##By NIKITAzed
##Replaced Pocket Rocket with a Hand Cannon


set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket CustomFiringModeDefinition FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.FM_Rocket_12Pounder'
set GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket PartName Hand Cannon
set GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket:AttributePresentationDefinition_8 NoConstraintText Ohhhh, I get it...
set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=6.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))