<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
	</head>
	<body>
		<category name="Lazy Gaige Buffs">
			<comment>say Lets get bouncy! (Lazy Gaige Buffs Mod loaded) by Evanito</comment>
			<category name="Conference Call BUFF - Pellets hit a lot more without crashing PCs">
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall NumRicochets 1</code>
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall bPenetratePawn True</code>
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall_Child bPenetratePawn True</code>
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall_Child NumRicochets 6</code>
			</category>
			<category name="Perfect Ricochet Skill - Close Enough does full damage and always Procs (at lvl 5)">
				<hotfix name="Name" package="GD_Tulip_Mechro_Streaming">
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough SkillConstraints[0] (bApplyConstraintOnActivatation=False,bApplyConstraintWhileActive=False,bApplyConstraintWhilePaused=False,OnFailure=SKILL_Active,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack'))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough SkillEffectDefinitions[0] (AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetTowardsEnemyChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=)</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough SkillEffectDefinitions[1] (AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetedTowardsEnemyDamageScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=)</code>
				</hotfix>
			</category>
			<category name="Toggle Deathtrap - Press the same button you summon with">
				<hotfix name="SparkOnDemandPatchEntry-ToggleGaige" package="GD_Tulip_Mechro_Streaming">
					<code profiles="default">set GD_Tulip_Mechromancer.InputContexts.InputContext_DeathTrap InputActions (InputActionDefinition'GD_Input.Actions.InputAction_Jump',InputActionDefinition'GD_Input.Actions.InputAction_Duck',InputActionDefinition'GD_Input.Actions.InputAction_Use',InputActionDefinition'GD_Input.Actions.InputAction_UseSecondary',InputActionDefinition'GD_Input.Actions.InputAction_Pickup',InputActionDefinition'GD_Input.Actions.InputAction_PickupEquip',InputActionDefinition'GD_Input.Actions.InputAction_Melee',InputActionDefinition'GD_Input.Actions.InputAction_ThrowGrenade',InputActionDefinition'GD_Input.Actions.InputAction_Sprint',InputActionDefinition'GD_Input.Actions.InputAction_RevivePlayer',InputActionDefinition'GD_Tulip_Mechromancer.InputActions.InputAction_DeathTrapCommand',InputActionDefinition'GD_Input.Actions.InputAction_Trade',InputActionDefinition'GD_Input.Actions.InputAction_ActionSkill')</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap bCanBeToggledOff True</code>
				</hotfix>
			</category>
			<category name="Infinite Duration Deathtrap - No more time limit" MUT="true">
				<category name="Disabled">
				</category>
				<category name="No timer on HUD">
					<hotfix name="Name" package="GD_Tulip_Mechro_Streaming">
						<code profiles="default">set GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap DurationType DURATION_Infinite</code>
						<code profiles="default">set GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap InitialDuration 0.000000</code>
					</hotfix>
				</category>
				<category name="Timer stays on HUD - Alive reminder">
					<hotfix name="Name" package="GD_Tulip_Mechro_Streaming">
						<code profiles="">set GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap InitialDuration 100000.000000</code>
					</hotfix>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
say Lets get bouncy! (Lazy Gaige Buffs Mod loaded) by Evanito
set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall NumRicochets 1
set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall bPenetratePawn True
set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall_Child bPenetratePawn True
set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall_Child NumRicochets 6

#Direct-Execute Warning:
say WARNING: "Lazy Gaige Buffs" must be imported into BLCMM to run properly with UCP or other mods.

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkOnDemandPatchEntry-Name1","SparkOnDemandPatchEntry-Name2","SparkOnDemandPatchEntry-Name3","SparkOnDemandPatchEntry-SparkOnDemandPatchEntry-ToggleGaige1","SparkOnDemandPatchEntry-SparkOnDemandPatchEntry-ToggleGaige2","SparkOnDemandPatchEntry-Name4","SparkOnDemandPatchEntry-Name5")
set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough,SkillConstraints[0],,(bApplyConstraintOnActivatation=False,bApplyConstraintWhileActive=False,bApplyConstraintWhilePaused=False,OnFailure=SKILL_Active,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack'))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough,SkillEffectDefinitions[0],,(AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetTowardsEnemyChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=)","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough,SkillEffectDefinitions[1],,(AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetedTowardsEnemyDamageScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=)","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer.InputContexts.InputContext_DeathTrap,InputActions,,(InputActionDefinition'GD_Input.Actions.InputAction_Jump',InputActionDefinition'GD_Input.Actions.InputAction_Duck',InputActionDefinition'GD_Input.Actions.InputAction_Use',InputActionDefinition'GD_Input.Actions.InputAction_UseSecondary',InputActionDefinition'GD_Input.Actions.InputAction_Pickup',InputActionDefinition'GD_Input.Actions.InputAction_PickupEquip',InputActionDefinition'GD_Input.Actions.InputAction_Melee',InputActionDefinition'GD_Input.Actions.InputAction_ThrowGrenade',InputActionDefinition'GD_Input.Actions.InputAction_Sprint',InputActionDefinition'GD_Input.Actions.InputAction_RevivePlayer',InputActionDefinition'GD_Tulip_Mechromancer.InputActions.InputAction_DeathTrapCommand',InputActionDefinition'GD_Input.Actions.InputAction_Trade',InputActionDefinition'GD_Input.Actions.InputAction_ActionSkill')","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap,bCanBeToggledOff,,True","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap,DurationType,,DURATION_Infinite","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap,InitialDuration,,0.000000")