#<The Red Text Inconsistency Patch>

    //by Kazy

    Fixes the inconsistency of certain Red Text Guns, Grenade Mods, and Shields.

    Some weapons had a dark red, or in one exceptional case (*coughNorfleetcough*), as Orange. This has been fixed.

    #<Pale Red Text>

        #<Base Game Gear>

            #<Guns>

                #<Norfleet>

                    set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255)

                #</Norfleet>

            #</Guns>

            #<Shields>

                #<Impaler>

                    set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Impaler>

                #<Hide of Terramorphous>

                    set GD_Shields.Titles.Title_Roid03_ThresherRaid:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Hide of Terramorphous>

                #<Neogenator>

                    set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Neogenator>

                #<Transformer>

                    set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Transformer>

                #<Sham>

                    set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Sham>

                #<Flame of The Firehawk>

                    set GD_Shields.Titles.Title_FireNova02_Phoenix:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Flame of The Firehawk>

                #<Whiskey Tango Foxtrot>

                    set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Whiskey Tango Foxtrot>

                #<Black Hole>

                    set GD_Shields.Titles.Title_ShockNova02_Singularity:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Black Hole>

                #<Cradle>

                    set GD_Shields.Titles.Title_Standard05_Legendary:AttributePresentationDefinition_1 TextColor (B=70,G=70,R=220,A=255)

                #</Cradle>

                #<Love Thumper>

                    set GD_Shields.Titles.Title_Roid03_LoveThumper:AttributePresentationDefinition_1 TextColor (B=70,G=70,R=220,A=255)

                #</Love Thumper>

                #<1340 Shield>

                    set GD_Shields.Titles.Title_Absorption02_1340:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</1340 Shield>

                #<Pot 'O Gold>

                    set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Pot 'O Gold>

                #<Aequitas>

                    set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Aequitas>

                #<Order>

                    set GD_Shields.Titles.Title_Roid05_Order:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                #</Order>

                #<Deadly Bloom>

                    set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom:AttributePresentationDefinition_1 TextColor (B=70,G=70,R=220,A=255)

                #</Deadly Bloom>

            #</Shields>

        #</Base Game Gear>

        #<DLC>

            #<Captain Scarlett and Her Pirate's Booty>

                #<Guns>

                    #<Little Evie>

                        set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255)

                    #</Little Evie>

                    #<Stinkpot>

                        set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Stinkpot:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255)

                    #</Stinkpot>

                    #<Greed>

                        set GD_Orchid_BossWeapons.Name.Title.Title__Unique_ScarletsGreed:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255)

                    #</Greed>

                    #<ERRORMESSAGE>

                        set GD_Orchid_BossWeapons.Name.Title.Title__Unique_ERRORMESSAGE:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255)

                    #</ERRORMESSAGE>

                    #<12 Pounder>

                        set GD_Orchid_BossWeapons.Name.Title.Title__Unique_12Pounder:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255)

                    #</12 Pounder>

                    #<Jolly Roger>

                        set GD_Orchid_BossWeapons.Name.Title.Title__Unique_JollyRoger:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255)

                    #</Jolly Roger>

                    #<Orphan Maker>

                        set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker:AttributePresentationDefinition_2 TextColor (B=70,G=70,R=220,A=255)

                    #</Orphan Maker>

                    #<Sand Hawk>

                        set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255)

                    #</Sand Hawk>

                    #<Pimpernel>

                        set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255)

                    #</Pimpernel>

                    #<Rapier>

                        set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Cutlass:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                    #</Rapier>

                #</Guns>

                #<Shields>

                    #<Captain Blade's Manly Man Shield>

                        set GD_Orchid_Shields.Accessory.Accessory_Blade:AttributePresentationDefinition_5 TextColor (B=70,G=70,R=220,A=255)

                    #</Captain Blade's Manly Man Shield>

                #</Shields>

            #</Captain Scarlett and Her Pirate's Booty>

            #<Mr. Torgue's Campaign of Carnage>

                #<Grenades>

                    #<Crossfire>

                        set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                    #</Crossfire>

                    #<O-Negative>

                        set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                    #</O-Negative>

                #</Grenades>

                #<Shields>

                    #<Hoplite>

                        set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                    #</Hoplite>

                    #<Big Boom Blaster>

                        set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)

                    #</Big Boom Blaster>

                #</Shields>

            #</Mr. Torgue's Campaign of Carnage>

            #<Tiny Tina's Assault on Dragon Keep>

                #<Shields>

                    #<Antagonist>

                        set GD_Aster_Shields.Titles.Title_Antagonist:AttributePresentationDefinition_1 TextColor (B=70,G=70,R=220,A=255)

                    #</Antagonist>

                    #<Blockade>

                        set GD_Aster_Shields.Titles.Title_Blockade:AttributePresentationDefinition_1 TextColor (B=70,G=70,R=220,A=255)

                    #</Blockade>

                #</Shields>

            #</Tiny Tina's Assault on Dragon Keep>

        #</DLC>

    #</Pale Red Text>

    #<Saturated Red Text>

        a

    #</Saturated Red Text>

    #<Norfleet Orange "Red" Text>

        a

    #</Norfleet Orange "Red" Text>

#</The Red Text Inconsistency Patch>