################################################################################################################################
 __    ____  ____  ___  ____  ____    __    ____  ____ 
(  )  ( ___)(_  _)/ __)(_  _)(  _ \  /__\  ( ___)( ___)
 )(__  )__)   )(  \__ \  )(   )   / /(__)\  )__)  )__) 
(____)(__)   (__) (___/ (__) (_)\_)(__)(__)(__)  (____)

Class Mod: Legendary Blast Master
Replaces: Legendary Psycho

Effects:

	- 44% Explosive Damage
	- 44% Reload Speed
	- +5 Blood Bath
	- +5 Embrace the Pain
	- +5 Strip the Flesh
	- +5 Thrill of the Kill
	- +5 Pain is Power
	
################################################################################################################################

set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_LengendaryPsycho PartName Legendary Blast Master
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_LengendaryPsycho:AttributePresentationDefinition_3 Description EXPLODE!! BLOOD, GUTS, MORE, MORE, MORE!!

# Class Mod UI

set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_LengendaryPsycho UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))

# Class Mod Attributes

set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_LengendaryPsycho AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=0.820000),PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=-2.000000),PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.100000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodBath',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.EmbraceThePain',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.StripTheFlesh',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.ThrillOfTheKill',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.PainIsPower',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))