<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Class Mod Usability" MUT="true"> <comment>I made this to easily switch which character can use EVERY class mod, to be used with Abahbob's PythonSDK and skill randomizer</comment> <category name="Zero"> <code profiles="default">set ClassModDefinition RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'</code> </category> <category name="Axton"> <code profiles="">set ClassModDefinition RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'</code> </category> <category name="Maya"> <code profiles="">set ClassModDefinition RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'</code> </category> <category name="Salvador"> <code profiles="">set ClassModDefinition RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'</code> </category> <category name="Gaige"> <code profiles="">set ClassModDefinition RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'</code> </category> <category name="Krieg"> <code profiles="">set ClassModDefinition RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'</code> </category> </category> </body> </BLCMM> #Commands: set ClassModDefinition RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'