<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
	</head>
	<body>
		<category name="Fangs of Terra">
			<comment>###############################################################################</comment>
			<comment>## Name of Gun: Fangs of Terramorphous                                       ##</comment>
			<comment>## Replaced Gun: Seraphim                                                    ##</comment>
			<comment>## Gun Effect: 100% high DoT damage, fires 4 pellets in a Teeth pattern      ##</comment>
			<comment>##             consuming 3 ammo per shot.                                    ##</comment>
			<comment>## Rarity: Terra                                                             ##</comment>
			<comment>## Loot Source: Terramorphous the Invincible                                 ##</comment>
			<comment>##                                                                           ##</comment>
			<comment>## by TheRealVenom                                                           ##</comment>
			<comment>###############################################################################</comment>
			<category name="UI Elements">
				<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Title PartName Fangs of Terramorphous</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Title:AttributePresentationDefinition_8 NoConstraintText His fangs could paralyze champions...</code>
			</category>
			<category name="Firing Mode">
				<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux'</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux FireType EWWFT_Bullet</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamLockBehavior LBL_LockOn</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux DamageTypeDefinition None</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux ProjectileDefinition None</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux ExplosionOverideInstanceDataName ExplosionOverride</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Corrosive'</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux ConditionalPartSysTemplate None</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux OnAnyImpact Behavior_Explode'GD_Shields.Skills.Nova_Shield_Skill_Corrosive:BehaviorProviderDefinition_0.Behavior_Explode_11'</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux Lifetime 2.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux TraceInterval 0.200000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bSuppressImpactEffects False</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bPenetratePawn False</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bParameterizedSourceLocation False</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bBeamChooseRandomBone False</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bFireRandomlyFromPattern False</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bResetPatternAfterEachShot True</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bSuppressWeaponSpread True</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bScalePatternByWeaponSpread True</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux OverchargedImpactTemplate None</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux NumRicochets 0</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux Speed 1500.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux WaveFreq = (X=0.000000,Y=0.000000,Z=0.000000)</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux WaveAmp = (X=0.000000,Y=0.000000,Z=0.000000)</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux WavePhase = (X=0.000000,Y=0.000000,Z=0.000000)</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux RicochetFriction = 0.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux AirFriction = 0.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux RicochetResponse = (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux TraceExtent = (X=0.000000,Y=0.000000,Z=0.000000)</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux LightProjectileSourceLocationName = SourceLocation</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamMaxLockOnDistance = 5000.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamMaxLength = 7500.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamSourceTangentStrengthOverDistance = 1.500000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamTargetTangentStrengthOverDistance = 0.250000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamApproxRepUpdateTime = 1.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamTraceNumSteps = 6</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamSourceLocationName = SourceLocation</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamSourceTangentName = SourceTangent</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamSourceStrengthName = SourceStrength</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamTargetLocationName = TargetLocation</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamTargetTangentName = TargetTangent</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamTargetStrengthName = TargetStrength</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamDirectionName = Direction</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamChainDelay = 1.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamChainNum = 3</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamChainMaxDistance = 4000.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamRandomBoneTimeMin = 1.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamRandomBoneTimeMax = 2.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux SoundDefinition = FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux FiringPatternLines ((StartPoint=(Pitch=0,Yaw=380,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=250.000000,Z=250.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=100.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-220,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=250.000000,Z=250.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=100.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=380,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=250.000000,Z=250.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=-50.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-220,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=250.000000,Z=250.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=-50.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BasePatternSpread = 7.000000</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux MinPatternScale = 0.500000</code>
			</category>
			<category name="Stats">
				<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance:WeaponPartListCollectionDefinition_306 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
			</category>
			<category name="Texture">
				<category name="Barrel">
					<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel GestaltModeSkeletalMeshName AR_Barrel_Alien</code>
					<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel bFlapsEnabled </code>
					<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel TrueFlapsExpandDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)</code>
					<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel FlapsCollapseDuration (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel BoneControllers ((BoneName="AlienBarrelFlapBL",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="AlienBarrelFlapBR",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_9'),(BoneName="AlienBarrelFlapTL4",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_8'),(BoneName="AlienBarrelFlapTR4",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_7'),(BoneName="AlienBarrelFlapTR3",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_6'),(BoneName="AlienBarrelFlapTL3",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_5'),(BoneName="AlienBarrelFlapTL2",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_3'),(BoneName="AlienBarrelFlapTR2",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="AlienBarrelFlapTR1",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="AlienBarrelFlapTL1",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_4'))</code>
					<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel SpinUpDuration (BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel SpinDownDuration (BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
				</category>
				<code profiles="default">set Orchid_GunMaterials.Materials.AssaultRifle.Mati_DahlCommonAR_Seraphim Parent Material'Common_Materials.Weapons.Master_Gun'</code>
				<code profiles="default">set Orchid_GunMaterials.Materials.AssaultRifle.Mati_DahlCommonAR_Seraphim TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueCream',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_Teeth',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlEpic',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
				<code profiles="default">set Orchid_GunMaterials.Materials.AssaultRifle.Mati_DahlCommonAR_Seraphim VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.000000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.000000,G=0.300000,B=0.100000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.000000,G=0.424026,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.000000,G=0.116018,B=0.090000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.044197,G=0.030035,B=0.030676,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=2.919148,G=2.032107,B=0.580690,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.134314,G=0.486170,B=0.224075,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.116018,G=0.097390,B=0.063459,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.087790,G=3.087790,B=3.087790,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.800000,G=7.000000,B=0.760000,A=0.515000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=16.000000,G=32.000000,B=10.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.288566,B=0.020986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.000000,G=0.442248,B=0.100000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
				<code profiles="default">set Orchid_GunMaterials.Materials.AssaultRifle.Mati_DahlCommonAR_Seraphim ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=4.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))</code>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Title PartName Fangs of Terramorphous
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Title:AttributePresentationDefinition_8 NoConstraintText His fangs could paralyze champions...
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux'
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux FireType EWWFT_Bullet
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamLockBehavior LBL_LockOn
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux DamageTypeDefinition None
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux ProjectileDefinition None
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux ExplosionOverideInstanceDataName ExplosionOverride
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Corrosive'
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux ConditionalPartSysTemplate None
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux OnAnyImpact Behavior_Explode'GD_Shields.Skills.Nova_Shield_Skill_Corrosive:BehaviorProviderDefinition_0.Behavior_Explode_11'
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux Lifetime 2.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux TraceInterval 0.200000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bSuppressImpactEffects False
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bPenetratePawn False
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bParameterizedSourceLocation False
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bBeamChooseRandomBone False
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bFireRandomlyFromPattern False
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bResetPatternAfterEachShot True
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bSuppressWeaponSpread True
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux bScalePatternByWeaponSpread True
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux OverchargedImpactTemplate None
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux NumRicochets 0
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux Speed 1500.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux Acceleration (X=0.000000,Y=0.000000,Z=0.000000)
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux WaveFreq = (X=0.000000,Y=0.000000,Z=0.000000)
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux WaveAmp = (X=0.000000,Y=0.000000,Z=0.000000)
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux WavePhase = (X=0.000000,Y=0.000000,Z=0.000000)
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux RicochetFriction = 0.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux AirFriction = 0.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux RicochetResponse = (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux TraceExtent = (X=0.000000,Y=0.000000,Z=0.000000)
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux LightProjectileSourceLocationName = SourceLocation
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamMaxLockOnDistance = 5000.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamMaxLength = 7500.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamSourceTangentStrengthOverDistance = 1.500000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamTargetTangentStrengthOverDistance = 0.250000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamApproxRepUpdateTime = 1.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamTraceNumSteps = 6
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamSourceLocationName = SourceLocation
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamSourceTangentName = SourceTangent
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamSourceStrengthName = SourceStrength
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamTargetLocationName = TargetLocation
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamTargetTangentName = TargetTangent
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamTargetStrengthName = TargetStrength
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamDirectionName = Direction
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamChainDelay = 1.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamChainNum = 3
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamChainMaxDistance = 4000.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamRandomBoneTimeMin = 1.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BeamRandomBoneTimeMax = 2.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux SoundDefinition = FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux FiringPatternLines ((StartPoint=(Pitch=0,Yaw=380,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=250.000000,Z=250.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=100.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-220,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=250.000000,Z=250.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=100.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=380,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=250.000000,Z=250.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=-50.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-220,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=250.000000,Z=250.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=-50.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux BasePatternSpread = 7.000000
set GD_Weap_SMG.FiringModes.Bullet_SMG_Lascaux MinPatternScale = 0.500000
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance:WeaponPartListCollectionDefinition_306 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel GestaltModeSkeletalMeshName AR_Barrel_Alien
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel bFlapsEnabled 
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel TrueFlapsExpandDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel FlapsCollapseDuration (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel BoneControllers ((BoneName="AlienBarrelFlapBL",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="AlienBarrelFlapBR",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_9'),(BoneName="AlienBarrelFlapTL4",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_8'),(BoneName="AlienBarrelFlapTR4",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_7'),(BoneName="AlienBarrelFlapTR3",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_6'),(BoneName="AlienBarrelFlapTL3",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_5'),(BoneName="AlienBarrelFlapTL2",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_3'),(BoneName="AlienBarrelFlapTR2",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="AlienBarrelFlapTR1",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="AlienBarrelFlapTL1",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl:WillowSkelControl_RotateFlapFromFiring_4'))
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel SpinUpDuration (BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel SpinDownDuration (BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set Orchid_GunMaterials.Materials.AssaultRifle.Mati_DahlCommonAR_Seraphim Parent Material'Common_Materials.Weapons.Master_Gun'
set Orchid_GunMaterials.Materials.AssaultRifle.Mati_DahlCommonAR_Seraphim TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueCream',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_Teeth',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlEpic',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))
set Orchid_GunMaterials.Materials.AssaultRifle.Mati_DahlCommonAR_Seraphim VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.000000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.000000,G=0.300000,B=0.100000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.000000,G=0.424026,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.000000,G=0.116018,B=0.090000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.044197,G=0.030035,B=0.030676,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=2.919148,G=2.032107,B=0.580690,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.134314,G=0.486170,B=0.224075,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.116018,G=0.097390,B=0.063459,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.087790,G=3.087790,B=3.087790,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.800000,G=7.000000,B=0.760000,A=0.515000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=16.000000,G=32.000000,B=10.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.288566,B=0.020986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.000000,G=0.442248,B=0.100000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))
set Orchid_GunMaterials.Materials.AssaultRifle.Mati_DahlCommonAR_Seraphim ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=4.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))