 100% --> 50% Damage Type: MT_PostAdd --> MT_PreAdd (can receive damage bonuses from skills!) Damage Scaling on kills has also been reversed where killing big targets now grants a superior bonus vs killing small targets. _________________________________________________________________ In the vanilla game, this skill arguably was what pushed Sal over the egde. The change to a 3 second duration, as well as the flip on who you'd want to aim to kill first adds a new layer of skill and strategy, while the change to PreAdd damage bonus allows you to make the most of the very brief window! ************* ************* Makes I'm Ready Already Tier 1 Makes Inconceivable Tier 3 ____________________________ This simultaneously buffs Ready Already by making it available to more builds, and puts Inconceivable in a spot more worthy of it's power. ************* ************* Inconceivable: Chance of free Shots: 50% max --> 25% max Reworked to scale based on ammo in your magazine, instead of HP/Shield depletion. More ammo = better chance to proc ______________________________________________________________ Makes reload skills extra valuable, as you can refresh your chances on demand. This of course limits the ability to chain Money Shot, but opens the doors to different synergies. An obvious example is with "Hot Load", where staying at a more full magazine allows for a better boost! ************* ************* Changes Filled to the Brim to grant Ammo Regen by 0.1/pt for all ammo (0.005/pt for Rockets) instead of Ammo Capacity ________________________________________________________________ Essentially a side-grade, this has essentially the same effect over a period of time, and again can allow for more build variety as this is boostable. ************* Mod by B33P B00P JOE ************* Changes Overload to grant +6%/pt Magazine Size and Ammo Capacity for all weapon types ************* ************* All in the Reflexes: Melee Damage: 20% max --> 25% max ________________________________ Ironed out this skill to synergize with Brawn / Melee builds a bit more. ************* ************* Steady as she Goes: Accuracy Chance: 30% --> 40% ___________________________ Boosted the chance slightly to make it feel like more of a game changer. Still a WIP to make it work with Hyperion properly. ************* ************* 5 shots or 6 Now works with the offhand weapon _______________________________________ UCP change ************* ************* GetSome: Now procs only on Critical Hits Duration: 3 sec max -> 4 sec max Critical Damage Bonus: 0% --> 15% max _____________________________________ The change to Crit-Only and a longer cooldown make GetSome more skill based than before. The additional, always on crit damage is welcome though ************* ************* Incite: Adds bonuses to the Offhand Weapon ______________________________________ UCP Change ************* ************* Hard to Kill: Regen: 0.1 --> 0.2 ______________________ UCP Change ************* ************* Im the Juggernaut: Damage Reduction: 4%/pt --> 12%/pt __________________________________ UCP Change ************* ************* Fistful of Hurt: Cooldown Time: 15 sec --> 16 sec Health returned on hit: 0.333333 of Fistful Damage Melee Damage Bonus: +25% once Fistful is unlocked ________________________________________________ Override Cooldown is baked into Gunzerking already, it just does not matter until you get this skill anyways. Fistful is now a big game changer in that it can be the cornerstone of a whole Melee-Playstyle that no other character has going for them, with emphasis on getting their override happening as much as possible. ************* ************* Just Got Real: Gun Damage: 40% max --> 30% Max Melee Damage: 0% --> 30% Max Now scales on % of missing Shields and HP. _________________________________________________ Before, Just Got Real was counter intuitive as it scaled based on missing HP in a tree that constantly healed you, and even then only reached max value in FFYL. The addition of Melee damage is to offer up more variables for builds, especially since this is boostable and can stack with roid shields! ************* ************* Sexual Tyrannosaurus: Health Regen: 2.0% max --> 1.5% max Melee Override Cooldown: 0% --> +10%/pt when active Gunzerking Cooldown: 0 --> -0.1 sec/pt when active __________________________________________________ Like with Get Some, this can activate "Keep it Piping Hot". The cooldown bonus is much more "free" as it just happens when you're hit, but its also much much smaller than Get Some. The lowered regen evens out the changes to damage reduction / fistful's new healing property. Especially considering that this skill can make the punch have a very nice cooldown bonus. ************* ************* Come At Me Bro: Duration: 8 sec --> 10 sec Melee Damage Boost: 35% while active Melee Override Cooldown Boost: +1000% while active ______________________________________________________ A nice QoL change to the capstone, 2 seconds extra duration is not bad, and in a melee build the ability to go ham momentarily with the Fist can be game changing. ************* ************* The following codes are best taken from here, and placed in their respective base mods. Alternatively, run the Sal Overhaul after all other mods. ************* ************* The boost for Inconceivable has been reduced to a max of +3. With the new way it handles, a +4 was incredibly powerful. +3 is just about right when that is what you build for! ************* set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Devastator AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.JustGotReal',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.DivergentLikeness',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_ClassMods.Prefix_Merc.Prefix_Devastator_01_HoardingDevastator PartName Perpetual Devastator set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Wardog AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.OutOfBubblegum',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_ClassMods.Prefix_Merc.Prefix_WarDog_03_HoardingWarDog PartName Perpetual War Dog set Transient.SparkServiceConfiguration_6 Keys ("SparkOnDemandPatchEntry-Gunzerking1","SparkOnDemandPatchEntry-Gunzerking2","SparkOnDemandPatchEntry-Gunzerking3","SparkOnDemandPatchEntry-Quickdraw1","SparkOnDemandPatchEntry-Quickdraw2","SparkOnDemandPatchEntry-Quickdraw3","SparkOnDemandPatchEntry-Quickdraw4","SparkOnDemandPatchEntry-Huckleberry1","SparkOnDemandPatchEntry-Huckleberry2","SparkOnDemandPatchEntry-Huckleberry3","SparkOnDemandPatchEntry-Huckleberry4","SparkOnDemandPatchEntry-Huckleberry5","SparkOnDemandPatchEntry-Huckleberry6","SparkOnDemandPatchEntry-Huckleberry7","SparkOnDemandPatchEntry-SalvadorAlliNeed1","SparkOnDemandPatchEntry-SalvadorAlliNeed2","SparkOnDemandPatchEntry-SalvadorAlliNeed3","SparkOnDemandPatchEntry-SalvadorAlliNeed4","SparkOnDemandPatchEntry-SalvadorAlliNeed5","SparkOnDemandPatchEntry-SalvadorAlliNeed6","SparkOnDemandPatchEntry-SalvadorAlliNeed7","SparkOnDemandPatchEntry-SalvadorAlliNeed8","SparkOnDemandPatchEntry-SalvadorAlliNeed9","SparkOnDemandPatchEntry-SalvadorAlliNeed10","SparkOnDemandPatchEntry-SalvadorAlliNeed11","SparkOnDemandPatchEntry-MoneyShot1","SparkOnDemandPatchEntry-MoneyShot2","SparkOnDemandPatchEntry-AutoLoader1","SparkOnDemandPatchEntry-AutoLoader2","SparkOnDemandPatchEntry-AutoLoader3","SparkOnDemandPatchEntry-AutoLoader4","SparkOnDemandPatchEntry-AutoLoader5","SparkOnDemandPatchEntry-LayWaste1","SparkOnDemandPatchEntry-LayWaste2","SparkOnDemandPatchEntry-LayWaste3","SparkOnDemandPatchEntry-PipingHot1","SparkOnDemandPatchEntry-PipingHot2","SparkOnDemandPatchEntry-PipingHot3","SparkOnDemandPatchEntry-NKLOK1","SparkOnDemandPatchEntry-NKLOK2","SparkOnDemandPatchEntry-NKLOK3","SparkOnDemandPatchEntry-NKLOK4","SparkOnDemandPatchEntry-Inconceivable1","SparkOnDemandPatchEntry-Inconceivable2","SparkOnDemandPatchEntry-Inconceivable3","SparkOnDemandPatchEntry-Inconceivable4","SparkOnDemandPatchEntry-Inconceivable5","SparkOnDemandPatchEntry-Inconceivable6","SparkOnDemandPatchEntry-Inconceivable7","SparkOnDemandPatchEntry-Inconceivable8","SparkOnDemandPatchEntry-FilledtotheBrim1","SparkOnDemandPatchEntry-FilledtotheBrim2","SparkOnDemandPatchEntry-FilledtotheBrim3","SparkOnDemandPatchEntry-FilledtotheBrim4","SparkOnDemandPatchEntry-FilledtotheBrim5","SparkOnDemandPatchEntry-FilledtotheBrim6","SparkOnDemandPatchEntry-FilledtotheBrim7","SparkOnDemandPatchEntry-Overload1","SparkOnDemandPatchEntry-Overload2","SparkOnDemandPatchEntry-Overload3","SparkOnDemandPatchEntry-Overload4","SparkOnDemandPatchEntry-Reflexes1","SparkOnDemandPatchEntry-SteadyAsSheGoes1","SparkOnDemandPatchEntry-5shots1","SparkOnDemandPatchEntry-SalvadorGetSome1","SparkOnDemandPatchEntry-SalvadorGetSome2","SparkOnDemandPatchEntry-SalvadorGetSome3","SparkOnDemandPatchEntry-SalvadorGetSome4","SparkOnDemandPatchEntry-SalvadorGetSome5","SparkOnDemandPatchEntry-SalvadorGetSome6","SparkOnDemandPatchEntry-SalvadorGetSome7","SparkOnDemandPatchEntry-Incite1","SparkOnDemandPatchEntry-HardtoKill1","SparkOnDemandPatchEntry-Juggernaut1","SparkOnDemandPatchEntry-DonkeyPunch1","SparkOnDemandPatchEntry-DonkeyPunch2","SparkOnDemandPatchEntry-DonkeyPunch3","SparkOnDemandPatchEntry-DonkeyPunch4","SparkOnDemandPatchEntry-JustGotReal1","SparkOnDemandPatchEntry-JustGotReal2","SparkOnDemandPatchEntry-JustGotReal3","SparkOnDemandPatchEntry-JustGotReal4","SparkOnDemandPatchEntry-JustGotReal5","SparkOnDemandPatchEntry-SexyRex1","SparkOnDemandPatchEntry-SexyRex2","SparkOnDemandPatchEntry-SexyRex3","SparkOnDemandPatchEntry-SexyRex4","SparkOnDemandPatchEntry-SexyRex5","SparkOnDemandPatchEntry-SexyRex6","SparkOnDemandPatchEntry-SexyRex7","SparkOnDemandPatchEntry-SexyRex8","SparkOnDemandPatchEntry-SexyRex9","SparkOnDemandPatchEntry-SexyRex10","SparkOnDemandPatchEntry-SexyRex11","SparkOnDemandPatchEntry-SexyRex12","SparkOnDemandPatchEntry-SexyRex13","SparkOnDemandPatchEntry-SexyRex14","SparkOnDemandPatchEntry-SexyRex15","SparkOnDemandPatchEntry-SexyRex16","SparkOnDemandPatchEntry-ComeAtMeBro1","SparkOnDemandPatchEntry-ComeAtMeBro2","SparkOnDemandPatchEntry-ComeAtMeBro3","SparkOnDemandPatchEntry-Salvador1","SparkOnDemandPatchEntry-Salvador2","SparkOnDemandPatchEntry-Salvador3","SparkOnDemandPatchEntry-Salvador4","SparkOnDemandPatchEntry-Salvador5","SparkOnDemandPatchEntry-Salvador6","SparkOnDemandPatchEntry-Salvador7","SparkOnDemandPatchEntry-Salvador8","SparkOnDemandPatchEntry-offhand_amp_fix_1","SparkOnDemandPatchEntry-offhand_amp_fix_2") set Transient.SparkServiceConfiguration_6 Values ("GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_LastLonger_DurationCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.030000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.550000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinitionMultiContext'D_Attributes.DualWield.Att_WeaponPerShotAccuracyImpulse_MultiContext',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Cooldown_Gunzerking',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillDescription,,[skill]Action Skill[-skill]. Press <StringAliasMap:Action.ActionSkill> to draw a second gun and go nuts! While [skill]Gunzerking[-skill] you [skill]instantly regain 50% of your Maximum Health[-skill], gain [skill]Damage Reduction[-skill] against enemy attacks, increased [skill]Weapon Swap Speed[-skill], and constantly [skill]regenerate health and ammo[-skill]. Does not regenerate rockets.<br><br>Duration: <font color=\"#009900\">20 <font color=\"#ffffff\">seconds","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction:ConstantAttributeValueResolver_0,ConstantValue,,-0.600000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPutDownTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw,SkillDescription,,Increases [skill]Weapon Swap Speed[-skill] and [skill]Weapon Equip Time[-skill] with all gun types.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2,Description,,Weapon Equip Time: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl:ConstantAttributeValueResolver_0,ConstantValue,,0.035000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl:ConstantAttributeValueResolver_0,ConstantValue,,-0.035000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_0,RoundingMode,,ATTRROUNDING_Float","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_0,bDisplayPercentAsFloat,,True","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_Float","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_1,bDisplayPercentAsFloat,,True","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne,SkillName,,Hot Load","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne,SkillDescription,,[skill]Swapping weapons[-skill] causes your swapped gun to deal [skill]additional damage[-skill] for several seconds. This bonus decreases as your [skill]magazine is emptied[-skill].","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:AttributePresentationDefinition_1,Description,,Max Bonus Gun Damage: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,DurationType,,DURATION_Timed","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,InitialDuration,,5.500000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:BehaviorProviderDefinition_10.Behavior_DeactivateSkill_13,SkillToDeactivate,,SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,BehaviorProviderDefinition,,None","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:BehaviorProviderDefinition_10.Behavior_DeactivateSkill_14,SkillToDeactivate,,None","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_AllIneedIsOne_DamagePerLvl:ConstantAttributeValueResolver_0,ConstantValue,,0.110000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_AllIneedIsOne_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_MoneyShot_MinClipSizeForFullBonus,BaseValue,,(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.MoneyShot,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.LastShotInClipBonusModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_MinClipSizeForFullBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader,SkillDescription,,Killing an enemy [skill]instantly reloads[-skill] all of the guns you have equipped that are not currently in your hands. Swapping guns after [skill]Auto-Loader[-skill] has reloaded a gun triggers [skill]Locked & Loaded[-skill]. You also gain increased [skill]Reload Speed[-skill].","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,Description,,Reload Speed: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,SignStyle,,SIGNSTYLE_POSITIVE","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1')","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillDescription,,[skill]Kill Skill[-skill]. Killing an enemy increases [skill]Critical Hit Damage[-skill], [skill]Fire Rate[-skill], and [skill]Ammo Regeneration[-skill] with all guns for a short while. [skill]Rockets[-skill] recieve heavily reduced regeneration.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_0')","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_0,Description,,Bonus Damage: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill_Active,InitialDuration,,3.000000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc',BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc',BaseValueScaleConstant=0.500000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand',BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand',BaseValueScaleConstant=0.500000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.SkillAttributes.LastKillExcessDamageDealt',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.SkillAttributes.LastKillExcessDamageDealt',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponProjectilesPerShot_Offhand',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers[0].Skills[0],,SkillDefinition'GD_Mercenary_Skills.Rampage.ImReadyAlready'","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers[2].Skills[0],,SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Inconceivable_ConstraintCalc:ConditionalAttributeValueResolver_0,ValueExpressions,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ComparisonOperator=OPERATOR_LessThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Weapon.WeaponBulletsRemainingInClip',ComparisonOperator=OPERATOR_LessThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P1,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponBulletsRemainingInClip',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillDescription,,Your shots have a chance to [skill]not consume ammo[-skill]. The more ammo currently in your magazine the greater the chance of [skill]free shots[-skill].","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillEffectUpdateIterval,,0.300000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,Description,,Ammo Regeneration: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,bDisplayAsPercentage,,False","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,bDisplayPercentAsFloat,,False","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_Float","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim,SkillDescription,,Increases your [skill]Magazine Size[-skill] with all weapon types. Also provides [skill]Ammo Regeneration[-skill] for all ammo types. [skill]Rockets[-skill] recieve heavily reduced regeneration.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillDescription,,Increases [skill]Magazine Size and Ammo Capacity[-skill] with all weapon types.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload:AttributePresentationDefinition_7,Description,,Magazine & Ammo Bonus: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.AllInTheReflexes,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_SteadyAsSheGoes_RecoilImprovementChance:ConstantAttributeValueResolver_0,ConstantValue,,0.400000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.5Shotsor6,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillDescription,,[skill]Critically Hitting[-skill] an enemy decreases your [skill]Gunzerking[-skill] cooldown. This effect can only occur once every 4 seconds. Additionally, [skill]critical hit damage[-skill] is improved.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Rampage.GetSome:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_0')","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome_Active,InitialDuration,,4.000000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.GetSome',InitializationDefinition=None,BaseValueScaleConstant=0.150000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,DamageEvents,,((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Bullet',bMustBeCriticalDamage=True,bMustBeOneShotKill=False)),EventName=\"ShotEnemy\"))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome:BehaviorProviderDefinition_3,BehaviorSequences,,((BehaviorSequenceName=\"Default\",bEnabledOnSpawn=True,bSequenceEnabledMutex=False,CustomEnableCondition=None,EventData=,EventData2=((UserData=(EventName=\"ShotEnemy\",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=4.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=65537),OutputLinks=(ArrayIndexAndLength=1))),BehaviorData=,BehaviorData2=((Behavior=Behavior_ActivateSkill'GD_Mercenary_Skills.Rampage.GetSome:BehaviorProviderDefinition_3.Behavior_ActivateSkill_15',LinkedVariables=(ArrayIndexAndLength=1),OutputLinks=(ArrayIndexAndLength=0))),VariableData=((Name=,Type=BVAR_Object)),ConsolidatedOutputLinkData=((LinkIdAndLinkedBehavior=0,ActivateDelay=0.000000)),ConsolidatedVariableLinkData=((PropertyName=\"Context\",VariableLinkType=BVARLINK_Context,ConnectionIndex=1,LinkedVariables=(ArrayIndexAndLength=1),CachedProperty=None),(PropertyName=\"SkillInstigator\",VariableLinkType=BVARLINK_Output,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=65537),CachedProperty=None)),ConsolidatedLinkedVariables=(0,0)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.Incite_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_FootSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen,BaseValue.BaseValueConstant,,0.002","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl,BaseValue.BaseValueConstant,,-0.12","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_FistFullOfHurt_Cooldown:ConstantAttributeValueResolver_0,ConstantValue,,16.000000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt,SkillDescription,,[skill]Melee Override[-skill]. Press <StringAliasMap:Action.Melee> to throw all your weight into a punch causing [skill]massive damage[-skill], [skill]healing[-skill] Salvador slightly and [skill]knocking back[-skill] the enemy. [skill]Fistful of Hurt[-skill] has a cooldown that is halved while [skill]Gunzerking[-skill]. When [skill]Fistful of Hurt[-skill] is on cooldown <StringAliasMap:Action.Melee> will perform a regular melee attack.<br><br>Bonus Melee Damage: 25%","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_FistFullOfHurt_Cooldown',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.IsSkillListeningForMeleeOverrideEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.333333,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_PercentOfRemainingShield',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_PercentOfRemainingHealth',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal,SkillDescription,,Increases [skill]Weapon Damage[-skill] and [skill]Melee Damage[-skill]. The lower your [skill]Health and Shields[-skill], the greater the damage bonus.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl,BaseValue,,(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal:AttributePresentationDefinition_0,Description,,Bonus Damage: up to $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus_Active,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.GetSome',InitializationDefinition=None,BaseValueScaleConstant=0.033333),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillDescription,,Taking damage causes you to [skill]regenerate health[-skill] for five seconds as well as reduce [skill]Melee Override, and Gunzerking Cooldown[-skill]. This effect does not stack.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen,BaseValue,,(BaseValueConstant=0.003000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2')","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0,BasePriority,,0.300000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,BasePriority,,0.200000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,BasePriority,,0.100000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0,Description,,Regenerates $NUMBER$ of your Max Health / sec.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,Description,,Melee Override Cooldown: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,Attribute,,None","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,Description,,Gunzerking Cooldown: $NUMBER$ seconds per hit","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,bDisplayAsPercentage,,False","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,RoundingMode,,ATTRROUNDING_Float","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,bDontDisplayPlusSign,,False","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro_Active,InitialDuration,,10.000000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro,SkillDescription,,[skill]Action Skill Augment[-skill]. While [skill]Gunzerking[-skill] press <StringAliasMap:Action.ActionSkill> to [skill]taunt your enemies[-skill] and instantly gain [skill]full health[-skill]. Taunted enemies are more likely to attack you and for the next 10 seconds you gain [skill]massive damage reduction[-skill] as well as bonus [skill]Melee Damage and Override Cooldown[-skill].","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedSkillDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Attributes_AI.Threat.Attribute_Threat_Priority',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.350000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Rampage,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Rampage,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_GunLust,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Gunlust,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Brawn,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.ImReadyAlready',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.LastLonger'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.SteadyAsSheGoes'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.DoubleYourFun',SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.YippeeKiYay',SkillDefinition'GD_Mercenary_Skills.Rampage.GetSome'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.KeepFiring'),PointsToUnlockNextTier=1))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_GunLust,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LockedandLoaded',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AutoLoader'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DownNotOut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Brawn,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.Asbestos',SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.FistfulOfHurt'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.AintGotTimeToBleed',SkillDefinition'GD_Mercenary_Skills.Brawn.JustGotReal',SkillDefinition'GD_Mercenary_Skills.Brawn.OutOfBubblegum'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.BusThatCantSlowDown',SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ComeAtMeBro'),PointsToUnlockNextTier=1))","GD_Mercenary_Streaming,GD_Shields.Skills.Impact_Shield_Skill,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Shields.Skills.Impact_Shield_Skill_Legendary,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNotifications',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))")