#<DoT Presentation Renames> - Renames Damage over Time names #<Weapons> #<Burn Damage Presentation><MUT> #<Removes / sec from card> set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponFireStatusEffectDamage Description Burn Damage #</Removes / sec from card> #<Renames it to DoT Damage> #set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponFireStatusEffectDamage Description DoT Damage<off> #</Renames it to DoT Damage> #</Burn Damage Presentation> #<Corrosive Damage Presentation><MUT> #<Removes / sec from card> set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponCorrosiveStatusEffectDamage Description Corrode Damage #</Removes / sec from card> #<Renames it to DoT Damage> #set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponCorrosiveStatusEffectDamage Description DoT Damage<off> #</Renames it to DoT Damage> #</Corrosive Damage Presentation> #<Shock Damage Presentation><MUT> #<Removes / sec from card> set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponShockStatusEffectDamage Description Shock Damage #</Removes / sec from card> #<Renames it to DoT Damage> #set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponShockStatusEffectDamage Description DoT Damage<off> #</Renames it to DoT Damage> #</Shock Damage Presentation> #</Weapons> #<Grenades> #<Removes / sec from the description> set GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectDamage Description Damage #</Removes / sec from the description> #</Grenades> #<Relics> #<Corrosive Damage Presentation> #<Removes / sec from the card> set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedCorrosiveStatusDamageModifier Description Corrode Damage #</Removes / sec from the card> #</Corrosive Damage Presentation> #<Burn Damage Presentation> #<Removes / sec from the card> set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedIncendiaryStatusDamageModifier Description Burn Damage #</Removes / sec from the card> #</Burn Damage Presentation> #<Shock Damage Presentation> #<Removes / sec from the card> set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedShockStatusDamageModifier Description Shock Damage #</Removes / sec from the card> #</Shock Damage Presentation> #</Relics> #<Mod Compatibility> - Please only use one of these if you use the mod. - I do not know the interaction if you don't use one of these. #<Slag Overhaul (by B33PB00PJOE)><MUT> #<Renames it to Slag Damage> set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Description DoT Damage #</Renames it to Slag Damage> #<Renames it to DoT Damage> #set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Description Slag Damage<off> #</Renames it to DoT Damage> #</Slag Overhaul (by B33PB00PJOE)> #<Cryo (by Aaron0000)><MUT> #<Renames it to Cryo Damage> set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Description Cryo Damage #</Renames it to Cryo Damage> #<Renames it to DoT Damage> #set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Description DoT Damage<off> #</Renames it to DoT Damage> #</Cryo (by Aaron0000)> #</Mod Compatibility> #</DoT Presentation Renames>