<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Axton the War Priest">
			<comment>WIP version of my Custom Vault Hunter</comment>
			<comment>Aims to overhaul Axton the Commando to a War Priest.</comment>
			<comment>Made by Juso</comment>
			<category name="Renames">
				<category name="Skilltrees">
					<category name="Rename Guerilla to Hollow Priest">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.SkillTree.Branch_Guerrilla BranchName HOLLOW PRIEST</code>
						</hotfix>
					</category>
					<category name="Rename Gunpowder to War Priest">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.SkillTree.Branch_Gunpowder BranchName WAR PRIEST</code>
						</hotfix>
					</category>
					<category name="Rename Survival to Neutral Priest">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.SkillTree.Branch_Survival BranchName NEUTRAL PRIEST</code>
						</hotfix>
					</category>
				</category>
				<category name="Skill Names COMs">
					<code profiles="default">set GD_Aster_ClassMods.Attributes.AttrPresent_Ranger Description Path of Carnage</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Battlefront Description Critical Mass</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_DutyCalls Description Elemental Equilibrium</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Expertise Description Puncture Shot</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_ExtendedBurst Description </code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Forbearance Description Holy Water</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Grenadier Description Explosive Wrath</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Grit Description Fiery Faith</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_HealthY Description Suppress Pain</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Impact Description Devil's Deal</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_LastDitchEffort Description Lacerate</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_MetalStorm Description Bullet Hell</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Overload Description Sacred Mag</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Preparation Description Shield of Faith</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Pressure Description Undying Fervour</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_QuickCharge Description Righteous Shielding</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Ready Description Haste</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Resourceful Description Moral High Ground</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Sentry Description Resonating Faith</code>
					<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_Steady Description Sleight of Hands</code>
				</category>
			</category>
			<category name="Skills">
				<category name="Battlecry (Action Skill)">
					<hotfix name="Name" package="GD_Soldier_Streaming">
						<code profiles="default">set GD_Soldier_Skills.Misc.Cooldown_Turret BaseValue (BaseValueConstant=70.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						<code profiles="default">set GD_Soldier_Skills.Scorpio.Skill_Scorpio SkillName Battlecry</code>
						<code profiles="default">set GD_Soldier_Skills.Scorpio.Skill_Scorpio SkillEffectPresentations ()</code>
						<code profiles="default">set GD_Soldier_Skills.Scorpio.Skill_Scorpio SkillDescription Your Battlecry boosts you and your [skill]teammates[-skill] morale and will to live. Increases Multiple Stats while the Skill is Active.<br>[skill]Initial Duaration: 30 seconds[-skill].<br> <br>[skill]+40% Movement Speed[-skill]<br>[skill]+80% Melee Damage[-skill]<br>[skill]+20% Reload Speed[-skill]<br>[skill]+300% FFYL Time[-skill]<br>Cooldown: 70 seconds</code>
						<code profiles="default">set GD_Soldier_Skills.Scorpio.Skill_Scorpio InitialDuration 30.000000</code>
						<code profiles="default">set GD_Soldier_Skills.Scorpio.Skill_Scorpio ActionSkillArchetype None</code>
						<code profiles="default">set GD_Soldier_Skills.Scorpio.Skill_Scorpio SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Cooldown_Turret',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_TurretIsDelployed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Sentry_DurationCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
					</hotfix>
				</category>
				<category name="Guerilla (Hollow Priest)">
					<category name="Resonating Faith (Sentry)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Able'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry SkillName Resonating Faith</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry SkillDescription You and your allies [skill]Regenerate Health[-skill] while [skill]Battlecry[-skill] is active. Increases [skill]Battlecry's Duration[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.010000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.010000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Sentry_DurationPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Sentry_DurationPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry:AttributePresentationDefinition_0 Description Duration: $NUMBER$ seconds</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry:AttributePresentationDefinition_53 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry:AttributePresentationDefinition_53 Description $NUMBER$ Health per second.</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry:AttributePresentationDefinition_53 bDisplayAsPercentage True</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry TrackedSkillType TRACKEDSKILL_Triggered</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Sentry EffectSourceInstanceDataName None</code>
						</hotfix>
					</category>
					<category name="Haste (Ready)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Ready SkillName Haste</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Ready BaseRange 1000.000000</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Ready SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Ready SkillDescription Increases your [skill]Movement Speed[-skill] while [skill]slowing every enemy[-skill] in a [skill]10 meter radius[-skill] around you.</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Ready:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Ready:AttributePresentationDefinition_0 Description Movement Speed: $NUMBER$<br>Slow Effect: $NUMBER$</code>
						</hotfix>
					</category>
					<category name="Spoil (Laser Sight)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight SkillName Spoil</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight EffectSourceInstanceDataName None</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight SkillDescription [skill]Enemies[-skill] in a [skill]7 meter radius[-skill] around you receive [skill]more damage[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight SkillType SKILL_TYPE_Kill</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedSkillDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight BaseRange 700.000000</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight:AttributePresentationDefinition_0 Description Increased Damage: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
						</hotfix>
					</category>
					<category name="Blessed Shots (Willing)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Willing SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-LongbowTurret'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Willing SkillName Blessed Shots</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Willing SkillDescription Increases [skill]Bullet Speed[-skill] and [skill]Bullet Damage[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Willing SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Willing:AttributePresentationDefinition_53 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedBulletDamageModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Willing:AttributePresentationDefinition_53 Description Bullet Damage: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Willing:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Willing:AttributePresentationDefinition_1 Description Bullet Speed: $NUMBER$</code>
						</hotfix>
					</category>
					<category name="Necessary Means (Onslaught)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught SkillName Necessary Means</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught SkillDescription While [skill]Battlecry[-skill] is active you and your allies [skill]regenerate ammunition[-skill], does not work with [skill]Rocket Launchers[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-DoubleUp'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught SkillType SKILL_TYPE_Passive</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught:AttributePresentationDefinition_1 Description Regeneration Rate: Rank $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught:AttributePresentationDefinition_1 bDisplayAsPercentage False</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught:AttributePresentationDefinition_1 bDontDisplayPlusSign True</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Onslaught:AttributePresentationDefinition_1 RoundingMode ATTRROUNDING_IntRound</code>
						</hotfix>
					</category>
					<category name="Heresy (Scorched Earth)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth SkillName Heresy</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth SkillType Skill_Type_Kill</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth SkillDescription [skill]Kill Skill[-skill]. After [skill]killing an enemy[-skill] your [skill]Rocket Launchers[-skill] will shoot in a [skill]3 Round Burst with increased Fire Rate[-skill]. Also [skill]slowly regenerates Rocket Launcher Ammo[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_AssaultRifleOnly')))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth EffectSourceInstanceDataName None</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_PlayerShared.SkillConstraints.SkillConstraint_AssaultRifleOnly:WeaponEquippedExpressionEvaluator_0 WeaponType WT_RocketLauncher</code>
						</hotfix>
					</category>
					<category name="Profaned Shrapnel (Able)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Sentry'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able SkillName Profaned Shrapnel</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able SkillDescription Increases [skill]Explosive Damage[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able BehaviorProviderDefinition None</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able:AttributePresentationDefinition_53 Description Explosive Damage: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able:AttributePresentationDefinition_53 Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Guerrilla.Able:AttributePresentationDefinition_53')</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
						</hotfix>
					</category>
					<category name="Explosive Wrath (Grenadier)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier SkillName Explosive Wrath</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1')</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier SkillDescription [skill]Increases[-skill] the [skill]Blast Radius[-skill] of [skill]Grenades[-skill]. Also [skill]increases Grenade Damage[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0 bDisplayAsPercentage True</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0 Description Blast Radius: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1 bDontDisplayPlusSign False</code>
							<code profiles="default">set GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1 bDisplayAsPercentage True</code>
							<code profiles="default">set GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1 Description Grenade Damage: $NUMBER$</code>
						</hotfix>
					</category>
					<category name="Manta of Salvation (Crisis Management)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement SkillName Mantra of Salvation</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement BaseRange 1500.000000</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Survival.LastDitchEffort:AttributeExpressionEvaluator_20',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement SkillDescription Increases [skill]Damage[-skill] and [skill]Slows Enemies in a 15 meter radius[-skill] while in [skill]Fight For Your Life[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3 Description EnemieMovementSpeed:$NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3 SignStyle SIGNSTYLE_AsIs</code>
						</hotfix>
					</category>
					<category name="Soul Siphon (Double Up)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-DoOrDie'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthRegenerationDisabled'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp:AttributePresentationDefinition_0 Description Act justly, love mercy, walk humbly with Me!</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp BaseRange 2000.000000</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp BehaviorProviderDefinition BehaviorProviderDefinition'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0 BehaviorSequences ((BehaviorSequenceName="Default",bEnabledOnSpawn=True,bSequenceEnabledMutex=False,CustomEnableCondition=None,EventData=,EventData2=((UserData=(EventName="DamagedEnemy",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=5.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=327682),OutputLinks=(ArrayIndexAndLength=131073))),BehaviorData=,BehaviorData2=((Behavior=Behavior_CompareObject'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0.Behavior_CompareObject_79',LinkedVariables=(ArrayIndexAndLength=2),OutputLinks=(ArrayIndexAndLength=1)),(Behavior=Behavior_DebugMessage'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0.Behavior_DebugMessage_73',LinkedVariables=(ArrayIndexAndLength=131073),OutputLinks=(ArrayIndexAndLength=0)),(Behavior=Behavior_ActivateSkill'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0.Behavior_ActivateSkill_62',LinkedVariables=(ArrayIndexAndLength=196609),OutputLinks=(ArrayIndexAndLength=0)),(Behavior=Behavior_DebugMessage'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0.Behavior_DebugMessage_74',LinkedVariables=(ArrayIndexAndLength=0),OutputLinks=(ArrayIndexAndLength=0)),(Behavior=Behavior_DeactivateSkill'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_62',LinkedVariables=(ArrayIndexAndLength=262145),OutputLinks=(ArrayIndexAndLength=65537))),VariableData=((Name=,Type=BVAR_Object),(Name=,Type=BVAR_Object),(Name=,Type=BVAR_Object)),ConsolidatedOutputLinkData=((LinkIdAndLinkedBehavior=16777220,ActivateDelay=0.000000),(LinkIdAndLinkedBehavior=-16777214,ActivateDelay=0.000000),(LinkIdAndLinkedBehavior=0,ActivateDelay=0.000000)),ConsolidatedVariableLinkData=((PropertyName="ObjectA",VariableLinkType=BVARLINK_Input,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=1),CachedProperty=None),(PropertyName="ObjectB",VariableLinkType=BVARLINK_Input,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=65537),CachedProperty=None),(PropertyName="DebugObject",VariableLinkType=BVARLINK_Input,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=131073),CachedProperty=None),(PropertyName="Context",VariableLinkType=BVARLINK_Context,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=196609),CachedProperty=None),(PropertyName="Context",VariableLinkType=BVARLINK_Context,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=262145),CachedProperty=None),(PropertyName="SkillInstigator",VariableLinkType=BVARLINK_Output,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=327681),CachedProperty=None),(PropertyName="Enemy",VariableLinkType=BVARLINK_Output,ConnectionIndex=1,LinkedVariables=(ArrayIndexAndLength=393217),CachedProperty=None)),ConsolidatedLinkedVariables=(0,1,0,2,2,2,0)))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able_Active SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-DoOrDie'</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.Able_Active SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp SkillDescription [skill]Battlecry[-skill] stops [skill]enemies[-skill] close to you from [skill]Healing[-skill]. Every 5 seconds if you [skill]damage an enemy[-skill] you turn your [skill]Damage dealt into Healing[-skill] for 3 seconds.</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp DamageEvents ((EventType=SDE_DamagedEnemy,EventConstraints=,EventName="DamagedEnemy"))</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp SkillName Soul Siphon</code>
							<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthRegenerationDisabled',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
						</hotfix>
					</category>
				</category>
				<category name="Gunpowder (War Priest)">
					<category name="Devil's Deal (Impact)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Steady'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact SkillName Devil's Deal</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact SkillDescription You trade your [skill]Shields[-skill] in for increased [skill]Gun Damage[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact:AttributePresentationDefinition_5 Attribute ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact:AttributePresentationDefinition_5 Description Shield Capacity: $NUMBER$</code>
						</hotfix>
					</category>
					<category name="Puncture Shot (Expertise)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise SkillName Puncture Shot</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise SkillDescription Increases [skill]Gun Damage[-skill], additionally increases [skill]Critical Hit Damage[-skill] while aiming.</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Impact'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_5',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_6')</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_5 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_5 Description Gun Damage: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_6 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_6 Description Critical Damage: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise_MovementSpeed SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Expertise',InitializationDefinition=None,BaseValueScaleConstant=0.050000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Expertise',InitializationDefinition=None,BaseValueScaleConstant=0.050000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise_MovementSpeed SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Impact'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise_MovementSpeed TrackedSkillType TRACKEDSKILL_Triggered</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise_MovementSpeed TrackedSkillHUDSlot 8</code>
						</hotfix>
					</category>
					<category name="Sacred Mag (Overload)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Overload SkillName Sacred Mag</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Overload SkillDescription Increases your [skill]Magazine Size[-skill] and [skill]Ammunition Capacity[-skill] on all weapons.</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Overload SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Overload SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=Nonq,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Overload SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Overload:AttributePresentationDefinition_7',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_0')</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_MaxValue'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_0 Description Ammunition Capacity: $NUMBER$</code>
						</hotfix>
					</category>
					<category name="Bullet Hell (Metal Storm)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.MetalStorm SkillName Bullet Hell</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.MetalStorm SkillDescription Increases your [skill]Fire Rate[-skill] with all weapons.</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.MetalStorm SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.MetalStorm SkillType SKILL_TYPE_Passive</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.MetalStorm SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.MetalStorm:AttributePresentationDefinition_32')</code>
						</hotfix>
					</category>
					<category name="Sleight of Hands (Steady)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-FastHands'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady SkillName Sleight of Hands</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady SkillDescription Improves your [skill]Aim Speed[-skill] and [skill]Reload Speed[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerZoomTimeModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.140000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.140000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0')</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.PlayerZoomTimeModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_1 Description Aim Speed: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0 Description Reload Speed: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0 SignStyle SIGNSTYLE_Positive</code>
						</hotfix>
					</category>
					<category name="Doubling Up (Longbow Turret)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.LongBowTurret SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Gemini'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.LongBowTurret SkillName Doubling Up</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.LongBowTurret SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.LongBowTurret SkillDescription [skill]Doubles[-skill] your [skill]Projectile Count[-skill] on all weapons. Also doubles your [skill]Shot Cost[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.LongBowTurret SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=attributedefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
						</hotfix>
					</category>
					<category name="Critical Mass (Battlefront)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Onslaught'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront TrackedSkillType TRACKEDSKILL_Untracked</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront SkillName Critical Mass</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront SkillDescription Decreases [skill]Gun Damage[-skill] but greatly increases [skill]Critical Hit Damage[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.140000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.140000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront SkillConstraints (bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack'))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_8',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_9')</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_8 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_8 Description Gun Damage: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_9 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_9 Description Critical Hit Damage: $NUMBER$</code>
						</hotfix>
					</category>
					<category name="Elemental Equilibrium (Duty Calls)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls SkillName Elemental Equilibrium</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls SkillDescription Each [skill]Element[-skill] gets a different boost.</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls SkillConstraints (bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack'))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedCorrosiveStatusChanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_10 Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_10 Description Incendiary Damage: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0 Description Slag Duration: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedCorrosiveStatusChanceModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_0 Description Corrosion Chance: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_2 Description Shock Impact: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_10',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_2')</code>
						</hotfix>
					</category>
					<category name="Blessed Guns (Do or Die)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie SkillName Blessed Guns</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie SkillDescription [skill]Kill Skill[-skill]. After a [skill]kill[-skill] your waapons [skill]Shot Cost[-skill] is reduced.</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie SkillType SKILL_TYPE_Kill</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Ranger'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8')</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponShotCost'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8 Description Shot Cost reduced by $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8 bDisplayAsPercentage False</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8 bDontDisplayPlusSign True</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8 SignStyle SIGNSTYLE_Positive</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.DoOrDie SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
						</hotfix>
					</category>
					<category name="Path of Carnage (Ranger)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Battlefront'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger SkillName Path of Carnage</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger SkillDescription You mastered the Art of War, increases all your [skill]Damage Dealt[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_10',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5')</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_10 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_10 Description Weapon Damage: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0 Description Melee Damage: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5 Attribute AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage'</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5 Description Grenade Damage: $NUMBER$</code>
						</hotfix>
					</category>
					<category name="Unstable Strength (Nuke)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke SkillName Unstable Strength</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke EffectSourceInstanceDataName None</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke SkillDescription While [skill]Battlecry[-skill] is Active you continuously lose [skill]Health[-skill] but your [skill]Explosive and Gun Damage[-skill] are increased massively.</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke TrackedSkillType TRACKEDSKILL_Triggered</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke TrackedSkillHUDSlot 4</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Able_HealthRegeneration',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
							<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0 Description ''Blessed be the LORD, my Gun, who trains me for War.''</code>
							<code profiles="default">set GD_Soldier_Skills.Misc.Att_Able_HealthRegenerationPerLvl:ConstantAttributeValueResolver_0 ConstantValue -0.006000</code>
						</hotfix>
					</category>
				</category>
				<category name="Survival (Neutral Priest)">
					<category name="Suppress Pain (Healthy)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.HealthY SkillDescription Increases your [skill]Damage Reduction[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.HealthY:AttributePresentationDefinition_15 SignStyle SIGNSTYLE_Positive</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.HealthY SkillName Suppress Pain</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.HealthY SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.HealthY:AttributePresentationDefinition_15 Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.HealthY:AttributePresentationDefinition_15 Description Damage Reduction: $NUMBER$</code>
						</hotfix>
					</category>
					<category name="Shield of Faith (Preparation)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.Preparation SkillDescription Increased chance to [skill]reflect[-skill] enemy [skill]Bullets[-skill] while your [skill]Shield[-skill] is [skill]full[-skill]. Reflected bullets deal no damage.</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Preparation TrackedSkillType TRACKEDSKILL_Triggered</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Preparation TrackedSkillHUDSlot 2</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Preparation SkillName Shield of Faith</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Preparation SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Preparation SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Survival.Preparation:AttributePresentationDefinition_0')</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Preparation:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance'</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Preparation:AttributePresentationDefinition_0 Description $NUMBER$ chance to Reflect Bullets</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Preparation SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Survival.Preparation_Active:AttributeExpressionEvaluator_26',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Survival.Preparation_Active:AttributeExpressionEvaluator_20',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Preparation_Active SkillEffectDefinitions ()</code>
						</hotfix>
					</category>
					<category name="Lacerate (Last Ditch Effort)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort SkillName Lacerate</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort SkillDescription [skill]Kill Skill[-skill]. Killing an enemy boosts your [skill]team[-skill] their euphoria for a short time, granting increased [skill]Melee Damage[-skill] and [skill]Movement Speed[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.240000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.240000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_0 Description Melee Damage: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_2 Description Movement Speed: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort TrackedSkillType TRACKEDSKILL_Untracked</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort SkillType SKILL_TYPE_Kill</code>
						</hotfix>
					</category>
					<category name="Undying Fervour (Pressure)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.Pressure SkillName Undying Fervour</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Pressure SkillDescription Increases your [skill]Kill Skill Duration[-skill] and [skill]Action Skill Cooldown[-skill] based on how much [skill]health[-skill] you have. The [skill]lower your health, the higher the bonus[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Pressure SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ReloadSpdCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ReloadSpdCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ReloadSpdPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ReloadSpdPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_KillSkillDurationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ShieldDelayCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ShieldDelayCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ShieldRechargeDelayPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ShieldRechargeDelayPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Misc.Att_Pressure_ReloadSpdPerLvl BaseValue (BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Soldier_Skills.Misc.Att_Pressure_ShieldRechargeDelayPerLvl BaseValue (BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Pressure:AttributePresentationDefinition_0 Description Cooldown: up to $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Pressure:AttributePresentationDefinition_1 Description Kill Skill Duration: up to $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Pressure:AttributePresentationDefinition_1 SignStyle SIGNSTYLE_Positive</code>
						</hotfix>
					</category>
					<category name="Holy Water (Forbearence)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance SkillName Holy Water</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance SkillType SKILL_TYPE_Kill</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance SkillDescription Reduces the duration of enemy [skill]Elemental Status Effects[-skill] on you. Also increases your and your allies [skill]Fire Rate[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.SlowDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1 Description Fire Rate: $NUMBER$</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1 bDisplayAsPercentage True</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1 SignStyle SIGNSTYLE_Positive</code>
						</hotfix>
					</category>
					<category name="High Priority Target (Phalanx Shield)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield SkillName High Priority Target</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield SkillDescription You are more likely to be [skill]targeted[-skill] by enemies while your [skill]Shield[-skill] is [skill]full[-skill]. Increases [skill]Bullet Reflection Chance[-skill] by [skill]10%[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'GD_Attributes_AI.Threat.Attribute_Threat_Priority',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield TrackedSkillType TRACKEDSKILL_Triggered</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Survival.Preparation_Active:AttributeExpressionEvaluator_26',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Survival.Preparation_Active:AttributeExpressionEvaluator_20',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
						</hotfix>
					</category>
					<category name="Righteous Shielding (Quick Charge)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.QuickCharge SkillName Righteous Shielding</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.QuickCharge SkillDescription [skill]Kill Skill[-skill]. Killing an enemy causes your shields to [skill]quickly regenerate[-skill] for a short time. Also [skill]halves[-skill] the [skill]Shield Recharge Delay[-skill] of your allies while active.</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.QuickCharge SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_QuickCharge_ShieldRegeneration_Calc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_QuickCharge_ShieldRegeneration_Calc',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_QuickCharge_ShieldRegenPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_QuickCharge_ShieldRegenPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Misc.Att_QuickCharge_ShieldRegenPerLvl BaseValue (BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						</hotfix>
					</category>
					<category name="Moral High Ground (Resourceful)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.Resourceful SkillName Moral High Ground</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Resourceful SkillDescription Increases [skill]Action Skill Cooldown Rate[-skill]. Also increases your [skill]Kill Skill Duration[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Resourceful SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_KillSkillDurationMultiplier'(,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=)))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Resourceful:AttributePresentationDefinition_0 Description Cooldown Rate: $NUMBER$<br>Kill Skill Duration: $NUMBER$</code>
						</hotfix>
					</category>
					<category name="Shield Tear (Mag Lock)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.Mag-Lock SkillName Shield Tear</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Mag-Lock SkillType SKILL_TYPE_Kill</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Mag-Lock SkillDescription [skill]Kill Skill[-skill]. Killing an enemy will [skill]half the shields[-skill] of [skill]enemies[-skill] in a 10 meter radius around you.</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Mag-Lock SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Mag-Lock BaseRange 1000.000000</code>
						</hotfix>
					</category>
					<category name="Fiery Faith (Grit)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.Grit SkillName Fiery Faith</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Grit SkillDescription While your [skill]Battlecry[-skill] is active, you and your allies have an increased [skill]Chance to resist Death[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Grit SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.PlayerAvertDeathChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.PlayerAvertDeathChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Grit SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=HealthStateExpressionEvaluator'GD_Soldier_Skills.Survival.Grit:HealthStateExpressionEvaluator_0',EvaluatorDefinitions=))</code>
						</hotfix>
					</category>
					<category name="Penance (Gemini)">
						<hotfix name="Name" package="GD_Soldier_Streaming">
							<code profiles="default">set GD_Soldier_Skills.Survival.Gemini SkillName Penance</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Gemini SkillIcon SwfMovie'SharedSkillIcons_Soldier.Skillicon-willing'</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Gemini TrackedSkillType TRACKEDSKILL_Triggered</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Gemini TrackedSkillHUDSlot 3</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Gemini BaseRange 500.000000</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Gemini SkillDescription While [skill]Battlecry[-skill] is active, you trade half of your [skill]Max Health[-skill] in for a massive amount of [skill]Shield Regeneration[-skill]. [skill]Allies[-skill] close to you have [skill]reduced Shield Recharge Delay[-skill].</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Gemini SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Gemini SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1 Description ''Bless this Ravaged Body!''</code>
							<code profiles="default">set GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue'</code>
						</hotfix>
					</category>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Aster_ClassMods.Attributes.AttrPresent_Ranger Description Path of Carnage
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Battlefront Description Critical Mass
set GD_AttributePresentation.Skills_Soldier.AttrPresent_DutyCalls Description Elemental Equilibrium
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Expertise Description Puncture Shot
set GD_AttributePresentation.Skills_Soldier.AttrPresent_ExtendedBurst Description 
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Forbearance Description Holy Water
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Grenadier Description Explosive Wrath
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Grit Description Fiery Faith
set GD_AttributePresentation.Skills_Soldier.AttrPresent_HealthY Description Suppress Pain
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Impact Description Devil's Deal
set GD_AttributePresentation.Skills_Soldier.AttrPresent_LastDitchEffort Description Lacerate
set GD_AttributePresentation.Skills_Soldier.AttrPresent_MetalStorm Description Bullet Hell
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Overload Description Sacred Mag
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Preparation Description Shield of Faith
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Pressure Description Undying Fervour
set GD_AttributePresentation.Skills_Soldier.AttrPresent_QuickCharge Description Righteous Shielding
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Ready Description Haste
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Resourceful Description Moral High Ground
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Sentry Description Resonating Faith
set GD_AttributePresentation.Skills_Soldier.AttrPresent_Steady Description Sleight of Hands

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkOnDemandPatchEntry-Name1","SparkOnDemandPatchEntry-Name2","SparkOnDemandPatchEntry-Name3","SparkOnDemandPatchEntry-Name4","SparkOnDemandPatchEntry-Name5","SparkOnDemandPatchEntry-Name6","SparkOnDemandPatchEntry-Name7","SparkOnDemandPatchEntry-Name8","SparkOnDemandPatchEntry-Name9","SparkOnDemandPatchEntry-Name10","SparkOnDemandPatchEntry-Name11","SparkOnDemandPatchEntry-Name12","SparkOnDemandPatchEntry-Name13","SparkOnDemandPatchEntry-Name14","SparkOnDemandPatchEntry-Name15","SparkOnDemandPatchEntry-Name16","SparkOnDemandPatchEntry-Name17","SparkOnDemandPatchEntry-Name18","SparkOnDemandPatchEntry-Name19","SparkOnDemandPatchEntry-Name20","SparkOnDemandPatchEntry-Name21","SparkOnDemandPatchEntry-Name22","SparkOnDemandPatchEntry-Name23","SparkOnDemandPatchEntry-Name24","SparkOnDemandPatchEntry-Name25","SparkOnDemandPatchEntry-Name26","SparkOnDemandPatchEntry-Name27","SparkOnDemandPatchEntry-Name28","SparkOnDemandPatchEntry-Name29","SparkOnDemandPatchEntry-Name30","SparkOnDemandPatchEntry-Name31","SparkOnDemandPatchEntry-Name32","SparkOnDemandPatchEntry-Name33","SparkOnDemandPatchEntry-Name34","SparkOnDemandPatchEntry-Name35","SparkOnDemandPatchEntry-Name36","SparkOnDemandPatchEntry-Name37","SparkOnDemandPatchEntry-Name38","SparkOnDemandPatchEntry-Name39","SparkOnDemandPatchEntry-Name40","SparkOnDemandPatchEntry-Name41","SparkOnDemandPatchEntry-Name42","SparkOnDemandPatchEntry-Name43","SparkOnDemandPatchEntry-Name44","SparkOnDemandPatchEntry-Name45","SparkOnDemandPatchEntry-Name46","SparkOnDemandPatchEntry-Name47","SparkOnDemandPatchEntry-Name48","SparkOnDemandPatchEntry-Name49","SparkOnDemandPatchEntry-Name50","SparkOnDemandPatchEntry-Name51","SparkOnDemandPatchEntry-Name52","SparkOnDemandPatchEntry-Name53","SparkOnDemandPatchEntry-Name54","SparkOnDemandPatchEntry-Name55","SparkOnDemandPatchEntry-Name56","SparkOnDemandPatchEntry-Name57","SparkOnDemandPatchEntry-Name58","SparkOnDemandPatchEntry-Name59","SparkOnDemandPatchEntry-Name60","SparkOnDemandPatchEntry-Name61","SparkOnDemandPatchEntry-Name62","SparkOnDemandPatchEntry-Name63","SparkOnDemandPatchEntry-Name64","SparkOnDemandPatchEntry-Name65","SparkOnDemandPatchEntry-Name66","SparkOnDemandPatchEntry-Name67","SparkOnDemandPatchEntry-Name68","SparkOnDemandPatchEntry-Name69","SparkOnDemandPatchEntry-Name70","SparkOnDemandPatchEntry-Name71","SparkOnDemandPatchEntry-Name72","SparkOnDemandPatchEntry-Name73","SparkOnDemandPatchEntry-Name74","SparkOnDemandPatchEntry-Name75","SparkOnDemandPatchEntry-Name76","SparkOnDemandPatchEntry-Name77","SparkOnDemandPatchEntry-Name78","SparkOnDemandPatchEntry-Name79","SparkOnDemandPatchEntry-Name80","SparkOnDemandPatchEntry-Name81","SparkOnDemandPatchEntry-Name82","SparkOnDemandPatchEntry-Name83","SparkOnDemandPatchEntry-Name84","SparkOnDemandPatchEntry-Name85","SparkOnDemandPatchEntry-Name86","SparkOnDemandPatchEntry-Name87","SparkOnDemandPatchEntry-Name88","SparkOnDemandPatchEntry-Name89","SparkOnDemandPatchEntry-Name90","SparkOnDemandPatchEntry-Name91","SparkOnDemandPatchEntry-Name92","SparkOnDemandPatchEntry-Name93","SparkOnDemandPatchEntry-Name94","SparkOnDemandPatchEntry-Name95","SparkOnDemandPatchEntry-Name96","SparkOnDemandPatchEntry-Name97","SparkOnDemandPatchEntry-Name98","SparkOnDemandPatchEntry-Name99","SparkOnDemandPatchEntry-Name100","SparkOnDemandPatchEntry-Name101","SparkOnDemandPatchEntry-Name102","SparkOnDemandPatchEntry-Name103","SparkOnDemandPatchEntry-Name104","SparkOnDemandPatchEntry-Name105","SparkOnDemandPatchEntry-Name106","SparkOnDemandPatchEntry-Name107","SparkOnDemandPatchEntry-Name108","SparkOnDemandPatchEntry-Name109","SparkOnDemandPatchEntry-Name110","SparkOnDemandPatchEntry-Name111","SparkOnDemandPatchEntry-Name112","SparkOnDemandPatchEntry-Name113","SparkOnDemandPatchEntry-Name114","SparkOnDemandPatchEntry-Name115","SparkOnDemandPatchEntry-Name116","SparkOnDemandPatchEntry-Name117","SparkOnDemandPatchEntry-Name118","SparkOnDemandPatchEntry-Name119","SparkOnDemandPatchEntry-Name120","SparkOnDemandPatchEntry-Name121","SparkOnDemandPatchEntry-Name122","SparkOnDemandPatchEntry-Name123","SparkOnDemandPatchEntry-Name124","SparkOnDemandPatchEntry-Name125","SparkOnDemandPatchEntry-Name126","SparkOnDemandPatchEntry-Name127","SparkOnDemandPatchEntry-Name128","SparkOnDemandPatchEntry-Name129","SparkOnDemandPatchEntry-Name130","SparkOnDemandPatchEntry-Name131","SparkOnDemandPatchEntry-Name132","SparkOnDemandPatchEntry-Name133","SparkOnDemandPatchEntry-Name134","SparkOnDemandPatchEntry-Name135","SparkOnDemandPatchEntry-Name136","SparkOnDemandPatchEntry-Name137","SparkOnDemandPatchEntry-Name138","SparkOnDemandPatchEntry-Name139","SparkOnDemandPatchEntry-Name140","SparkOnDemandPatchEntry-Name141","SparkOnDemandPatchEntry-Name142","SparkOnDemandPatchEntry-Name143","SparkOnDemandPatchEntry-Name144","SparkOnDemandPatchEntry-Name145","SparkOnDemandPatchEntry-Name146","SparkOnDemandPatchEntry-Name147","SparkOnDemandPatchEntry-Name148","SparkOnDemandPatchEntry-Name149","SparkOnDemandPatchEntry-Name150","SparkOnDemandPatchEntry-Name151","SparkOnDemandPatchEntry-Name152","SparkOnDemandPatchEntry-Name153","SparkOnDemandPatchEntry-Name154","SparkOnDemandPatchEntry-Name155","SparkOnDemandPatchEntry-Name156","SparkOnDemandPatchEntry-Name157","SparkOnDemandPatchEntry-Name158","SparkOnDemandPatchEntry-Name159","SparkOnDemandPatchEntry-Name160","SparkOnDemandPatchEntry-Name161","SparkOnDemandPatchEntry-Name162","SparkOnDemandPatchEntry-Name163","SparkOnDemandPatchEntry-Name164","SparkOnDemandPatchEntry-Name165","SparkOnDemandPatchEntry-Name166","SparkOnDemandPatchEntry-Name167","SparkOnDemandPatchEntry-Name168","SparkOnDemandPatchEntry-Name169","SparkOnDemandPatchEntry-Name170","SparkOnDemandPatchEntry-Name171","SparkOnDemandPatchEntry-Name172","SparkOnDemandPatchEntry-Name173","SparkOnDemandPatchEntry-Name174","SparkOnDemandPatchEntry-Name175","SparkOnDemandPatchEntry-Name176","SparkOnDemandPatchEntry-Name177","SparkOnDemandPatchEntry-Name178","SparkOnDemandPatchEntry-Name179","SparkOnDemandPatchEntry-Name180","SparkOnDemandPatchEntry-Name181","SparkOnDemandPatchEntry-Name182","SparkOnDemandPatchEntry-Name183","SparkOnDemandPatchEntry-Name184","SparkOnDemandPatchEntry-Name185","SparkOnDemandPatchEntry-Name186","SparkOnDemandPatchEntry-Name187","SparkOnDemandPatchEntry-Name188","SparkOnDemandPatchEntry-Name189","SparkOnDemandPatchEntry-Name190","SparkOnDemandPatchEntry-Name191","SparkOnDemandPatchEntry-Name192","SparkOnDemandPatchEntry-Name193","SparkOnDemandPatchEntry-Name194","SparkOnDemandPatchEntry-Name195","SparkOnDemandPatchEntry-Name196","SparkOnDemandPatchEntry-Name197","SparkOnDemandPatchEntry-Name198","SparkOnDemandPatchEntry-Name199","SparkOnDemandPatchEntry-Name200","SparkOnDemandPatchEntry-Name201","SparkOnDemandPatchEntry-Name202","SparkOnDemandPatchEntry-Name203","SparkOnDemandPatchEntry-Name204","SparkOnDemandPatchEntry-Name205","SparkOnDemandPatchEntry-Name206","SparkOnDemandPatchEntry-Name207","SparkOnDemandPatchEntry-Name208","SparkOnDemandPatchEntry-Name209","SparkOnDemandPatchEntry-Name210","SparkOnDemandPatchEntry-Name211","SparkOnDemandPatchEntry-Name212","SparkOnDemandPatchEntry-Name213","SparkOnDemandPatchEntry-Name214","SparkOnDemandPatchEntry-Name215","SparkOnDemandPatchEntry-Name216","SparkOnDemandPatchEntry-Name217","SparkOnDemandPatchEntry-Name218","SparkOnDemandPatchEntry-Name219","SparkOnDemandPatchEntry-Name220","SparkOnDemandPatchEntry-Name221","SparkOnDemandPatchEntry-Name222","SparkOnDemandPatchEntry-Name223","SparkOnDemandPatchEntry-Name224","SparkOnDemandPatchEntry-Name225","SparkOnDemandPatchEntry-Name226","SparkOnDemandPatchEntry-Name227","SparkOnDemandPatchEntry-Name228","SparkOnDemandPatchEntry-Name229","SparkOnDemandPatchEntry-Name230","SparkOnDemandPatchEntry-Name231","SparkOnDemandPatchEntry-Name232","SparkOnDemandPatchEntry-Name233","SparkOnDemandPatchEntry-Name234","SparkOnDemandPatchEntry-Name235","SparkOnDemandPatchEntry-Name236","SparkOnDemandPatchEntry-Name237","SparkOnDemandPatchEntry-Name238","SparkOnDemandPatchEntry-Name239","SparkOnDemandPatchEntry-Name240","SparkOnDemandPatchEntry-Name241","SparkOnDemandPatchEntry-Name242","SparkOnDemandPatchEntry-Name243","SparkOnDemandPatchEntry-Name244","SparkOnDemandPatchEntry-Name245","SparkOnDemandPatchEntry-Name246","SparkOnDemandPatchEntry-Name247","SparkOnDemandPatchEntry-Name248","SparkOnDemandPatchEntry-Name249","SparkOnDemandPatchEntry-Name250","SparkOnDemandPatchEntry-Name251","SparkOnDemandPatchEntry-Name252","SparkOnDemandPatchEntry-Name253","SparkOnDemandPatchEntry-Name254","SparkOnDemandPatchEntry-Name255","SparkOnDemandPatchEntry-Name256","SparkOnDemandPatchEntry-Name257","SparkOnDemandPatchEntry-Name258","SparkOnDemandPatchEntry-Name259","SparkOnDemandPatchEntry-Name260","SparkOnDemandPatchEntry-Name261","SparkOnDemandPatchEntry-Name262","SparkOnDemandPatchEntry-Name263","SparkOnDemandPatchEntry-Name264","SparkOnDemandPatchEntry-Name265","SparkOnDemandPatchEntry-Name266","SparkOnDemandPatchEntry-Name267","SparkOnDemandPatchEntry-Name268","SparkOnDemandPatchEntry-Name269","SparkOnDemandPatchEntry-Name270","SparkOnDemandPatchEntry-Name271","SparkOnDemandPatchEntry-Name272","SparkOnDemandPatchEntry-Name273","SparkOnDemandPatchEntry-Name274","SparkOnDemandPatchEntry-Name275","SparkOnDemandPatchEntry-Name276","SparkOnDemandPatchEntry-Name277")
set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Guerrilla,BranchName,,HOLLOW PRIEST","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Gunpowder,BranchName,,WAR PRIEST","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Survival,BranchName,,NEUTRAL PRIEST","GD_Soldier_Streaming,GD_Soldier_Skills.Misc.Cooldown_Turret,BaseValue,,(BaseValueConstant=70.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio,SkillName,,Battlecry","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio,SkillEffectPresentations,,()","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio,SkillDescription,,Your Battlecry boosts you and your [skill]teammates[-skill] morale and will to live. Increases Multiple Stats while the Skill is Active.<br>[skill]Initial Duaration: 30 seconds[-skill].<br> <br>[skill]+40% Movement Speed[-skill]<br>[skill]+80% Melee Damage[-skill]<br>[skill]+20% Reload Speed[-skill]<br>[skill]+300% FFYL Time[-skill]<br>Cooldown: 70 seconds","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio,InitialDuration,,30.000000","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio,ActionSkillArchetype,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Cooldown_Turret',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_TurretIsDelployed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Sentry_DurationCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Able'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry,SkillName,,Resonating Faith","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry,SkillDescription,,You and your allies [skill]Regenerate Health[-skill] while [skill]Battlecry[-skill] is active. Increases [skill]Battlecry's Duration[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.010000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.010000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Sentry_DurationPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Sentry_DurationPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry:AttributePresentationDefinition_0,Description,,Duration: $NUMBER$ seconds","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry:AttributePresentationDefinition_53,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry:AttributePresentationDefinition_53,Description,,$NUMBER$ Health per second.","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry:AttributePresentationDefinition_53,bDisplayAsPercentage,,True","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry,TrackedSkillType,,TRACKEDSKILL_Triggered","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Sentry,EffectSourceInstanceDataName,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Ready,SkillName,,Haste","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Ready,BaseRange,,1000.000000","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Ready,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Ready,SkillDescription,,Increases your [skill]Movement Speed[-skill] while [skill]slowing every enemy[-skill] in a [skill]10 meter radius[-skill] around you.","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Ready:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Ready:AttributePresentationDefinition_0,Description,,Movement Speed: $NUMBER$<br>Slow Effect: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight,SkillName,,Spoil","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight,EffectSourceInstanceDataName,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight,SkillDescription,,[skill]Enemies[-skill] in a [skill]7 meter radius[-skill] around you receive [skill]more damage[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight,SkillType,,SKILL_TYPE_Kill","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedSkillDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight,BaseRange,,700.000000","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight:AttributePresentationDefinition_0,Description,,Increased Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Willing,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-LongbowTurret'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Willing,SkillName,,Blessed Shots","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Willing,SkillDescription,,Increases [skill]Bullet Speed[-skill] and [skill]Bullet Damage[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Willing,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Willing:AttributePresentationDefinition_53,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedBulletDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Willing:AttributePresentationDefinition_53,Description,,Bullet Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Willing:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Willing:AttributePresentationDefinition_1,Description,,Bullet Speed: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught,SkillName,,Necessary Means","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught,SkillDescription,,While [skill]Battlecry[-skill] is active you and your allies [skill]regenerate ammunition[-skill], does not work with [skill]Rocket Launchers[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-DoubleUp'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught,SkillType,,SKILL_TYPE_Passive","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught:AttributePresentationDefinition_1,Description,,Regeneration Rate: Rank $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught:AttributePresentationDefinition_1,bDisplayAsPercentage,,False","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught:AttributePresentationDefinition_1,bDontDisplayPlusSign,,True","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Onslaught:AttributePresentationDefinition_1,RoundingMode,,ATTRROUNDING_IntRound","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth,SkillName,,Heresy","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth,SkillType,,Skill_Type_Kill","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth,SkillDescription,,[skill]Kill Skill[-skill]. After [skill]killing an enemy[-skill] your [skill]Rocket Launchers[-skill] will shoot in a [skill]3 Round Burst with increased Fire Rate[-skill]. Also [skill]slowly regenerates Rocket Launcher Ammo[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_AssaultRifleOnly')))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth,EffectSourceInstanceDataName,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_PlayerShared.SkillConstraints.SkillConstraint_AssaultRifleOnly:WeaponEquippedExpressionEvaluator_0,WeaponType,,WT_RocketLauncher","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Sentry'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able,SkillName,,Profaned Shrapnel","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able,SkillDescription,,Increases [skill]Explosive Damage[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able,BehaviorProviderDefinition,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able:AttributePresentationDefinition_53,Description,,Explosive Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able:AttributePresentationDefinition_53,Attribute,,AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Guerrilla.Able:AttributePresentationDefinition_53')","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier,SkillName,,Explosive Wrath","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1')","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier,SkillDescription,,[skill]Increases[-skill] the [skill]Blast Radius[-skill] of [skill]Grenades[-skill]. Also [skill]increases Grenade Damage[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0,bDisplayAsPercentage,,True","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0,Description,,Blast Radius: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1,bDontDisplayPlusSign,,False","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1,bDisplayAsPercentage,,True","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1,Description,,Grenade Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement,SkillName,,Mantra of Salvation","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement,BaseRange,,1500.000000","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Survival.LastDitchEffort:AttributeExpressionEvaluator_20',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement,SkillDescription,,Increases [skill]Damage[-skill] and [skill]Slows Enemies in a 15 meter radius[-skill] while in [skill]Fight For Your Life[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3,Attribute,,AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3,Description,,EnemieMovementSpeed:$NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3,SignStyle,,SIGNSTYLE_AsIs","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-DoOrDie'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp:AttributePresentationDefinition_0,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthRegenerationDisabled'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp:AttributePresentationDefinition_0,Description,,Act justly, love mercy, walk humbly with Me!","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp,BaseRange,,2000.000000","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp,BehaviorProviderDefinition,,BehaviorProviderDefinition'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0,BehaviorSequences,,((BehaviorSequenceName=\"Default\",bEnabledOnSpawn=True,bSequenceEnabledMutex=False,CustomEnableCondition=None,EventData=,EventData2=((UserData=(EventName=\"DamagedEnemy\",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=5.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=327682),OutputLinks=(ArrayIndexAndLength=131073))),BehaviorData=,BehaviorData2=((Behavior=Behavior_CompareObject'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0.Behavior_CompareObject_79',LinkedVariables=(ArrayIndexAndLength=2),OutputLinks=(ArrayIndexAndLength=1)),(Behavior=Behavior_DebugMessage'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0.Behavior_DebugMessage_73',LinkedVariables=(ArrayIndexAndLength=131073),OutputLinks=(ArrayIndexAndLength=0)),(Behavior=Behavior_ActivateSkill'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0.Behavior_ActivateSkill_62',LinkedVariables=(ArrayIndexAndLength=196609),OutputLinks=(ArrayIndexAndLength=0)),(Behavior=Behavior_DebugMessage'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0.Behavior_DebugMessage_74',LinkedVariables=(ArrayIndexAndLength=0),OutputLinks=(ArrayIndexAndLength=0)),(Behavior=Behavior_DeactivateSkill'GD_Soldier_Skills.Guerrilla.Able:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_62',LinkedVariables=(ArrayIndexAndLength=262145),OutputLinks=(ArrayIndexAndLength=65537))),VariableData=((Name=,Type=BVAR_Object),(Name=,Type=BVAR_Object),(Name=,Type=BVAR_Object)),ConsolidatedOutputLinkData=((LinkIdAndLinkedBehavior=16777220,ActivateDelay=0.000000),(LinkIdAndLinkedBehavior=-16777214,ActivateDelay=0.000000),(LinkIdAndLinkedBehavior=0,ActivateDelay=0.000000)),ConsolidatedVariableLinkData=((PropertyName=\"ObjectA\",VariableLinkType=BVARLINK_Input,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=1),CachedProperty=None),(PropertyName=\"ObjectB\",VariableLinkType=BVARLINK_Input,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=65537),CachedProperty=None),(PropertyName=\"DebugObject\",VariableLinkType=BVARLINK_Input,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=131073),CachedProperty=None),(PropertyName=\"Context\",VariableLinkType=BVARLINK_Context,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=196609),CachedProperty=None),(PropertyName=\"Context\",VariableLinkType=BVARLINK_Context,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=262145),CachedProperty=None),(PropertyName=\"SkillInstigator\",VariableLinkType=BVARLINK_Output,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=327681),CachedProperty=None),(PropertyName=\"Enemy\",VariableLinkType=BVARLINK_Output,ConnectionIndex=1,LinkedVariables=(ArrayIndexAndLength=393217),CachedProperty=None)),ConsolidatedLinkedVariables=(0,1,0,2,2,2,0)))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able_Active,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-DoOrDie'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Able_Active,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp,SkillDescription,,[skill]Battlecry[-skill] stops [skill]enemies[-skill] close to you from [skill]Healing[-skill]. Every 5 seconds if you [skill]damage an enemy[-skill] you turn your [skill]Damage dealt into Healing[-skill] for 3 seconds.","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp,DamageEvents,,((EventType=SDE_DamagedEnemy,EventConstraints=,EventName=\"DamagedEnemy\"))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp,SkillName,,Soul Siphon","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthRegenerationDisabled',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Steady'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact,SkillName,,Devil's Deal","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact,SkillDescription,,You trade your [skill]Shields[-skill] in for increased [skill]Gun Damage[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact:AttributePresentationDefinition_5,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact:AttributePresentationDefinition_5,Description,,Shield Capacity: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise,SkillName,,Puncture Shot","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise,SkillDescription,,Increases [skill]Gun Damage[-skill], additionally increases [skill]Critical Hit Damage[-skill] while aiming.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Impact'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_5',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_6')","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_5,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_5,Description,,Gun Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_6,Attribute,,AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_6,Description,,Critical Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise_MovementSpeed,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Expertise',InitializationDefinition=None,BaseValueScaleConstant=0.050000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Expertise',InitializationDefinition=None,BaseValueScaleConstant=0.050000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise_MovementSpeed,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Impact'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise_MovementSpeed,TrackedSkillType,,TRACKEDSKILL_Triggered","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise_MovementSpeed,TrackedSkillHUDSlot,,8","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillName,,Sacred Mag","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillDescription,,Increases your [skill]Magazine Size[-skill] and [skill]Ammunition Capacity[-skill] on all weapons.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_MaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=Nonq,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Overload:AttributePresentationDefinition_7',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_0')","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_0,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_MaxValue'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Expertise:AttributePresentationDefinition_0,Description,,Ammunition Capacity: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.MetalStorm,SkillName,,Bullet Hell","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.MetalStorm,SkillDescription,,Increases your [skill]Fire Rate[-skill] with all weapons.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.MetalStorm,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.090000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.MetalStorm,SkillType,,SKILL_TYPE_Passive","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.MetalStorm,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.MetalStorm:AttributePresentationDefinition_32')","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-FastHands'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady,SkillName,,Sleight of Hands","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady,SkillDescription,,Improves your [skill]Aim Speed[-skill] and [skill]Reload Speed[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerZoomTimeModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.140000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.140000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0')","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.GameplayAttributes.PlayerZoomTimeModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_1,Description,,Aim Speed: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0,Description,,Reload Speed: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0,SignStyle,,SIGNSTYLE_Positive","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.LongBowTurret,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Gemini'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.LongBowTurret,SkillName,,Doubling Up","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.LongBowTurret,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.LongBowTurret,SkillDescription,,[skill]Doubles[-skill] your [skill]Projectile Count[-skill] on all weapons. Also doubles your [skill]Shot Cost[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.LongBowTurret,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=attributedefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Onslaught'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront,TrackedSkillType,,TRACKEDSKILL_Untracked","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront,SkillName,,Critical Mass","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront,SkillDescription,,Decreases [skill]Gun Damage[-skill] but greatly increases [skill]Critical Hit Damage[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.140000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.140000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront,SkillConstraints,,(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack'))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_8',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_9')","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_8,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_8,Description,,Gun Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_9,Attribute,,AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_9,Description,,Critical Hit Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls,SkillName,,Elemental Equilibrium","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls,SkillDescription,,Each [skill]Element[-skill] gets a different boost.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls,SkillConstraints,,(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack'))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedCorrosiveStatusChanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_10,Attribute,,AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_10,Description,,Incendiary Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0,Description,,Slag Duration: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedCorrosiveStatusChanceModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_0,Description,,Corrosion Chance: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_2,Description,,Shock Impact: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_10',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_2')","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie,SkillName,,Blessed Guns","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie,SkillDescription,,[skill]Kill Skill[-skill]. After a [skill]kill[-skill] your waapons [skill]Shot Cost[-skill] is reduced.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie,SkillType,,SKILL_TYPE_Kill","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Ranger'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8')","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponShotCost'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8,Description,,Shot Cost reduced by $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8,bDisplayAsPercentage,,False","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8,bDontDisplayPlusSign,,True","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie:AttributePresentationDefinition_8,SignStyle,,SIGNSTYLE_Positive","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DoOrDie,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Battlefront'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger,SkillName,,Path of Carnage","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger,SkillDescription,,You mastered the Art of War, increases all your [skill]Damage Dealt[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_10',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5')","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_10,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_10,Description,,Weapon Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0,Description,,Melee Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5,Attribute,,AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5,Description,,Grenade Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,SkillName,,Unstable Strength","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,EffectSourceInstanceDataName,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,SkillDescription,,While [skill]Battlecry[-skill] is Active you continuously lose [skill]Health[-skill] but your [skill]Explosive and Gun Damage[-skill] are increased massively.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,TrackedSkillType,,TRACKEDSKILL_Triggered","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,TrackedSkillHUDSlot,,4","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Able_HealthRegeneration',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0,Description,,''Blessed be the LORD, my Gun, who trains me for War.''","GD_Soldier_Streaming,GD_Soldier_Skills.Misc.Att_Able_HealthRegenerationPerLvl:ConstantAttributeValueResolver_0,ConstantValue,,-0.006000","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.HealthY,SkillDescription,,Increases your [skill]Damage Reduction[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.HealthY:AttributePresentationDefinition_15,SignStyle,,SIGNSTYLE_Positive","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.HealthY,SkillName,,Suppress Pain","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.HealthY,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.HealthY:AttributePresentationDefinition_15,Attribute,,AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.HealthY:AttributePresentationDefinition_15,Description,,Damage Reduction: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation,SkillDescription,,Increased chance to [skill]reflect[-skill] enemy [skill]Bullets[-skill] while your [skill]Shield[-skill] is [skill]full[-skill]. Reflected bullets deal no damage.","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation,TrackedSkillType,,TRACKEDSKILL_Triggered","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation,TrackedSkillHUDSlot,,2","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation,SkillName,,Shield of Faith","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Survival.Preparation:AttributePresentationDefinition_0')","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance'","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation:AttributePresentationDefinition_0,Description,,$NUMBER$ chance to Reflect Bullets","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Survival.Preparation_Active:AttributeExpressionEvaluator_26',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Survival.Preparation_Active:AttributeExpressionEvaluator_20',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation_Active,SkillEffectDefinitions,,()","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort,SkillName,,Lacerate","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort,SkillDescription,,[skill]Kill Skill[-skill]. Killing an enemy boosts your [skill]team[-skill] their euphoria for a short time, granting increased [skill]Melee Damage[-skill] and [skill]Movement Speed[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.240000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.240000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_0,Description,,Melee Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_2,Description,,Movement Speed: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort,TrackedSkillType,,TRACKEDSKILL_Untracked","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort,SkillType,,SKILL_TYPE_Kill","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Pressure,SkillName,,Undying Fervour","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Pressure,SkillDescription,,Increases your [skill]Kill Skill Duration[-skill] and [skill]Action Skill Cooldown[-skill] based on how much [skill]health[-skill] you have. The [skill]lower your health, the higher the bonus[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Pressure,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ReloadSpdCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ReloadSpdCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ReloadSpdPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ReloadSpdPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_KillSkillDurationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ShieldDelayCalc_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ShieldDelayCalc_P1',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ShieldRechargeDelayPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ShieldRechargeDelayPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Misc.Att_Pressure_ReloadSpdPerLvl,BaseValue,,(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Soldier_Streaming,GD_Soldier_Skills.Misc.Att_Pressure_ShieldRechargeDelayPerLvl,BaseValue,,(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Pressure:AttributePresentationDefinition_0,Description,,Cooldown: up to $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Pressure:AttributePresentationDefinition_1,Description,,Kill Skill Duration: up to $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Pressure:AttributePresentationDefinition_1,SignStyle,,SIGNSTYLE_Positive","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance,SkillName,,Holy Water","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance,SkillType,,SKILL_TYPE_Kill","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance,SkillDescription,,Reduces the duration of enemy [skill]Elemental Status Effects[-skill] on you. Also increases your and your allies [skill]Fire Rate[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.SlowDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1,Description,,Fire Rate: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1,bDisplayAsPercentage,,True","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1,SignStyle,,SIGNSTYLE_Positive","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield,SkillName,,High Priority Target","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield,SkillDescription,,You are more likely to be [skill]targeted[-skill] by enemies while your [skill]Shield[-skill] is [skill]full[-skill]. Increases [skill]Bullet Reflection Chance[-skill] by [skill]10%[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'GD_Attributes_AI.Threat.Attribute_Threat_Priority',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield,TrackedSkillType,,TRACKEDSKILL_Triggered","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Survival.Preparation_Active:AttributeExpressionEvaluator_26',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Survival.Preparation_Active:AttributeExpressionEvaluator_20',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.QuickCharge,SkillName,,Righteous Shielding","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.QuickCharge,SkillDescription,,[skill]Kill Skill[-skill]. Killing an enemy causes your shields to [skill]quickly regenerate[-skill] for a short time. Also [skill]halves[-skill] the [skill]Shield Recharge Delay[-skill] of your allies while active.","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.QuickCharge,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_QuickCharge_ShieldRegeneration_Calc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_QuickCharge_ShieldRegeneration_Calc',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_QuickCharge_ShieldRegenPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_QuickCharge_ShieldRegenPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Misc.Att_QuickCharge_ShieldRegenPerLvl,BaseValue,,(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Resourceful,SkillName,,Moral High Ground","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Resourceful,SkillDescription,,Increases [skill]Action Skill Cooldown Rate[-skill]. Also increases your [skill]Kill Skill Duration[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Resourceful,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_KillSkillDurationMultiplier'(,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=)))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Resourceful:AttributePresentationDefinition_0,Description,,Cooldown Rate: $NUMBER$<br>Kill Skill Duration: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Mag-Lock,SkillName,,Shield Tear","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Mag-Lock,SkillType,,SKILL_TYPE_Kill","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Mag-Lock,SkillDescription,,[skill]Kill Skill[-skill]. Killing an enemy will [skill]half the shields[-skill] of [skill]enemies[-skill] in a 10 meter radius around you.","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Mag-Lock,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Mag-Lock,BaseRange,,1000.000000","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Grit,SkillName,,Fiery Faith","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Grit,SkillDescription,,While your [skill]Battlecry[-skill] is active, you and your allies have an increased [skill]Chance to resist Death[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Grit,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.PlayerAvertDeathChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.PlayerAvertDeathChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Grit,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=HealthStateExpressionEvaluator'GD_Soldier_Skills.Survival.Grit:HealthStateExpressionEvaluator_0',EvaluatorDefinitions=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,SkillName,,Penance","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,SkillIcon,,SwfMovie'SharedSkillIcons_Soldier.Skillicon-willing'","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,TrackedSkillType,,TRACKEDSKILL_Triggered","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,TrackedSkillHUDSlot,,3","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,BaseRange,,500.000000","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,SkillDescription,,While [skill]Battlecry[-skill] is active, you trade half of your [skill]Max Health[-skill] in for a massive amount of [skill]Shield Regeneration[-skill]. [skill]Allies[-skill] close to you have [skill]reduced Shield Recharge Delay[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,SkillConstraints,,((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=AttributeExpressionEvaluator'GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=True,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Allies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1,Description,,''Bless this Ravaged Body!''","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue'")