# Backbone of the Seraphs
# Created by GoldenGizzmo

# Replaces the Blood Relic
# Improves cooldown of actions skills by a high amount
# This effect works for the whole team
# Made to compete with the Bone of the Ancients

# A picture
# https://imgur.com/Lh8zyaC

# Each relic in my pack is based off one of the original Vault Hunters.
# This one is based off Axton.

-- Rename and RedText --

set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic ItemName Backbone of the Seraphs
set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic:AttributePresentationDefinition_2 Description Now commencing radio silence...
set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic:AttributePresentationDefinition_0 Description Improves [skill]action skill cooldown rate[-skill].
set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic:AttributePresentationDefinition_3 Description ...For everyone.

-- Stats --

set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic AttributeSlotEffects ((SlotName="Effect1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.003200),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Orchid_Artifacts.A_Item_Unique.Artifact_SeraphBloodRelic AttributeSlotUpgrades ((SlotName="Effect1",GradeIncrease=0,bActivateSlot=True))
set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=6.002561,G=2.040000,B=0.044722,A=2.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)),(ParameterName="Ring_ScaleSpeedOffset",ParameterValue=(R=10.000000,G=0.650000,B=0.430000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))