# _ ____ _ _ ____ / \ / _ \/ \ / \ / _ \ | | | / \|| | | | | / \| | |_/\| \_/|| |_/\| |_/\| \_/| \____/\____/\____/\____/\____/ Silent Morningstar Mod 1.0 by Lollo Allows for the choice of silencing the Morningstar voice (or don't, I'm not your boss). This was designed with Morningstar Crit-stacking in mind. No longer shall you have to mute dialog! Thanks to FromDarkHell and Apocolytech for the help in polishing this mod. Feel free to repurpose this mod but please DO NOT REHOST IT Thank you for using my mod :) set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_0 Event None set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_1 Event None set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_2 Event None set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_3 Event None set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_0 Event AkEvent 'Ake_VOCT_Contextual.Ak_Play_VOCT_GuiltGun_Weapon_Switch' set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_1 Event AkEvent 'Ake_VOCT_Contextual.Ak_Play_VOCT_GuiltGun_Fire' set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_2 Event AkEvent 'Ake_VOCT_Contextual.Ak_Play_VOCT_GuiltGun_Reload' set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_3 Event AkEvent 'Ake_VOCT_Contextual.Ak_Play_VOCT_GuiltGun_Killed_Enemy' #Commands: set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_0 Event None set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_1 Event None set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_2 Event None set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_PostAkEvent_3 Event None