<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> </head> <body> <category name="Dripper"> <comment>###############################################################################</comment> <comment>## Name of Gun: Dripper ##</comment> <comment>## Replaced Gun: Creamer ##</comment> <comment>## Gun Effect: High damage, fast rocket PRAZMA CANNON ##</comment> <comment>## Rarity: Pearlescent ##</comment> <comment>## Loot Source: Pearl loot sources (loot midgets, tubbies, OMGWTH) ##</comment> <comment>## ##</comment> <comment>## by TheRealVenom ##</comment> <comment>## Concept by Rien ##</comment> <comment>###############################################################################</comment> <category name="UI Elements"> <code profiles="default">set GD_Weap_Launchers.Name.Title.Title__Unique_Creamer PartName Dripper</code> <code profiles="default">set GD_Weap_Launchers.Name.Title.Title__Unique_Creamer:AttributePresentationDefinition_8 NoConstraintText I'm a leaky faucet of pure, unadulterated carnage!</code> <code profiles="default">set GD_Weap_Launchers.Name.Title.Title__Unique_Creamer rarity (BaseValueConstant=498.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Firing Mode"> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer FireType EWWFT_Rocket</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamLockBehavior LBL_LockOn</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer DamageTypeDefinition None</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer ProjectileDefinition ProjectileDefinition'GD_Weap_Launchers.Projectiles.Projectile_Alien_Bandit_Plasma'</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer ExplosionOverideInstanceDataName None</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Alien_Cannon_Trail'</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Launchers.Effects.L_ETech_Tracers'</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer Lifetime 5.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer TraceInterval 0.200000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bSuppressImpactEffects False</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bPenetratePawn False</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bParameterizedSourceLocation False</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bBeamChooseRandomBone False</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bFireRandomlyFromPattern False</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bResetPatternAfterEachShot False</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bSuppressWeaponSpread False</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bScalePatternByWeaponSpread False</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer OverchargedImpactTemplate None</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer NumRicochets 0</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer Speed 0.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer Acceleration (X=-100.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer WaveFreq = (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer WaveAmp = (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer WavePhase = (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer RicochetFriction = 0.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer AirFriction = 0.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer RicochetResponse = (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer TraceExtent = (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer LightProjectileSourceLocationName = SourceLocation</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamMaxLockOnDistance = 5000.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamMaxLength = 7500.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamSourceTangentStrengthOverDistance = 1.500000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamTargetTangentStrengthOverDistance = 0.250000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamApproxRepUpdateTime = 1.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamTraceNumSteps = 6</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamSourceLocationName = SourceLocation</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamSourceTangentName = SourceTangent</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamSourceStrengthName = SourceStrength</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamTargetLocationName = TargetLocation</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamTargetTangentName = TargetTangent</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamTargetStrengthName = TargetStrength</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamDirectionName = Direction</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamChainDelay = 1.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamChainNum = 3</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamChainMaxDistance = 4000.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamRandomBoneTimeMin = 1.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamRandomBoneTimeMax = 2.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer SoundDefinition = FiringModeSoundDefinition'GD_Weap_Launchers.FiringModes.AlienSoundDefinition'</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer FiringPatternLines (StartPoint=(Pitch=1183,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000)))</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BasePatternSpread = 1.000000</code> <code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer MinPatternScale = 0.000000</code> </category> <category name="Stats"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=5.000000)))</code> </category> <category name="Texture"> <code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer GestaltModeSkeletalMeshName L_Barrel_Alien</code> <code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer Parent Material'Common_Materials.Weapons.Master_Gun'</code> <code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'FX_Shared_Water.Textures.Tex_Water2_Nm',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer VectorParameterValues ((ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.500000,G=1.550000,B=2.500000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.500000,G=1.550000,B=2.500000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.500000,G=1.550000,B=2.500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.000000,G=0.300000,B=0.600000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.000000,G=0.200000,B=0.600000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.040000,B=0.240000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=31.000000,G=31.000000,B=41.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=30.000000,G=30.000000,B=38.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=0.500000,G=1.550000,B=2.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=9.600000,G=18.800000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.700000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=11.000000,G=11.000000,B=13.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.500000,G=5.100000,B=0.400000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> <code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.050000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.120000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.0000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_EmissiveScale",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)))</code> </category> </category> </body> </BLCMM> #Commands: set GD_Weap_Launchers.Name.Title.Title__Unique_Creamer PartName Dripper set GD_Weap_Launchers.Name.Title.Title__Unique_Creamer:AttributePresentationDefinition_8 NoConstraintText I'm a leaky faucet of pure, unadulterated carnage! set GD_Weap_Launchers.Name.Title.Title__Unique_Creamer rarity (BaseValueConstant=498.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer FireType EWWFT_Rocket set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamLockBehavior LBL_LockOn set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer DamageTypeDefinition None set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer ProjectileDefinition ProjectileDefinition'GD_Weap_Launchers.Projectiles.Projectile_Alien_Bandit_Plasma' set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions' set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer ExplosionOverideInstanceDataName None set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Alien_Cannon_Trail' set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Launchers.Effects.L_ETech_Tracers' set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer Lifetime 5.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer TraceInterval 0.200000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bSuppressImpactEffects False set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bPenetratePawn False set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bParameterizedSourceLocation False set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bBeamChooseRandomBone False set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bFireRandomlyFromPattern False set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bResetPatternAfterEachShot False set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bSuppressWeaponSpread False set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer bScalePatternByWeaponSpread False set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer OverchargedImpactTemplate None set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer NumRicochets 0 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer Speed 0.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer Acceleration (X=-100.000000,Y=0.000000,Z=0.000000) set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer WaveFreq = (X=0.000000,Y=0.000000,Z=0.000000) set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer WaveAmp = (X=0.000000,Y=0.000000,Z=0.000000) set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer WavePhase = (X=0.000000,Y=0.000000,Z=0.000000) set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer RicochetFriction = 0.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer AirFriction = 0.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer RicochetResponse = (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=) set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer TraceExtent = (X=0.000000,Y=0.000000,Z=0.000000) set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer LightProjectileSourceLocationName = SourceLocation set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamMaxLockOnDistance = 5000.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamMaxLength = 7500.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamSourceTangentStrengthOverDistance = 1.500000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamTargetTangentStrengthOverDistance = 0.250000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamApproxRepUpdateTime = 1.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamTraceNumSteps = 6 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamSourceLocationName = SourceLocation set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamSourceTangentName = SourceTangent set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamSourceStrengthName = SourceStrength set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamTargetLocationName = TargetLocation set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamTargetTangentName = TargetTangent set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamTargetStrengthName = TargetStrength set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamDirectionName = Direction set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamChainDelay = 1.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamChainNum = 3 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamChainMaxDistance = 4000.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamRandomBoneTimeMin = 1.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BeamRandomBoneTimeMax = 2.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer SoundDefinition = FiringModeSoundDefinition'GD_Weap_Launchers.FiringModes.AlienSoundDefinition' set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer FiringPatternLines (StartPoint=(Pitch=1183,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))) set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer BasePatternSpread = 1.000000 set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Creamer MinPatternScale = 0.000000 set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=5.000000))) set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Creamer GestaltModeSkeletalMeshName L_Barrel_Alien set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer Parent Material'Common_Materials.Weapons.Master_Gun' set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'FX_Shared_Water.Textures.Tex_Water2_Nm',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527))) set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer VectorParameterValues ((ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.500000,G=1.550000,B=2.500000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.500000,G=1.550000,B=2.500000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.500000,G=1.550000,B=2.500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.000000,G=0.300000,B=0.600000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.000000,G=0.200000,B=0.600000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.040000,B=0.240000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=31.000000,G=31.000000,B=41.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=30.000000,G=30.000000,B=38.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=0.500000,G=1.550000,B=2.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=9.600000,G=18.800000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.700000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=11.000000,G=11.000000,B=13.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.500000,G=5.100000,B=0.400000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set Common_GunMaterials.Materials.Launcher.Mati_TorgueUniqueRL_Creamer ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.050000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.120000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.0000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_EmissiveScale",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)))