###RARITYCHANGES###

#by HolyHades

#DESCRIPTION:

#Adjusts some Gear Rarities to be more fitting

#CODE

#Rapier to Legendary

set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier rarity (basevalueconstant=7)

#Rapier to Legendary

#Unkempt Harold to Pearl

set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla rarity (BaseValueAttribute=None)

set GD_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_Calla rarity (basevalueconstant=500)

#Unkempt Harold to Pearl

#Lady Fist to Legendary

set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist rarity (basevalueconstant=7)

#Lady Fist to Legendary

#Grog Nozzle to Legendary

set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle rarity (basevalueconstant=7)

#Grog Nozzle to Legendary

#Norfleet to Pearl

set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet rarity (BaseValueAttribute=None)

set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet rarity (basevalueconstant=500)

#Norfleet to Pearl

#Hive to Legendary

set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive rarity (basevalueconstant=7)

#Hive to Legendary

#Orphan Maker to Legendary

set GD_Orchid_BossWeapons.Shotgun.SG_Barrel_Jakobs_OrphanMaker rarity (basevalueconstant=7)

#Orphan Maker to Legendary

#Twister to Pearl

set GD_Sage_Weapons.Shotgun.SG_Barrel_Torgue_Twister rarity (basevalueconstant=501)

#Twister to Pearl

#Yellow Jacket to Legendary

set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket rarity (BaseValueAttribute=None)

set GD_Sage_Weapons.SMG.SMG_Barrel_Alien_YellowJacket rarity (basevalueconstant=6)

#Yellow Jacket to Legendary

#Sand Hawk to Legendary

set GD_Orchid_BossWeapons.SMG.SMG_Barrel_Bandit_SandHawk rarity (basevalueconstant=7)

#Sand Hawk to Legendary

#Pimpernel to Pearl

set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel rarity (basevalueconstant=501)

#Pimpernel to Pearl

#Fastball to Pearl

set GD_GrenadeMods.Delivery.Delivery_Fastball rarity (basevalueconstant=495)

#Fastball to Pearl

#Rough Rider to Legendary

set GD_Sage_Shields.Accessory.Accessory_Buckler rarity (basevalueconstant=7)

#Rough Rider to Legendary