____ ____ ____ ____ ____ _ _ # | __ |__/ |___ |___ |___ |\/| # |__] | \ |___ |___ |___ | | # # ################################ This is a mod that literally is made just for fucking MURDERING things. It replaces the Scorpio, and let me tell you it WILL one-shot everything... Changes: MAX DAMAGE (by that I mean damage cap damage, so 1.07B) AMPED FIRERATE NO AMMO CONSUMPTION... LOW MAG NEW SKIN 100 ACCURACY A FEW PROJECTILS FOR OVERKILL'S SAKE NEW RED TEXT NEW NAME NEW RARITY Different Barrel E-Tech SHOTS ##ENJOY. Join my Discord if you want to communicate with me directly: https://discord.gg/3qxrXRY REPLACES THE SCORPIO. Messiah, if you liked the brokeninfinity, you'll love this. ##CODE: #Name and Red Text set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Scorpio PartName 01110111 01101000 01100001 01110100 00100000 01110100 01101000 01100101 00100000 01100110 01110101 01100011 01101011 00100000 01101001 01110011 00100000 01110100 01101000 01101001 01110011 00100000 01100111 01110101 01101110 00100000 01101100 01101001 01101011 01100101 00100000 01001001 00100000 01100100 01101111 01101110 00100111 01110100 00100000 01100101 01110110 01100101 01101110 00100000 01101011 01101110 01101111 01110111 set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Scorpio:AttributePresentationDefinition_8 NoConstraintText <font color="#ff0235">"I see.." says the blind man.<font color="#FFFFFF"> #Weapon Attributes set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=60000000.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=300.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-20.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueConstant=-1.000000))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.WeaponBullet.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000))) #Skin set Common_GunMaterials.Materials.AssaultRifle.Mati_Dahl_Scorpio TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlRare',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527))) set Common_GunMaterials.Materials.AssaultRifle.Mati_Dahl_Scorpio VectorParameterValues ((ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=50.400000,G=0.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.000000,G=5.000000,B=1.000000,A=1.300000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_CColorHilight",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=2.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=5.000000,G=8.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=5.500000,G=0.900000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=5.3300000,G=0.030000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_DecalColor",ParameterValue=(R=5.000000,G=5.000000,B=5.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.500000,G=10.500000,B=0.660000,A=0.518000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.600000,B=0.000000,A=2.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set Common_GunMaterials.Materials.AssaultRifle.Mati_Dahl_Scorpio ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.200000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.200000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420))) #Barrel set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio GestaltModeSkeletalMeshName AR_Barrel_Bandit #Rarity set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio rarity (BaseValueConstant=150.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=1,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=2,MaxLevel=2,Color=(B=11,G=210,R=61,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=3,MaxLevel=3,Color=(B=255,G=142,R=60,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=4,MaxLevel=4,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=5,MaxLevel=5,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=6,MaxLevel=6,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=7,MaxLevel=10,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=12,MaxLevel=170,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=171,MaxLevel=175,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=176,MaxLevel=180,Color=(B=0,G=150,R=25,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=181,MaxLevel=499,Color=(B=13,G=255,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown)) #FiringMode set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio CustomFiringModeDefinition FiringModeDefinition 'GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default' #END.