<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="true"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Get Out Of FFYL Free Card (Norfleet rename)"> <comment>Renames the Norfleet and changes its flavour text to more accurately reflect its true nature. Also gives it an optional coat of gloss.</comment> <comment>I did not come up with this joke. It came from a YouTube video that I can no longer find.</comment> <comment>Please enable/disable the options below to your liking before using the mod.</comment> <comment>Feel free to do whatever you want with this mod, including using the whole of it elsewhere. Just give credit, thanks!</comment> <category name="Rename"> <code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet PartName Get Out of FFYL Free Card</code> <code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8 NoConstraintText A weapon which will destroy all human and animal life on Pandora.</code> </category> <category name="Lightning gloss reskin"> <code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet VectorParameterValues ((ParameterName="p_ReflectColor",ParameterValue=(R=40.000000,G=8.000000,B=0.010000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)))</code> <code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)))</code> <code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet ScalarParameterValues ((ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code> </category> </category> </body> </BLCMM> #Commands: set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet PartName Get Out of FFYL Free Card set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8 NoConstraintText A weapon which will destroy all human and animal life on Pandora. set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet VectorParameterValues ((ParameterName="p_ReflectColor",ParameterValue=(R=40.000000,G=8.000000,B=0.010000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976))) set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394))) set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet ScalarParameterValues ((ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))