#<removes badassasaurus rexs bullet reflection>

    #<bullet reflection is a great game mechanic>

        #<FUCK NO ITS NOT>

            #<hotfix><key>"SparkLevelPatchEntry-name587"</key><value>",GD_Truckasaurus.HitRegions.HitRegion_Body,bRicochetIfReflectionChanceFails,,False"</value><on>

            #<hotfix><key>"SparkLevelPatchEntry-name588"</key><value>",GD_Truckasaurus.HitRegions.HitRegion_Body,bOnlyReflectToAttacker,,False"</value><on>

            #<hotfix><key>"SparkLevelPatchEntry-name589"</key><value>",GD_Truckasaurus.HitRegions.HitRegion_Body,BulletReflectionOffSelfChance,,((BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

            #<hotfix><key>"SparkLevelPatchEntry-name590"</key><value>",GD_Truckasaurus.HitRegions.HitRegion_Body,BulletReflectedOffSelfDamageScale,,((BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

            #<hotfix><key>"SparkLevelPatchEntry-name591"</key><value>",GD_Truckasaurus.HitRegions.HitRegion_Body,BulletReflectedOffSelfDamageTakenScale,,((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

            #<hotfix><key>"SparkLevelPatchEntry-name592"</key><value>",GD_Truckasaurus.HitRegions.HitRegion_Body,ReflectionAccuracyModifier,,((BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

            #<hotfix><key>"SparkLevelPatchEntry-name593"</key><value>",GD_Truckasaurus.HitRegions.HitRegion_Body,RicochetAccuracyModifier,,((BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on>

            #<hotfix><key>"SparkLevelPatchEntry-name594"</key><value>",GD_Truckasaurus.HitRegions.HitRegion_Body,RegionBoneNames,,(PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body)"</value><on>

        #</FUCK NO ITS NOT>

    #</bullet reflection is a great game mechanic>

#</removes badassasaurus rexs bullet reflection>

set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-name587","SparkLevelPatchEntry-name588","SparkLevelPatchEntry-name589","SparkLevelPatchEntry-name590","SparkLevelPatchEntry-name591","SparkLevelPatchEntry-name592","SparkLevelPatchEntry-name593","SparkLevelPatchEntry-name594")

set Transient.SparkServiceConfiguration_6 Values (",GD_Truckasaurus.HitRegions.HitRegion_Body,bRicochetIfReflectionChanceFails,,False",",GD_Truckasaurus.HitRegions.HitRegion_Body,bOnlyReflectToAttacker,,False",",GD_Truckasaurus.HitRegions.HitRegion_Body,BulletReflectionOffSelfChance,,((BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Truckasaurus.HitRegions.HitRegion_Body,BulletReflectedOffSelfDamageScale,,((BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Truckasaurus.HitRegions.HitRegion_Body,BulletReflectedOffSelfDamageTakenScale,,((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Truckasaurus.HitRegions.HitRegion_Body,ReflectionAccuracyModifier,,((BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Truckasaurus.HitRegions.HitRegion_Body,RicochetAccuracyModifier,,((BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Truckasaurus.HitRegions.HitRegion_Body,RegionBoneNames,,(PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body,PH_Body)")