##By NIKITAzed ##Replaces Infinity firing pattern with something much better set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Infinity FiringPatternLines ((StartPoint=(Pitch=30,Yaw=257,Roll=0),EndPoint=(Pitch=30,Yaw=257,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=348,Yaw=257,Roll=0),EndPoint=(Pitch=348,Yaw=257,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=651,Yaw=242,Roll=0),EndPoint=(Pitch=651,Yaw=242,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=651,Yaw=0,Roll=0),EndPoint=(Pitch=651,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=893,Yaw=0,Roll=0),EndPoint=(Pitch=893,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=30,Yaw=-257,Roll=0),EndPoint=(Pitch=30,Yaw=-257,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=348,Yaw=-257,Roll=0),EndPoint=(Pitch=348,Yaw=-257,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=651,Yaw=-242,Roll=0),EndPoint=(Pitch=651,Yaw=-242,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=-212,Yaw=484,Roll=0),EndPoint=(Pitch=-212,Yaw=484,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=-530,Yaw=757,Roll=0),EndPoint=(Pitch=-530,Yaw=757,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=-727,Yaw=484,Roll=0),EndPoint=(Pitch=-727,Yaw=484,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=-636,Yaw=0,Roll=0),EndPoint=(Pitch=-636,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=-212,Yaw=-484,Roll=0),EndPoint=(Pitch=-212,Yaw=-484,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=-530,Yaw=-757,Roll=0),EndPoint=(Pitch=-530,Yaw=-757,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=),(StartPoint=(Pitch=-727,Yaw=-484,Roll=0),EndPoint=(Pitch=-727,Yaw=-484,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=))