<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Whale Killer"> <comment>Made by LightChaosman</comment> <comment>Gibbed code: BL2(hwAAAACt9gSEiAMJBwEFgIJZAJMKkgUMBZj//19g/v+jgvwDcwry)</comment> <comment>If it took more than one shot, you weren't using a Jakobs</comment> <comment>Replaces the Hawk-Eye</comment> <category name="Description"> <comment>The Whale Killer is the ultimate jakobs sniper.</comment> <comment>If you crit, the enemy dies.</comment> <comment>If you don't crit, you deal no damage .</comment> <comment>Holding this gun causes you to take 2.5x more damage.</comment> <comment>Aiming down sights prevents movement.</comment> <comment>Aiming down sights quickly drains your healthbar.</comment> <comment>You become almost-immune to incoming damage while aiming down sights.</comment> <comment>Aiming down sights gives more projectiles.</comment> <comment>Getting a kill while aiming down sights, restores your health.</comment> <comment>Increased scope speed.</comment> </category> <category name="Gun"> <code profiles="default">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye rarity (BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity5_Legendary',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_HawkEye_Title PartName Whale Killer</code> <code profiles="default">set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_HawkEye_Title:AttributePresentationDefinition_8 NoConstraintText How quick is your aim?<font color = "#FFFFFF"</code> <code profiles="default">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100000000000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=-0.6660)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=999999999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedSkillDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.2500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye ZoomExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000001,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=-0.333333333)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=-1.5000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.BaseArmor',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=9999999.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier:ObjectPropertyAttributeValueResolver_561 PropertyName ZoomTimeModifier</code> <code profiles="default">set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_MetalPebbled',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=0,B=0,C=0,D=-717876416)))</code> <code profiles="default">set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.545448,G=0.169149,B=0.177379,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.157071,G=0.099287,B=0.073857,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.118580,G=0.005061,B=0.002365,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.245448,G=0.169149,B=0.177379,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.057071,G=0.099287,B=0.073857,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.018580,G=0.006061,B=0.004365,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),,(ParameterName="p_CColorHilight",ParameterValue=(R=0.245448,G=0.169149,B=0.277379,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.057071,G=0.099287,B=0.073857,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.018580,G=0.015061,B=0.012365,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)))</code> </category> </category> </body> </BLCMM> #Commands: set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye rarity (BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity5_Legendary',InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_HawkEye_Title PartName Whale Killer set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_HawkEye_Title:AttributePresentationDefinition_8 NoConstraintText How quick is your aim?<font color = "#FFFFFF" set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-100000000000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=-0.6660)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=999999999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedSkillDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.2500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye ZoomExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000001,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=-0.333333333)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=-1.5000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.BaseArmor',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=9999999.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier:ObjectPropertyAttributeValueResolver_561 PropertyName ZoomTimeModifier set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_MetalPebbled',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=0,B=0,C=0,D=-717876416))) set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.545448,G=0.169149,B=0.177379,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.157071,G=0.099287,B=0.073857,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.118580,G=0.005061,B=0.002365,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.245448,G=0.169149,B=0.177379,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.057071,G=0.099287,B=0.073857,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.018580,G=0.006061,B=0.004365,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),,(ParameterName="p_CColorHilight",ParameterValue=(R=0.245448,G=0.169149,B=0.277379,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.057071,G=0.099287,B=0.073857,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.018580,G=0.015061,B=0.012365,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)))