<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Rickettsia">
			<comment>###############################################################################</comment>
			<comment>## Name of Gun: Rickettsia                                                   ##</comment>
			<comment>## Replaced Gun: Norfleet                                                    ##</comment>
			<comment>## Gun Effect: Fires 16 rockets in a Twister pattern                         ##</comment>
			<comment>## Rarity: Legendary                                                         ##</comment>
			<comment>## Loot Source: Cassius/Hyperius the Invincible/Vermivorous the Invincible   ##</comment>
			<comment>##                                                                           ##</comment>
			<comment>## by TheRealVenom                                                           ##</comment>
			<comment>###############################################################################</comment>
			<category name="UI Elements">
				<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet PartName Rickettsia</code>
				<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8 NoConstraintText We can't predict what a virus we've never seen will do.</code>
				<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-21.000000)</code>
			</category>
			<category name="Firing Mode">
				<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet bFireRandomlyFromPattern True</code>
				<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet bScalePatternByWeaponSpread True</code>
				<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet Speed -500.000000</code>
				<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet FiringPatternLines ((StartPoint=(Pitch=728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=3000.000000,Y=3000.000000,Z=0.000000),WaveAmp=(X=160.000000,Y=160.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=546,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2900.000000,Y=2900.000000,Z=0.000000),WaveAmp=(X=110.000000,Y=110.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2800.000000,Y=2800.000000,Z=0.000000),WaveAmp=(X=70.000000,Y=70.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2700.000000,Y=2700.000000,Z=0.000000),WaveAmp=(X=50.000000,Y=50.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2600.000000,Y=2600.000000,Z=0.000000),WaveAmp=(X=40.000000,Y=40.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2500.000000,Y=2500.000000,Z=0.000000),WaveAmp=(X=30.000000,Y=30.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2400.000000,Y=2400.000000,Z=0.000000),WaveAmp=(X=20.000000,Y=20.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2000.000000,Y=2000.000000,Z=0.000000),WaveAmp=(X=160.000000,Y=160.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=546,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1900.000000,Y=1900.000000,Z=0.000000),WaveAmp=(X=110.000000,Y=110.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1800.000000,Y=1800.000000,Z=0.000000),WaveAmp=(X=70.000000,Y=70.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1700.000000,Y=1700.000000,Z=0.000000),WaveAmp=(X=50.000000,Y=50.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1600.000000,Y=1600.000000,Z=0.000000),WaveAmp=(X=40.000000,Y=40.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1500.000000,Y=1500.000000,Z=0.000000),WaveAmp=(X=30.000000,Y=30.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2600.000000,Y=2600.000000,Z=0.000000),WaveAmp=(X=160.000000,Y=160.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=546,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2500.000000,Y=2500.000000,Z=0.000000),WaveAmp=(X=110.000000,Y=110.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2400.000000,Y=2400.000000,Z=0.000000),WaveAmp=(X=70.000000,Y=70.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2300.000000,Y=2300.000000,Z=0.000000),WaveAmp=(X=50.000000,Y=50.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2200.000000,Y=2200.000000,Z=0.000000),WaveAmp=(X=40.000000,Y=40.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2100.000000,Y=2100.000000,Z=0.000000),WaveAmp=(X=30.000000,Y=30.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2000.000000,Y=2000.000000,Z=0.000000),WaveAmp=(X=20.000000,Y=20.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))))</code>
				<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet BasePatternSpread 4.000000</code>
				<code profiles="default">set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet MinPatternScale 0.700000</code>
			</category>
			<category name="Stats">
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=15.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet:WeaponPartListCollectionDefinition_71 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
			</category>
			<category name="Texture">
				<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet Parent Material'Common_Materials.Weapons.Master_Gun'</code>
				<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.FacePaint_SirenBanditEpic',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.050000,G=0.000000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.015000,G=0.000000,B=0.050000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.150000,G=0.450000,B=0.020000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.120000,G=0.350000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.450000,G=0.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.00000,G=0.000000,B=1.800000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.150000,G=0.000000,B=0.400000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=1.100000,G=0.400000,B=2.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.413208,G=1.762921,B=0.631128,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=1.000000,B=0.500000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.310200,G=6.766400,B=0.536800,A=0.577900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.750000,G=1.500000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.350000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.851400,G=13.101303,B=1.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.600000,G=0.800000,B=0.800000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.675884,G=1.517433,B=1.370347,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.000000,G=1.500000,B=0.000000,A=1.000000)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.046600,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet PartName Rickettsia
set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8 NoConstraintText We can't predict what a virus we've never seen will do.
set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-21.000000)
set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet bFireRandomlyFromPattern True
set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet bScalePatternByWeaponSpread True
set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet Speed -500.000000
set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet FiringPatternLines ((StartPoint=(Pitch=728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=3000.000000,Y=3000.000000,Z=0.000000),WaveAmp=(X=160.000000,Y=160.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=546,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2900.000000,Y=2900.000000,Z=0.000000),WaveAmp=(X=110.000000,Y=110.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2800.000000,Y=2800.000000,Z=0.000000),WaveAmp=(X=70.000000,Y=70.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2700.000000,Y=2700.000000,Z=0.000000),WaveAmp=(X=50.000000,Y=50.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2600.000000,Y=2600.000000,Z=0.000000),WaveAmp=(X=40.000000,Y=40.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2500.000000,Y=2500.000000,Z=0.000000),WaveAmp=(X=30.000000,Y=30.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2400.000000,Y=2400.000000,Z=0.000000),WaveAmp=(X=20.000000,Y=20.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2000.000000,Y=2000.000000,Z=0.000000),WaveAmp=(X=160.000000,Y=160.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=546,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1900.000000,Y=1900.000000,Z=0.000000),WaveAmp=(X=110.000000,Y=110.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1800.000000,Y=1800.000000,Z=0.000000),WaveAmp=(X=70.000000,Y=70.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1700.000000,Y=1700.000000,Z=0.000000),WaveAmp=(X=50.000000,Y=50.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1600.000000,Y=1600.000000,Z=0.000000),WaveAmp=(X=40.000000,Y=40.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1500.000000,Y=1500.000000,Z=0.000000),WaveAmp=(X=30.000000,Y=30.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2600.000000,Y=2600.000000,Z=0.000000),WaveAmp=(X=160.000000,Y=160.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=546,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2500.000000,Y=2500.000000,Z=0.000000),WaveAmp=(X=110.000000,Y=110.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2400.000000,Y=2400.000000,Z=0.000000),WaveAmp=(X=70.000000,Y=70.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2300.000000,Y=2300.000000,Z=0.000000),WaveAmp=(X=50.000000,Y=50.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2200.000000,Y=2200.000000,Z=0.000000),WaveAmp=(X=40.000000,Y=40.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2100.000000,Y=2100.000000,Z=0.000000),WaveAmp=(X=30.000000,Y=30.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2000.000000,Y=2000.000000,Z=0.000000),WaveAmp=(X=20.000000,Y=20.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))))
set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet BasePatternSpread 4.000000
set GD_Weap_Launchers.FiringModes.FM_Alien_Maliwan_Norfleet MinPatternScale 0.700000
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=15.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet:WeaponPartListCollectionDefinition_71 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)))
set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet Parent Material'Common_Materials.Weapons.Master_Gun'
set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.FacePaint_SirenBanditEpic',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))
set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.050000,G=0.000000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.015000,G=0.000000,B=0.050000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.150000,G=0.450000,B=0.020000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.120000,G=0.350000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.450000,G=0.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.00000,G=0.000000,B=1.800000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.150000,G=0.000000,B=0.400000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=1.100000,G=0.400000,B=2.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.413208,G=1.762921,B=0.631128,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=1.000000,B=0.500000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.310200,G=6.766400,B=0.536800,A=0.577900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.750000,G=1.500000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.350000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.851400,G=13.101303,B=1.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.600000,G=0.800000,B=0.800000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.675884,G=1.517433,B=1.370347,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.000000,G=1.500000,B=0.000000,A=1.000000)))
set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.046600,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))