<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Banana Cannon">
			<comment>################################################</comment>
			<comment>## Name of Gun: Banana Cannon                 ##</comment>
			<comment>## Replaced Gun: Pocket Rocket                ##</comment>
			<comment>## Gun Effect: Really wavy bullets, explosive ##</comment>
			<comment>## Rarity: Unique                             ##</comment>
			<comment>## Loot Source: Torgue Vending Machines       ##</comment>
			<comment>##                                            ##</comment>
			<comment>## by TheRealVenom                            ##</comment>
			<comment>################################################</comment>
			<category name="UI Elements">
				<code profiles="default">set GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket PartName Banana Cannon</code>
				<code profiles="default">set GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket:AttributePresentationDefinition_8 NoConstraintText Never make eye contact while wielding.</code>
				<code profiles="default">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=11.000000)</code>
			</category>
			<category name="Firing Mode">
				<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact'</code>
				<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
				<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket Lifetime 6.000000</code>
				<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket Speed 1500.000000</code>
				<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket AirFriction 0.400000</code>
				<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
				<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket bResetPatternAfterEachShot True</code>
				<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=-1000,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=400.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=120.000000),WavePhase=(X=0.000000,Y=100.000000,Z=100.000000))))</code>
			</category>
			<category name="Texture">
				<code profiles="default">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket GestaltModeSkeletalMeshName Pistol_Barrel_Jakobs</code>
				<code profiles="default">set Iris_GunMaterials.Materials.Pistol.Mati_TorgueUniquePistol_PocketRocket Parent Material'Common_Materials.Weapons.Master_Gun'</code>
				<code profiles="default">set Iris_GunMaterials.Materials.Pistol.Mati_TorgueUniquePistol_PocketRocket TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Aster_GunMaterials.Materials.FacetReflect',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=None,ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=None,ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
				<code profiles="default">set Iris_GunMaterials.Materials.Pistol.Mati_TorgueUniquePistol_PocketRocket VectorParameterValues ((ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.010500,G=0.010500,B=0.010500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010500,G=0.010500,B=0.010500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010500,G=0.010500,B=0.010500,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.050500,G=0.050500,B=0.050500,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.050500,G=0.050500,B=0.050500,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.050500,G=0.050500,B=0.050500,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.283206,G=1.403080,B=0.832361,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=1.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=19.642004,G=29.553999,B=0.412300,A=0.560800),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.968815,G=1.000000,B=0.817686,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=3.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.800000,B=0.900000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.645415,G=1.645415,B=1.645415,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
				<code profiles="default">set Iris_GunMaterials.Materials.Pistol.Mati_TorgueUniquePistol_PocketRocket ScalarParameterValues (ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047))</code>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket PartName Banana Cannon
set GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket:AttributePresentationDefinition_8 NoConstraintText Never make eye contact while wielding.
set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=11.000000)
set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact'
set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'
set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket Lifetime 6.000000
set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket Speed 1500.000000
set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket AirFriction 0.400000
set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'
set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket bResetPatternAfterEachShot True
set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=-1000,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=400.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=120.000000),WavePhase=(X=0.000000,Y=100.000000,Z=100.000000))))
set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket GestaltModeSkeletalMeshName Pistol_Barrel_Jakobs
set Iris_GunMaterials.Materials.Pistol.Mati_TorgueUniquePistol_PocketRocket Parent Material'Common_Materials.Weapons.Master_Gun'
set Iris_GunMaterials.Materials.Pistol.Mati_TorgueUniquePistol_PocketRocket TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Aster_GunMaterials.Materials.FacetReflect',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=None,ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=None,ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))
set Iris_GunMaterials.Materials.Pistol.Mati_TorgueUniquePistol_PocketRocket VectorParameterValues ((ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.010500,G=0.010500,B=0.010500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010500,G=0.010500,B=0.010500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010500,G=0.010500,B=0.010500,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.050500,G=0.050500,B=0.050500,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.050500,G=0.050500,B=0.050500,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.050500,G=0.050500,B=0.050500,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.283206,G=1.403080,B=0.832361,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=1.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=19.642004,G=29.553999,B=0.412300,A=0.560800),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.968815,G=1.000000,B=0.817686,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=3.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.800000,B=0.900000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.645415,G=1.645415,B=1.645415,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))
set Iris_GunMaterials.Materials.Pistol.Mati_TorgueUniquePistol_PocketRocket ScalarParameterValues (ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047))