# - Renames Damage over Time names # # # set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponFireStatusEffectDamage Description Burn Damage # # #set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponFireStatusEffectDamage Description DoT Damage # # # # set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponCorrosiveStatusEffectDamage Description Corrode Damage # # #set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponCorrosiveStatusEffectDamage Description DoT Damage # # # # set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponShockStatusEffectDamage Description Shock Damage # # #set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponShockStatusEffectDamage Description DoT Damage # # # # # set GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectDamage Description Damage # # # # # set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedCorrosiveStatusDamageModifier Description Corrode Damage # # # # set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedIncendiaryStatusDamageModifier Description Burn Damage # # # # set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedShockStatusDamageModifier Description Shock Damage # # # # - Please only use one of these if you use the mod. - I do not know the interaction if you don't use one of these. # # set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Description DoT Damage # # #set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Description Slag Damage # # # # set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Description Cryo Damage # # #set GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponAmpStatusEffectChance Description DoT Damage # # # #