<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
	</head>
	<body>
		<category name="DAHL-Earth Alliance">
			<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
			<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle AutomaticBurstCount -100</code>
			<code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Dahl:AttributePresentationDefinition_0 NoConstraintText Made by [corrosive]Earth Military Forces[-corrosive] in association with [shock]DAHL Corporation[-shock]</code>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle AutomaticBurstCount -100
set GD_Weap_AssaultRifle.Body.AR_Body_Dahl:AttributePresentationDefinition_0 NoConstraintText Made by [corrosive]Earth Military Forces[-corrosive] in association with [shock]DAHL Corporation[-shock]