#<Salvador>

    Mod by B33P B00P JOE

    *************

    This overhaul is meant to take Sal in a fresh, new direction in many areas.

    Focusing on alternative playstyles, as well as ironing out "questionable" attributes, 

    the Salvadore_Overhaul offers many more skill synergies throughout each of the skill trees 

    instead of mainly just Gun Lust and Rampage. 

    Many underperforming skills have been brought up to par, including replacing 

    "All I Need is One" with a new skill: "Hot Load".

    Each skill below has a description of changes, as well as design notes where applicable.
    
    *************
    New in Version 3:
    --------------------------------
    + Gunzerking correctly rebalances damage for both guns

    *************

    *************
    New in Version 2:
    --------------------------------
    + Gunzerking Description now shows base duration
    + Rebalanced Inconceviable. Now properly scales for all weapons
    + Get Some Crit Bonus 12% --> 15% max
    + Fixed a bug that caused Fistful of Hurt to always cause lifesteal at all times
    + Just Got Real now scales like Inconceivable used to. Shields AND/OR HP determine the bonus!
    + Added compatability fixes for common Sal mods

    *************

    #<Gunzerking Tweaks>

        #<Description>

            *************

            Gunzerking Changes:

            Damage Reduction: 0.5 --> 0.6

            Ammo Regeneration: 3 --> 1.5

            Weapon Swap Speed: 0% --> +50%

            Weapon Damage: 0% --> -17.25% for each gun

            Weapon Accuracy: 0% --> -25%

            Melee Override Cooldown: 0% --> +100% (Halved)

            ___________________________________________

            These changes are a starting point to branch out into different build possibilities. 

            In the trees, various skills were altered to grant increased perks that with vanilla gunzerking, may be a tad overwhelming. 

            Melee Override and Damage Reduction offer better melee / survival as a possible route

            Swap Speed is a nice general boost and synergizes greatly with overlooked Gun Lust skills

            The Ammo regen nerf is offset by the inclusion of Ammo Regen in skills that can be always on, and are even boostable.

            The damage and accuracy tweaks are offset by the fact that he gains more damage boosts in his skills now, and there are hidden recoil buffs in Gunzerk already.

            *************

        #</Description>

        #<Hotfixes>

            #<hotfix><key>"SparkOnDemandPatchEntry-Gunzerking1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_LastLonger_DurationCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.030000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.550000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinitionMultiContext'D_Attributes.DualWield.Att_WeaponPerShotAccuracyImpulse_MultiContext',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Cooldown_Gunzerking',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.175000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.175000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

            #<hotfix><key>"SparkOnDemandPatchEntry-Gunzerking2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillDescription,,[skill]Action Skill[-skill]. Press <StringAliasMap:Action.ActionSkill> to draw a second gun and go nuts! While [skill]Gunzerking[-skill] you [skill]instantly regain 50% of your Maximum Health[-skill], gain [skill]Damage Reduction[-skill] against enemy attacks, increased [skill]Weapon Swap Speed[-skill], and constantly [skill]regenerate health and ammo[-skill]. Does not regenerate rockets.<br><br>Duration: <font color=\"#009900\">20 <font color=\"#ffffff\">seconds"</value><on>

            #<hotfix><key>"SparkOnDemandPatchEntry-Gunzerking3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction:ConstantAttributeValueResolver_0,ConstantValue,,-0.600000"</value><on>

        #</Hotfixes>

    #</Gunzerking Tweaks>

    #<Gun Lust Stuff>

        #<Quickdraw>

            #<Description>

                *************

                Quickdraw:

                Swap Speed: +40% max --> +50% max

                Re-Equip/Un-Equip time: 0% --> +25% max

                Removed Critical Hit Bonus

                __________________________________

                Focusing just on swap speed attributes helps greatly both in general gameplay,

                But also within the Gun Lust tree with synergies between "Auto Loader" and 

                "Hot Load".

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-Quickdraw1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPutDownTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Quickdraw2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw,SkillDescription,,Increases [skill]Weapon Swap Speed[-skill] and [skill]Weapon Equip Time[-skill] with all gun types."</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Quickdraw3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime'"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Quickdraw4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2,Description,,Weapon Equip Time: $NUMBER$"</value><on>

            #</Hotfixes>

        #</Quickdraw>

        #<Huckleberry Offhand>

            #<Description>

                *************

                I'm your Hucklberry:

                Added bonuses for the offhand Weapon

                Damage/Reload: 15% max --> 17.5% max

                ________________________________________

                UCP changes, + a little extra specialization given the Gunzerk tweak.

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl:ConstantAttributeValueResolver_0,ConstantValue,,0.035000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl:ConstantAttributeValueResolver_0,ConstantValue,,-0.035000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_0,RoundingMode,,ATTRROUNDING_Float"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_0,bDisplayPercentAsFloat,,True"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_Float"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Huckleberry7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_1,bDisplayPercentAsFloat,,True"</value><on>

            #</Hotfixes>

        #</Huckleberry Offhand>

        #<Hot Load (All I Need is One)>

            #<Description>

                *************

                "Hot Load" (All I Need is One):

                Completely reworked into a new skill = "Hot Load"

                Swapping weapons "refreshes" them, granting a 5.5-second boost to damage. (Same duration as Locked and Loaded)

                This damage bonus scales up to +55%, based on ammo currently in the magazine:

                25/50 bullets = 22.5% damage boost, and so on. 

                Swapping weapons refreshes this bonus, and it synergizes well 

                with skills that reload fast, or keep you at high ammo.

                _____________________________________________________________

                As "All I Need is One" was extremely lackluster, creating a 

                new skill that has the same spirit seemed appropriate. 

                This now boasts great synergy with Auto Loader, Quick Draw,

                and the new Inconceivable in particular.

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne,SkillName,,Hot Load"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne,SkillDescription,,[skill]Swapping weapons[-skill] causes your swapped gun to deal [skill]additional damage[-skill] for several seconds. This bonus decreases as your [skill]magazine is emptied[-skill]."</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:AttributePresentationDefinition_1,Description,,Max Bonus Gun Damage: $NUMBER$"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,DurationType,,DURATION_Timed"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,InitialDuration,,5.500000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:BehaviorProviderDefinition_10.Behavior_DeactivateSkill_13,SkillToDeactivate,,SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active'"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,BehaviorProviderDefinition,,None"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed8"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:BehaviorProviderDefinition_10.Behavior_DeactivateSkill_14,SkillToDeactivate,,None"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed9"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed10"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_AllIneedIsOne_DamagePerLvl:ConstantAttributeValueResolver_0,ConstantValue,,0.110000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorAlliNeed11"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_AllIneedIsOne_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

            #</Hotfixes>

        #</Hot Load (All I Need is One)>

        #<MoneyShot>

            #<Description>

                *************

                Money Shot:

                Damage Type: MT_Scale --> MT_PostAdd (Multiplier to Additive after everything else)

                Min Clip size for Bonus: 10 --> 8

                ___________________________________

                Bit of a toss up, more guns can now use money shot effectively,

                but the Damage Type change keeps it from being as wacky. 

                The big change here is of course the essential removal of Money Shot chains.

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-MoneyShot1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_MoneyShot_MinClipSizeForFullBonus,BaseValue,,(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-MoneyShot2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.MoneyShot,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.LastShotInClipBonusModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_MinClipSizeForFullBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

            #</Hotfixes>

        #</MoneyShot>

        #<Auto loader>

            #<Description>

                *************

                Auto Loader:

                Grants a passive 15% Reload Speed Buff

                ________________________________________

                UCP Change, makes the game changer a bit more special and synergize with Locked & loaded

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-AutoLoader1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader,SkillDescription,,Killing an enemy [skill]instantly reloads[-skill] all of the guns you have equipped that are not currently in your hands. Swapping guns after [skill]Auto-Loader[-skill] has reloaded a gun triggers [skill]Locked & Loaded[-skill]. You also gain increased [skill]Reload Speed[-skill]."</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-AutoLoader2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-AutoLoader3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-AutoLoader4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,Description,,Reload Speed: $NUMBER$"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-AutoLoader5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,SignStyle,,SIGNSTYLE_POSITIVE"</value><on>

            #</Hotfixes>

        #</Auto loader>

        #<LayWaste Offhand>

            #<Description>

                *************

                Lay Waste:

                Added bonuses for the Offhand weapon

                Additionally regenerates ammo while active, max of 1.0 / 0.025 for normal/rocket ammo.

                _______________________________________________________________________________

                UCP change, as well as the addition of Ammo Regen to supplement builds that may 

                benefit more from avoiding the likes of Inconceivable for faster ammo expenditure.

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-LayWaste1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1')"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-LayWaste2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillDescription,,[skill]Kill Skill[-skill]. Killing an enemy increases [skill]Critical Hit Damage[-skill], [skill]Fire Rate[-skill], and [skill]Ammo Regeneration[-skill] with all guns for a short while. [skill]Rockets[-skill] recieve heavily reduced regeneration."</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-LayWaste3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

            #</Hotfixes>

        #</LayWaste Offhand>

        #<KeepItPipingHot Offhand>

            #<Description>

                *************

                Keep it Piping Hot:

                Added bonuses to the offhand weapon

                Gun Damage: 25% max --> 30% max

                Grenade Damage: 25% max --> 30% max

                ____________________________________

                Ironed out this skill to be appropriate for a tier 5

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-PipingHot1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-PipingHot2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_0')"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-PipingHot3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_0,Description,,Bonus Damage: $NUMBER$"</value><on>

            #</Hotfixes>

        #</KeepItPipingHot Offhand>

        #<No Kill Like Overkill>

            #<Description>

                *************

                No Kill Like Overkill:

                Duration: 10 sec --> 3 sec

                Damage Scale: 100% --> 50%

                Damage Type: MT_PostAdd --> MT_PreAdd (can receive damage bonuses from skills!)

                Damage Scaling on kills has also been reversed where killing 

                big targets now grants a superior bonus vs killing small targets.

                _________________________________________________________________

                In the vanilla game, this skill arguably was what pushed Sal over the egde.

                The change to a 3 second duration, as well as the flip on who you'd want to aim to kill first 

                adds a new layer of skill and strategy, while the change to PreAdd damage bonus allows you to 

                make the most of the very brief window!

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-NKLOK1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill_Active,InitialDuration,,3.000000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-NKLOK2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc',BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc',BaseValueScaleConstant=0.500000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand',BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand',BaseValueScaleConstant=0.500000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-NKLOK3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.SkillAttributes.LastKillExcessDamageDealt',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-NKLOK4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.SkillAttributes.LastKillExcessDamageDealt',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponProjectilesPerShot_Offhand',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

            #</Hotfixes>

        #</No Kill Like Overkill>

    #</Gun Lust Stuff>

    #<Rampage Stuff>

        #<Swap Inconceivable with I'm Ready Already>

            #<Description>

                *************

                Makes I'm Ready Already Tier 1

                Makes Inconceivable Tier 3

                ____________________________

                This simultaneously buffs Ready Already by making it available to more builds,

                and puts Inconceivable in a spot more worthy of it's power.

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers[0].Skills[0],,SkillDefinition'GD_Mercenary_Skills.Rampage.ImReadyAlready'"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers[2].Skills[0],,SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable'"</value><on>

            #</Hotfixes>

        #</Swap Inconceivable with I'm Ready Already>

        #<Inconceivable>

            #<Description>

                *************

                Inconceivable:

                Chance of free Shots: 50% max --> 25% max

                Reworked to scale based on ammo in your magazine, instead of HP/Shield depletion.

                More ammo = better chance to proc

                ______________________________________________________________

                Makes reload skills extra valuable, as you can refresh your chances on demand.

                This of course limits the ability to chain Money Shot, but opens the doors to different synergies.

                An obvious example is with "Hot Load", where staying at a more full magazine allows for a better boost!

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Inconceivable_ConstraintCalc:ConditionalAttributeValueResolver_0,ValueExpressions,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ComparisonOperator=OPERATOR_LessThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Weapon.WeaponBulletsRemainingInClip',ComparisonOperator=OPERATOR_LessThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P1,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponBulletsRemainingInClip',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillDescription,,Your shots have a chance to [skill]not consume ammo[-skill]. The more ammo currently in your magazine the greater the chance of [skill]free shots[-skill]."</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Inconceivable8"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillEffectUpdateIterval,,0.300000"</value><on>

            #</Hotfixes>

        #</Inconceivable>

        #<FilledtotheBrim_AmmoRegen>

            #<Description>

                *************

                Changes Filled to the Brim to grant Ammo Regen by 0.1/pt for all ammo (0.005/pt for Rockets) instead of Ammo Capacity

                ________________________________________________________________

                Essentially a side-grade, this has essentially the same effect over a period of time, and again can allow for

                more build variety as this is boostable.

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate'"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,Description,,Ammo Regeneration: $NUMBER$"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,bDisplayAsPercentage,,False"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,bDisplayPercentAsFloat,,False"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_Float"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-FilledtotheBrim7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim,SkillDescription,,Increases your [skill]Magazine Size[-skill] with all weapon types. Also provides [skill]Ammo Regeneration[-skill] for all ammo types. [skill]Rockets[-skill] recieve heavily reduced regeneration."</value><on>

            #</Hotfixes>

            #<OPTIONAL: Axton gets Filled to the Brim 2.0>

                #<Overload_AmmoBoost>

                    #<Description>

                        Mod by B33P B00P JOE

                        *************

                        Changes Overload to grant +6%/pt Magazine Size and Ammo Capacity for all weapon types

                        *************

                    #</Description>

                    #<Hotfixes>

                        #<hotfix><key>"SparkOnDemandPatchEntry-Overload1"</key><value>"GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                        #<hotfix><key>"SparkOnDemandPatchEntry-Overload2"</key><value>"GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))"</value><on>

                        #<hotfix><key>"SparkOnDemandPatchEntry-Overload3"</key><value>"GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillDescription,,Increases [skill]Magazine Size and Ammo Capacity[-skill] with all weapon types."</value><on>

                        #<hotfix><key>"SparkOnDemandPatchEntry-Overload4"</key><value>"GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload:AttributePresentationDefinition_7,Description,,Magazine & Ammo Bonus: $NUMBER$"</value><on>

                    #</Hotfixes>

                #</Overload_AmmoBoost>

            #</OPTIONAL: Axton gets Filled to the Brim 2.0>

        #</FilledtotheBrim_AmmoRegen>

        #<AllintheReflexes Buff>

            #<Description>

                *************

                All in the Reflexes:

                Melee Damage: 20% max --> 25% max

                ________________________________

                Ironed out this skill to synergize with Brawn / Melee builds a bit more.

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-Reflexes1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.AllInTheReflexes,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

            #</Hotfixes>

        #</AllintheReflexes Buff>

        #<SteadyAsSheGoes>

            #<Description>

                *************

                Steady as she Goes:

                Accuracy Chance: 30% --> 40%

                ___________________________

                Boosted the chance slightly to make it feel like more of a game changer. 

                Still a WIP to make it work with Hyperion properly.

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-SteadyAsSheGoes1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_SteadyAsSheGoes_RecoilImprovementChance:ConstantAttributeValueResolver_0,ConstantValue,,0.400000"</value><on>

            #</Hotfixes>

        #</SteadyAsSheGoes>

        #<5shotsor6 offhand>

            #<Description>

                *************

                5 shots or 6

                Now works with the offhand weapon

                _______________________________________

                UCP change

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-5shots1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.5Shotsor6,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

            #</Hotfixes>

        #</5shotsor6 offhand>

        #<GetSome>

            #<Description>

                *************

                GetSome:

                Now procs only on Critical Hits

                Duration: 3 sec max -> 4 sec max

                Critical Damage Bonus: 0% --> 15% max

                _____________________________________

                The change to Crit-Only and a longer cooldown make GetSome more skill based than before.

                The additional, always on crit damage is welcome though 

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillDescription,,[skill]Critically Hitting[-skill] an enemy decreases your [skill]Gunzerking[-skill] cooldown. This effect can only occur once every 4 seconds. Additionally, [skill]critical hit damage[-skill] is improved."</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Rampage.GetSome:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_0')"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome_Active,InitialDuration,,4.000000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.GetSome',InitializationDefinition=None,BaseValueScaleConstant=0.150000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,DamageEvents,,((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Bullet',bMustBeCriticalDamage=True,bMustBeOneShotKill=False)),EventName=\"ShotEnemy\"))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SalvadorGetSome7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome:BehaviorProviderDefinition_3,BehaviorSequences,,((BehaviorSequenceName=\"Default\",bEnabledOnSpawn=True,bSequenceEnabledMutex=False,CustomEnableCondition=None,EventData=,EventData2=((UserData=(EventName=\"ShotEnemy\",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=4.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=65537),OutputLinks=(ArrayIndexAndLength=1))),BehaviorData=,BehaviorData2=((Behavior=Behavior_ActivateSkill'GD_Mercenary_Skills.Rampage.GetSome:BehaviorProviderDefinition_3.Behavior_ActivateSkill_15',LinkedVariables=(ArrayIndexAndLength=1),OutputLinks=(ArrayIndexAndLength=0))),VariableData=((Name=,Type=BVAR_Object)),ConsolidatedOutputLinkData=((LinkIdAndLinkedBehavior=0,ActivateDelay=0.000000)),ConsolidatedVariableLinkData=((PropertyName=\"Context\",VariableLinkType=BVARLINK_Context,ConnectionIndex=1,LinkedVariables=(ArrayIndexAndLength=1),CachedProperty=None),(PropertyName=\"SkillInstigator\",VariableLinkType=BVARLINK_Output,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=65537),CachedProperty=None)),ConsolidatedLinkedVariables=(0,0)))"</value><on>

            #</Hotfixes>

        #</GetSome>

    #</Rampage Stuff>

    #<Brawn Stuff>

        #<Incite Offhand>

            #<Description>

                *************

                Incite:

                Adds bonuses to the Offhand Weapon

                ______________________________________

                UCP Change

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-Incite1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.Incite_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_FootSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

            #</Hotfixes>

        #</Incite Offhand>

        #<Hard to Kill>

            #<Description>

                *************

                Hard to Kill:

                Regen: 0.1 --> 0.2

                ______________________

                UCP Change

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-HardtoKill1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen,BaseValue.BaseValueConstant,,0.002"</value><on>

            #</Hotfixes>

        #</Hard to Kill>

        #<I'm the Juggernaut>

            #<Description>

                *************

                Im the Juggernaut:

                Damage Reduction: 4%/pt --> 12%/pt

                __________________________________

                UCP Change

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-Juggernaut1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl,BaseValue.BaseValueConstant,,-0.12"</value><on>

            #</Hotfixes>

        #</I'm the Juggernaut>

        #<Fistful>

            #<Description>

                *************

                Fistful of Hurt:

                Cooldown Time: 15 sec --> 16 sec

                Health returned on hit: 0.333333 of Fistful Damage

                Melee Damage Bonus: +25% once Fistful is unlocked

                ________________________________________________

                Override Cooldown is baked into Gunzerking already, it just does not matter until you get this skill anyways.

                Fistful is now a big game changer in that it can be the cornerstone of a whole Melee-Playstyle that no other

                character has going for them, with emphasis on getting their override happening as much as possible.

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-DonkeyPunch1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_FistFullOfHurt_Cooldown:ConstantAttributeValueResolver_0,ConstantValue,,16.000000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-DonkeyPunch2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt,SkillDescription,,[skill]Melee Override[-skill]. Press <StringAliasMap:Action.Melee> to throw all your weight into a punch causing [skill]massive damage[-skill], [skill]healing[-skill] Salvador slightly and [skill]knocking back[-skill] the enemy. [skill]Fistful of Hurt[-skill] has a cooldown that is halved while [skill]Gunzerking[-skill]. When [skill]Fistful of Hurt[-skill] is on cooldown <StringAliasMap:Action.Melee> will perform a regular melee attack.<br><br>Bonus Melee Damage: 25%"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-DonkeyPunch3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_FistFullOfHurt_Cooldown',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.IsSkillListeningForMeleeOverrideEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-DonkeyPunch4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.333333,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

            #</Hotfixes>

        #</Fistful>

        #<JustGotReal>

            #<Description>

                *************

                Just Got Real:

                Gun Damage: 40% max --> 30% Max

                Melee Damage: 0% --> 30% Max

                Now scales on % of missing Shields and HP.

                _________________________________________________

                Before, Just Got Real was counter intuitive as it scaled based on missing HP in

                a tree that constantly healed you, and even then only reached max value in FFYL.

                The addition of Melee damage is to offer up more variables for builds,

                especially since this is boostable and can stack with roid shields!

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-JustGotReal1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-JustGotReal2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_PercentOfRemainingShield',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_PercentOfRemainingHealth',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-JustGotReal3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal,SkillDescription,,Increases [skill]Weapon Damage[-skill] and [skill]Melee Damage[-skill]. The lower your [skill]Health and Shields[-skill], the greater the damage bonus."</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-JustGotReal4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl,BaseValue,,(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-JustGotReal5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal:AttributePresentationDefinition_0,Description,,Bonus Damage: up to $NUMBER$"</value><on>

            #</Hotfixes>

        #</JustGotReal>

        #<SexyRex>

            #<Description>

                *************

                Sexual Tyrannosaurus:

                Health Regen: 2.0% max --> 1.5% max

                Melee Override Cooldown: 0% --> +10%/pt when active

                Gunzerking Cooldown: 0 --> -0.1 sec/pt when active

                __________________________________________________

                Like with Get Some, this can activate "Keep it Piping Hot". The cooldown bonus is

                much more "free" as it just happens when you're hit, but its also much much smaller than Get Some.

                The lowered regen evens out the changes to damage reduction / fistful's new healing

                property. Especially considering that this skill can make the punch have a very 

                nice cooldown bonus. 

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus_Active,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.GetSome',InitializationDefinition=None,BaseValueScaleConstant=0.033333),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillDescription,,Taking damage causes you to [skill]regenerate health[-skill] for five seconds as well as reduce [skill]Melee Override, and Gunzerking Cooldown[-skill]. This effect does not stack."</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen,BaseValue,,(BaseValueConstant=0.003000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2')"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0,BasePriority,,0.300000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,BasePriority,,0.200000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex8"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,BasePriority,,0.100000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex9"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0,Description,,Regenerates $NUMBER$ of your Max Health / sec."</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex10"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex11"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,Description,,Melee Override Cooldown: $NUMBER$"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex12"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,Attribute,,None"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex13"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,Description,,Gunzerking Cooldown: $NUMBER$ seconds per hit"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex14"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,bDisplayAsPercentage,,False"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex15"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,RoundingMode,,ATTRROUNDING_Float"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-SexyRex16"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,bDontDisplayPlusSign,,False"</value><on>

            #</Hotfixes>

        #</SexyRex>

        #<ComeAtMeBro>

            #<Description>

                *************

                Come At Me Bro:

                Duration: 8 sec --> 10 sec

                Melee Damage Boost: 35% while active

                Melee Override Cooldown Boost: +1000% while active

                ______________________________________________________

                A nice QoL change to the capstone, 2 seconds extra duration is not bad,

                and in a melee build the ability to go ham momentarily with the Fist 

                can be game changing.

                *************

            #</Description>

            #<Hotfixes>

                #<hotfix><key>"SparkOnDemandPatchEntry-ComeAtMeBro1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro_Active,InitialDuration,,10.000000"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-ComeAtMeBro2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro,SkillDescription,,[skill]Action Skill Augment[-skill]. While [skill]Gunzerking[-skill] press <StringAliasMap:Action.ActionSkill> to [skill]taunt your enemies[-skill] and instantly gain [skill]full health[-skill]. Taunted enemies are more likely to attack you and for the next 10 seconds you gain [skill]massive damage reduction[-skill] as well as bonus [skill]Melee Damage and Override Cooldown[-skill]."</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-ComeAtMeBro3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedSkillDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Attributes_AI.Threat.Attribute_Threat_Priority',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.350000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

            #</Hotfixes>

        #</ComeAtMeBro>

    #</Brawn Stuff>

    #<Compatability Fixes>

        *************

        The following codes are best taken from here, and placed in their respective base mods.

        Alternatively, run the Sal Overhaul after all other mods.

        *************

        #<TPS Skills Compatability (FromDarkHell)>

            #<Salvador - Tiers>

                #<hotfix><key>"SparkOnDemandPatchEntry-Salvador1"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Rampage,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Salvador2"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Rampage,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Salvador3"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_GunLust,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Salvador4"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Gunlust,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Salvador5"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Brawn,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))"</value><on>

            #</Salvador - Tiers>

            #<Salvador - Skill Swaps>

                #<hotfix><key>"SparkOnDemandPatchEntry-Salvador6"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.ImReadyAlready',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.LastLonger'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.SteadyAsSheGoes'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.DoubleYourFun',SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.YippeeKiYay',SkillDefinition'GD_Mercenary_Skills.Rampage.GetSome'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.KeepFiring'),PointsToUnlockNextTier=1))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Salvador7"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_GunLust,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LockedandLoaded',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AutoLoader'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DownNotOut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))"</value><on>

                #<hotfix><key>"SparkOnDemandPatchEntry-Salvador8"</key><value>"GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Brawn,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.Asbestos',SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.FistfulOfHurt'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.AintGotTimeToBleed',SkillDefinition'GD_Mercenary_Skills.Brawn.JustGotReal',SkillDefinition'GD_Mercenary_Skills.Brawn.OutOfBubblegum'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.BusThatCantSlowDown',SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ComeAtMeBro'),PointsToUnlockNextTier=1))"</value><on>

            #</Salvador - Skill Swaps>

        #</TPS Skills Compatability (FromDarkHell)>

        #<Offhand Amp Fix (LightChaosMan)>

            #<Fix offhand amp stacking glitch>

                #<hotfix><key>"SparkOnDemandPatchEntry-offhand_amp_fix_1"</key><value>"GD_Mercenary_Streaming,GD_Shields.Skills.Impact_Shield_Skill,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

            #</Fix offhand amp stacking glitch>

            #<Give offhand bee amp damage>

                #<hotfix><key>"SparkOnDemandPatchEntry-offhand_amp_fix_2"</key><value>"GD_Mercenary_Streaming,GD_Shields.Skills.Impact_Shield_Skill_Legendary,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNotifications',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))"</value><on>

            #</Give offhand bee amp damage>

        #</Offhand Amp Fix (LightChaosMan)>

        #<Class Mod Redux Fixes (Aaron0000)>

            *************

            The boost for Inconceivable has been reduced to a max of +3. 

            With the new way it handles, a +4 was incredibly powerful.

            +3 is just about right when that is what you build for!

            *************

            #<Devastator>

                set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Devastator AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.JustGotReal',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.DivergentLikeness',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))

                set GD_ClassMods.Prefix_Merc.Prefix_Devastator_01_HoardingDevastator PartName Perpetual Devastator

            #</Devastator>

            #<Wardog>

                set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Wardog AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.OutOfBubblegum',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))

                set GD_ClassMods.Prefix_Merc.Prefix_WarDog_03_HoardingWarDog PartName Perpetual War Dog

            #</Wardog>

        #</Class Mod Redux Fixes (Aaron0000)>

    #</Compatability Fixes>

#</Salvador>

Mod by B33P B00P JOE

*************

This overhaul is meant to take Sal in a fresh, new direction in many areas.

Focusing on alternative playstyles, as well as ironing out "questionable" attributes, 

the Salvadore_Overhaul offers many more skill synergies throughout each of the skill trees 

instead of mainly just Gun Lust and Rampage. 

Many underperforming skills have been brought up to par, including replacing 

"All I Need is One" with a new skill: "Hot Load".

Each skill below has a description of changes, as well as design notes where applicable.

*************

*************

Gunzerking Changes:

Damage Reduction: 0.5 --> 0.6

Ammo Regeneration: 3 --> 1.5

Weapon Swap Speed: 0% --> +50%

Weapon Damage: 0% --> -25%

Weapon Accuracy: 0% --> -25%

Melee Override Cooldown: 0% --> +100% (Halved)

___________________________________________

These changes are a starting point to branch out into different build possibilities. 

In the trees, various skills were altered to grant increased perks that with vanilla gunzerking, may be a tad overwhelming. 

Melee Override and Damage Reduction offer better melee / survival as a possible route

Swap Speed is a nice general boost and synergizes greatly with overlooked Gun Lust skills

The Ammo regen nerf is offset by the inclusion of Ammo Regen in skills that can be always on, and are even boostable.

The damage and accuracy tweaks are offset by the fact that he gains more damage boosts in his skills now, and there are hidden recoil buffs in Gunzerk already.

*************

*************

Quickdraw:

Swap Speed: +40% max --> +50% max

Re-Equip/Un-Equip time: 0% --> +25% max

Removed Critical Hit Bonus

__________________________________

Focusing just on swap speed attributes helps greatly both in general gameplay,

But also within the Gun Lust tree with synergies between "Auto Loader" and 

"Hot Load".

*************

*************

I'm your Hucklberry:

Added bonuses for the offhand Weapon

Damage/Reload: 15% max --> 17.5% max

________________________________________

UCP changes, + a little extra specialization given the Gunzerk tweak.

*************

*************

"Hot Load" (All I Need is One):

Completely reworked into a new skill = "Hot Load"

Swapping weapons "refreshes" them, granting a 5.5-second boost to damage. (Same duration as Locked and Loaded)

This damage bonus scales up to +55%, based on ammo currently in the magazine:

25/50 bullets = 22.5% damage boost, and so on. 

Swapping weapons refreshes this bonus, and it synergizes well 

with skills that reload fast, or keep you at high ammo.

_____________________________________________________________

As "All I Need is One" was extremely lackluster, creating a 

new skill that has the same spirit seemed appropriate. 

This now boasts great synergy with Auto Loader, Quick Draw,

and the new Inconceivable in particular.

*************

*************

Money Shot:

Damage Type: MT_Scale --> MT_PostAdd (Multiplier to Additive after everything else)

Min Clip size for Bonus: 10 --> 8

___________________________________

Bit of a toss up, more guns can now use money shot effectively,

but the Damage Type change keeps it from being as wacky. 

The big change here is of course the essential removal of Money Shot chains.

*************

*************

Auto Loader:

Grants a passive 15% Reload Speed Buff

________________________________________

UCP Change, makes the game changer a bit more special and synergize with Locked & loaded

*************

*************

Lay Waste:

Added bonuses for the Offhand weapon

Additionally regenerates ammo while active, max of 1.0 / 0.025 for normal/rocket ammo.

_______________________________________________________________________________

UCP change, as well as the addition of Ammo Regen to supplement builds that may 

benefit more from avoiding the likes of Inconceivable for faster ammo expenditure.

*************

*************

Keep it Piping Hot:

Added bonuses to the offhand weapon

Gun Damage: 25% max --> 30% max

Grenade Damage: 25% max --> 30% max

____________________________________

Ironed out this skill to be appropriate for a tier 5

*************

*************

No Kill Like Overkill:

Duration: 10 sec --> 3 sec

Damage Scale: 100% --> 50%

Damage Type: MT_PostAdd --> MT_PreAdd (can receive damage bonuses from skills!)

Damage Scaling on kills has also been reversed where killing 

big targets now grants a superior bonus vs killing small targets.

_________________________________________________________________

In the vanilla game, this skill arguably was what pushed Sal over the egde.

The change to a 3 second duration, as well as the flip on who you'd want to aim to kill first 

adds a new layer of skill and strategy, while the change to PreAdd damage bonus allows you to 

make the most of the very brief window!

*************

*************

Makes I'm Ready Already Tier 1

Makes Inconceivable Tier 3

____________________________

This simultaneously buffs Ready Already by making it available to more builds,

and puts Inconceivable in a spot more worthy of it's power.

*************

*************

Inconceivable:

Chance of free Shots: 50% max --> 25% max

Reworked to scale based on ammo in your magazine, instead of HP/Shield depletion.

More ammo = better chance to proc

______________________________________________________________

Makes reload skills extra valuable, as you can refresh your chances on demand.

This of course limits the ability to chain Money Shot, but opens the doors to different synergies.

An obvious example is with "Hot Load", where staying at a more full magazine allows for a better boost!

*************

*************

Changes Filled to the Brim to grant Ammo Regen by 0.1/pt for all ammo (0.005/pt for Rockets) instead of Ammo Capacity

________________________________________________________________

Essentially a side-grade, this has essentially the same effect over a period of time, and again can allow for

more build variety as this is boostable.

*************

Mod by B33P B00P JOE

*************

Changes Overload to grant +6%/pt Magazine Size and Ammo Capacity for all weapon types

*************

*************

All in the Reflexes:

Melee Damage: 20% max --> 25% max

________________________________

Ironed out this skill to synergize with Brawn / Melee builds a bit more.

*************

*************

Steady as she Goes:

Accuracy Chance: 30% --> 40%

___________________________

Boosted the chance slightly to make it feel like more of a game changer. 

Still a WIP to make it work with Hyperion properly.

*************

*************

5 shots or 6

Now works with the offhand weapon

_______________________________________

UCP change

*************

*************

GetSome:

Now procs only on Critical Hits

Duration: 3 sec max -> 4 sec max

Critical Damage Bonus: 0% --> 15% max

_____________________________________

The change to Crit-Only and a longer cooldown make GetSome more skill based than before.

The additional, always on crit damage is welcome though 

*************

*************

Incite:

Adds bonuses to the Offhand Weapon

______________________________________

UCP Change

*************

*************

Hard to Kill:

Regen: 0.1 --> 0.2

______________________

UCP Change

*************

*************

Im the Juggernaut:

Damage Reduction: 4%/pt --> 12%/pt

__________________________________

UCP Change

*************

*************

Fistful of Hurt:

Cooldown Time: 15 sec --> 16 sec

Health returned on hit: 0.333333 of Fistful Damage

Melee Damage Bonus: +25% once Fistful is unlocked

________________________________________________

Override Cooldown is baked into Gunzerking already, it just does not matter until you get this skill anyways.

Fistful is now a big game changer in that it can be the cornerstone of a whole Melee-Playstyle that no other

character has going for them, with emphasis on getting their override happening as much as possible.

*************

*************

Just Got Real:

Gun Damage: 40% max --> 30% Max

Melee Damage: 0% --> 30% Max

Now scales on % of missing Shields and HP.

_________________________________________________

Before, Just Got Real was counter intuitive as it scaled based on missing HP in

a tree that constantly healed you, and even then only reached max value in FFYL.

The addition of Melee damage is to offer up more variables for builds,

especially since this is boostable and can stack with roid shields!

*************

*************

Sexual Tyrannosaurus:

Health Regen: 2.0% max --> 1.5% max

Melee Override Cooldown: 0% --> +10%/pt when active

Gunzerking Cooldown: 0 --> -0.1 sec/pt when active

__________________________________________________

Like with Get Some, this can activate "Keep it Piping Hot". The cooldown bonus is

much more "free" as it just happens when you're hit, but its also much much smaller than Get Some.

The lowered regen evens out the changes to damage reduction / fistful's new healing

property. Especially considering that this skill can make the punch have a very 

nice cooldown bonus. 

*************

*************

Come At Me Bro:

Duration: 8 sec --> 10 sec

Melee Damage Boost: 35% while active

Melee Override Cooldown Boost: +1000% while active

______________________________________________________

A nice QoL change to the capstone, 2 seconds extra duration is not bad,

and in a melee build the ability to go ham momentarily with the Fist 

can be game changing.

*************

*************

The following codes are best taken from here, and placed in their respective base mods.

Alternatively, run the Sal Overhaul after all other mods.

*************

*************

The boost for Inconceivable has been reduced to a max of +3. 

With the new way it handles, a +4 was incredibly powerful.

+3 is just about right when that is what you build for!

*************

set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Devastator AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.JustGotReal',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.DivergentLikeness',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))

set GD_ClassMods.Prefix_Merc.Prefix_Devastator_01_HoardingDevastator PartName Perpetual Devastator

set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Wardog AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.OutOfBubblegum',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))

set GD_ClassMods.Prefix_Merc.Prefix_WarDog_03_HoardingWarDog PartName Perpetual War Dog

set Transient.SparkServiceConfiguration_6 Keys ("SparkOnDemandPatchEntry-Gunzerking1","SparkOnDemandPatchEntry-Gunzerking2","SparkOnDemandPatchEntry-Gunzerking3","SparkOnDemandPatchEntry-Quickdraw1","SparkOnDemandPatchEntry-Quickdraw2","SparkOnDemandPatchEntry-Quickdraw3","SparkOnDemandPatchEntry-Quickdraw4","SparkOnDemandPatchEntry-Huckleberry1","SparkOnDemandPatchEntry-Huckleberry2","SparkOnDemandPatchEntry-Huckleberry3","SparkOnDemandPatchEntry-Huckleberry4","SparkOnDemandPatchEntry-Huckleberry5","SparkOnDemandPatchEntry-Huckleberry6","SparkOnDemandPatchEntry-Huckleberry7","SparkOnDemandPatchEntry-SalvadorAlliNeed1","SparkOnDemandPatchEntry-SalvadorAlliNeed2","SparkOnDemandPatchEntry-SalvadorAlliNeed3","SparkOnDemandPatchEntry-SalvadorAlliNeed4","SparkOnDemandPatchEntry-SalvadorAlliNeed5","SparkOnDemandPatchEntry-SalvadorAlliNeed6","SparkOnDemandPatchEntry-SalvadorAlliNeed7","SparkOnDemandPatchEntry-SalvadorAlliNeed8","SparkOnDemandPatchEntry-SalvadorAlliNeed9","SparkOnDemandPatchEntry-SalvadorAlliNeed10","SparkOnDemandPatchEntry-SalvadorAlliNeed11","SparkOnDemandPatchEntry-MoneyShot1","SparkOnDemandPatchEntry-MoneyShot2","SparkOnDemandPatchEntry-AutoLoader1","SparkOnDemandPatchEntry-AutoLoader2","SparkOnDemandPatchEntry-AutoLoader3","SparkOnDemandPatchEntry-AutoLoader4","SparkOnDemandPatchEntry-AutoLoader5","SparkOnDemandPatchEntry-LayWaste1","SparkOnDemandPatchEntry-LayWaste2","SparkOnDemandPatchEntry-LayWaste3","SparkOnDemandPatchEntry-PipingHot1","SparkOnDemandPatchEntry-PipingHot2","SparkOnDemandPatchEntry-PipingHot3","SparkOnDemandPatchEntry-NKLOK1","SparkOnDemandPatchEntry-NKLOK2","SparkOnDemandPatchEntry-NKLOK3","SparkOnDemandPatchEntry-NKLOK4","SparkOnDemandPatchEntry-Inconceivable1","SparkOnDemandPatchEntry-Inconceivable2","SparkOnDemandPatchEntry-Inconceivable3","SparkOnDemandPatchEntry-Inconceivable4","SparkOnDemandPatchEntry-Inconceivable5","SparkOnDemandPatchEntry-Inconceivable6","SparkOnDemandPatchEntry-Inconceivable7","SparkOnDemandPatchEntry-Inconceivable8","SparkOnDemandPatchEntry-FilledtotheBrim1","SparkOnDemandPatchEntry-FilledtotheBrim2","SparkOnDemandPatchEntry-FilledtotheBrim3","SparkOnDemandPatchEntry-FilledtotheBrim4","SparkOnDemandPatchEntry-FilledtotheBrim5","SparkOnDemandPatchEntry-FilledtotheBrim6","SparkOnDemandPatchEntry-FilledtotheBrim7","SparkOnDemandPatchEntry-Overload1","SparkOnDemandPatchEntry-Overload2","SparkOnDemandPatchEntry-Overload3","SparkOnDemandPatchEntry-Overload4","SparkOnDemandPatchEntry-Reflexes1","SparkOnDemandPatchEntry-SteadyAsSheGoes1","SparkOnDemandPatchEntry-5shots1","SparkOnDemandPatchEntry-SalvadorGetSome1","SparkOnDemandPatchEntry-SalvadorGetSome2","SparkOnDemandPatchEntry-SalvadorGetSome3","SparkOnDemandPatchEntry-SalvadorGetSome4","SparkOnDemandPatchEntry-SalvadorGetSome5","SparkOnDemandPatchEntry-SalvadorGetSome6","SparkOnDemandPatchEntry-SalvadorGetSome7","SparkOnDemandPatchEntry-Incite1","SparkOnDemandPatchEntry-HardtoKill1","SparkOnDemandPatchEntry-Juggernaut1","SparkOnDemandPatchEntry-DonkeyPunch1","SparkOnDemandPatchEntry-DonkeyPunch2","SparkOnDemandPatchEntry-DonkeyPunch3","SparkOnDemandPatchEntry-DonkeyPunch4","SparkOnDemandPatchEntry-JustGotReal1","SparkOnDemandPatchEntry-JustGotReal2","SparkOnDemandPatchEntry-JustGotReal3","SparkOnDemandPatchEntry-JustGotReal4","SparkOnDemandPatchEntry-JustGotReal5","SparkOnDemandPatchEntry-SexyRex1","SparkOnDemandPatchEntry-SexyRex2","SparkOnDemandPatchEntry-SexyRex3","SparkOnDemandPatchEntry-SexyRex4","SparkOnDemandPatchEntry-SexyRex5","SparkOnDemandPatchEntry-SexyRex6","SparkOnDemandPatchEntry-SexyRex7","SparkOnDemandPatchEntry-SexyRex8","SparkOnDemandPatchEntry-SexyRex9","SparkOnDemandPatchEntry-SexyRex10","SparkOnDemandPatchEntry-SexyRex11","SparkOnDemandPatchEntry-SexyRex12","SparkOnDemandPatchEntry-SexyRex13","SparkOnDemandPatchEntry-SexyRex14","SparkOnDemandPatchEntry-SexyRex15","SparkOnDemandPatchEntry-SexyRex16","SparkOnDemandPatchEntry-ComeAtMeBro1","SparkOnDemandPatchEntry-ComeAtMeBro2","SparkOnDemandPatchEntry-ComeAtMeBro3","SparkOnDemandPatchEntry-Salvador1","SparkOnDemandPatchEntry-Salvador2","SparkOnDemandPatchEntry-Salvador3","SparkOnDemandPatchEntry-Salvador4","SparkOnDemandPatchEntry-Salvador5","SparkOnDemandPatchEntry-Salvador6","SparkOnDemandPatchEntry-Salvador7","SparkOnDemandPatchEntry-Salvador8","SparkOnDemandPatchEntry-offhand_amp_fix_1","SparkOnDemandPatchEntry-offhand_amp_fix_2")

set Transient.SparkServiceConfiguration_6 Values ("GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_LastLonger_DurationCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.030000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.550000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinitionMultiContext'D_Attributes.DualWield.Att_WeaponPerShotAccuracyImpulse_MultiContext',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Cooldown_Gunzerking',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillDescription,,[skill]Action Skill[-skill]. Press <StringAliasMap:Action.ActionSkill> to draw a second gun and go nuts! While [skill]Gunzerking[-skill] you [skill]instantly regain 50% of your Maximum Health[-skill], gain [skill]Damage Reduction[-skill] against enemy attacks, increased [skill]Weapon Swap Speed[-skill], and constantly [skill]regenerate health and ammo[-skill]. Does not regenerate rockets.<br><br>Duration: <font color=\"#009900\">20 <font color=\"#ffffff\">seconds","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction:ConstantAttributeValueResolver_0,ConstantValue,,-0.600000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPutDownTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw,SkillDescription,,Increases [skill]Weapon Swap Speed[-skill] and [skill]Weapon Equip Time[-skill] with all gun types.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2,Description,,Weapon Equip Time: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl:ConstantAttributeValueResolver_0,ConstantValue,,0.035000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl:ConstantAttributeValueResolver_0,ConstantValue,,-0.035000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_0,RoundingMode,,ATTRROUNDING_Float","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_0,bDisplayPercentAsFloat,,True","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_Float","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry:AttributePresentationDefinition_1,bDisplayPercentAsFloat,,True","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne,SkillName,,Hot Load","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne,SkillDescription,,[skill]Swapping weapons[-skill] causes your swapped gun to deal [skill]additional damage[-skill] for several seconds. This bonus decreases as your [skill]magazine is emptied[-skill].","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:AttributePresentationDefinition_1,Description,,Max Bonus Gun Damage: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,DurationType,,DURATION_Timed","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,InitialDuration,,5.500000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:BehaviorProviderDefinition_10.Behavior_DeactivateSkill_13,SkillToDeactivate,,SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,BehaviorProviderDefinition,,None","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne:BehaviorProviderDefinition_10.Behavior_DeactivateSkill_14,SkillToDeactivate,,None","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_AllIneedIsOne_DamagePerLvl:ConstantAttributeValueResolver_0,ConstantValue,,0.110000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_AllIneedIsOne_DamageCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_AllIneedIsOne_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_MoneyShot_MinClipSizeForFullBonus,BaseValue,,(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.MoneyShot,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.LastShotInClipBonusModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_MinClipSizeForFullBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader,SkillDescription,,Killing an enemy [skill]instantly reloads[-skill] all of the guns you have equipped that are not currently in your hands. Swapping guns after [skill]Auto-Loader[-skill] has reloaded a gun triggers [skill]Locked & Loaded[-skill]. You also gain increased [skill]Reload Speed[-skill].","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,Description,,Reload Speed: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,SignStyle,,SIGNSTYLE_POSITIVE","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1')","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillDescription,,[skill]Kill Skill[-skill]. Killing an enemy increases [skill]Critical Hit Damage[-skill], [skill]Fire Rate[-skill], and [skill]Ammo Regeneration[-skill] with all guns for a short while. [skill]Rockets[-skill] recieve heavily reduced regeneration.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_0')","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_0,Description,,Bonus Damage: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill_Active,InitialDuration,,3.000000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc',BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc',BaseValueScaleConstant=0.500000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand',BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand',BaseValueScaleConstant=0.500000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.SkillAttributes.LastKillExcessDamageDealt',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_OffHand,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.SkillAttributes.LastKillExcessDamageDealt',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponProjectilesPerShot_Offhand',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers[0].Skills[0],,SkillDefinition'GD_Mercenary_Skills.Rampage.ImReadyAlready'","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers[2].Skills[0],,SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Inconceivable_ConstraintCalc:ConditionalAttributeValueResolver_0,ValueExpressions,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ComparisonOperator=OPERATOR_LessThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Weapon.WeaponBulletsRemainingInClip',ComparisonOperator=OPERATOR_LessThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P1,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponBulletsRemainingInClip',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillDescription,,Your shots have a chance to [skill]not consume ammo[-skill]. The more ammo currently in your magazine the greater the chance of [skill]free shots[-skill].","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillEffectUpdateIterval,,0.300000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,Description,,Ammo Regeneration: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,bDisplayAsPercentage,,False","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,bDisplayPercentAsFloat,,False","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_Float","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.FilledtotheBrim,SkillDescription,,Increases your [skill]Magazine Size[-skill] with all weapon types. Also provides [skill]Ammo Regeneration[-skill] for all ammo types. [skill]Rockets[-skill] recieve heavily reduced regeneration.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillDescription,,Increases [skill]Magazine Size and Ammo Capacity[-skill] with all weapon types.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload:AttributePresentationDefinition_7,Description,,Magazine & Ammo Bonus: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.AllInTheReflexes,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_SteadyAsSheGoes_RecoilImprovementChance:ConstantAttributeValueResolver_0,ConstantValue,,0.400000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.5Shotsor6,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillDescription,,[skill]Critically Hitting[-skill] an enemy decreases your [skill]Gunzerking[-skill] cooldown. This effect can only occur once every 4 seconds. Additionally, [skill]critical hit damage[-skill] is improved.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Rampage.GetSome:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_0')","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome_Active,InitialDuration,,4.000000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.GetSome',InitializationDefinition=None,BaseValueScaleConstant=0.150000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome,DamageEvents,,((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Bullet',bMustBeCriticalDamage=True,bMustBeOneShotKill=False)),EventName=\"ShotEnemy\"))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.GetSome:BehaviorProviderDefinition_3,BehaviorSequences,,((BehaviorSequenceName=\"Default\",bEnabledOnSpawn=True,bSequenceEnabledMutex=False,CustomEnableCondition=None,EventData=,EventData2=((UserData=(EventName=\"ShotEnemy\",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=4.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=65537),OutputLinks=(ArrayIndexAndLength=1))),BehaviorData=,BehaviorData2=((Behavior=Behavior_ActivateSkill'GD_Mercenary_Skills.Rampage.GetSome:BehaviorProviderDefinition_3.Behavior_ActivateSkill_15',LinkedVariables=(ArrayIndexAndLength=1),OutputLinks=(ArrayIndexAndLength=0))),VariableData=((Name=,Type=BVAR_Object)),ConsolidatedOutputLinkData=((LinkIdAndLinkedBehavior=0,ActivateDelay=0.000000)),ConsolidatedVariableLinkData=((PropertyName=\"Context\",VariableLinkType=BVARLINK_Context,ConnectionIndex=1,LinkedVariables=(ArrayIndexAndLength=1),CachedProperty=None),(PropertyName=\"SkillInstigator\",VariableLinkType=BVARLINK_Output,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=65537),CachedProperty=None)),ConsolidatedLinkedVariables=(0,0)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.Incite_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_FootSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen,BaseValue.BaseValueConstant,,0.002","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl,BaseValue.BaseValueConstant,,-0.12","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_FistFullOfHurt_Cooldown:ConstantAttributeValueResolver_0,ConstantValue,,16.000000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt,SkillDescription,,[skill]Melee Override[-skill]. Press <StringAliasMap:Action.Melee> to throw all your weight into a punch causing [skill]massive damage[-skill], [skill]healing[-skill] Salvador slightly and [skill]knocking back[-skill] the enemy. [skill]Fistful of Hurt[-skill] has a cooldown that is halved while [skill]Gunzerking[-skill]. When [skill]Fistful of Hurt[-skill] is on cooldown <StringAliasMap:Action.Melee> will perform a regular melee attack.<br><br>Bonus Melee Damage: 25%","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_FistFullOfHurt_Cooldown',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.IsSkillListeningForMeleeOverrideEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.FistfulOfHurt_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.333333,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_PercentOfRemainingShield',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_PercentOfRemainingHealth',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal,SkillDescription,,Increases [skill]Weapon Damage[-skill] and [skill]Melee Damage[-skill]. The lower your [skill]Health and Shields[-skill], the greater the damage bonus.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl,BaseValue,,(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal:AttributePresentationDefinition_0,Description,,Bonus Damage: up to $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus_Active,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.GetSome',InitializationDefinition=None,BaseValueScaleConstant=0.033333),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillDescription,,Taking damage causes you to [skill]regenerate health[-skill] for five seconds as well as reduce [skill]Melee Override, and Gunzerking Cooldown[-skill]. This effect does not stack.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_SexualTyrannosaurus_HealthRegen,BaseValue,,(BaseValueConstant=0.003000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2')","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0,BasePriority,,0.300000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,BasePriority,,0.200000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,BasePriority,,0.100000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:AttributePresentationDefinition_0,Description,,Regenerates $NUMBER$ of your Max Health / sec.","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_1,Description,,Melee Override Cooldown: $NUMBER$","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,Attribute,,None","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,Description,,Gunzerking Cooldown: $NUMBER$ seconds per hit","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,bDisplayAsPercentage,,False","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,RoundingMode,,ATTRROUNDING_Float","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot:AttributePresentationDefinition_2,bDontDisplayPlusSign,,False","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro_Active,InitialDuration,,10.000000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro,SkillDescription,,[skill]Action Skill Augment[-skill]. While [skill]Gunzerking[-skill] press <StringAliasMap:Action.ActionSkill> to [skill]taunt your enemies[-skill] and instantly gain [skill]full health[-skill]. Taunted enemies are more likely to attack you and for the next 10 seconds you gain [skill]massive damage reduction[-skill] as well as bonus [skill]Melee Damage and Override Cooldown[-skill].","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.ComeAtMeBro_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedSkillDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_ComeAtMeBro_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Attributes_AI.Threat.Attribute_Threat_Priority',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.350000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Rampage,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Rampage,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_GunLust,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Gunlust,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Brawn,Tiers,,((bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.ImReadyAlready',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.LastLonger'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.SteadyAsSheGoes'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.DoubleYourFun',SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.YippeeKiYay',SkillDefinition'GD_Mercenary_Skills.Rampage.GetSome'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.KeepFiring'),PointsToUnlockNextTier=1))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_GunLust,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LockedandLoaded',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AllIneedIsOne'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.AutoLoader'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DownNotOut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Brawn,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.Asbestos',SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.FistfulOfHurt'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.AintGotTimeToBleed',SkillDefinition'GD_Mercenary_Skills.Brawn.JustGotReal',SkillDefinition'GD_Mercenary_Skills.Brawn.OutOfBubblegum'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.BusThatCantSlowDown',SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ComeAtMeBro'),PointsToUnlockNextTier=1))","GD_Mercenary_Streaming,GD_Shields.Skills.Impact_Shield_Skill,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Mercenary_Streaming,GD_Shields.Skills.Impact_Shield_Skill_Legendary,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNotifications',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))")