#<patch> #<hotfix><key>"SparkOnDemandPatchEntry-name1"</key><value>"GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Unforseen:AttributePresentationDefinition_2,Description,,'Come over here'"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-name2"</key><value>"GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Unforseen,SkillDescription,,When you become visible enemies will be pulled towards your decoy"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-name3"</key><value>"GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_Explode_0,InstigatorSelfDamageScale,,0.000000"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-name4"</key><value>"GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_Explode_0,MomentumFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',BaseValueScaleConstant=-15000.000000)"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-name5"</key><value>"GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_Explode_0,DamageRadiusFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',BaseValueScaleConstant=500.000000)"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-name6"</key><value>"GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0,RadiusFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',BaseValueScaleConstant=500.000000)"</value><on> #<hotfix><key>"SparkOnDemandPatchEntry-name7"</key><value>"GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0,DamageFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.010000)"</value><on> #</patch> set Transient.SparkServiceConfiguration_6 Keys ("SparkOnDemandPatchEntry-name1","SparkOnDemandPatchEntry-name2","SparkOnDemandPatchEntry-name3","SparkOnDemandPatchEntry-name4","SparkOnDemandPatchEntry-name5","SparkOnDemandPatchEntry-name6","SparkOnDemandPatchEntry-name7") set Transient.SparkServiceConfiguration_6 Values ("GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Unforseen:AttributePresentationDefinition_2,Description,,'Come over here'","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Unforseen,SkillDescription,,When you become visible enemies will be pulled towards your decoy","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_Explode_0,InstigatorSelfDamageScale,,0.000000","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_Explode_0,MomentumFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',BaseValueScaleConstant=-15000.000000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_Explode_0,DamageRadiusFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',BaseValueScaleConstant=500.000000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0,RadiusFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',BaseValueScaleConstant=500.000000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0,DamageFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.010000)")