########## BL-10 Replacement for the Mongol ####### ################################################### ## GUN INFO: ## ## MASSIVELY INCREASED DAMAGE ## ROCKET REPLACED WITH SLOW, ARCING BULLET ## JAKOB'S SNIPER CRIT STATS ## DECREASED ROF ## MINIMAL ACCURACY ## PINPOINT ACCURACY WHILE ADS ## VERY LARGE MAG SIZE ## ## FURTHER NOTES ## This gun was inspired by the actual BL-10 gun that was on the Soviet Assault Gun, the ISU-152 ## The ISU-152 is in the game World of Tanks, and is known as the Trollcannon ######## NAME ### set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol PartName BL-10 set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol:AttributePresentationDefinition_8 NoConstraintText <font color="#e50026">Have you sacrificed enough dissidents?<font color="#FFFFFF"> ######## ATTRIBUTES ### set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol BehaviorProviderDefinition None set GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:WeaponPartListCollectionDefinition_68 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)) set GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol AttributeSlotUpgrades ((SlotName="WeaponReloadSpeed",GradeIncrease=-22,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-88,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=196,bActivateSlot=True)) set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000))) set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.020000))) set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-10.000000))) ######## SORCEROUS GRIMOIRE ### set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox' set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox OnAnyImpact Behavior_Explode'GD_Iris_Weapons.FiringModes.Bullet_Sniper_Cobra:Behavior_Explode_5' ######## APPERANCE ### set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol GestaltModeSkeletalMeshName L_Barrel_Torgue