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It shoots bees. Specifically homing bees. 24 of them.

This replaces the RokSalt. I planned on making it corrosive-only, but don't want people's guns to get sanity-checked, so I decided against it.
#####
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt rarity (BaseValueConstant=400.000000)

set GD_Weap_Shotgun.Name.Title.Title__Unique_RokSalt PartName Bee-Holder

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt CustomFiringModeDefinition FiringModeDefinition'GD_Lobelia_Weapons.FiringModes.Bullet_Pistol_Homing_Wanderlust'

set GD_Weap_Shotgun.Name.Title.Title__Unique_RokSalt:AttributePresentationDefinition_8 NoConstraintText You like jazz?

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt GestaltModeSkeletalMeshName SG_Barrel_Alien

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt bFlapsEnabled True

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt NumPhysicalBarrelsToFireFrom 0

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt BoneControllers ((BoneName="AlienBarrelFin_FL",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="AlienBarrelFin_BL",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="AlienBarrelFin_FR",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="AlienBarrelFin_BR",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Shotgun.Barrel.SG_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_3')))

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt FlapsExpandDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueConstant=1.000000)

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt FlapsCollapseDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueConstant=1.000000)
	
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.900000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=18.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.00000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=3.000000)))

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-15,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-3,bActivateSlot=True))


set Common_GunMaterials.Materials.Shotgun.Mati_BanditSG_3_RokSalt VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=6.568273,G=4.440240,B=1.008828,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=3.850660,G=3.122511,B=0.695835,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.047868,G=0.134426,B=0.270708,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.309381,G=0.225263,B=0.089326,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.171264,G=0.171264,B=0.171264,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.020941,G=0.039200,B=0.077345,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=6.568273,G=4.440240,B=1.008828,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=3.850660,G=3.122511,B=0.695835,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.047868,G=0.134426,B=0.270708,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.414791,G=1.162524,B=0.301975,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=8.570700,G=1.326600,B=0.746500,A=0.517500),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.716394,G=0.686523,B=0.055987,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.250000,G=4.000000,B=0.650000,A=1.014800),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_ChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DColor",ParameterValue=(R=0.132592,G=0.132592,B=0.132592,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627))(ParameterName="p_PatternColor",ParameterValue=(R=1.080377,G=1.080377,B=1.080377,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))

set Common_GunMaterials.Materials.Shotgun.Mati_BanditSG_3_RokSalt TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyA',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=None,ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Hornet',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))

set Common_GunMaterials.Materials.Shotgun.Mati_BanditSG_3_RokSalt ScalarParameterValues ((ParameterName="p_ReplacePattern",ParameterValue=-1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))

// GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_RockSalt
// GD_Weap_Shotgun.Name.Title.Title__Unique_RokSalt