#Conflagration - Replaces the Pyrophobia#
#Breaks the volcano splash

!!Due to how this gun works it has to have pretty high fire rate. With Launchers only having 33 max ammo i decided to give this infinite ammo so the fire rate can be sustained. I've tried my best to balance it accordingly. It also makes a whole lot of noise. I tried looking for a better sound but there wasn't anything that fit. Beware the sound levels when you use this!!

#Skin by Soze (Mike the Dutchman)

#Specifications#
 - Shoots a lot of fire
 - Makes a lot of noise
 - You cant see when you fire it
 - Fire splashes counts as grenade damage so Krieg it up

#######################################################################################################################

#Name/Card#
set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia PartName Conflagration
set GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia:AttributePresentationDefinition_8 NoConstraintText <font color="#ff0235">I hold with those who favor fire.<font color="#FFFFFF"><br>• It's a <font color="#ff8c00">flamethrower<font color="#eaeaea">~<font color="#eaeaea">

#Barrel#
set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))

set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-20.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))

set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=100,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=100,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=1000,bActivateSlot=True))

set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia GestaltModeSkeletalMeshName L_Barrel_Maliwan

#Bullet#
set GD_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Pyrophobia FireType EWWFT_Bullet
set GD_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Pyrophobia ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_SMG.Effects.SMG_Default_MuzzleFlashes'
set GD_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Pyrophobia bSuppressImpactEffects True
set GD_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Pyrophobia bPenetratePawn True
set GD_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Pyrophobia ProjectileDefinition None
set GD_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Pyrophobia Lifetime 1.500000
set GD_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Pyrophobia Speed 300
set GD_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Pyrophobia SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Gyrojet_projectile'

set GD_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Pyrophobia TimerEvents ((Time=0.000001,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=0.100000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=0.200000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=0.300000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=0.400000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=0.500000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=0.600000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=0.700000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=0.800000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=0.900000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=1.000000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=1.100000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=1.200000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=1.300000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=1.400000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))),(Time=1.500000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5'))))

#Fire explosion#
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5 Definition ExplosionDefinition'GD_Explosions.incendiary.Explosion_IncendiaryMaster'
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=100.000000,BaseValueScaleConstant=0.100000)

#Rarity#
set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia rarity (BaseValueConstant=75.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)

## Rarity List ###
set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=1,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=2,MaxLevel=2,Color=(B=11,G=210,R=61,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=3,MaxLevel=3,Color=(B=255,G=142,R=60,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=4,MaxLevel=4,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=5,MaxLevel=5,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=6,MaxLevel=6,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=7,MaxLevel=10,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=12,MaxLevel=15,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=21,MaxLevel=30,Color=(B=57,G=112,R=40,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=31,MaxLevel=40,Color=(B=255,G=28,R=149,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=41,MaxLevel=50,Color=(B=2,G=19,R=206,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=51,MaxLevel=60,Color=(B=0,G=131,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=61,MaxLevel=70,Color=(B=242,G=87,R=26,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=71,MaxLevel=80,Color=(B=37,G=35,R=178,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=81,MaxLevel=90,Color=(B=4,G=4,R=209,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=91,MaxLevel=100,Color=(B=247,G=128,R=205,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=101,MaxLevel=110,Color=(B=0,G=206,R=144,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=111,MaxLevel=120,Color=(B=6,G=214,R=229,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=171,MaxLevel=175,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=176,MaxLevel=180,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=181,MaxLevel=499,Color=(B=13,G=255,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown))

21-30 Axton    (MinLevel=21,MaxLevel=30,Color=(B=57,G=112,R=40,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)
31-40 Maya     (MinLevel=31,MaxLevel=40,Color=(B=255,G=28,R=149,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)
41-50 Zero     (MinLevel=41,MaxLevel=50,Color=(B=2,G=19,R=206,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)
51-60 Salvador (MinLevel=51,MaxLevel=60,Color=(B=0,G=131,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)
61-70 Gaige    (MinLevel=61,MaxLevel=70,Color=(B=242,G=87,R=26,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)
71-80 Krieg    (MinLevel=71,MaxLevel=80,Color=(B=37,G=35,R=178,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)

81-90 Athena     (MinLevel=81,MaxLevel=90,Color=(B=4,G=4,R=209,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)
91-100 Nisha     (MinLevel=91,MaxLevel=100,Color=(B=247,G=128,R=205,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)
101-110 Wilhelm  (MinLevel=101,MaxLevel=110,Color=(B=0,G=206,R=144,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)
111-120 Claptrap (MinLevel=111,MaxLevel=120,Color=(B=6,G=214,R=229,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)
121-130 Jack     (MinLevel=121,MaxLevel=130,Color=(B=6,G=214,R=229,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)
131-140 Aurelia  (MinLevel=131,MaxLevel=140,Color=(B=6,G=214,R=229,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph)

#Skin#
set Common_GunMaterials.Materials.Launcher.Mati_MaliwanLegendaryRL TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_SpectrumLogan',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))

set Common_GunMaterials.Materials.Launcher.Mati_MaliwanLegendaryRL VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.1000000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.05000000,G=0.05000000,B=0.05000000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.2000000,G=0.0100000,B=0.0100000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.05000000,G=0.05000000,B=0.05000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.00500000,G=0.00500000,B=0.00500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=0.1000000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.5000000,G=0.1000000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=0.1000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.5000000,G=0.5000000,B=0.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=0.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=0.5000000,G=0.5000000,B=0.5000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.8000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=2.0000,G=0.00000,B=.00000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.00000,G=7.100000,B=0.800000,A=.5100000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.5000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))
 
set Common_GunMaterials.Materials.Launcher.Mati_MaliwanLegendaryRL ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.450000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=0.74000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))