#<Armored Deathtrap>

    by Kazy

    A simple yet Quality of Life mod that makes Deathtrap classified as "Armored", much like Constructors, Loaders, and so on.

    This means he resists Incendiary, while being weak to Corrosive.

    NOTE: This is a hotfix so it must be merged.

    #<Code>

        #<hotfix><key>"SparkOnDemandPatchEntry-ArmoredDT1"</key><value>"GD_Tulip_Mechro_Streaming,BodyClassDefinition'GD_Tulip_DeathTrap.Character.BodyClass_DeathTrap',bFullyArmored,,True"</value><on>

    #</Code>

#</Armored Deathtrap>

set Transient.SparkServiceConfiguration_6 Keys ("SparkOnDemandPatchEntry-ArmoredDT1")

set Transient.SparkServiceConfiguration_6 Values ("GD_Tulip_Mechro_Streaming,BodyClassDefinition'GD_Tulip_DeathTrap.Character.BodyClass_DeathTrap',bFullyArmored,,True")