# Changes most accessories to provide new, altered, or enhanced functionality. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability AttributeSlotUpgrades ((SlotName="AccuracyMax",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=6,bActivateSlot=True)) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 NoConstraintText Increased [skill]weapon stability[-skill] and [skill]accuracy[-skill]. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000)) set GD_Weap_Pistol.Name.Prefix.Prefix_Laser_Accuracy PartName Critical set GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Laser_Accuracy PartName Splurt set GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Laser_Accuracy PartName Raddled set GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Laser_Accuracy PartName Stimulating set GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Laser_Accuracy PartName Deadeye set GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Laser_Accuracy PartName Punctuating set GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Laser_Accuracy PartName Special Promotion: set GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Laser_Accuracy PartName KerPowza set GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Laser_Accuracy PartName Holy set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_1_Mag AttributeSlotUpgrades ((SlotName="WeaponMagSize",GradeIncrease=9,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True)) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_3_Firerate WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000))) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_3_Firerate AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=6,bActivateSlot=True)) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.850000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-4.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=-1.000000))) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-8,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-5,bActivateSlot=True)) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=7,bActivateSlot=True)) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0 NoConstraintText Increased [skill]weapon stability[-skill] and [skill]accuracy[-skill]. set GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Foregrip_Stability PartName Deadshot set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize AttributeSlotUpgrades ((SlotName="WeaponMagSize",GradeIncrease=9,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True)) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.Name.Prefix.Prefix_Shroud2_Accuracy PartName Critical set GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Shroud2_Accuracy PartName Crytikall set GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Shroud2_Accuracy PartName Veteran set GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Shroud2_Accuracy PartName Ace-High set GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Shroud2_Accuracy PartName FACIAL set GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Shroud2_Accuracy PartName Severe set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',PriorityIncrease=0.500000)) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=8,bActivateSlot=True)) set GD_Weap_AssaultRifle.Name.Prefix.Prefix_Box_BulletSpeed PartName Ammo Regen set GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Box_BulletSpeed PartName aDDiNg? set GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Box_BulletSpeed PartName Deep set GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Box_BulletSpeed PartName Shepard's set GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Box_BulletSpeed PartName Moist set GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Box_BulletSpeed PartName Unending set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-4.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.200000))) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=5,bActivateSlot=True)) set GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip AttributeSlotUpgrades ((SlotName="WeaponMagSize",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=1,bActivateSlot=True)) set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=2,bActivateSlot=True)) set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3 AttributeSlotUpgrades ((SlotName="WeaponMagSize",GradeIncrease=3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=2,bActivateSlot=True)) set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1 AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=2,bActivateSlot=True)) set GD_Weap_SMG.Accessory.SMG_Accessory_Stock1_Stabilized AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=6,bActivateSlot=True)) set GD_Weap_SMG.Accessory.SMG_Accessory_Body1_Accurate ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SMG.Name.Prefix.Prefix_Body1_Accurate PartName Critical set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body1_Accurate PartName Fayce Meltin set GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Body1_Accurate PartName Suppressive set GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Body1_Accurate PartName Calculating set GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Body1_Accurate PartName Guileless set GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Body1_Accurate PartName Exponential set GD_Weap_SMG.Accessory.SMG_Accessory_Body1_Accurate AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=3,bActivateSlot=True)) set GD_Weap_SMG.Accessory.SMG_Accessory_Body3_Accelerated AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=1,bActivateSlot=True)) set GD_Weap_SMG.Accessory.SMG_Accessory_Stock2_Reload AttributeSlotUpgrades ((SlotName="WeaponReloadSpeed",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4,bActivateSlot=True)) set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_2_Acc ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.066667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_BodyMod2_Accuracy PartName mOAR set GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_BodyMod2_Accuracy PartName Composed set GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_BodyMod2_Accuracy PartName Productive set GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_BodyMod2_Accuracy PartName PACKIN set GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_BodyMod2_Accuracy PartName Communistic set GD_Weap_Launchers.Accessory.RL_Accessory_Gripper_Reload AttributeSlotUpgrades ((SlotName="WeaponReloadSpeed",GradeIncrease=10,bActivateSlot=True)) set GD_Weap_Launchers.Accessory.RL_Accessory_Handle_SwapSpeed WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPutDownTime',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPutDownTime',PriorityIncrease=0.750000)) set GD_Weap_Launchers.Accessory.RL_Accessory_Handle_SwapSpeed AttributeSlotUpgrades ((SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True)) set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Foregrip_Stability AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=7,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True)) ######## By Aaron0000 Replaces the accuracy accessory of Sniper Rifles. Changes it to slowly regenerate ammo instead of increasing accuracy. Comes with custom prefixes: Jakobs = Bountiful, Dahl =Munitional, Hyperion = Rational, Maliwan = Prepared, Vladof = Production. ######## set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.40000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000))) set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=False),(SlotName="AccuracyMin",GradeIncrease=0,bActivateSlot=False),(SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=False)) set GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bipod1_Accuracy PartName Munitioning set GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bipod1_Accuracy PartName Rational set GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bipod1_Accuracy PartName Bountiful set GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bipod1_Accuracy PartName Prepared set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod1_Accuracy PartName Production set GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Mount1_Mag PartName Field-Tested set GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Mount1_Mag PartName R&D set GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Mount1_Mag PartName Pristine set GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Mount1_Mag PartName Experimental set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Mount1_Mag PartName Serviced set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount1_Mag AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True)) # # # #Commands: set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability AttributeSlotUpgrades ((SlotName="AccuracyMax",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=6,bActivateSlot=True)) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Stock_Stability:AttributePresentationDefinition_0 NoConstraintText Increased [skill]weapon stability[-skill] and [skill]accuracy[-skill]. set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000)) set GD_Weap_Pistol.Name.Prefix.Prefix_Laser_Accuracy PartName Critical set GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Laser_Accuracy PartName Splurt set GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Laser_Accuracy PartName Raddled set GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Laser_Accuracy PartName Stimulating set GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Laser_Accuracy PartName Deadeye set GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Laser_Accuracy PartName Punctuating set GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Laser_Accuracy PartName Special Promotion: set GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Laser_Accuracy PartName KerPowza set GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Laser_Accuracy PartName Holy set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_1_Mag AttributeSlotUpgrades ((SlotName="WeaponMagSize",GradeIncrease=9,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True)) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_3_Firerate WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000))) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_3_Firerate AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=6,bActivateSlot=True)) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.850000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-4.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=-1.000000))) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Double AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-8,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-5,bActivateSlot=True)) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=7,bActivateSlot=True)) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability:AttributePresentationDefinition_0 NoConstraintText Increased [skill]weapon stability[-skill] and [skill]accuracy[-skill]. set GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Foregrip_Stability PartName Deadshot set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize AttributeSlotUpgrades ((SlotName="WeaponMagSize",GradeIncrease=9,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True)) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.Name.Prefix.Prefix_Shroud2_Accuracy PartName Critical set GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Shroud2_Accuracy PartName Crytikall set GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Shroud2_Accuracy PartName Veteran set GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Shroud2_Accuracy PartName Ace-High set GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Shroud2_Accuracy PartName FACIAL set GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Shroud2_Accuracy PartName Severe set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',PriorityIncrease=0.500000)) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=8,bActivateSlot=True)) set GD_Weap_AssaultRifle.Name.Prefix.Prefix_Box_BulletSpeed PartName Ammo Regen set GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Box_BulletSpeed PartName aDDiNg? set GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Box_BulletSpeed PartName Deep set GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Box_BulletSpeed PartName Shepard's set GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Box_BulletSpeed PartName Moist set GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Box_BulletSpeed PartName Unending set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-4.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.200000))) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=5,bActivateSlot=True)) set GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip AttributeSlotUpgrades ((SlotName="WeaponMagSize",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=1,bActivateSlot=True)) set GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=2,bActivateSlot=True)) set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3 AttributeSlotUpgrades ((SlotName="WeaponMagSize",GradeIncrease=3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=2,bActivateSlot=True)) set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1 AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=2,bActivateSlot=True)) set GD_Weap_SMG.Accessory.SMG_Accessory_Stock1_Stabilized AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=6,bActivateSlot=True)) set GD_Weap_SMG.Accessory.SMG_Accessory_Body1_Accurate ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SMG.Name.Prefix.Prefix_Body1_Accurate PartName Critical set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body1_Accurate PartName Fayce Meltin set GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Body1_Accurate PartName Suppressive set GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Body1_Accurate PartName Calculating set GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Body1_Accurate PartName Guileless set GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Body1_Accurate PartName Exponential set GD_Weap_SMG.Accessory.SMG_Accessory_Body1_Accurate AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=3,bActivateSlot=True)) set GD_Weap_SMG.Accessory.SMG_Accessory_Body3_Accelerated AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=1,bActivateSlot=True)) set GD_Weap_SMG.Accessory.SMG_Accessory_Stock2_Reload AttributeSlotUpgrades ((SlotName="WeaponReloadSpeed",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4,bActivateSlot=True)) set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_2_Acc ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.066667,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_BodyMod2_Accuracy PartName mOAR set GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_BodyMod2_Accuracy PartName Composed set GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_BodyMod2_Accuracy PartName Productive set GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_BodyMod2_Accuracy PartName PACKIN set GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_BodyMod2_Accuracy PartName Communistic set GD_Weap_Launchers.Accessory.RL_Accessory_Gripper_Reload AttributeSlotUpgrades ((SlotName="WeaponReloadSpeed",GradeIncrease=10,bActivateSlot=True)) set GD_Weap_Launchers.Accessory.RL_Accessory_Handle_SwapSpeed WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPutDownTime',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPutDownTime',PriorityIncrease=0.750000)) set GD_Weap_Launchers.Accessory.RL_Accessory_Handle_SwapSpeed AttributeSlotUpgrades ((SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True)) set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Foregrip_Stability AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=7,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True)) set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.40000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000))) set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=False),(SlotName="AccuracyMin",GradeIncrease=0,bActivateSlot=False),(SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=False)) set GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bipod1_Accuracy PartName Munitioning set GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bipod1_Accuracy PartName Rational set GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bipod1_Accuracy PartName Bountiful set GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bipod1_Accuracy PartName Prepared set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod1_Accuracy PartName Production set GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Mount1_Mag PartName Field-Tested set GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Mount1_Mag PartName R&D set GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Mount1_Mag PartName Pristine set GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Mount1_Mag PartName Experimental set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Mount1_Mag PartName Serviced set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount1_Mag AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True))