<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Zer0 Rework">
			<comment>Predator Zer0 v1.7 by Freya & Mike</comment>
			<comment></comment>
			<comment>Balance is not done, the mod will be frequently updated with balance changes.</comment>
			<comment></comment>
			<comment>Credits:</comment>
			<comment>Freya: Mod author</comment>
			<comment>Mike: Mod author</comment>
			<comment>LightChaosman, Apocalyptech, FromDarkHell, C0dycode and Bugworm: Creating the wonderful Borderlands Community Mod Manager (BLCMM)</comment>
			<comment>Apocalyptech: His beautiful BPD / Kismet graph</comment>
			<category name="Renames">
				<comment>Note: Class Mod renames aren't includes, they're in the Class Mods section</comment>
				<category name="Predat0r (Assassin)">
					<category name="Character Name Changes (Assassin to Predat0r)">
						<code profiles="default">set GD_PlayerClassId.Assassin ClassName Predat0r</code>
						<code profiles="default">set GD_PlayerClassId.Assassin LocalizedClassName PREDAT0R</code>
						<code profiles="default">set GD_PlayerClassId.Assassin LocalizedClassNameNonCaps Predat0r</code>
					</category>
					<category name="Character Description">
						<code profiles="default">set GD_PlayerNameId.Assassin LocalizedPreferredWeaponDescription Gunslinger, sharpshooter, also professional backstabber.</code>
					</category>
					<category name="Character Action Skill">
						<code profiles="default">set GD_PlayerNameId.Assassin LocalizedActionSkillDescription Spectre</code>
					</category>
				</category>
				<category name="Sniping Tree Rename (Deadeye)">
					<hotfix name="SnipingDeadeyeRename" package="GD_Assassin_Streaming">
						<code profiles="default">set GD_Assassin_Skills.SkillTree.Branch_Sniping BranchName DEADEYE</code>
					</hotfix>
				</category>
				<category name="Assassin Hologram rename to Predat0r Hologram">
					<hotfix name="HologramRename" package="GD_Assassin_Streaming">
						<code profiles="default">set GD_Assassin_Hologram.Character.BD_Assassin_Hologram PlayThroughs[0].DisplayName Predat0r Hologram</code>
					</hotfix>
				</category>
			</category>
			<category name="Class Mods">
				<comment>Note: It is by all means NOT adviced to turn off the Class Mods section due to either breaking Zer0 in bad ways or giving you awful Class Mods</comment>
				<comment>Note: Yes, the negative max health on some COMs is intended.</comment>
				<category name="Skill Renames for COMs">
					<category name="D0uble Edged (Be Like Water)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_BeLikeWater Description D0uble Edged Skill</code>
					</category>
					<category name="Sleight 0f Hand (Fast Hands)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_FastHands Description Sleight 0f Hand Skill</code>
					</category>
					<category name="Predat0r's Blessing (Fearless)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_Fearless Description Predat0r's Blessing Skill</code>
					</category>
					<category name="Warri0r's Rage (F0ll0wthr0ugh)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_Followthrough Description Warri0r's Rage Skill</code>
					</category>
					<category name="Death Sentence (Grim)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_Grim Description Death Sentence Skill</code>
					</category>
					<category name="Ir0n Skin (Ir0n Hand)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_IronHand Description Ir0n Skin Skill</code>
					</category>
					<category name="Sharpsh00ter (Kill C0nfirmed)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_KillConfirmed Description Sharpsh00ter Skill</code>
					</category>
					<category name="Stalker (Killer)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_Killer Description Stalker Skill</code>
					</category>
					<category name="Rampart (0ne Sh0t 0ne Kill)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_OneShotOneKill Description Rampart Skill</code>
					</category>
					<category name="Penetrat0r (Precisi0n)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_Precision Description Penetrat0r Skill</code>
					</category>
					<category name="Bl00d Type (Rising Sh0t)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_RisingShot Description Bl00d Type Skill</code>
					</category>
					<category name="Serpent's Prey (Tw0 Fang)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_TwoFang Description Serpent's Prey Skill</code>
					</category>
					<category name="Reactive Arm0r (Unf0rseen)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_Unforeseen Description Reactive Arm0r Skill</code>
					</category>
					<category name="Surviv0r (Vel0city)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_Velocity Description Surviv0r Skill</code>
					</category>
					<category name="Skullcracker (Headsh0t)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_BoomHeadshot Description Skullcracker Skill</code>
					</category>
					<category name="Elemental Disc0urage (Like The Wind)">
						<code profiles="default">set GD_Aster_ClassMods.Attributes.AttrPresent_LikeTheWind Description Elemental Disc0urage Skill</code>
					</category>
					<category name="Predat0r's Bl00d (Backstab)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_Backstab Description Predat0r's Bl00d Skill</code>
					</category>
					<category name="Bl00dy Trails (Innervate)">
						<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_BloodyTrails Description Bl00dy Trails Skill</code>
					</category>
				</category>
				<category name="Vanilla COMs">
					<category name="Survivor">
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Resurgence',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Survivor TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.FacePaint_SirenBanditEpic',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Survivor VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.2000000,G=0.246883,B=0.237543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.1000000,G=0.129188,B=0.180690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.477038,G=0.491695,B=0.172392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.111054,G=1.201939,B=1.114722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.527067,B=0.127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.8000000,B=1.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.5000000,G=0.9000000,B=0.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Survivor ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.403400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))</code>
						</category>
					</category>
					<category name="Gunslinger (Stalker)">
						<category name="UI">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Stalker UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Stalker AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.5000000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Fearless',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Stalker TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommon',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Stalker VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.2000000,G=0.946883,B=0.737543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.4000000,G=0.229188,B=0.180690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.077038,G=0.071695,B=0.072392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.211054,G=0.061939,B=0.014722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.127067,B=0.127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=1.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.5000000,G=0.5000000,B=0.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Stalker ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.403400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))</code>
						</category>
						<category name="Renames">
							<category name="Disturbed Gunslinger (Disturbed Stalker)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Stalker_01_DisturbedStalker PartName Disturbed Gunslinger</code>
							</category>
							<category name="Dueling Gunslinger (Shadow Stalker)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Stalker_02_ShadowStalker PartName Dueling Gunslinger</code>
							</category>
							<category name="Pop Quiz Gunslinger (Razored Stalker)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Stalker_03_RazoredStalker PartName Pop Quiz Gunslinger</code>
							</category>
							<category name="Gunslinger (Stalker)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Stalker_00_Stalker PartName Gunslinger</code>
							</category>
						</category>
					</category>
					<category name="Ninja">
						<category name="UI">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Ninja UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Ninja AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.005000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Backstab',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Grim',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillingBlow',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.FacePaint_SirenBanditEpic',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.3000000,G=0.246883,B=0.237543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0600000,G=0.010188,B=0.010690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=5.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0177038,G=0.0171695,B=0.0172392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.111054,G=0.111939,B=0.114722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.827067,G=0.027067,B=0.027067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.4000000,G=0.000000,B=0.00000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=5.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.403400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))</code>
						</category>
					</category>
					<category name="Hitman (Killer)">
						<category name="UI">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.090000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.7000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.3000000,G=0.346883,B=0.337543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.2100000,G=0.210188,B=0.210690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=5.1000000,G=5.1000000,B=5.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0177038,G=0.0171695,B=0.0172392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.011054,G=0.011939,B=0.014722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.027067,G=1.027067,B=1.027067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=0.000821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.4000000,G=1.4000000,B=1.400000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=15.3000000,B=0.076700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=10.000000,G=10.000000,B=10.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.153400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))</code>
						</category>
						<category name="Renames">
							<category name="Hitman (Killer)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Killer_00_Killer PartName Hitman</code>
							</category>
							<category name="Unpredictable Hitman (Unpredictable Killer)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Killer_01_UnpredictableKiller PartName Unpredictable Hitman</code>
							</category>
							<category name="The Hitman (The Killer)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Killer_02_TheKiller PartName The Hitman</code>
							</category>
							<category name="Contemptible Hitman (Contemptible Killer)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Killer_03_ContemptibleKiller PartName Contemptible Hitman</code>
							</category>
						</category>
					</category>
					<category name="Infiltrator">
						<category name="UI">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Infiltrator UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Infiltrator AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Infiltrator TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyD',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Infiltrator VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.000000,G=0.046883,B=0.337543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0100000,G=0.010188,B=0.210690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=5.1000000,G=5.1000000,B=5.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1177038,G=0.0971695,B=0.0772392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.211054,G=0.111939,B=0.054722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.027067,G=0.027067,B=0.027067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=1.259874,G=0.650821,B=0.300000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.4000000,G=1.4000000,B=1.400000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=5.3000000,B=-0.336700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=10.000000,G=10.000000,B=10.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Infiltrator ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=-0.13400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))</code>
						</category>
					</category>
					<category name="Sniper">
						<category name="UI">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.6000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Precision',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.OneShotOneKill',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.000000,G=0.146883,B=0.037543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0100000,G=0.040188,B=0.010690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.1000000,G=1.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.0177038,G=1.0971695,B=1.3772392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.611054,G=0.611939,B=0.754722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.027067,G=0.027067,B=0.047067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.960000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=1.259874,G=0.650821,B=0.300000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.4000000,G=1.4000000,B=1.400000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=5.3000000,B=-0.336700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=-0.13400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))</code>
						</category>
					</category>
					<category name="Sharpshooter (Shot)">
						<category name="UI">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.6000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Fearless',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Precision',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Shot TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Shot VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.400000,G=0.406883,B=0.437543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.3100000,G=0.310188,B=0.310690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.2177038,G=0.2171695,B=0.2772392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.611054,G=0.411939,B=0.054722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.127067,G=1.127067,B=0.007067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=2.259874,G=2.150821,B=0.300000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.4000000,G=0.4000000,B=0.400000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=15.3000000,B=-0.036700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Shot ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.2000000,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))</code>
						</category>
						<category name="Renames">
							<category name="Sharpshooter (Shot)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Shot_00_Shot PartName Sharpshooter</code>
							</category>
							<category name="True Sharpshooter (Long Shot)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Shot_01_LongShot PartName True Sharpshooter</code>
							</category>
							<category name="Precise Sharpshooter (Sure Shot)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Shot_02_SureShot PartName Precise Sharpshooter</code>
							</category>
							<category name="Focussed Sharpshooter (True Shot)">
								<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Shot_03_TrueShot PartName Focussed Sharpshooter</code>
							</category>
						</category>
					</category>
					<category name="Professional">
						<category name="UI">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Professional UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Professional AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.FastHands',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Innervate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Professional TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommon',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Professional VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.2000000,G=1.206883,B=1.237543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.4000000,G=1.429188,B=1.420690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.017038,G=0.017695,B=0.017392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.211054,G=0.001939,B=0.001722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.127067,B=0.127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=1.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.5000000,G=1.5000000,B=1.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Professional ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.403400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))</code>
						</category>
					</category>
					<category name="Spy">
						<category name="UI">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.750000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Backstab',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Spy TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommon',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Spy VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.0206883,B=0.0237543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000000,G=0.00429188,B=0.00420690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.281758,G=0.060241,B=0.018250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.220986,G=0.036414,B=0.000000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.127067,G=1.127067,B=1.127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.5000000,G=1.5000000,B=1.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Spy ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.403400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))</code>
						</category>
					</category>
				</category>
				<category name="Tiny Tina DLC COMs">
					<category name="Evil Scavenger (Neutral Evil Rogue)">
						<category name="Stats">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NE AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NE MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000000,G=0.00129188,B=0.00020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0281758,G=0.0260241,B=0.0218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0010986,G=0.0016414,B=0.0010000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.5000000,G=1.000000,B=0.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
						</category>
						<category name="Rename">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NE PartName Evil Scavenger</code>
						</category>
					</category>
					<category name="Good Scavenger (True Neutral Rogue)">
						<category name="UI">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.2000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=4.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.7000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_Rogue MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000000,G=0.00129188,B=0.00020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0281758,G=0.0260241,B=0.0218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0010986,G=0.0016414,B=0.0010000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.5000000,G=1.000000,B=0.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
						</category>
						<category name="Rename">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_Rogue PartName Good Scavenger</code>
						</category>
					</category>
					<category name="Neutral Scavenger (Neutral Good Rogue)">
						<category name="UI">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NG UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NG AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NG MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000000,G=0.00129188,B=0.00020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0281758,G=0.0260241,B=0.0218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0010986,G=0.0016414,B=0.0010000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.5000000,G=1.000000,B=0.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
						</category>
						<category name="Rename">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NG PartName Neutral Scavenger</code>
						</category>
					</category>
					<category name="Evil Murderbot (Lawful Evil Rogue)">
						<category name="Stats">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LE AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.5000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Innervate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LE MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0317543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00129188,B=0.02020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=3.3000000,G=0.2000000,B=5.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1281758,G=0.1260241,B=0.1218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.1010986,G=0.1016414,B=0.1510000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.2127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
						</category>
						<category name="Rename">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LE PartName Evil Murderbot</code>
						</category>
					</category>
					<category name="Good Murderbot (Lawful Good Rogue)">
						<category name="Stats">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LG AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Innervate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LG MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0317543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00129188,B=0.02020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=3.3000000,G=0.2000000,B=5.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1281758,G=0.1260241,B=0.1218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.1010986,G=0.1016414,B=0.1510000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.2127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
						</category>
						<category name="Rename">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LG PartName Good Murderbot</code>
						</category>
					</category>
					<category name="Neutral Murderbot (Lawful Neutral Rogue)">
						<category name="Stats">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LN AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Innervate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LN MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0317543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00129188,B=0.02020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=3.3000000,G=0.2000000,B=5.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1281758,G=0.1260241,B=0.1218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.1010986,G=0.1016414,B=0.1510000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.2127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
						</category>
						<category name="Rename">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LN PartName Neutral Murderbot</code>
						</category>
					</category>
					<category name="Evil Ironclad (Chaotic Evil Rogue)">
						<category name="UI">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CE UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CE AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.320000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.020000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CE MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00629188,B=0.0020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.00000,G=0.000000,B=0.00000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0101758,G=0.0030241,B=0.0004250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.05010986,G=0.0516414,B=0.0810000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
						</category>
						<category name="Rename">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CE PartName Evil Ironclad</code>
						</category>
					</category>
					<category name="Good Ironclad (Chaotic Good Ironclad)">
						<category name="UI">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CG UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CG AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.160000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.400000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.020000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CG MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00629188,B=0.0020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.00000,G=0.000000,B=0.00000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0101758,G=0.0030241,B=0.0004250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.05010986,G=0.0516414,B=0.0810000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
						</category>
						<category name="Rename">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CG PartName Good Ironclad</code>
						</category>
					</category>
					<category name="Neutral Ironclad (Chaotic Neutral Rogue)">
						<category name="UI">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CN UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CN AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.160000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CN MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00629188,B=0.0020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.00000,G=0.000000,B=0.00000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0101758,G=0.0030241,B=0.0004250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.05010986,G=0.0516414,B=0.0810000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))</code>
						</category>
						<category name="Rename">
							<code profiles="default">set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CN PartName Neutral Ironclad</code>
						</category>
					</category>
				</category>
				<category name="Legendary COMs">
					<category name="Slayer of Terramorphous">
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.400000),PerGradeUpgrade=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.400000),PerGradeUpgrade=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.360000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.300000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.3000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.FastHands',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.3000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.3000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.3000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Reskin">
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary TextureParameterValues ((ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-1182298164,B=1303116956,C=2000513450,D=1685376381)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary VectorParameterValues ((ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.00499235,G=0.00519318,B=0.00479153,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0027623,G=0.0021217,B=0.0007324,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.664097,B=0.142765,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.902188,G=0.364842,B=0.029745,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0226511,G=0.0193906,B=0.007271,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1720101218,B=1089254920,C=-1083657556,D=1227711740)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-775178687,B=1216985130,C=-377843830,D=-1013990911)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1432532769,B=1290547800,C=-1506183500,D=1766491954)),(ParameterName="p_DecalColor",ParameterValue=(R=1.419874,G=1.045821,B=0.2000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=5.3000000,B=0.076700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.100000,G=1.000000,B=1.000000,A=0.500000),ExpressionGUID=(A=-1890413211,B=1186492567,C=723330489,D=1274825249)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.180628,G=0.580628,B=0.180628,A=1.000000),ExpressionGUID=(A=1078019255,B=1327058067,C=-1056324177,D=2020200396)))</code>
							<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary Parent MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer'</code>
						</category>
					</category>
					<category name="Legendary Hellraiser (Legendary Killer)">
						<category name="UI">
							<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.6000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Precision',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller MaterialVectorParameterValues ((ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.00499235,G=0.00519318,B=0.00479153,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0027623,G=0.0021217,B=0.0007324,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.664097,B=0.142765,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.902188,G=0.364842,B=0.029745,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0226511,G=0.0193906,B=0.007271,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1720101218,B=1089254920,C=-1083657556,D=1227711740)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-775178687,B=1216985130,C=-377843830,D=-1013990911)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1432532769,B=1290547800,C=-1506183500,D=1766491954)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=0.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=1.000000,G=1.000000,B=0.046700,A=-0.258300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.100000,G=1.000000,B=1.000000,A=0.500000),ExpressionGUID=(A=-1890413211,B=1186492567,C=723330489,D=1274825249)),(ParameterName="p_ReflectColor",ParameterValue=(R=5.180628,G=3.180628,B=0.180628,A=1.000000),ExpressionGUID=(A=1078019255,B=1327058067,C=-1056324177,D=2020200396)))</code>
							<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Survivor'</code>
						</category>
						<category name="Descriptions">
							<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller PartName Legendary Hellraiser</code>
							<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller:AttributePresentationDefinition_1 Description "Death is inevitable."</code>
						</category>
					</category>
					<category name="Legendary Ninja">
						<category name="Skin">
							<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryNinja MaterialVectorParameterValues ((ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.7000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.00499235,G=0.00519318,B=0.00479153,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0027623,G=0.0021217,B=0.0007324,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1000000,G=0.00664097,B=0.00142765,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.902188,G=0.364842,B=0.029745,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.226511,G=0.00193906,B=0.0007271,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1720101218,B=1089254920,C=-1083657556,D=1227711740)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-775178687,B=1216985130,C=-377843830,D=-1013990911)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1432532769,B=1290547800,C=-1506183500,D=1766491954)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=0.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=1.000000,G=1.000000,B=0.046700,A=-0.258300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=5.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.100000,G=1.000000,B=1.000000,A=0.500000),ExpressionGUID=(A=-1890413211,B=1186492567,C=723330489,D=1274825249)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.10628,G=0.480628,B=0.180628,A=1.000000),ExpressionGUID=(A=1078019255,B=1327058067,C=-1056324177,D=2020200396)))</code>
							<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryNinja OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja'</code>
						</category>
					</category>
					<category name="Legendary Gunner (Legendary Sniper)">
						<category name="UI">
							<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.6000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.280000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.OneShotOneKill',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper MaterialVectorParameterValues ((ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.00499235,G=0.00519318,B=0.00479153,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0027623,G=0.0021217,B=0.0007324,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.664097,B=0.142765,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.902188,G=0.364842,B=0.029745,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0226511,G=0.0193906,B=0.007271,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1720101218,B=1089254920,C=-1083657556,D=1227711740)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-775178687,B=1216985130,C=-377843830,D=-1013990911)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1432532769,B=1290547800,C=-1506183500,D=1766491954)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=0.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=15.3000000,B=0.076700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.100000,G=1.000000,B=1.000000,A=0.500000),ExpressionGUID=(A=-1890413211,B=1186492567,C=723330489,D=1274825249)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.180628,G=0.680628,B=0.180628,A=1.000000),ExpressionGUID=(A=1078019255,B=1327058067,C=-1056324177,D=2020200396)))</code>
							<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer'</code>
						</category>
						<category name="Descriptions">
							<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper PartName Legendary Gunner</code>
							<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper:AttributePresentationDefinition_1 Description "You get a bullet and you get a bullet... everybody gets a bullet!"</code>
						</category>
					</category>
					<category name="Legendary Hunter">
						<category name="UI">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
						</category>
						<category name="Stats">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.800000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.400000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.FastHands',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Innervate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.BeLikeWater',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Flavor",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
						</category>
						<category name="Skin">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Infiltrator'</code>
							<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Z_LegendaryHunter MaterialVectorParameterValues ((ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.00499235,G=0.00519318,B=0.00479153,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0027623,G=0.0021217,B=0.0007324,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.664097,B=0.142765,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.902188,G=0.364842,B=0.029745,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0226511,G=0.0193906,B=0.007271,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1720101218,B=1089254920,C=-1083657556,D=1227711740)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-775178687,B=1216985130,C=-377843830,D=-1013990911)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1432532769,B=1290547800,C=-1506183500,D=1766491954)),(ParameterName="p_DecalColor",ParameterValue=(R=1.419874,G=1.045821,B=0.2000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=5.3000000,B=0.076700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.100000,G=1.000000,B=1.000000,A=0.500000),ExpressionGUID=(A=-1890413211,B=1186492567,C=723330489,D=1274825249)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.180628,G=2.680628,B=0.580628,A=1.000000),ExpressionGUID=(A=1078019255,B=1327058067,C=-1056324177,D=2020200396)))</code>
						</category>
						<category name="Descriptions">
							<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_1 Description Using [skill]Spectre[-skill] instantly restores [skill]10% of your[-skill] [health]Max Health[-health].</code>
						</category>
					</category>
				</category>
			</category>
			<category name="Particles">
				<comment>Note: Backstabs particle is currently disabled until we get the behavior to work</comment>
				<category name="Recolor of Katana Trail">
					<hotfix name="KatanaTrail" package="GD_Assassin_Streaming">
						<code profiles="default">set FX_CHAR_Assassin.Particles.Part_Assassin_Melee_Trail:ParticleModuleColorOverLife_9 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(5.000000,5.000000,5.000000,5.000000,5.000000,0.2000000,0.6000000,1.0000000),LookupTableTimeScale=10.000000,LookupTableStartTime=0.000000)</code>
					</hotfix>
				</category>
				<category name="Ambush">
					<hotfix name="AmbushSkill" package="GD_Assassin_Streaming">
						<code profiles="default">set FX_CHAR_Assassin.Particles.Part_Assassin_AmbushSkill:ParticleModuleSize_0 StartSize (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,150.000000,50.000000,150.000000,0.000000,50.000000,150.000000,0.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						<code profiles="default">set FX_CHAR_Assassin.Particles.Part_Assassin_AmbushSkill:ParticleModuleColorOverLife_3 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,2.000000,5.000000,1.000000,1.000000,5.000000,3.000000,5.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						<code profiles="default">set FX_CHAR_Assassin.Particles.Part_Assassin_AmbushSkill:ParticleModuleColorOverLife_5 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.5000000,1.000000,4.000000,2.000000,2.000000,5.000000,3.000000,5.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						<code profiles="default">set FX_CHAR_Assassin.Particles.Part_Assassin_AmbushSkill:ParticleModuleLifetime_4 Lifetime (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.750000,0.750000,0.750000,0.750000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
					</hotfix>
				</category>
				<category name="Backstab" locked="true">
					<hotfix name="BackstabParticle" package="GD_Assassin_Streaming">
						<code profiles="">set FX_CHAR_Assassin.Particles.Part_Assassin_BackstabSkill:ParticleModuleColorOverLife_2 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(3.200000,3.2000000,5.00000,3.00000,1.2000000,5.200000,0.200000,0.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						<code profiles="">set FX_CHAR_Assassin.Particles.Part_Assassin_BackstabSkill:ParticleModuleColorOverLife_0 ColorOverLife (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(6.200000,6.2000000,10.00000,6.00000,2.2000000,10.200000,0.400000,0.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						<code profiles="">set FX_CHAR_Assassin.Particles.Part_Assassin_BackstabSkill:ParticleModuleLifetime_2 Lifetime (Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.20000,0.20000,0.20000,0.20000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)</code>
						<code profiles="">set FX_CHAR_Assassin.Particles.Part_Assassin_BackstabSkill:ParticleModuleParameterDynamic_1 UpdateFlags 50</code>
						<code profiles="">set FX_CHAR_Assassin.Particles.Part_Assassin_BackstabSkill:ParticleModuleSpawn_0 BurstList ((Count=1,CountLow=-1,Time=0.00000,CountDistribution=(Distribution=None,Type=0,Op=0,LookupTableNumElements=0,LookupTableChunkSize=0,LookupTable=,LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)))</code>
						<code profiles="">set FX_CHAR_Assassin.Particles.Part_Assassin_BackstabSkill:ParticleModuleSpawn_3 BurstList ((Count=1,CountLow=-1,Time=0.00000,CountDistribution=(Distribution=None,Type=0,Op=0,LookupTableNumElements=0,LookupTableChunkSize=0,LookupTable=,LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)),(Count=1,CountLow=-1,Time=0.050000,CountDistribution=(Distribution=None,Type=0,Op=0,LookupTableNumElements=0,LookupTableChunkSize=0,LookupTable=,LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)),(Count=1,CountLow=-1,Time=0.100000,CountDistribution=(Distribution=None,Type=0,Op=0,LookupTableNumElements=0,LookupTableChunkSize=0,LookupTable=,LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)))</code>
						<code profiles="">set FX_CHAR_Assassin.Particles.Part_Assassin_BackstabSkill:ParticleModuleParameterDynamic_4 UpdateFlags 45</code>
						<code profiles="">set FX_CHAR_Assassin.Particles.Part_Assassin_BackstabSkill:ParticleModuleParameterDynamic_4 DynamicParams ((ParamName=,bUseEmitterTime=False,bSpawnTimeOnly=False,ValueMethod=EDPV_UserSet,bScaleVelocityByParamValue=False,ParamValue=(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,50.000000,50.000000,0.000000),LookupTableTimeScale=1.000000,LookupTableStartTime=0.000000)),(ParamName=,bUseEmitterTime=False,bSpawnTimeOnly=False,ValueMethod=EDPV_UserSet,bScaleVelocityByParamValue=False,ParamValue=(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,40.000000,40.000000,0.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)),(ParamName=,bUseEmitterTime=False,bSpawnTimeOnly=False,ValueMethod=EDPV_UserSet,bScaleVelocityByParamValue=False,ParamValue=(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,30.000000,30.000000,0.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)),(ParamName=,bUseEmitterTime=False,bSpawnTimeOnly=False,ValueMethod=EDPV_UserSet,bScaleVelocityByParamValue=False,ParamValue=(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.000000,20.000000,20.000000,0.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)))</code>
					</hotfix>
				</category>
			</category>
			<category name="Skills">
				<category name="Spectre (Action Skill)">
					<category name="Become targetable in Action Skill">
						<hotfix name="SpectreTargetable" package="GD_Assassin_Streaming">
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_ChangeCanTarget_0 ChangeStatus CHANGE_Enable</code>
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_ChangeCanTarget_1 ChangeStatus CHANGE_Enable</code>
						</hotfix>
					</category>
					<category name="Skill Effects">
						<hotfix name="SpectreSkillDef" package="GD_Assassin_Streaming">
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Stealth SkillEffectDefinitions ((AttributeToModify=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_AssassinIsStealthed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception SkillEffectDefinitions ((AttributeToModify=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_ActionSkillIsActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Att_Deception_MeleeDamagePerStack',InitializationDefinition=None,BaseValueScaleConstant=7.5000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Att_Deception_GunDamagePerStack',InitializationDefinition=None,BaseValueScaleConstant=5.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Att_Deception_GunCritDamagePerStack',InitializationDefinition=None,BaseValueScaleConstant=5.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Cooldown_Deception',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
						</hotfix>
						<code profiles="default">set D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier:ObjectPropertyAttributeValueResolver_561 PropertyName ZoomTimeModifier</code>
					</category>
					<category name="Percentages of Action Skill">
						<hotfix name="SpectrePerStackValues" package="GD_Assassin_Streaming">
							<code profiles="default">set GD_Assassin_Skills.Misc.Att_Deception_MeleeDamagePerStack:ConstantAttributeValueResolver_0 ConstantValue 0.7</code>
							<code profiles="default">set GD_Assassin_Skills.Misc.Att_Deception_GunDamagePerStack:ConstantAttributeValueResolver_0 ConstantValue 0.05</code>
							<code profiles="default">set GD_Assassin_Skills.Misc.Att_Deception_GunCritDamagePerStack:ConstantAttributeValueResolver_0 ConstantValue 0.05</code>
						</hotfix>
					</category>
					<category name="Duration">
						<hotfix name="SpectreDuration" package="GD_Assassin_Streaming">
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception InitialDuration 8</code>
						</hotfix>
					</category>
					<category name="Descriptions">
						<hotfix name="SpectreAttributePresentationStuff" package="GD_Assassin_Streaming">
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception SkillName Spectre</code>
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception SkillDescription <font color="#FF4141">Action Skill</font>. Press <StringAliasMap:Action.ActionSkill> to create a [skill]holographic decoy[-skill] and gain [skill]adaptive armor[-skill] for a few seconds. The longer you are in Spectre the more [skill]damage[-skill] your attacks deal, ending Spectre sooner by [skill]meleeing[-skill] your enemy results in a shorter [skill]Spectre[-skill] cooldown.</code>
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_3 Description Gun Damage: up to $NUMBER$<br>Critical Hit Damage: up to $NUMBER$</code>
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_1 Description Damage Resistance: $NUMBER$</code>
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier'</code>
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_1 bBiggerIsBetter False</code>
						</hotfix>
					</category>
					<category name="BPD Edits">
						<hotfix name="Zer0BPDEdits" package="GD_Assassin_Streaming">
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception:BehaviorProviderDefinition_0 BehaviorSequences[0].ConsolidatedOutputLinkData[7] (LinkIdAndLinkedBehavior=-16777205,ActivateDelay=0.020000)</code>
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception:BehaviorProviderDefinition_0 BehaviorSequences[0].ConsolidatedOutputLinkData[21] (LinkIdAndLinkedBehavior=0,ActivateDelay=0.300000)</code>
							<code profiles="default">set GD_Assassin_Skills.ActionSkill.ActionSkill_Deception:BehaviorProviderDefinition_0 BehaviorSequences[0].ConsolidatedOutputLinkData[5] (LinkIdAndLinkedBehavior=-16777212,ActivateDelay=0.200000)</code>
						</hotfix>
					</category>
					<category name="Disable Cloak Effect (Purely Cosmetic)">
						<hotfix name="OptionalCloakRemoval" package="GD_Assassin_Streaming">
							<code profiles="">set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CoordinatedEffect_20 Effect None</code>
						</hotfix>
					</category>
				</category>
				<category name="Deadeye">
					<category name="Tier 1">
						<category name="Skullcracker (Headsh0t)">
							<category name="Descriptions">
								<hotfix name="SkullcrackerDescriptions" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.HeadShot SkillName Skullcracker</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.HeadShot SkillDescription Increases [skill]Critical Hit Damage[-skill] and [skill]Melee Damage[-skill].</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.HeadShot:AttributePresentationDefinition_2 Description Critical Hit Damage: $NUMBER$<br>Melee Damage: $NUMBER$</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="SkullcrackerStats" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.HeadShot SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
						<category name="0ptics">
							<category name="Descriptions">
								<hotfix name="0pticsDescriptions" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Optics SkillDescription Increases your [skill]Aim Steadiness[-skill] with all gun types. Additionally, your [skill]Gun Damage[-skill] is increased.</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Optics:AttributePresentationDefinition_0 Description Gun Damage: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Optics:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="0pticsStats" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Optics SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseMagnitude',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 2">
						<category name="Sharpsh00ter (Kill C0nfirmed)">
							<category name="Descriptions">
								<hotfix name="Sharpsh00terSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.KillConfirmed SkillName Sharpsh00ter</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.KillConfirmed SkillDescription Aiming down the sights with your gun grants you increased [skill]Critical Hit Damage[-skill]. Additionally, your [skill]Aim Steadiness[-skill] is increased. The longer you aim down the sights, the greater the bonus.</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.KillConfirmed:AttributePresentationDefinition_3 Description Critical Hit Damage: up to $NUMBER$<br>Aim Steadiness: up to $NUMBER$</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="Sharpsh00terSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.KillConfirmed_Stack SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Assassin_Skills.Misc.Init_KillConfirmed_CriticalDamageCalc',BaseValueScaleConstant=0.200000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.0260000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.0260000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseMagnitude',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.2600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.2600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
						<category name="Stalker (Killer)">
							<category name="Descriptions">
								<hotfix name="StalkerDescriptions" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Killer SkillName Stalker</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Killer SkillDescription <font color="#FF4141">Kill Skill</font>. Killing an enemy increases [skill]Reload Speed[-skill], additionally your [skill]Gun Damage[-skill] is increased for a few seconds.</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Killer:AttributePresentationDefinition_5 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Killer:AttributePresentationDefinition_5 Description Weapon Damage: $NUMBER$</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="StalkerStats" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Killer SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.10000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.10000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 3">
						<category name="Penetrat0r (Precisi0n)">
							<category name="Descriptions">
								<hotfix name="Penetrat0rDescriptions" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Precision SkillDescription Your bullets have a chance to [skill]ignore shields[-skill].</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Precision SkillName Penetrat0r</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Precision:AttributePresentationDefinition_2 Description Chance to ignore shields: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Precision:AttributePresentationDefinition_2 Attribute None</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="Penetrat0rStats" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Precision SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceShieldPenetration.PercentChanceInstigatedBulletDmgIgnoresShields',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=5.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=5.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
						<category name="Rampart (0ne Sh0t 0ne Kill)">
							<category name="Descriptions">
								<hotfix name="RampartDescriptions" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.OneShotOneKill SkillName Rampart</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.OneShotOneKill SkillDescription When you are lower than 50% [health]health[-health], you and your allies gain increased [skill]Weapon Damage[-skill].</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5 Description Weapon Damage: $NUMBER$</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="AllIn0neStats" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.OneShotOneKill SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)</code>
								</hotfix>
							</category>
							<category name="Attribute Expression">
								<hotfix name="Name" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributeExpressionEvaluator_20 Expression (AttributeOperand1=AttributeDefinition'D_Attributes.HealthResourcePool.HealthCurrentPercentOfMaxValue',ComparisonOperator=OPERATOR_LessThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.330000)</code>
								</hotfix>
							</category>
						</category>
						<category name="B0re">
							<category name="Description">
								<hotfix name="B0reDescription" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Bore:AttributePresentationDefinition_2 Description Each additional target hit takes $NUMBER$ damage.<br>Critical Hit Damage: $NUMBER$</code>
								</hotfix>
								<hotfix name="B0ringDescriptions" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Bore SkillDescription Your [skill]shots pierce through enemies[-skill]. If your shot hits an enemy after piercing an enemy, it deals [skill]increased damage[-skill]. [skill]B0re[-skill] does not work with rockets and some special projectiles. Additionally, while [skill]Spectre[-skill] is active, your [skill]visor will highlight enemy crit locations.[-skill]</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Bore:AttributePresentationDefinition_0 NoConstraintText Enemy crit spots highlighted while Spectre is active.</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="B0reStats" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Bore SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.BulletPenetration.ShouldBulletsPenetrateEnemies',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.BulletPenetration.BulletPenetratedEnemyDamageScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 4">
						<category name="Surviv0r (Vel0city)">
							<category name="Tracking">
								<hotfix name="Surviv0rTracking" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity TrackedSkillType TRACKEDSKILL_Triggered</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity TrackedSkillHUDSlot 5</code>
								</hotfix>
							</category>
							<category name="Descriptions">
								<hotfix name="Surviv0rDescriptions" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity SkillName Surviv0r</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity SkillDescription While [skill]Spectre[-skill] is active, you gain [skill]Movement Speed[-skill], [skill]Health Regeneration[-skill] and [skill]Critical Hit Damage[-skill].</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_2 Description Movement Speed: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate'</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_0 Description Regenerates $NUMBER$ of your Max Health / sec.</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_0 RoundingMode ATTRROUNDING_Float</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_0 bDontDisplayPlusSign True</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_0 bDisplayPercentAsFloat True</code>
								</hotfix>
							</category>
							<category name="Make it work in Spectre">
								<hotfix name="Surviv0rAuctionAugment" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity SkillType SKILL_TYPE_ActionAugment</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="Surviv0rStats" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.Velocity SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.008000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.008000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.008000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.008000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 5">
						<category name="At 0ne With The Gun">
							<category name="Descriptions">
								<hotfix name="At0neWithTheGunSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.AtOneWithTheGun SkillDescription Greatly improves your [skill]Accuracy[-skill] when shooting from the hip. Additionally, increases [skill]Reload Speed[-skill] and [skill]Magazine Size[-skill].</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.AtOneWithTheGun:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue'</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.AtOneWithTheGun:AttributePresentationDefinition_0 Description Accuracy: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.AtOneWithTheGun:AttributePresentationDefinition_1 Description Reload Speed: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.AtOneWithTheGun:AttributePresentationDefinition_2 Description Magazine Size: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.AtOneWithTheGun:AttributePresentationDefinition_2 bDisplayAsPercentage True</code>
								</hotfix>
							</category>
							<category name="Constraints">
								<hotfix name="At0neWithTheGunSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.AtOneWithTheGun SkillConstraints ()</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.AtOneWithTheGun_IsNotIronsighting SkillConstraints ()</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="At0neWithTheGunSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.AtOneWithTheGun SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_AtOneWithTheGun_ReloadSpeedBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_AtOneWithTheGun_ReloadSpeedBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.0700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.0700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.1500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.1500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.AtOneWithTheGun_IsNotIronsighting SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 6">
						<category name="Critical Ascensi0n">
							<category name="Constraints">
								<hotfix name="CriticalAscensionSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention SkillConstraints ()</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention_Stack SkillConstraints ()</code>
								</hotfix>
							</category>
							<category name="Descriptions">
								<hotfix name="CriticalAscensionSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 Description Gun Damage per stack</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention SkillDescription Scoring a [skill]Critical Hit[-skill] increases your [skill]Gun Damage[-skill] and [skill]Critical Hit Damage[-skill] but you get worse [shock]shield recharge rate[-shock] per stack.<br><br>This effect can stack up to 999 times. Stacks will start decaying after [skill]10 seconds[-skill] if you haven't scored a critical hit in awhile. You can only get 1 stack of Critical Ascensi0n [skill]every second[-skill].</code>
								</hotfix>
								<hotfix name="CAAttributePresentation" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_0 FloatPrecision 2</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_0 bDisplayPercentAsFloat True</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_0 RoundingMode ATTRROUNDING_Float</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 bDisplayPercentAsFloat True</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 FloatPrecision 2</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 RoundingMode ATTRROUNDING_Float</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="CriticalAscensionSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention_Stack SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_CritDmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=0.1000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_DmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=0.0700000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_CritDmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=0.10000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.75000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_DmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=0.070000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNotifications',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
							<category name="Timer">
								<hotfix name="CADuration" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9 BehaviorSequences[0].ConsolidatedOutputLinkData[10].ActivateDelay 1</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9 BehaviorSequences[0].ConsolidatedOutputLinkData[0].ActivateDelay 10</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9 BehaviorSequences[0].ConsolidatedOutputLinkData[7].ActivateDelay 10</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9 BehaviorSequences[0].ConsolidatedOutputLinkData[15].ActivateDelay 10</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9 BehaviorSequences[0].ConsolidatedOutputLinkData[18].ActivateDelay 10</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9 BehaviorSequences[0].ConsolidatedOutputLinkData[19].ActivateDelay 10</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention_Stack DurationType DURATION_Infinite</code>
									<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention_Stack InitialDuration 0.000000</code>
								</hotfix>
							</category>
						</category>
					</category>
				</category>
				<category name="Cunning">
					<category name="Tier 1">
						<category name="C0unter Strike">
							<category name="Descriptions">
								<hotfix name="CounterStrikePredator" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.CounterStrike SkillDescription After getting hit, you have a chance to gain [skill]damage resistance to Damage over Times[-skill].</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.CounterStrike:AttributePresentationDefinition_0 Description C0unter Strike Resistance: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.CounterStrike SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="CounterStrikePredator" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.CounterStrike_Active SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
						<category name="Sleight 0f Hand (Fast Hands)">
							<category name="Descriptions">
								<hotfix name="Sleight0fHandSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.FastHands SkillName Sleight 0f Hand</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.FastHands SkillDescription Increases [skill]Reload Speed[-skill]. Additionally, increases [skill]Magazine Size[-skill].</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.FastHands:AttributePresentationDefinition_6 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponClipSize'</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.FastHands:AttributePresentationDefinition_6 Description Magazine Size: $NUMBER$</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="Sleight0fHandSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.FastHands SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 2">
						<category name="Ambush">
							<category name="Stats">
								<hotfix name="AmbushSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.Ambush SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerAttackUnsuspectingTargetModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
						<category name="Predat0r's Blessing (Fearless)">
							<category name="Descriptions">
								<hotfix name="PredatorsBlessingSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless SkillName Predat0r's Blessing</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless SkillDescription While your shield is depleted, you gain a bonus to [skill]Gun Damage[-skill] and [skill]Reload Speed[-skill].</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_7 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_7 Description Reload Speed: $NUMBER$</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="PredatorsBlessingSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.06000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.06000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.04000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.04000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 3">
						<comment>Note: Death Mark wasn't changed, so it's not included in the Tier 3 Category</comment>
						<category name="Reactive Arm0r (Unf0rseen)">
							<category name="Descriptions">
								<category name="Name & Description">
									<hotfix name="ReactiveArmorName" package="GD_Assassin_Streaming">
										<code profiles="default">set GD_Assassin_Skills.Cunning.Unforseen:AttributePresentationDefinition_2 Description Slag Damage: Rank $NUMBER$</code>
										<code profiles="default">set GD_Assassin_Skills.Cunning.Unforseen SkillDescription When your [skill]action skill[-skill] ends, your adaptive armor reacts with a nova, dealing [slag]Slag Damage[-slag] to nearby enemies.</code>
										<code profiles="default">set GD_Assassin_Skills.Cunning.Unforseen SkillName Reactive Arm0r</code>
									</hotfix>
								</category>
							</category>
							<category name="Slag Nova">
								<hotfix name="ReactiveArmorNova" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_Explode_0 DamageRadiusFormula (BaseValueConstant=1024.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_Explode_0 Definition ExplosionDefinition'GD_Explosions.Slag.Explosion_SlagMaster_MaliwanNova'</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0 RadiusFormula (BaseValueConstant=1024.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0 DamageTypeDefinition WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Impact'</code>
								</hotfix>
							</category>
							<category name="BPD Edit">
								<hotfix name="ReactiveArmorPredator" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0 BehaviorSequences[0].ConsolidatedVariableLinkData[22].LinkedVariables (ArrayIndexAndLength=3407873)</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0 BehaviorSequences[0].ConsolidatedVariableLinkData[23].LinkedVariables (ArrayIndexAndLength=3407873)</code>
								</hotfix>
							</category>
						</category>
						<category name="Bl00d Type (Rising Sh0t)">
							<category name="Descriptions">
								<hotfix name="Bl00dTypeSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.RisingShot SkillName Bl00d Type</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.RisingShot SkillDescription Each successful [skill]Damage over Time or melee attack[-skill] grants a [skill]stacking damage bonus[-skill] for a short time.</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.RisingShot:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier'</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.RisingShot:AttributePresentationDefinition_1 Description Damage over Time Damage: $NUMBER$ per stack</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="Bl00dTypeSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.RisingShot_Active SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Assassin_Skills.Misc.Init_RisingShot_MeleeDamage',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.0400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.0400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.RisingShot SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_RisingShot_MeleeDamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_RisingShot_MeleeDamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.0400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.0400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
							<category name="Damage Events">
								<hotfix name="Bl00dTypeSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.RisingShot DamageEvents ((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Melee',bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False)),EventName="DamagedEnemy_BulletMelee"))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 4">
						<category name="Bl00dy Trails (Innervate)">
							<category name="Descriptions">
								<hotfix name="Bl00dyTrailsSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate SkillName Bl00dy Trails</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_4 Attribute D_Attributes.Weapon.WeaponExtraShotChance</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate SkillDescription While [skill]Spectre[-skill] is active you gain increased [skill]Double Shot Chance[-skill] and [skill]Movement Speed[-skill], as well as increased [skill]Fire Rate[-skill].</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_4 Description Double Shot Chance: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_3 Attribute D_Attributes.Weapon.WeaponFireInterval</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_3 Description Fire Rate: $NUMBER$</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="Bl00dyTrailsSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 5">
						<category name="Serpent's Prey (Tw0 Fang)">
							<category name="Descriptions">
								<hotfix name="SerpentsPreySkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.TwoFang SkillName Serpent's Prey</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.TwoFang SkillDescription Increases your [skill]Damage over Time[-skill] damage. Additionally, [skill]less[-skill] commons drop.</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.TwoFang:AttributePresentationDefinition_0 Description Damage over Time Damage: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Cunning.TwoFang:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier'</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="SerpentsPreySkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.TwoFang SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Balance.Weighting.GearDrops_CommonWeightModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 6">
						<category name="Death Bl0ss0m">
							<category name="Descriptions">
								<hotfix name="KunaiSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Cunning.DeathBlossom SkillDescription <font color = "#FF4141">Action Skill Augment</font>. Press <StringAliasMap:Action.ActionSkill> while [skill]Spectre[-skill] is active to throw a handful of kunai. Each kunai will explode with a random elemental type besides Explosive. Kunai do not benefit from the [skill]Spectre[-skill] damage bonuses, additionally, Kunai can apply [skill]Death Mark[-skill].</code>
								</hotfix>
							</category>
							<category name="Damage Formulas">
								<hotfix name="KunaiSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_126 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=0.720000)</code>
									<code profiles="default">set GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_127 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=0.720000)</code>
									<code profiles="default">set GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_128 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=0.720000)</code>
									<code profiles="default">set GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_129 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=0.720000)</code>
									<code profiles="default">set GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_130 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=0.720000)</code>
								</hotfix>
							</category>
							<category name="Change Explosive to Slag">
								<hotfix name="KunaiSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_126 Definition ExplosionDefinition'GD_Explosions.Slag.Explosion_SlagMaster'</code>
								</hotfix>
							</category>
						</category>
					</category>
				</category>
				<category name="Bloodshed">
					<category name="Tier 1">
						<comment>Note: Killing Blow wasn't changed, so it's not included in the Tier 3 Category</comment>
						<category name="Ir0n Skin (Ir0n Hand)">
							<category name="Descriptions">
								<hotfix name="Ir0nSkinSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand SkillDescription Increases your [skill]Shield Capacity[-skill] and [skill]Maximum Health[-skill].</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand SkillName Ir0n Skin</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0 Description Max Health: $NUMBER$<br>Shield Capacity: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand SkillEffectPresentations (AttributePresentationDefinition'GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0')</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="Ir0nSkinSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 2">
						<comment>Note: Resurgence wasn't changed, so it's not included in the Tier 2 Category</comment>
						<category name="Death Sentence (Grim)">
							<category name="Descriptions">
								<hotfix name="DeathSentenceSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Grim SkillName Death Sentence</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Grim SkillDescription <font color="#FF4141">Kill Skill</font>. Killing an enemy increases your [skill]Melee Damage[-skill] and [skill]Damage Resistance[-skill] for a few seconds.</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Grim:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Grim:AttributePresentationDefinition_0 Description Melee Damage: $NUMBER$</code>
								</hotfix>
								<hotfix name="GrimAPD" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Grim:AttributePresentationDefinition_1 Description Damage Resistance: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Grim:AttributePresentationDefinition_1 bDontDisplayPlusSign False</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="DeathSentenceSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Grim SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.0500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.0500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.0500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.0500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.06000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 3">
						<category name="Predat0r's Bl00d (Backstab)">
							<category name="Descriptions">
								<hotfix name="PredatorsBloodSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Backstab:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate'</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Backstab:AttributePresentationDefinition_0 Description Regenerates $NUMBER$ of you and your allies Max Health / sec.</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Backstab:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Backstab:AttributePresentationDefinition_1 Description Melee Damage: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Backstab SkillName Predat0r's Bl00d</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Backstab SkillDescription Your [skill]melee damage[-skill] is increased, additionally you and your allies [health]regenerate health[-health].</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="PredatorsBloodSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Backstab SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.002000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.002000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
							<category name="BPD">
								<hotfix name="PredatorsBloodSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Backstab BehaviorProviderDefinition None</code>
								</hotfix>
							</category>
							<category name="Damage Events">
								<hotfix name="PredatorsBloodSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Backstab DamageEvents ()</code>
								</hotfix>
							</category>
						</category>
						<category name="Execute">
							<category name="Descriptions">
								<hotfix name="ExecuteDescriptions" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Execute SkillDescription <font color="#FF4141">Melee Override Skill</font>. While [skill]Spectre[-skill] is active you can [skill]dash forward[-skill], when an enemy is under your crosshairs you can dash into them. Press <StringAliasMap:Action.Melee> to [skill]dash forward[-skill] a short distance and perform a [corrosive]poisonous melee strike[-corrosive], dealing massive damage.</code>
								</hotfix>
							</category>
							<category name="No Target + Speed">
								<hotfix name="ExecuteRestrictions" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.ActionSkill_Deception bTargetRequiredForExecute False</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.ActionSkill_Deception bEnemyTargetRequiredForExecute False</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.ActionSkill_Deception bLockMovementAndRotation False</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.ActionSkill_Deception ExecuteVelocity 2000</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.ActionSkill_Deception AirSpeed 6000</code>
								</hotfix>
							</category>
							<category name="Poison">
								<hotfix name="ExecutePoisonBlade" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.ExecuteMeleeDefinition DamageTypeDefinition WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact'</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.ExecuteMeleeDefinition StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',BaseValueScaleConstant=2.5000000)</code>
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.ExecuteMeleeDefinition StatusEffectChance (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
								</hotfix>
							</category>
							<category name="FOV Change">
								<hotfix name="ExecuteDashFOV" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Execute_Dash SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FOV',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
						<category name="Warri0r's Rage (F0ll0wthr0ugh)">
							<category name="Descriptions">
								<hotfix name="WarriorsRageSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Followthrough SkillName Warri0r's Rage</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Followthrough SkillDescription <font color="#FF4141">Kill Skill</font>. Killing an enemy increases your [skill]Melee Damage[-skill] and [skill]Movement Speed[-skill] with the sacrifice of some of your [health]health[-health].</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Followthrough:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue'</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Followthrough:AttributePresentationDefinition_0 Description Max Health: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Followthrough:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Followthrough:AttributePresentationDefinition_1 Description Melee Damage: $NUMBER$</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="WarriorsRageSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.Followthrough SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 4">
						<category name="D0uble Edged (Be Like Water)">
							<category name="Descriptions">
								<hotfix name="D0ubleEdgedSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater SkillName D0uble Edged</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater SkillDescription [skill]Shooting[-skill] an enemy [skill]increases[-skill] the [skill]gun damage[-skill] of your next shot. [skill]Melee attacks[-skill] increases your [skill]movement speed[-skill] and [skill]drains[-skill] [shock]shield[-shock].</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_0 Description Gun Damage: $NUMBER$<br>Movement Speed: $NUMBER$</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_1 Attribute D_Attributes.HealthResourcePool.HealthActiveRegenerationRate</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_1 Description Drains $NUMBER$ of your Shield Capacity / sec.</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_1 bDisplayPercentAsFloat True</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_1 bDontDisplayPlusSign True</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_1 RoundingMode ATTRROUNDING_Float</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="D0ubleEdgedSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000),BonusUpgradeList=))</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater_Ranged_Active SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Assassin_Skills.Misc.Init_BeLikeWater_GunDamageBonusCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.BeLikeWater_Melee_Active SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=-0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=-0.250000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 5">
						<category name="Elemental Disc0urage (Like The Wind)">
							<category name="Descriptions">
								<hotfix name="ElementalDisc0urageSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind SkillName Elemental Disc0urage</code>
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind SkillDescription When your shields are up, you deal increased [skill]Melee Damage[-skill] and [skill]Gun Damage[-skill]. Additionally, you become [skill]highly resistant[-skill] to [skill]Damage over Times[-skill].</code>
								</hotfix>
							</category>
							<category name="Attribute Expression">
								<hotfix name="ElementalDisc0urageSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributeExpressionEvaluator_20 Expression (AttributeOperand1=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldCurrentValue',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000)</code>
								</hotfix>
							</category>
							<category name="Stats">
								<hotfix name="ElementalDisc0urageSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.20000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
								</hotfix>
							</category>
						</category>
					</category>
					<category name="Tier 6">
						<category name="Many Must Fall">
							<category name="Descriptions">
								<hotfix name="ManyMustFallSkill" package="GD_Assassin_Streaming">
									<code profiles="default">set GD_Assassin_Skills.Bloodshed.ManyMustFall SkillDescription [skill]Killing an enemy[-skill] with a [skill]melee attack[-skill] while [skill]Spectre[-skill] is active causes you to deploy another holographic decoy, re-stealth, and adds time to [skill]Spectre's[-skill] duration. This can be done multiple times in succession.</code>
								</hotfix>
							</category>
						</category>
					</category>
				</category>
			</category>
			<category name="Tree Layouts">
				<comment>Note: Cunning tree isn't in the Tree Layouts section due to the layout not being changed.</comment>
				<comment>Note: Don't turn these off, they make the skills in different positions, unless you wanna be filth</comment>
				<category name="Bloodshed" MUT="true">
					<category name="Regular Progression">
						<hotfix name="Name" package="GD_Assassin_Streaming">
							<code profiles="default">set GD_Assassin_Skills.SkillTree.Branch_Bloodshed Tiers ((Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow',SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim',SkillDefinition'GD_Assassin_Skills.Bloodshed.Resurgence'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough',SkillDefinition'GD_Assassin_Skills.Bloodshed.Execute',SkillDefinition'GD_Assassin_Skills.Bloodshed.Backstab'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.BeLikeWater'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.LikeTheWind'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.ManyMustFall'),PointsToUnlockNextTier=1))</code>
						</hotfix>
					</category>
					<category name="TPS Progression">
						<hotfix name="Name" package="GD_Assassin_Streaming">
							<code profiles="">set GD_Assassin_Skills.SkillTree.Branch_Bloodshed Tiers ((Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Backstab',SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim',SkillDefinition'GD_Assassin_Skills.Bloodshed.Resurgence'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough',SkillDefinition'GD_Assassin_Skills.Bloodshed.Execute',SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.BeLikeWater'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.LikeTheWind'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.ManyMustFall'),PointsToUnlockNextTier=1))</code>
						</hotfix>
					</category>
				</category>
				<category name="Deadeye (Sniping)" MUT="true">
					<category name="Regular Progression">
						<hotfix name="Deadeye Layouts" package="GD_Assassin_Streaming">
							<code profiles="default">set GD_Assassin_Skills.SkillTree.Branch_Sniping Tiers ((Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.HeadShot',SkillDefinition'GD_Assassin_Skills.Sniping.Optics'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Killer',SkillDefinition'GD_Assassin_Skills.Sniping.KillConfirmed'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill',SkillDefinition'GD_Assassin_Skills.Sniping.Bore',SkillDefinition'GD_Assassin_Skills.Sniping.Precision'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Velocity'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.AtOneWithTheGun'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention'),PointsToUnlockNextTier=1))</code>
						</hotfix>
					</category>
					<category name="TPS Progression">
						<hotfix name="Deadeye Layouts" package="GD_Assassin_Streaming">
							<code profiles="">set GD_Assassin_Skills.SkillTree.Branch_Sniping Tiers ((Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.HeadShot',SkillDefinition'GD_Assassin_Skills.Sniping.Optics'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Killer',SkillDefinition'GD_Assassin_Skills.Sniping.KillConfirmed'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill',SkillDefinition'GD_Assassin_Skills.Sniping.Bore',SkillDefinition'GD_Assassin_Skills.Sniping.Precision'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Velocity'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.AtOneWithTheGun'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention'),PointsToUnlockNextTier=1))</code>
						</hotfix>
					</category>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_PlayerClassId.Assassin ClassName Predat0r
set GD_PlayerClassId.Assassin LocalizedClassName PREDAT0R
set GD_PlayerClassId.Assassin LocalizedClassNameNonCaps Predat0r
set GD_PlayerNameId.Assassin LocalizedPreferredWeaponDescription Gunslinger, sharpshooter, also professional backstabber.
set GD_PlayerNameId.Assassin LocalizedActionSkillDescription Spectre
set GD_AttributePresentation.Skills_Assassin.AttrPresent_BeLikeWater Description D0uble Edged Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_FastHands Description Sleight 0f Hand Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Fearless Description Predat0r's Blessing Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Followthrough Description Warri0r's Rage Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Grim Description Death Sentence Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_IronHand Description Ir0n Skin Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_KillConfirmed Description Sharpsh00ter Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Killer Description Stalker Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_OneShotOneKill Description Rampart Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Precision Description Penetrat0r Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_RisingShot Description Bl00d Type Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_TwoFang Description Serpent's Prey Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Unforeseen Description Reactive Arm0r Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Velocity Description Surviv0r Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_BoomHeadshot Description Skullcracker Skill
set GD_Aster_ClassMods.Attributes.AttrPresent_LikeTheWind Description Elemental Disc0urage Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Backstab Description Predat0r's Bl00d Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_BloodyTrails Description Bl00dy Trails Skill
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Resurgence',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Survivor TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.FacePaint_SirenBanditEpic',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Survivor VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.2000000,G=0.246883,B=0.237543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.1000000,G=0.129188,B=0.180690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.477038,G=0.491695,B=0.172392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.111054,G=1.201939,B=1.114722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.527067,B=0.127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.8000000,B=1.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.5000000,G=0.9000000,B=0.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Survivor ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.403400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Stalker UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Stalker AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.5000000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Fearless',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Stalker TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommon',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Stalker VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.2000000,G=0.946883,B=0.737543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.4000000,G=0.229188,B=0.180690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.077038,G=0.071695,B=0.072392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.211054,G=0.061939,B=0.014722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.127067,B=0.127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=1.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.5000000,G=0.5000000,B=0.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Stalker ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.403400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))
set GD_ClassMods.Prefix_Assassin.Prefix_Stalker_01_DisturbedStalker PartName Disturbed Gunslinger
set GD_ClassMods.Prefix_Assassin.Prefix_Stalker_02_ShadowStalker PartName Dueling Gunslinger
set GD_ClassMods.Prefix_Assassin.Prefix_Stalker_03_RazoredStalker PartName Pop Quiz Gunslinger
set GD_ClassMods.Prefix_Assassin.Prefix_Stalker_00_Stalker PartName Gunslinger
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Ninja UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Ninja AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.005000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Backstab',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Grim',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillingBlow',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.FacePaint_SirenBanditEpic',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.3000000,G=0.246883,B=0.237543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0600000,G=0.010188,B=0.010690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=5.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0177038,G=0.0171695,B=0.0172392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.111054,G=0.111939,B=0.114722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.827067,G=0.027067,B=0.027067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.4000000,G=0.000000,B=0.00000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=5.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.403400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.090000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.7000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.3000000,G=0.346883,B=0.337543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.2100000,G=0.210188,B=0.210690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=5.1000000,G=5.1000000,B=5.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0177038,G=0.0171695,B=0.0172392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.011054,G=0.011939,B=0.014722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.027067,G=1.027067,B=1.027067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=0.000821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.4000000,G=1.4000000,B=1.400000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=15.3000000,B=0.076700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=10.000000,G=10.000000,B=10.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.153400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_00_Killer PartName Hitman
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_01_UnpredictableKiller PartName Unpredictable Hitman
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_02_TheKiller PartName The Hitman
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_03_ContemptibleKiller PartName Contemptible Hitman
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Infiltrator UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Infiltrator AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Infiltrator TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyD',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Infiltrator VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.000000,G=0.046883,B=0.337543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0100000,G=0.010188,B=0.210690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=5.1000000,G=5.1000000,B=5.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1177038,G=0.0971695,B=0.0772392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.211054,G=0.111939,B=0.054722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.027067,G=0.027067,B=0.027067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=1.259874,G=0.650821,B=0.300000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.4000000,G=1.4000000,B=1.400000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=5.3000000,B=-0.336700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=10.000000,G=10.000000,B=10.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Infiltrator ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=-0.13400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.6000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Precision',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.OneShotOneKill',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.000000,G=0.146883,B=0.037543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0100000,G=0.040188,B=0.010690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.1000000,G=1.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.0177038,G=1.0971695,B=1.3772392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.611054,G=0.611939,B=0.754722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.027067,G=0.027067,B=0.047067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.960000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=1.259874,G=0.650821,B=0.300000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.4000000,G=1.4000000,B=1.400000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=5.3000000,B=-0.336700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=-0.13400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.6000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Fearless',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Precision',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Shot TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlRare',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Shot VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.400000,G=0.406883,B=0.437543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.3100000,G=0.310188,B=0.310690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.2177038,G=0.2171695,B=0.2772392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.611054,G=0.411939,B=0.054722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.127067,G=1.127067,B=0.007067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=0.1000000,G=0.1000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=2.259874,G=2.150821,B=0.300000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.4000000,G=0.4000000,B=0.400000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=15.3000000,B=-0.036700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Shot ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.2000000,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_00_Shot PartName Sharpshooter
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_01_LongShot PartName True Sharpshooter
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_02_SureShot PartName Precise Sharpshooter
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_03_TrueShot PartName Focussed Sharpshooter
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Professional UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Professional AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.FastHands',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Innervate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Professional TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommon',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Professional VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.2000000,G=1.206883,B=1.237543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.4000000,G=1.429188,B=1.420690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.017038,G=0.017695,B=0.017392,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.211054,G=0.001939,B=0.001722,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.127067,B=0.127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=1.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.5000000,G=1.5000000,B=1.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Professional ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.403400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.750000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Backstab',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Spy TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommon',ExpressionGUID=(A=-67949420,B=1178153789,C=-1454122332,D=545387704)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=-921143112,B=1181562542,C=132971144,D=-631414415)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Spy VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.0206883,B=0.0237543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000000,G=0.00429188,B=0.00420690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.281758,G=0.060241,B=0.018250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.220986,G=0.036414,B=0.000000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.127067,G=1.127067,B=1.127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.5000000,G=1.5000000,B=1.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Spy ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1190336642,B=1200073998,C=538992312,D=622408636)),(ParameterName="p_DecalRotate",ParameterValue=0.403400,ExpressionGUID=(A=-1838095789,B=1169412534,C=-1937763175,D=1833169446)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=673068195,B=1244094468,C=370279585,D=1241097470)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=-1436059954,B=1078330700,C=-1043866496,D=-987744796)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1636572516,B=1280912164,C=-979335808,D=645698725)))
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NE AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NE MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000000,G=0.00129188,B=0.00020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0281758,G=0.0260241,B=0.0218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0010986,G=0.0016414,B=0.0010000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.5000000,G=1.000000,B=0.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NE PartName Evil Scavenger
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.2000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=4.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.7000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_Rogue MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000000,G=0.00129188,B=0.00020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0281758,G=0.0260241,B=0.0218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0010986,G=0.0016414,B=0.0010000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.5000000,G=1.000000,B=0.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_Rogue PartName Good Scavenger
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NG UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NG AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NG MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000000,G=0.00129188,B=0.00020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.3000000,G=0.2000000,B=0.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0281758,G=0.0260241,B=0.0218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0010986,G=0.0016414,B=0.0010000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.5000000,G=1.000000,B=0.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NG PartName Neutral Scavenger
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LE AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.5000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Innervate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LE MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0317543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00129188,B=0.02020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=3.3000000,G=0.2000000,B=5.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1281758,G=0.1260241,B=0.1218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.1010986,G=0.1016414,B=0.1510000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.2127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LE PartName Evil Murderbot
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LG AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Innervate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LG MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0317543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00129188,B=0.02020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=3.3000000,G=0.2000000,B=5.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1281758,G=0.1260241,B=0.1218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.1010986,G=0.1016414,B=0.1510000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.2127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LG PartName Good Murderbot
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LN AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Innervate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LN MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0317543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00129188,B=0.02020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=3.3000000,G=0.2000000,B=5.1000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1281758,G=0.1260241,B=0.1218250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.1010986,G=0.1016414,B=0.1510000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.2127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LN PartName Neutral Murderbot
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CE UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CE AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.320000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.020000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CE MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00629188,B=0.0020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.00000,G=0.000000,B=0.00000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0101758,G=0.0030241,B=0.0004250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.05010986,G=0.0516414,B=0.0810000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CE PartName Evil Ironclad
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CG UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CG AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.160000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.400000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.020000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CG MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00629188,B=0.0020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.00000,G=0.000000,B=0.00000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0101758,G=0.0030241,B=0.0004250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.05010986,G=0.0516414,B=0.0810000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CG PartName Good Ironclad
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CN UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CN AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.160000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CN MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.02000000,G=0.006883,B=0.0017543,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.014000000,G=0.00629188,B=0.0020690,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.00000,G=0.000000,B=0.00000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0101758,G=0.0030241,B=0.0004250,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.05010986,G=0.0516414,B=0.0810000,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.127067,G=0.0407067,B=0.0127067,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_PatternColor",ParameterValue=(R=1.5000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=-0.214000,A=-0.120600),ExpressionGUID=(A=2057766583,B=1256571375,C=2041496453,D=-1780628595)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.8000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=1.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=3.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.8000000,G=0.7000000,B=0.076700,A=-0.208300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=0.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)))
set GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CN PartName Neutral Ironclad
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.400000),PerGradeUpgrade=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.400000),PerGradeUpgrade=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.360000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.300000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.3000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.FastHands',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.3000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.3000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.3000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary TextureParameterValues ((ParameterName="p_Normal",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',ExpressionGUID=(A=1210341121,B=1243692174,C=-901015364,D=-2079619726)),(ParameterName="p_Masks",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',ExpressionGUID=(A=-1403485963,B=1319666128,C=1380056502,D=956054194)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',ExpressionGUID=(A=-1972002558,B=1224131074,C=1693670802,D=25231792)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-1182298164,B=1303116956,C=2000513450,D=1685376381)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary VectorParameterValues ((ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.00499235,G=0.00519318,B=0.00479153,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0027623,G=0.0021217,B=0.0007324,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.664097,B=0.142765,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.902188,G=0.364842,B=0.029745,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0226511,G=0.0193906,B=0.007271,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1720101218,B=1089254920,C=-1083657556,D=1227711740)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-775178687,B=1216985130,C=-377843830,D=-1013990911)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1432532769,B=1290547800,C=-1506183500,D=1766491954)),(ParameterName="p_DecalColor",ParameterValue=(R=1.419874,G=1.045821,B=0.2000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=5.3000000,B=0.076700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.100000,G=1.000000,B=1.000000,A=0.500000),ExpressionGUID=(A=-1890413211,B=1186492567,C=723330489,D=1274825249)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.180628,G=0.580628,B=0.180628,A=1.000000),ExpressionGUID=(A=1078019255,B=1327058067,C=-1056324177,D=2020200396)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary Parent MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer'
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.6000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Precision',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller MaterialVectorParameterValues ((ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.00499235,G=0.00519318,B=0.00479153,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0027623,G=0.0021217,B=0.0007324,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.664097,B=0.142765,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.902188,G=0.364842,B=0.029745,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0226511,G=0.0193906,B=0.007271,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1720101218,B=1089254920,C=-1083657556,D=1227711740)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-775178687,B=1216985130,C=-377843830,D=-1013990911)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1432532769,B=1290547800,C=-1506183500,D=1766491954)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=0.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=1.000000,G=1.000000,B=0.046700,A=-0.258300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.100000,G=1.000000,B=1.000000,A=0.500000),ExpressionGUID=(A=-1890413211,B=1186492567,C=723330489,D=1274825249)),(ParameterName="p_ReflectColor",ParameterValue=(R=5.180628,G=3.180628,B=0.180628,A=1.000000),ExpressionGUID=(A=1078019255,B=1327058067,C=-1056324177,D=2020200396)))
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Survivor'
set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller PartName Legendary Hellraiser
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller:AttributePresentationDefinition_1 Description "Death is inevitable."
set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryNinja MaterialVectorParameterValues ((ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.7000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.00499235,G=0.00519318,B=0.00479153,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0027623,G=0.0021217,B=0.0007324,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1000000,G=0.00664097,B=0.00142765,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.902188,G=0.364842,B=0.029745,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.226511,G=0.00193906,B=0.0007271,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1720101218,B=1089254920,C=-1083657556,D=1227711740)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-775178687,B=1216985130,C=-377843830,D=-1013990911)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1432532769,B=1290547800,C=-1506183500,D=1766491954)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=0.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=1.000000,G=1.000000,B=0.046700,A=-0.258300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=5.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.100000,G=1.000000,B=1.000000,A=0.500000),ExpressionGUID=(A=-1890413211,B=1186492567,C=723330489,D=1274825249)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.10628,G=0.480628,B=0.180628,A=1.000000),ExpressionGUID=(A=1078019255,B=1327058067,C=-1056324177,D=2020200396)))
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryNinja OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja'
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.6000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.280000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.OneShotOneKill',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper MaterialVectorParameterValues ((ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.00499235,G=0.00519318,B=0.00479153,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0027623,G=0.0021217,B=0.0007324,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.664097,B=0.142765,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.902188,G=0.364842,B=0.029745,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0226511,G=0.0193906,B=0.007271,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1720101218,B=1089254920,C=-1083657556,D=1227711740)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-775178687,B=1216985130,C=-377843830,D=-1013990911)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1432532769,B=1290547800,C=-1506183500,D=1766491954)),(ParameterName="p_DecalColor",ParameterValue=(R=0.419874,G=0.045821,B=0.000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=15.3000000,B=0.076700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.100000,G=1.000000,B=1.000000,A=0.500000),ExpressionGUID=(A=-1890413211,B=1186492567,C=723330489,D=1274825249)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.180628,G=0.680628,B=0.180628,A=1.000000),ExpressionGUID=(A=1078019255,B=1327058067,C=-1056324177,D=2020200396)))
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer'
set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper PartName Legendary Gunner
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper:AttributePresentationDefinition_1 Description "You get a bullet and you get a bullet... everybody gets a bullet!"
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.800000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.400000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.FastHands',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Innervate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.BeLikeWater',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Flavor",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Infiltrator'
set GD_ClassMods.Prefix_Assassin.Prefix_Z_LegendaryHunter MaterialVectorParameterValues ((ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=563762576,B=1244513348,C=1377567372,D=969034928)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.00499235,G=0.00519318,B=0.00479153,A=1.000000),ExpressionGUID=(A=-745276375,B=1145611252,C=-1405303111,D=561532606)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0027623,G=0.0021217,B=0.0007324,A=1.000000),ExpressionGUID=(A=853050935,B=1116070388,C=1588663471,D=-898456848)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1603697491,B=1305785664,C=-157995131,D=-1333077262)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.664097,B=0.142765,A=1.000000),ExpressionGUID=(A=612672249,B=1089276714,C=1524586626,D=1645552001)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.902188,G=0.364842,B=0.029745,A=1.000000),ExpressionGUID=(A=1875070239,B=1262580318,C=328718265,D=-1081263153)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0226511,G=0.0193906,B=0.007271,A=1.000000),ExpressionGUID=(A=-1604281536,B=1264342968,C=1552273598,D=-22148984)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1720101218,B=1089254920,C=-1083657556,D=1227711740)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-775178687,B=1216985130,C=-377843830,D=-1013990911)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1432532769,B=1290547800,C=-1506183500,D=1766491954)),(ParameterName="p_DecalColor",ParameterValue=(R=1.419874,G=1.045821,B=0.2000000,A=1.000000),ExpressionGUID=(A=1826542008,B=1265629836,C=-992600924,D=1709943595)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1724772962,B=1202201567,C=-570762088,D=1296706715)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=180.8000000,G=5.3000000,B=0.076700,A=-0.098300),ExpressionGUID=(A=1400168411,B=1296410691,C=-1840538752,D=87491845)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-411825801,B=1340161565,C=-905727813,D=-1882652806)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-1823862978,B=1131343796,C=-1104130162,D=-1880954535)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.100000,G=1.000000,B=1.000000,A=0.500000),ExpressionGUID=(A=-1890413211,B=1186492567,C=723330489,D=1274825249)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.180628,G=2.680628,B=0.580628,A=1.000000),ExpressionGUID=(A=1078019255,B=1327058067,C=-1056324177,D=2020200396)))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter:AttributePresentationDefinition_1 Description Using [skill]Spectre[-skill] instantly restores [skill]10% of your[-skill] [health]Max Health[-health].
set D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier:ObjectPropertyAttributeValueResolver_561 PropertyName ZoomTimeModifier

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkOnDemandPatchEntry-SnipingDeadeyeRename1","SparkOnDemandPatchEntry-HologramRename1","SparkOnDemandPatchEntry-KatanaTrail1","SparkOnDemandPatchEntry-AmbushSkill1","SparkOnDemandPatchEntry-AmbushSkill2","SparkOnDemandPatchEntry-AmbushSkill3","SparkOnDemandPatchEntry-AmbushSkill4","SparkOnDemandPatchEntry-SpectreTargetable1","SparkOnDemandPatchEntry-SpectreTargetable2","SparkOnDemandPatchEntry-SpectreSkillDef1","SparkOnDemandPatchEntry-SpectreSkillDef2","SparkOnDemandPatchEntry-SpectrePerStackValues1","SparkOnDemandPatchEntry-SpectrePerStackValues2","SparkOnDemandPatchEntry-SpectrePerStackValues3","SparkOnDemandPatchEntry-SpectreDuration1","SparkOnDemandPatchEntry-SpectreAttributePresentationStuff1","SparkOnDemandPatchEntry-SpectreAttributePresentationStuff2","SparkOnDemandPatchEntry-SpectreAttributePresentationStuff3","SparkOnDemandPatchEntry-SpectreAttributePresentationStuff4","SparkOnDemandPatchEntry-SpectreAttributePresentationStuff5","SparkOnDemandPatchEntry-SpectreAttributePresentationStuff6","SparkOnDemandPatchEntry-Zer0BPDEdits1","SparkOnDemandPatchEntry-Zer0BPDEdits2","SparkOnDemandPatchEntry-Zer0BPDEdits3","SparkOnDemandPatchEntry-SkullcrackerDescriptions1","SparkOnDemandPatchEntry-SkullcrackerDescriptions2","SparkOnDemandPatchEntry-SkullcrackerDescriptions3","SparkOnDemandPatchEntry-SkullcrackerStats1","SparkOnDemandPatchEntry-0pticsDescriptions1","SparkOnDemandPatchEntry-0pticsDescriptions2","SparkOnDemandPatchEntry-0pticsDescriptions3","SparkOnDemandPatchEntry-0pticsStats1","SparkOnDemandPatchEntry-Sharpsh00terSkill1","SparkOnDemandPatchEntry-Sharpsh00terSkill2","SparkOnDemandPatchEntry-Sharpsh00terSkill3","SparkOnDemandPatchEntry-Sharpsh00terSkill4","SparkOnDemandPatchEntry-StalkerDescriptions1","SparkOnDemandPatchEntry-StalkerDescriptions2","SparkOnDemandPatchEntry-StalkerDescriptions3","SparkOnDemandPatchEntry-StalkerDescriptions4","SparkOnDemandPatchEntry-StalkerStats1","SparkOnDemandPatchEntry-Penetrat0rDescriptions1","SparkOnDemandPatchEntry-Penetrat0rDescriptions2","SparkOnDemandPatchEntry-Penetrat0rDescriptions3","SparkOnDemandPatchEntry-Penetrat0rDescriptions4","SparkOnDemandPatchEntry-Penetrat0rStats1","SparkOnDemandPatchEntry-RampartDescriptions1","SparkOnDemandPatchEntry-RampartDescriptions2","SparkOnDemandPatchEntry-RampartDescriptions3","SparkOnDemandPatchEntry-RampartDescriptions4","SparkOnDemandPatchEntry-AllIn0neStats1","SparkOnDemandPatchEntry-Name1","SparkOnDemandPatchEntry-B0reDescription1","SparkOnDemandPatchEntry-B0ringDescriptions1","SparkOnDemandPatchEntry-B0ringDescriptions2","SparkOnDemandPatchEntry-B0reStats1","SparkOnDemandPatchEntry-Surviv0rTracking1","SparkOnDemandPatchEntry-Surviv0rTracking2","SparkOnDemandPatchEntry-Surviv0rDescriptions1","SparkOnDemandPatchEntry-Surviv0rDescriptions2","SparkOnDemandPatchEntry-Surviv0rDescriptions3","SparkOnDemandPatchEntry-Surviv0rDescriptions4","SparkOnDemandPatchEntry-Surviv0rDescriptions5","SparkOnDemandPatchEntry-Surviv0rDescriptions6","SparkOnDemandPatchEntry-Surviv0rDescriptions7","SparkOnDemandPatchEntry-Surviv0rDescriptions8","SparkOnDemandPatchEntry-Surviv0rDescriptions9","SparkOnDemandPatchEntry-Surviv0rAuctionAugment1","SparkOnDemandPatchEntry-Surviv0rStats1","SparkOnDemandPatchEntry-At0neWithTheGunSkill1","SparkOnDemandPatchEntry-At0neWithTheGunSkill2","SparkOnDemandPatchEntry-At0neWithTheGunSkill3","SparkOnDemandPatchEntry-At0neWithTheGunSkill4","SparkOnDemandPatchEntry-At0neWithTheGunSkill5","SparkOnDemandPatchEntry-At0neWithTheGunSkill6","SparkOnDemandPatchEntry-At0neWithTheGunSkill7","SparkOnDemandPatchEntry-At0neWithTheGunSkill8","SparkOnDemandPatchEntry-At0neWithTheGunSkill9","SparkOnDemandPatchEntry-At0neWithTheGunSkill10","SparkOnDemandPatchEntry-CriticalAscensionSkill1","SparkOnDemandPatchEntry-CriticalAscensionSkill2","SparkOnDemandPatchEntry-CriticalAscensionSkill3","SparkOnDemandPatchEntry-CriticalAscensionSkill4","SparkOnDemandPatchEntry-CAAttributePresentation1","SparkOnDemandPatchEntry-CAAttributePresentation2","SparkOnDemandPatchEntry-CAAttributePresentation3","SparkOnDemandPatchEntry-CAAttributePresentation4","SparkOnDemandPatchEntry-CAAttributePresentation5","SparkOnDemandPatchEntry-CAAttributePresentation6","SparkOnDemandPatchEntry-CriticalAscensionSkill5","SparkOnDemandPatchEntry-CriticalAscensionSkill6","SparkOnDemandPatchEntry-CADuration1","SparkOnDemandPatchEntry-CADuration2","SparkOnDemandPatchEntry-CADuration3","SparkOnDemandPatchEntry-CADuration4","SparkOnDemandPatchEntry-CADuration5","SparkOnDemandPatchEntry-CADuration6","SparkOnDemandPatchEntry-CADuration7","SparkOnDemandPatchEntry-CADuration8","SparkOnDemandPatchEntry-CounterStrikePredator1","SparkOnDemandPatchEntry-CounterStrikePredator2","SparkOnDemandPatchEntry-CounterStrikePredator3","SparkOnDemandPatchEntry-CounterStrikePredator4","SparkOnDemandPatchEntry-Sleight0fHandSkill1","SparkOnDemandPatchEntry-Sleight0fHandSkill2","SparkOnDemandPatchEntry-Sleight0fHandSkill3","SparkOnDemandPatchEntry-Sleight0fHandSkill4","SparkOnDemandPatchEntry-Sleight0fHandSkill5","SparkOnDemandPatchEntry-AmbushSkill5","SparkOnDemandPatchEntry-PredatorsBlessingSkill1","SparkOnDemandPatchEntry-PredatorsBlessingSkill2","SparkOnDemandPatchEntry-PredatorsBlessingSkill3","SparkOnDemandPatchEntry-PredatorsBlessingSkill4","SparkOnDemandPatchEntry-PredatorsBlessingSkill5","SparkOnDemandPatchEntry-ReactiveArmorName1","SparkOnDemandPatchEntry-ReactiveArmorName2","SparkOnDemandPatchEntry-ReactiveArmorName3","SparkOnDemandPatchEntry-ReactiveArmorNova1","SparkOnDemandPatchEntry-ReactiveArmorNova2","SparkOnDemandPatchEntry-ReactiveArmorNova3","SparkOnDemandPatchEntry-ReactiveArmorNova4","SparkOnDemandPatchEntry-ReactiveArmorNova5","SparkOnDemandPatchEntry-ReactiveArmorPredator1","SparkOnDemandPatchEntry-ReactiveArmorPredator2","SparkOnDemandPatchEntry-Bl00dTypeSkill1","SparkOnDemandPatchEntry-Bl00dTypeSkill2","SparkOnDemandPatchEntry-Bl00dTypeSkill3","SparkOnDemandPatchEntry-Bl00dTypeSkill4","SparkOnDemandPatchEntry-Bl00dTypeSkill5","SparkOnDemandPatchEntry-Bl00dTypeSkill6","SparkOnDemandPatchEntry-Bl00dTypeSkill7","SparkOnDemandPatchEntry-Bl00dyTrailsSkill1","SparkOnDemandPatchEntry-Bl00dyTrailsSkill2","SparkOnDemandPatchEntry-Bl00dyTrailsSkill3","SparkOnDemandPatchEntry-Bl00dyTrailsSkill4","SparkOnDemandPatchEntry-Bl00dyTrailsSkill5","SparkOnDemandPatchEntry-Bl00dyTrailsSkill6","SparkOnDemandPatchEntry-Bl00dyTrailsSkill7","SparkOnDemandPatchEntry-SerpentsPreySkill1","SparkOnDemandPatchEntry-SerpentsPreySkill2","SparkOnDemandPatchEntry-SerpentsPreySkill3","SparkOnDemandPatchEntry-SerpentsPreySkill4","SparkOnDemandPatchEntry-SerpentsPreySkill5","SparkOnDemandPatchEntry-KunaiSkill1","SparkOnDemandPatchEntry-KunaiSkill2","SparkOnDemandPatchEntry-KunaiSkill3","SparkOnDemandPatchEntry-KunaiSkill4","SparkOnDemandPatchEntry-KunaiSkill5","SparkOnDemandPatchEntry-KunaiSkill6","SparkOnDemandPatchEntry-KunaiSkill7","SparkOnDemandPatchEntry-Ir0nSkinSkill1","SparkOnDemandPatchEntry-Ir0nSkinSkill2","SparkOnDemandPatchEntry-Ir0nSkinSkill3","SparkOnDemandPatchEntry-Ir0nSkinSkill4","SparkOnDemandPatchEntry-Ir0nSkinSkill5","SparkOnDemandPatchEntry-DeathSentenceSkill1","SparkOnDemandPatchEntry-DeathSentenceSkill2","SparkOnDemandPatchEntry-DeathSentenceSkill3","SparkOnDemandPatchEntry-DeathSentenceSkill4","SparkOnDemandPatchEntry-GrimAPD1","SparkOnDemandPatchEntry-GrimAPD2","SparkOnDemandPatchEntry-DeathSentenceSkill5","SparkOnDemandPatchEntry-PredatorsBloodSkill1","SparkOnDemandPatchEntry-PredatorsBloodSkill2","SparkOnDemandPatchEntry-PredatorsBloodSkill3","SparkOnDemandPatchEntry-PredatorsBloodSkill4","SparkOnDemandPatchEntry-PredatorsBloodSkill5","SparkOnDemandPatchEntry-PredatorsBloodSkill6","SparkOnDemandPatchEntry-PredatorsBloodSkill7","SparkOnDemandPatchEntry-PredatorsBloodSkill8","SparkOnDemandPatchEntry-PredatorsBloodSkill9","SparkOnDemandPatchEntry-ExecuteDescriptions1","SparkOnDemandPatchEntry-ExecuteRestrictions1","SparkOnDemandPatchEntry-ExecuteRestrictions2","SparkOnDemandPatchEntry-ExecuteRestrictions3","SparkOnDemandPatchEntry-ExecuteRestrictions4","SparkOnDemandPatchEntry-ExecuteRestrictions5","SparkOnDemandPatchEntry-ExecutePoisonBlade1","SparkOnDemandPatchEntry-ExecutePoisonBlade2","SparkOnDemandPatchEntry-ExecutePoisonBlade3","SparkOnDemandPatchEntry-ExecuteDashFOV1","SparkOnDemandPatchEntry-WarriorsRageSkill1","SparkOnDemandPatchEntry-WarriorsRageSkill2","SparkOnDemandPatchEntry-WarriorsRageSkill3","SparkOnDemandPatchEntry-WarriorsRageSkill4","SparkOnDemandPatchEntry-WarriorsRageSkill5","SparkOnDemandPatchEntry-WarriorsRageSkill6","SparkOnDemandPatchEntry-WarriorsRageSkill7","SparkOnDemandPatchEntry-D0ubleEdgedSkill1","SparkOnDemandPatchEntry-D0ubleEdgedSkill2","SparkOnDemandPatchEntry-D0ubleEdgedSkill3","SparkOnDemandPatchEntry-D0ubleEdgedSkill4","SparkOnDemandPatchEntry-D0ubleEdgedSkill5","SparkOnDemandPatchEntry-D0ubleEdgedSkill6","SparkOnDemandPatchEntry-D0ubleEdgedSkill7","SparkOnDemandPatchEntry-D0ubleEdgedSkill8","SparkOnDemandPatchEntry-D0ubleEdgedSkill9","SparkOnDemandPatchEntry-D0ubleEdgedSkill10","SparkOnDemandPatchEntry-D0ubleEdgedSkill11","SparkOnDemandPatchEntry-ElementalDisc0urageSkill1","SparkOnDemandPatchEntry-ElementalDisc0urageSkill2","SparkOnDemandPatchEntry-ElementalDisc0urageSkill3","SparkOnDemandPatchEntry-ElementalDisc0urageSkill4","SparkOnDemandPatchEntry-ManyMustFallSkill1","SparkOnDemandPatchEntry-Name2","SparkOnDemandPatchEntry-Deadeye Layouts1")
set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Sniping,BranchName,,DEADEYE","GD_Assassin_Streaming,GD_Assassin_Hologram.Character.BD_Assassin_Hologram,PlayThroughs[0].DisplayName,,Predat0r Hologram","GD_Assassin_Streaming,FX_CHAR_Assassin.Particles.Part_Assassin_Melee_Trail:ParticleModuleColorOverLife_9,ColorOverLife,,(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(5.000000,5.000000,5.000000,5.000000,5.000000,0.2000000,0.6000000,1.0000000),LookupTableTimeScale=10.000000,LookupTableStartTime=0.000000)","GD_Assassin_Streaming,FX_CHAR_Assassin.Particles.Part_Assassin_AmbushSkill:ParticleModuleSize_0,StartSize,,(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.000000,150.000000,50.000000,150.000000,0.000000,50.000000,150.000000,0.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)","GD_Assassin_Streaming,FX_CHAR_Assassin.Particles.Part_Assassin_AmbushSkill:ParticleModuleColorOverLife_3,ColorOverLife,,(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(1.000000,2.000000,5.000000,1.000000,1.000000,5.000000,3.000000,5.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)","GD_Assassin_Streaming,FX_CHAR_Assassin.Particles.Part_Assassin_AmbushSkill:ParticleModuleColorOverLife_5,ColorOverLife,,(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=3,LookupTable=(0.5000000,1.000000,4.000000,2.000000,2.000000,5.000000,3.000000,5.000000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)","GD_Assassin_Streaming,FX_CHAR_Assassin.Particles.Part_Assassin_AmbushSkill:ParticleModuleLifetime_4,Lifetime,,(Distribution=None,Type=0,Op=1,LookupTableNumElements=1,LookupTableChunkSize=1,LookupTable=(0.750000,0.750000,0.750000,0.750000),LookupTableTimeScale=0.000000,LookupTableStartTime=0.000000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_ChangeCanTarget_0,ChangeStatus,,CHANGE_Enable","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_ChangeCanTarget_1,ChangeStatus,,CHANGE_Enable","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth,SkillEffectDefinitions,,((AttributeToModify=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_AssassinIsStealthed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception,SkillEffectDefinitions,,((AttributeToModify=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_ActionSkillIsActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Att_Deception_MeleeDamagePerStack',InitializationDefinition=None,BaseValueScaleConstant=7.5000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Att_Deception_GunDamagePerStack',InitializationDefinition=None,BaseValueScaleConstant=5.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Att_Deception_GunCritDamagePerStack',InitializationDefinition=None,BaseValueScaleConstant=5.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Cooldown_Deception',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.0000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_Deception_MeleeDamagePerStack:ConstantAttributeValueResolver_0,ConstantValue,,0.7","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_Deception_GunDamagePerStack:ConstantAttributeValueResolver_0,ConstantValue,,0.05","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_Deception_GunCritDamagePerStack:ConstantAttributeValueResolver_0,ConstantValue,,0.05","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception,InitialDuration,,8","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception,SkillName,,Spectre","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception,SkillDescription,,<font color=\"#FF4141\">Action Skill</font>. Press <StringAliasMap:Action.ActionSkill> to create a [skill]holographic decoy[-skill] and gain [skill]adaptive armor[-skill] for a few seconds. The longer you are in Spectre the more [skill]damage[-skill] your attacks deal, ending Spectre sooner by [skill]meleeing[-skill] your enemy results in a shorter [skill]Spectre[-skill] cooldown.","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_3,Description,,Gun Damage: up to $NUMBER$<br>Critical Hit Damage: up to $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_1,Description,,Damage Resistance: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier'","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_1,bBiggerIsBetter,,False","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception:BehaviorProviderDefinition_0,BehaviorSequences[0].ConsolidatedOutputLinkData[7],,(LinkIdAndLinkedBehavior=-16777205,ActivateDelay=0.020000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception:BehaviorProviderDefinition_0,BehaviorSequences[0].ConsolidatedOutputLinkData[21],,(LinkIdAndLinkedBehavior=0,ActivateDelay=0.300000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.ActionSkill_Deception:BehaviorProviderDefinition_0,BehaviorSequences[0].ConsolidatedOutputLinkData[5],,(LinkIdAndLinkedBehavior=-16777212,ActivateDelay=0.200000)","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.HeadShot,SkillName,,Skullcracker","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.HeadShot,SkillDescription,,Increases [skill]Critical Hit Damage[-skill] and [skill]Melee Damage[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.HeadShot:AttributePresentationDefinition_2,Description,,Critical Hit Damage: $NUMBER$<br>Melee Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.HeadShot,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Optics,SkillDescription,,Increases your [skill]Aim Steadiness[-skill] with all gun types. Additionally, your [skill]Gun Damage[-skill] is increased.","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Optics:AttributePresentationDefinition_0,Description,,Gun Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Optics:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Optics,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseMagnitude',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.KillConfirmed,SkillName,,Sharpsh00ter","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.KillConfirmed,SkillDescription,,Aiming down the sights with your gun grants you increased [skill]Critical Hit Damage[-skill]. Additionally, your [skill]Aim Steadiness[-skill] is increased. The longer you aim down the sights, the greater the bonus.","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.KillConfirmed:AttributePresentationDefinition_3,Description,,Critical Hit Damage: up to $NUMBER$<br>Aim Steadiness: up to $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.KillConfirmed_Stack,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Assassin_Skills.Misc.Init_KillConfirmed_CriticalDamageCalc',BaseValueScaleConstant=0.200000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.0260000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.0260000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseMagnitude',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.2600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.2600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Killer,SkillName,,Stalker","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Killer,SkillDescription,,<font color=\"#FF4141\">Kill Skill</font>. Killing an enemy increases [skill]Reload Speed[-skill], additionally your [skill]Gun Damage[-skill] is increased for a few seconds.","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Killer:AttributePresentationDefinition_5,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Killer:AttributePresentationDefinition_5,Description,,Weapon Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Killer,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.10000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.10000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Precision,SkillDescription,,Your bullets have a chance to [skill]ignore shields[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Precision,SkillName,,Penetrat0r","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Precision:AttributePresentationDefinition_2,Description,,Chance to ignore shields: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Precision:AttributePresentationDefinition_2,Attribute,,None","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Precision,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceShieldPenetration.PercentChanceInstigatedBulletDmgIgnoresShields',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=5.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=5.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.OneShotOneKill,SkillName,,Rampart","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.OneShotOneKill,SkillDescription,,When you are lower than 50% [health]health[-health], you and your allies gain increased [skill]Weapon Damage[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5,Description,,Weapon Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.OneShotOneKill,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.OneShotOneKill:AttributeExpressionEvaluator_20,Expression,,(AttributeOperand1=AttributeDefinition'D_Attributes.HealthResourcePool.HealthCurrentPercentOfMaxValue',ComparisonOperator=OPERATOR_LessThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.330000)","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Bore:AttributePresentationDefinition_2,Description,,Each additional target hit takes $NUMBER$ damage.<br>Critical Hit Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Bore,SkillDescription,,Your [skill]shots pierce through enemies[-skill]. If your shot hits an enemy after piercing an enemy, it deals [skill]increased damage[-skill]. [skill]B0re[-skill] does not work with rockets and some special projectiles. Additionally, while [skill]Spectre[-skill] is active, your [skill]visor will highlight enemy crit locations.[-skill]","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Bore:AttributePresentationDefinition_0,NoConstraintText,,Enemy crit spots highlighted while Spectre is active.","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Bore,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.BulletPenetration.ShouldBulletsPenetrateEnemies',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.BulletPenetration.BulletPenetratedEnemyDamageScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,TrackedSkillType,,TRACKEDSKILL_Triggered","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,TrackedSkillHUDSlot,,5","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillName,,Surviv0r","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillDescription,,While [skill]Spectre[-skill] is active, you gain [skill]Movement Speed[-skill], [skill]Health Regeneration[-skill] and [skill]Critical Hit Damage[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_2,Description,,Movement Speed: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_0,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate'","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_0,Description,,Regenerates $NUMBER$ of your Max Health / sec.","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_0,RoundingMode,,ATTRROUNDING_Float","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_0,bDontDisplayPlusSign,,True","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_0,bDisplayPercentAsFloat,,True","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillType,,SKILL_TYPE_ActionAugment","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.008000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.008000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.008000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.008000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.AtOneWithTheGun,SkillDescription,,Greatly improves your [skill]Accuracy[-skill] when shooting from the hip. Additionally, increases [skill]Reload Speed[-skill] and [skill]Magazine Size[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.AtOneWithTheGun:AttributePresentationDefinition_0,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue'","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.AtOneWithTheGun:AttributePresentationDefinition_0,Description,,Accuracy: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.AtOneWithTheGun:AttributePresentationDefinition_1,Description,,Reload Speed: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.AtOneWithTheGun:AttributePresentationDefinition_2,Description,,Magazine Size: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.AtOneWithTheGun:AttributePresentationDefinition_2,bDisplayAsPercentage,,True","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.AtOneWithTheGun,SkillConstraints,,()","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.AtOneWithTheGun_IsNotIronsighting,SkillConstraints,,()","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.AtOneWithTheGun,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_AtOneWithTheGun_ReloadSpeedBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_AtOneWithTheGun_ReloadSpeedBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.0700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.0700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.1500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.1500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.AtOneWithTheGun_IsNotIronsighting,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention,SkillConstraints,,()","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention_Stack,SkillConstraints,,()","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1,Description,,Gun Damage per stack","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention,SkillDescription,,Scoring a [skill]Critical Hit[-skill] increases your [skill]Gun Damage[-skill] and [skill]Critical Hit Damage[-skill] but you get worse [shock]shield recharge rate[-shock] per stack.<br><br>This effect can stack up to 999 times. Stacks will start decaying after [skill]10 seconds[-skill] if you haven't scored a critical hit in awhile. You can only get 1 stack of Critical Ascensi0n [skill]every second[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_0,FloatPrecision,,2","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_0,bDisplayPercentAsFloat,,True","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_0,RoundingMode,,ATTRROUNDING_Float","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1,bDisplayPercentAsFloat,,True","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1,FloatPrecision,,2","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_Float","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention_Stack,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_CritDmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=0.1000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_DmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=0.0700000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_CritDmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=0.10000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.75000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_DmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=0.070000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNotifications',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9,BehaviorSequences[0].ConsolidatedOutputLinkData[10].ActivateDelay,,1","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9,BehaviorSequences[0].ConsolidatedOutputLinkData[0].ActivateDelay,,10","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9,BehaviorSequences[0].ConsolidatedOutputLinkData[7].ActivateDelay,,10","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9,BehaviorSequences[0].ConsolidatedOutputLinkData[15].ActivateDelay,,10","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9,BehaviorSequences[0].ConsolidatedOutputLinkData[18].ActivateDelay,,10","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9,BehaviorSequences[0].ConsolidatedOutputLinkData[19].ActivateDelay,,10","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention_Stack,DurationType,,DURATION_Infinite","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention_Stack,InitialDuration,,0.000000","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.CounterStrike,SkillDescription,,After getting hit, you have a chance to gain [skill]damage resistance to Damage over Times[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.CounterStrike:AttributePresentationDefinition_0,Description,,C0unter Strike Resistance: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.CounterStrike,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.CounterStrike_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.FastHands,SkillName,,Sleight 0f Hand","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.FastHands,SkillDescription,,Increases [skill]Reload Speed[-skill]. Additionally, increases [skill]Magazine Size[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.FastHands:AttributePresentationDefinition_6,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponClipSize'","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.FastHands:AttributePresentationDefinition_6,Description,,Magazine Size: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.FastHands,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Ambush,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerAttackUnsuspectingTargetModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless,SkillName,,Predat0r's Blessing","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless,SkillDescription,,While your shield is depleted, you gain a bonus to [skill]Gun Damage[-skill] and [skill]Reload Speed[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_7,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_7,Description,,Reload Speed: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.06000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.06000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.04000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.04000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Unforseen:AttributePresentationDefinition_2,Description,,Slag Damage: Rank $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Unforseen,SkillDescription,,When your [skill]action skill[-skill] ends, your adaptive armor reacts with a nova, dealing [slag]Slag Damage[-slag] to nearby enemies.","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Unforseen,SkillName,,Reactive Arm0r","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_Explode_0,DamageRadiusFormula,,(BaseValueConstant=1024.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_Explode_0,Definition,,ExplosionDefinition'GD_Explosions.Slag.Explosion_SlagMaster_MaliwanNova'","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0,RadiusFormula,,(BaseValueConstant=1024.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0,DamageFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0,DamageTypeDefinition,,WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Impact'","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0,BehaviorSequences[0].ConsolidatedVariableLinkData[22].LinkedVariables,,(ArrayIndexAndLength=3407873)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0,BehaviorSequences[0].ConsolidatedVariableLinkData[23].LinkedVariables,,(ArrayIndexAndLength=3407873)","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.RisingShot,SkillName,,Bl00d Type","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.RisingShot,SkillDescription,,Each successful [skill]Damage over Time or melee attack[-skill] grants a [skill]stacking damage bonus[-skill] for a short time.","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.RisingShot:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier'","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.RisingShot:AttributePresentationDefinition_1,Description,,Damage over Time Damage: $NUMBER$ per stack","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.RisingShot_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Assassin_Skills.Misc.Init_RisingShot_MeleeDamage',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.0400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.0400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.RisingShot,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_RisingShot_MeleeDamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_RisingShot_MeleeDamagePerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.0400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.0400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.RisingShot,DamageEvents,,((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Melee',bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False)),EventName=\"DamagedEnemy_BulletMelee\"))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate,SkillName,,Bl00dy Trails","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_4,Attribute,,D_Attributes.Weapon.WeaponExtraShotChance","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate,SkillDescription,,While [skill]Spectre[-skill] is active you gain increased [skill]Double Shot Chance[-skill] and [skill]Movement Speed[-skill], as well as increased [skill]Fire Rate[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_4,Description,,Double Shot Chance: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_3,Attribute,,D_Attributes.Weapon.WeaponFireInterval","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_3,Description,,Fire Rate: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.TwoFang,SkillName,,Serpent's Prey","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.TwoFang,SkillDescription,,Increases your [skill]Damage over Time[-skill] damage. Additionally, [skill]less[-skill] commons drop.","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.TwoFang:AttributePresentationDefinition_0,Description,,Damage over Time Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.TwoFang:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier'","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.TwoFang,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Balance.Weighting.GearDrops_CommonWeightModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.DeathBlossom,SkillDescription,,<font color = \"#FF4141\">Action Skill Augment</font>. Press <StringAliasMap:Action.ActionSkill> while [skill]Spectre[-skill] is active to throw a handful of kunai. Each kunai will explode with a random elemental type besides Explosive. Kunai do not benefit from the [skill]Spectre[-skill] damage bonuses, additionally, Kunai can apply [skill]Death Mark[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_126,DamageFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=0.720000)","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_127,DamageFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=0.720000)","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_128,DamageFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=0.720000)","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_129,DamageFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=0.720000)","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_130,DamageFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=0.720000)","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Projectile_Kunai:BehaviorProviderDefinition_0.Behavior_Explode_126,Definition,,ExplosionDefinition'GD_Explosions.Slag.Explosion_SlagMaster'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand,SkillDescription,,Increases your [skill]Shield Capacity[-skill] and [skill]Maximum Health[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand,SkillName,,Ir0n Skin","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0,Description,,Max Health: $NUMBER$<br>Shield Capacity: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0')","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Grim,SkillName,,Death Sentence","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Grim,SkillDescription,,<font color=\"#FF4141\">Kill Skill</font>. Killing an enemy increases your [skill]Melee Damage[-skill] and [skill]Damage Resistance[-skill] for a few seconds.","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Grim:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Grim:AttributePresentationDefinition_0,Description,,Melee Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Grim:AttributePresentationDefinition_1,Description,,Damage Resistance: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Grim:AttributePresentationDefinition_1,bDontDisplayPlusSign,,False","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Grim,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.0500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.0500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.0500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.0500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.05000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.06000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Backstab:AttributePresentationDefinition_0,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Backstab:AttributePresentationDefinition_0,Description,,Regenerates $NUMBER$ of you and your allies Max Health / sec.","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Backstab:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Backstab:AttributePresentationDefinition_1,Description,,Melee Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Backstab,SkillName,,Predat0r's Bl00d","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Backstab,SkillDescription,,Your [skill]melee damage[-skill] is increased, additionally you and your allies [health]regenerate health[-health].","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Backstab,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.002000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.002000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Backstab,BehaviorProviderDefinition,,None","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Backstab,DamageEvents,,()","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Execute,SkillDescription,,<font color=\"#FF4141\">Melee Override Skill</font>. While [skill]Spectre[-skill] is active you can [skill]dash forward[-skill], when an enemy is under your crosshairs you can dash into them. Press <StringAliasMap:Action.Melee> to [skill]dash forward[-skill] a short distance and perform a [corrosive]poisonous melee strike[-corrosive], dealing massive damage.","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.ActionSkill_Deception,bTargetRequiredForExecute,,False","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.ActionSkill_Deception,bEnemyTargetRequiredForExecute,,False","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.ActionSkill_Deception,bLockMovementAndRotation,,False","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.ActionSkill_Deception,ExecuteVelocity,,2000","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.ActionSkill_Deception,AirSpeed,,6000","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.ExecuteMeleeDefinition,DamageTypeDefinition,,WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact'","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.ExecuteMeleeDefinition,StatusEffectDamage,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',BaseValueScaleConstant=2.5000000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.ExecuteMeleeDefinition,StatusEffectChance,,(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Execute_Dash,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FOV',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Followthrough,SkillName,,Warri0r's Rage","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Followthrough,SkillDescription,,<font color=\"#FF4141\">Kill Skill</font>. Killing an enemy increases your [skill]Melee Damage[-skill] and [skill]Movement Speed[-skill] with the sacrifice of some of your [health]health[-health].","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Followthrough:AttributePresentationDefinition_0,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Followthrough:AttributePresentationDefinition_0,Description,,Max Health: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Followthrough:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Followthrough:AttributePresentationDefinition_1,Description,,Melee Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Followthrough,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater,SkillName,,D0uble Edged","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater,SkillDescription,,[skill]Shooting[-skill] an enemy [skill]increases[-skill] the [skill]gun damage[-skill] of your next shot. [skill]Melee attacks[-skill] increases your [skill]movement speed[-skill] and [skill]drains[-skill] [shock]shield[-shock].","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_0,Description,,Gun Damage: $NUMBER$<br>Movement Speed: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_1,Attribute,,D_Attributes.HealthResourcePool.HealthActiveRegenerationRate","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_1,Description,,Drains $NUMBER$ of your Shield Capacity / sec.","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_1,bDisplayPercentAsFloat,,True","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_1,bDontDisplayPlusSign,,True","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_Float","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater_Ranged_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Assassin_Skills.Misc.Init_BeLikeWater_GunDamageBonusCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.BeLikeWater_Melee_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=-0.250000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=-0.250000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind,SkillName,,Elemental Disc0urage","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind,SkillDescription,,When your shields are up, you deal increased [skill]Melee Damage[-skill] and [skill]Gun Damage[-skill]. Additionally, you become [skill]highly resistant[-skill] to [skill]Damage over Times[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributeExpressionEvaluator_20,Expression,,(AttributeOperand1=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldCurrentValue',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000)","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.20000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.ManyMustFall,SkillDescription,,[skill]Killing an enemy[-skill] with a [skill]melee attack[-skill] while [skill]Spectre[-skill] is active causes you to deploy another holographic decoy, re-stealth, and adds time to [skill]Spectre's[-skill] duration. This can be done multiple times in succession.","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Bloodshed,Tiers,,((Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow',SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim',SkillDefinition'GD_Assassin_Skills.Bloodshed.Resurgence'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough',SkillDefinition'GD_Assassin_Skills.Bloodshed.Execute',SkillDefinition'GD_Assassin_Skills.Bloodshed.Backstab'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.BeLikeWater'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.LikeTheWind'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.ManyMustFall'),PointsToUnlockNextTier=1))","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Sniping,Tiers,,((Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.HeadShot',SkillDefinition'GD_Assassin_Skills.Sniping.Optics'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Killer',SkillDefinition'GD_Assassin_Skills.Sniping.KillConfirmed'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill',SkillDefinition'GD_Assassin_Skills.Sniping.Bore',SkillDefinition'GD_Assassin_Skills.Sniping.Precision'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Velocity'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.AtOneWithTheGun'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention'),PointsToUnlockNextTier=1))")