<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> </head> <body> <category name="Twin Annarki - Red Text Material / Barrel"> <comment>//by Kazy</comment> <comment>Replaces the Emperor</comment> <comment>Turns the Emperor into the Twin Annarki, an SMG that fires four projectiles per shot at the cost of two ammo.</comment> <comment>Both the skin and the barrel have separate properties, and can be found on any Blue-Rarity Bandit, Dahl, or Tediore SMG.</comment> <comment>Red Text weapons cannot spawn with either part.</comment> <category name="Coding"> <category name="Attributes"> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary ZoomWeaponAttributeEffects (())</code> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-8.000000)))</code> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.1800000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.1800000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.180000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=3.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=3.930000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=3.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.180000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.180000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.930000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=0.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.340000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-50,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=15,bActivateSlot=True))</code> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=50,bActivateSlot=True))</code> <category name="FiringMode"> <code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor bFireRandomlyFromPattern False</code> <code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor bResetPatternAfterEachShot False</code> <code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor bSuppressWeaponSpread False</code> <code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor bScalePatternByWeaponSpread True</code> <code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor BasePatternSpread 15.000000</code> <code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor MinPatternScale 0.800000</code> <code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor FiringPatternLines ((StartPoint=(Pitch=-1800,Yaw=-300,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-300,Yaw=-2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-300,Yaw=2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1800,Yaw=300,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1800,Yaw=300,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=300,Yaw=-2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=300,Yaw=2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1600,Yaw=800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1600,Yaw=800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1200,Yaw=1400,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1200,Yaw=1400,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=1800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=1800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1600,Yaw=-800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1600,Yaw=-800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1200,Yaw=-1400,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1200,Yaw=-1400,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=-1800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=-1800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=2000,Yaw=-300,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1500,Yaw=-450,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1000,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=500,Yaw=-750,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-900,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-500,Yaw=-1050,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1000,Yaw=-1200,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1500,Yaw=-1350,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-2000,Yaw=-1750,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=2000,Yaw=-700,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1500,Yaw=-450,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1000,Yaw=-100,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=500,Yaw=250,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-500,Yaw=950,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1000,Yaw=1300,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1500,Yaw=1650,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-2000,Yaw=2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=750,Yaw=2500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=450,Yaw=1500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=300,Yaw=1000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=150,Yaw=500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-150,Yaw=-500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-300,Yaw=-1000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-450,Yaw=-1500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=-2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-750,Yaw=-2500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor'</code> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary CustomFiringModeDefinition ()</code> </category> </category> <category name="Appearance"> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',PriorityIncrease=0.500000))</code> <category name="Title and Red Text"> <category name="Prefixes and Titles"> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary PrefixList ()</code> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor PrefixList (WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Laser_Double',WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Laser_Double',WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Laser_Double')</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Laser_Double Priority 500.000000</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Laser_Double Priority 500.000000</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Laser_Double Priority 500.000000</code> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary TitleList (WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor')</code> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor TitleList ()</code> </category> <code profiles="default">set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor PartName Annarki</code> <code profiles="default">set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor:AttributePresentationDefinition_8 NoConstraintText Khaos rainz.</code> </category> <category name="Skin"> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor Material None</code> <code profiles="default">set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.765607,G=1.765607,B=1.340724,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.102238,G=1.524843,B=1.524843,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.104632,G=1.713886,B=1.520979,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.333438,G=1.271635,B=0.950365,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.425174,G=1.334940,B=1.236208,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.342529,G=0.244982,B=0.232772,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.090358,G=0.707465,B=0.295209,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=7.539850,G=7.539850,B=7.539850,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.204412,G=0.204412,B=0.204412,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.207219,G=0.0958722,B=0.0958722,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.809946,G=1.809946,B=1.809946,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.350000,G=0.350000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=8.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.686213,G=0.885972,B=0.885972,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=8.418000,G=7.242700,B=0.538100,A=0.680000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.700000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.45000,G=0.450000,B=0.450000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=2.539850,G=2.539850,B=2.539850,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code> <code profiles="default">set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor TextureParameterValues ((ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditUncommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunTextures.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=2024732779,B=1159440301,C=1487416485,D=-2018014041)))</code> <code profiles="default">set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=-0.488500,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> </category> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor MonetaryValueMod None</code> <code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor Rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="PartLists"> <category name="Bandit SMGs"> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:WeaponPartListCollectionDefinition_151 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_152 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:WeaponPartListCollectionDefinition_151 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_152 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="Dahl SMGs"> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:WeaponPartListCollectionDefinition_155 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_156 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:WeaponPartListCollectionDefinition_155 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_156 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="Tediore SMGs"> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_tediore_3_Rare:WeaponPartListCollectionDefinition_167 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_168 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_tediore_3_Rare:WeaponPartListCollectionDefinition_167 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_168 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> </category> </category> </category> </body> </BLCMM> #Commands: set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary ZoomWeaponAttributeEffects (()) set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-8.000000))) set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.1800000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.1800000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.180000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=3.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=3.930000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=3.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.180000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.180000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.930000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=0.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.340000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-50,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=15,bActivateSlot=True)) set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=50,bActivateSlot=True)) set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor bFireRandomlyFromPattern False set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor bResetPatternAfterEachShot False set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor bSuppressWeaponSpread False set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor bScalePatternByWeaponSpread True set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor BasePatternSpread 15.000000 set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor MinPatternScale 0.800000 set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor FiringPatternLines ((StartPoint=(Pitch=-1800,Yaw=-300,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-300,Yaw=-2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-300,Yaw=2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1800,Yaw=300,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1800,Yaw=300,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=300,Yaw=-2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=300,Yaw=2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1600,Yaw=800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1600,Yaw=800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1200,Yaw=1400,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1200,Yaw=1400,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=1800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=1800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1600,Yaw=-800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1600,Yaw=-800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1200,Yaw=-1400,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1200,Yaw=-1400,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=-1800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=-1800,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=2000,Yaw=-300,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1500,Yaw=-450,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1000,Yaw=-600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=500,Yaw=-750,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-900,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-500,Yaw=-1050,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1000,Yaw=-1200,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1500,Yaw=-1350,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-2000,Yaw=-1750,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=2000,Yaw=-700,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1500,Yaw=-450,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1000,Yaw=-100,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=500,Yaw=250,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=600,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-500,Yaw=950,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1000,Yaw=1300,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1500,Yaw=1650,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-2000,Yaw=2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=750,Yaw=2500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=450,Yaw=1500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=300,Yaw=1000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=150,Yaw=500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-150,Yaw=-500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-300,Yaw=-1000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-450,Yaw=-1500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-600,Yaw=-2000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-750,Yaw=-2500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000)))) set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor' set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary CustomFiringModeDefinition () set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000)) set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',PriorityIncrease=0.500000)) set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary PrefixList () set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor PrefixList (WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Laser_Double',WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Laser_Double',WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Laser_Double') set GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Laser_Double Priority 500.000000 set GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Laser_Double Priority 500.000000 set GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Laser_Double Priority 500.000000 set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary TitleList (WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor') set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor TitleList () set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor PartName Annarki set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor:AttributePresentationDefinition_8 NoConstraintText Khaos rainz. set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor Material None set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.765607,G=1.765607,B=1.340724,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.102238,G=1.524843,B=1.524843,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.104632,G=1.713886,B=1.520979,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.333438,G=1.271635,B=0.950365,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.425174,G=1.334940,B=1.236208,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.342529,G=0.244982,B=0.232772,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.090358,G=0.707465,B=0.295209,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=7.539850,G=7.539850,B=7.539850,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.204412,G=0.204412,B=0.204412,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.207219,G=0.0958722,B=0.0958722,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.809946,G=1.809946,B=1.809946,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.350000,G=0.350000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=8.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.686213,G=0.885972,B=0.885972,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=8.418000,G=7.242700,B=0.538100,A=0.680000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.700000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.45000,G=0.450000,B=0.450000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=2.539850,G=2.539850,B=2.539850,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528))) set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor TextureParameterValues ((ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditUncommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunTextures.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=2024732779,B=1159440301,C=1487416485,D=-2018014041))) set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=-0.488500,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490))) set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor MonetaryValueMod None set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor Rarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:WeaponPartListCollectionDefinition_151 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_152 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:WeaponPartListCollectionDefinition_151 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_152 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:WeaponPartListCollectionDefinition_155 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_156 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:WeaponPartListCollectionDefinition_155 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_156 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_tediore_3_Rare:WeaponPartListCollectionDefinition_167 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:PartList MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_168 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)),(Part=WeaponPartDefinition'GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3',Manufacturers=,MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)) set GD_Weap_SMG.A_Weapons.SMG_tediore_3_Rare:WeaponPartListCollectionDefinition_167 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_168 BarrelPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))