<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="patch"> <category name="Description"> <comment>Actual Rolling Thunder V.1.0 (24/08/18) by PsychoPatate</comment> <comment></comment> <comment>This description assumes that you already read the readme of the mod from github.</comment> <comment></comment> <comment>This mod simply buffs the Rolling Thunder grenade thanks to these changes :</comment> <comment>- It no longer stops and explodes when an ennemy is hit</comment> <comment>- It is no longer a MIRV grenade, that means it only does 1 explosion at the end</comment> <comment>- It deals a lot more damages</comment> <comment>- Its blast radius is bigger</comment> <comment>- It has a fixed fuse time</comment> </category> <category name="Code"> <code profiles="default">set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_RollingThunder ItemAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage',BaseValueScaleConstant=1.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=610.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModBaseStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_RollingThunder AttributeSlotEffects ((SlotName="Damage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="DamageRadius",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-1,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ChildCount",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FuseTime",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="IsExplosive",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="default">set GD_GrenadeMods.Delivery.Delivery_RollingThunder SetProjectileSequenceState ((Action=CHANGE_Enable,SequenceName="Payload_Standard"),(Action=CHANGE_Enable,SequenceName="Special_Exploder"))</code> <code profiles="default">set GD_GrenadeMods.Delivery.Delivery_RollingThunder AttributeSlotUpgrades ((SlotName="ChildCount",GradeIncrease=0,bActivateSlot=False))</code> </category> </category> </body> </BLCMM> #Commands: set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_RollingThunder ItemAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage',BaseValueScaleConstant=1.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=610.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModBaseStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_RollingThunder AttributeSlotEffects ((SlotName="Damage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="DamageRadius",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=45.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-1,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ChildCount",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FuseTime",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="IsExplosive",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_GrenadeMods.Delivery.Delivery_RollingThunder SetProjectileSequenceState ((Action=CHANGE_Enable,SequenceName="Payload_Standard"),(Action=CHANGE_Enable,SequenceName="Special_Exploder")) set GD_GrenadeMods.Delivery.Delivery_RollingThunder AttributeSlotUpgrades ((SlotName="ChildCount",GradeIncrease=0,bActivateSlot=False))