<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Divider"> <comment>###############################################################################</comment> <comment>## Name of Gun: Divider ##</comment> <comment>## Replaced Gun: Godfinger ##</comment> <comment>## Gun Effect: Jakobs E-Tech sniper, high crit damage, trespasses shields. ##</comment> <comment>## Rarity: Pearlescent ##</comment> <comment>## Loot Source: Pearl loot sources (loot midgets, tubbies, OMGWTH) ##</comment> <comment>## ##</comment> <comment>## by TheRealVenom ##</comment> <comment>## Concept by Freakblast ##</comment> <comment>###############################################################################</comment> <category name="UI Elements"> <code profiles="default">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger PartName Divider</code> <code profiles="default">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger:AttributePresentationDefinition_8 NoConstraintText The God divides seas; but the Badass divides skulls.</code> <code profiles="default">set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Firing Mode"> <code profiles="default">set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Wep_Tracer_Alien_Sniper'</code> <code profiles="default">set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_AssaultRifle.Effects.AR_ETech_Tracers'</code> <code profiles="default">set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger bPenetratePawn True</code> <code profiles="default">set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger NumRicochets 1</code> <code profiles="default">set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger Speed 6000.000000</code> <code profiles="default">set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger TimerEvents ()</code> <code profiles="default">set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger SoundDefinition FiringModeSoundDefinition'GD_Weap_SniperRifles.FiringModes.RailSoundDefinition'</code> </category> <category name="Stats"> <code profiles="default">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger ZoomExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceShieldPenetration.PercentChanceInstigatedBulletDmgIgnoresShields',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=99.000000)))</code> </category> <category name="Texture"> <code profiles="default">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger GestaltModeSkeletalMeshName SR_Barrel_Alien</code> <code profiles="default">set Lobelia_GunMaterials.Materials.sniper.Mati_Jakobs_Pearl_Godfinger Parent Material'Common_Materials.Weapons.Master_Gun'</code> <code profiles="default">set Lobelia_GunMaterials.Materials.sniper.Mati_Jakobs_Pearl_Godfinger TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=None,ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.VladovMetalCommon_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="default">set Lobelia_GunMaterials.Materials.sniper.Mati_Jakobs_Pearl_Godfinger VectorParameterValues ((ParameterName="p_BColorHilight",ParameterValue=(R=1.500000,G=1.400000,B=0.200000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.500000,G=1.400000,B=0.200000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.500000,G=1.400000,B=0.200000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_AColorHilight",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.300000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=2.500000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.310200,G=6.766400,B=0.486800,A=0.487900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.400000,G=0.006304,B=0.001977,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=10.218057,G=10.299586,B=10.464071,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.200000,G=0.300000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=3.966998,G=3.966998,B=3.466998,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> <code profiles="default">set Lobelia_GunMaterials.Materials.sniper.Mati_Jakobs_Pearl_Godfinger ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.046600,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code> </category> </category> </body> </BLCMM> #Commands: set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger PartName Divider set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger:AttributePresentationDefinition_8 NoConstraintText The God divides seas; but the Badass divides skulls. set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Wep_Tracer_Alien_Sniper' set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_AssaultRifle.Effects.AR_ETech_Tracers' set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger bPenetratePawn True set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger NumRicochets 1 set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger Speed 6000.000000 set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger TimerEvents () set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger SoundDefinition FiringModeSoundDefinition'GD_Weap_SniperRifles.FiringModes.RailSoundDefinition' set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger ZoomExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceShieldPenetration.PercentChanceInstigatedBulletDmgIgnoresShields',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=99.000000))) set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger GestaltModeSkeletalMeshName SR_Barrel_Alien set Lobelia_GunMaterials.Materials.sniper.Mati_Jakobs_Pearl_Godfinger Parent Material'Common_Materials.Weapons.Master_Gun' set Lobelia_GunMaterials.Materials.sniper.Mati_Jakobs_Pearl_Godfinger TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=None,ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.VladovMetalCommon_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416))) set Lobelia_GunMaterials.Materials.sniper.Mati_Jakobs_Pearl_Godfinger VectorParameterValues ((ParameterName="p_BColorHilight",ParameterValue=(R=1.500000,G=1.400000,B=0.200000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.500000,G=1.400000,B=0.200000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.500000,G=1.400000,B=0.200000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_AColorHilight",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.300000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=2.500000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.310200,G=6.766400,B=0.486800,A=0.487900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.400000,G=0.006304,B=0.001977,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=10.218057,G=10.299586,B=10.464071,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.200000,G=0.300000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=3.966998,G=3.966998,B=3.466998,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601))) set Lobelia_GunMaterials.Materials.sniper.Mati_Jakobs_Pearl_Godfinger ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.046600,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))