# Mod written by Git Hub: (Our Lord And Savior Gabe Newell) / NexusMods: (OB4MA) This mod allows you to disable whatever dialogue there is per player character. You can just enable all of them to have completely silent characters while retaining other dialog from NPCs and such. All of the Default & Jack voices are variations of the voice module. The "default" (character name option) says it is the one from act 12 but I don't think it is used in-game normally. Yeah, there is an option to choose who gets to breathe while sprinting. No Zer0 because he doesn't breathe, or something. set D_Attributes.IsTiredFromSprinting ContextResolverChain[0] set D_Attributes.IsTiredFromSprinting ValueResolverChain[0] set GD_Tulip_Mechro_Streaming.BodyClass_Mechromancer:AttributeExpressionEvaluator_20 Expression set GD_Mercenary_Streaming.BodyClass_Mercenary:AttributeExpressionEvaluator_24 Expression set GD_Lilac_Psycho_Streaming.BodyClass_LilacPlayerClass:AttributeExpressionEvaluator_20 Expression set GD_Soldier_Streaming.BodyClass_Soldier:AttributeExpressionEvaluator_21 Expression set GD_Siren_Streaming.BodyClass_Siren:AttributeExpressionEvaluator_20 Expression set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[0] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[1] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[2] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[3] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[4] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[5] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[6] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[7] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[8] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[9] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[10] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[11] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[12] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[13] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[14] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[15] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[16] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[17] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[43] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[18] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[20] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[21] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[22] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[23] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[24] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[25] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[44] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[39] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[41] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[38] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[26] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[27] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[28] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[29] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[30] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[31] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[32] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[33] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[34] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[35] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[48] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[19] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[42] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[37] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[36] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[40] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[47] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=False) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[45] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[46] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Mercenary.DialogGroup_PL_Mercenary TalkActs[49] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mercenary.DialogName_PL_Mercenary',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[0] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[1] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[2] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[3] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[4] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[5] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[6] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[7] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[8] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[9] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[10] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[11] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[12] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[13] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[14] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[15] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[16] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[17] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[43] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[18] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[20] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[21] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[22] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[23] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[24] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[25] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[44] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[40] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[41] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[39] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[26] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[27] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[28] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[29] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[30] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[31] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[32] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[33] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[34] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[35] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[47] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=False) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[19] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[42] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[37] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[36] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[38] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[45] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[46] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Siren.DialogGroup_PL_Siren TalkActs[48] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Siren.DialogName_PL_Siren',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[0] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[1] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[2] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[3] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[4] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[5] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[6] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[7] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[8] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[9] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[10] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[11] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[12] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[13] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[14] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[15] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[16] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[17] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[43] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[18] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[20] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[21] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[22] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[23] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[24] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[25] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[44] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[39] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[41] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[38] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[26] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[27] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[28] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[29] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[30] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[31] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[32] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[33] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[34] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[35] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[47] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=False) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[19] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[42] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[37] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[36] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[40] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[45] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[46] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Soldier.DialogGroup_PL_Soldier TalkActs[48] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Soldier.DialogName_PL_Soldier',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[0] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[1] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[2] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[3] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[4] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[5] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[6] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[7] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[8] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[9] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[10] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[11] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[12] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[13] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[14] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[15] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[16] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[17] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[43] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[18] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[19] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[21] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[22] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[23] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[24] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[25] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[44] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[40] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[41] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[39] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[26] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[27] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[28] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[29] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[30] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[31] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[32] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[33] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[34] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[35] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[20] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[42] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[38] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[36] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[37] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[45] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[66] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[46] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[47] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=False) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[48] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[59] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[60] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[64] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[65] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[61] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[62] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[63] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[49] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[50] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[51] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[52] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[53] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[54] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[55] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[56] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[57] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Tulip_Dialog_Player.VOBD_Player_Mechromancer.DialogGroup_PL_Mechromancer TalkActs[58] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Mechromancer.DialogName_PL_Mechromancer',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[61] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[1] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[2] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[3] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[4] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[5] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[6] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[7] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[8] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[9] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[10] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[11] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[12] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[13] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[14] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[15] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[16] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[17] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[43] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[18] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[20] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[21] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[22] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[23] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[24] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[25] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[40] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[41] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[50] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[51] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[52] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[63] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[68] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[69] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[26] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[27] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[28] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[29] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[30] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[31] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[32] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[34] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[64] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[53] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[19] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[42] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[38] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[36] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[37] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[45] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[65] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[55] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[54] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[70] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[0] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[33] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[35] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[39] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[44] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[46] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[47] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=False) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[48] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[49] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[56] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[57] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[58] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[59] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[60] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[67] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[66] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogGroup_PL_Psycho TalkActs[62] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Lilac_Dialog_Player.VOBD_Player_Psycho.DialogName_PL_Psycho',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[0] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[1] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[2] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[3] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[4] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[5] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[6] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[7] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[8] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[9] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[10] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[11] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[12] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[13] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[14] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[15] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[16] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[17] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[43] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[18] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[20] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[21] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[22] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[23] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[24] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[25] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[44] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[40] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[41] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[39] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[26] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[27] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[28] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[29] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[30] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[31] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[32] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[33] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[34] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[35] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[47] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=False) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[19] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[42] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[38] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[36] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[37] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[45] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[46] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) set GD_Dialog_Player.VOBD_Player_Assassin.DialogGroup_PL_Assassin TalkActs[48] (OutputDelay=0,TalkData=((NameTag=WillowDialogNameTag'GD_Dialog_Player.VOBD_Player_Assassin.DialogName_PL_Assassin',TalkAkEvent=AkEvent'None',AkAudioUniqueID=0,Pitch=0)),TalkerVariable=None,OutputAction=None,bInstigatorTalker=True) #Commands: #Hotfixes: set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23") set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20")