<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> </head> <body> <category name="Marxist - Unique Double-Tap Shotgun"> <comment>//by Kazy</comment> <comment>Converts the 1340 Shotgun into a Double-Tap, Double-Barreled Hyperion Shotgun.</comment> <comment>Boasting the damage of a Very Rare Face Time Shotgun and consuming half the ammo in a Rare Face Time, but at the cost of Fire Rate and a locked 2-Shot Magazine.</comment> <comment>Disables some lesser parts from spawning, but should not delete previous versions of the shotgun.</comment> <category name="Coding"> <category name="Appearance"> <category name="-1 Rarity"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 Rarity (BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Jakobs Barrel"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 NumPhysicalBarrelsToFireFrom 2</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 GestaltModeSkeletalMeshName SG_Barrel_Jakobs</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs'</code> </category> <category name="Skin"> <code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 Material MaterialInstanceConstant'Common_GunMaterials.Materials.Shotgun.Mati_JakobsEpic_SG'</code> <code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.000000,G=0.0100000,B=0.0100000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.0100000,B=0.0100000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.0700000,G=0.00700000,B=0.00700000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1000000,G=0.0970237,B=0.0781313,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0102497,G=0.0107948,B=0.0127067,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0153813,G=0.0244675,B=0.0403300,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=2.500000,G=0.720000,B=0.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.450000,G=0.420000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.840000,G=0.260000,B=0.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.000000,G=0.653378,B=0.408862,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.700000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.298660,G=49.402500,B=0.535500,A=0.553000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.200000,G=0.0100000,B=0.0100000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> <category name="Title and Red Text"> <code profiles="default">set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340 PartName Marxist</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340:AttributePresentationDefinition_8 NoConstraintText One step forward...</code> </category> <code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=3.000000))</code> </category> <category name="Attributes"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Default'</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-999999.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-40,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True))</code> <category name="Disable 1340 Talking"> <code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 BehaviorProviderDefinition ()</code> </category> </category> <category name="PartLists"> <category name="Superior parts"> <category name="Purple Body PartData"> <code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:PartList BodyPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Body.SG_Body_Hyperion_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Body.SG_Body_Hyperion_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:WeaponPartListCollectionDefinition_144 BodyPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Body.SG_Body_Hyperion_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Body.SG_Body_Hyperion_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="Removed lesser Stocks"> <code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:WeaponPartListCollectionDefinition_144 StockPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Stock.SG_Stock_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Stock.SG_Stock_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Stock.SG_Stock_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Stock.SG_Stock_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Stock.SG_Stock_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> </category> <category name="Purple Accessory1 PartData"> <code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:WeaponPartListCollectionDefinition_144 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code> </category> <code profiles="default">set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340 BaseDefinition WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare'</code> </category> </category> <category name="LootPool Adjustments"> <category name="Removes 1340 from..."> <category name="Out of Body Quest Rewards"> <hotfix name="WhiteWeddingHodunk" level="None"> <code profiles="default">set GD_Z3_OutOfBody.M_OutOfBody Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_3_Rare'),RewardItemPools=)</code> <code profiles="default">set GD_Z3_OutOfBody.M_OutOfBody AlternativeReward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_03_Rare'),RewardItemPools=)</code> </hotfix> </category> </category> <category name="Adds 1340 to..."> <category name="Arms Dealing"> <hotfix name="MarxistArmDealing" level="None"> <code profiles="default">set GD_Z2_ArmsDealer.M_ArmsDealer Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340'),RewardItemPools=)</code> </hotfix> </category> </category> </category> </category> </category> </body> </BLCMM> #Commands: set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 Rarity (BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 NumPhysicalBarrelsToFireFrom 2 set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 GestaltModeSkeletalMeshName SG_Barrel_Jakobs set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs' set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 Material MaterialInstanceConstant'Common_GunMaterials.Materials.Shotgun.Mati_JakobsEpic_SG' set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.000000,G=0.0100000,B=0.0100000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.0100000,B=0.0100000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.0700000,G=0.00700000,B=0.00700000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.1000000,G=0.0970237,B=0.0781313,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0102497,G=0.0107948,B=0.0127067,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0153813,G=0.0244675,B=0.0403300,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=2.500000,G=0.720000,B=0.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.450000,G=0.420000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.840000,G=0.260000,B=0.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.000000,G=0.653378,B=0.408862,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.700000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.298660,G=49.402500,B=0.535500,A=0.553000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.200000,G=0.0100000,B=0.0100000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636))) set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340 PartName Marxist set GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340:AttributePresentationDefinition_8 NoConstraintText One step forward... set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=3.000000)) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Default' set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-999999.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-40,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True)) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 BehaviorProviderDefinition () set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:PartList BodyPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Body.SG_Body_Hyperion_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Body.SG_Body_Hyperion_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:WeaponPartListCollectionDefinition_144 BodyPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Body.SG_Body_Hyperion_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Body.SG_Body_Hyperion_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:WeaponPartListCollectionDefinition_144 StockPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Stock.SG_Stock_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Stock.SG_Stock_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Stock.SG_Stock_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Stock.SG_Stock_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Stock.SG_Stock_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0))) set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:WeaponPartListCollectionDefinition_144 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3))) set GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340 BaseDefinition WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare' #Direct-Execute Warning: say WARNING: "Marxist - Unique Double-Tap Shotgun" must be imported into BLCMM to run properly with UCP or other mods. #Hotfixes: set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-WhiteWeddingHodunk1","SparkLevelPatchEntry-WhiteWeddingHodunk2","SparkLevelPatchEntry-MarxistArmDealing1") set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Z3_OutOfBody.M_OutOfBody,Reward,,(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_3_Rare'),RewardItemPools=)",",GD_Z3_OutOfBody.M_OutOfBody,AlternativeReward,,(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_03_Rare'),RewardItemPools=)",",GD_Z2_ArmsDealer.M_ArmsDealer,Reward,,(ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340'),RewardItemPools=)")