//Makes the Lyuda (or any Lyuda barreled Sniper if you're using the Pandemonium mod) an insanely high risk high reward weapon. This is fun to use. //Godawful Accuracy. //175M damage. //Pretty much one shot kills something. //You should use this on sal or someone with ammo regen. //Enjoy! //This uses the same code from my LyudaBuff.txt mod, it's just heavily edited. ##CODE ##Barrel set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila GestaltModeSkeletalMeshName SR_Barrel_Alien ##Damage and Projectile Count set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=200.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.00000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=20000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-10.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-10.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) ##Projectile Type set GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Lyudmila CustomFiringModeDefinition FiringModeDefinition 'GD_Weap_SniperRifles.FiringModes.Bullet_RailGun' ##END