<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Slaggie"> <comment>##############################</comment> <comment>## Name of Gun: Slaggie ##</comment> <comment>## Replaced Gun: Maggie ##</comment> <comment>## Gun Effect: Slag Maggie ##</comment> <comment>## Rarity: Legendary ##</comment> <comment>## Loot Source: Mick Zaford ##</comment> <comment>## ##</comment> <comment>## by TheRealVenom ##</comment> <comment>##############################</comment> <category name="UI Elements"> <code profiles="default">set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie PartName Slaggie</code> <code profiles="default">set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText Slonty's slife slon't slake slo sluff.</code> <code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=30.000000)</code> </category> <code profiles="default">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie:WeaponPartListCollectionDefinition_103 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Slag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> </body> </BLCMM> #Commands: set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie PartName Slaggie set GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText Slonty's slife slon't slake slo sluff. set GD_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie rarity (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=30.000000) set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie:WeaponPartListCollectionDefinition_103 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Slag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))