<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="No Misleading Orange Glow"> <category name="Description"> <comment>No Misleading Orange Glow V.1.1 (17/12/18) by PsychoPatate</comment> <comment></comment> <comment>This description assumes that you already read the readme of the mod from github.</comment> <comment></comment> <comment>A simple mod to change, or remove the misleading orange glow on some non-elemental weapons</comment> </category> <category name="Code"> <category name="Modified Glow"> <category name="Very Rare Bandit Weapons"> <code profiles="default">set Common_GunMaterials.MasterMaterials.Bandit.MasterMati_BanditEpic VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.010093,G=0.512910,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> <category name="Bandit Quartz"> <code profiles="default">set Aster_GunMaterials.Materials.AssaultRifle.Mati_Bandit_Quartz_AR VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.040000,B=0.070000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="default">set Aster_GunMaterials.Materials.Pistol.Mati_Bandit_Quartz_Pistol VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.040000,B=0.070000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="default">set Aster_GunMaterials.Materials.Shotgun.Mati_Bandit_Quartz_Shotgun VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.040000,B=0.070000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="default">set Aster_GunMaterials.Materials.SMG.Mati_Bandit_Quartz_SMG VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.040000,B=0.070000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> <category name="Dahl Emerald"> <code profiles="default">set Aster_GunMaterials.Materials.AssaultRifle.Mati_Dahl_Emerald_AR VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.600000,B=0.300000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="default">set Aster_GunMaterials.Materials.Pistol.Mati_Dahl_Emerald_Pistol VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.600000,B=0.300000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="default">set Aster_GunMaterials.Materials.SMG.Mati_Dahl_Emerald_SMG VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.600000,B=0.300000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="default">set Aster_GunMaterials.Materials.sniper.Mati_Dahl_Emerald_Sniper VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.600000,B=0.300000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> <category name="Vladof Garnet"> <code profiles="default">set Aster_GunMaterials.Materials.AssaultRifle.Mati_Vladof_Garnet_AR VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="default">set Aster_GunMaterials.Materials.Pistol.Mati_Vladof_Garnet_Pistol VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="default">set Aster_GunMaterials.Materials.sniper.Mati_Vladof_Garnet_Sniper VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> </category> <category name="No Glow"> <category name="Very Rare Bandit Weapons"> <code profiles="">set Common_GunMaterials.MasterMaterials.Bandit.MasterMati_BanditEpic VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> <category name="Bandit Quartz"> <code profiles="">set Aster_GunMaterials.Materials.AssaultRifle.Mati_Bandit_Quartz_AR VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="">set Aster_GunMaterials.Materials.Pistol.Mati_Bandit_Quartz_Pistol VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="">set Aster_GunMaterials.Materials.Shotgun.Mati_Bandit_Quartz_Shotgun VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="">set Aster_GunMaterials.Materials.SMG.Mati_Bandit_Quartz_SMG VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> <category name="Dahl Emerald"> <code profiles="">set Aster_GunMaterials.Materials.AssaultRifle.Mati_Dahl_Emerald_AR VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="">set Aster_GunMaterials.Materials.Pistol.Mati_Dahl_Emerald_Pistol VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="">set Aster_GunMaterials.Materials.SMG.Mati_Dahl_Emerald_SMG VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="">set Aster_GunMaterials.Materials.sniper.Mati_Dahl_Emerald_Sniper VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> <category name="Vladof Garnet"> <code profiles="">set Aster_GunMaterials.Materials.AssaultRifle.Mati_Vladof_Garnet_AR VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="">set Aster_GunMaterials.Materials.Pistol.Mati_Vladof_Garnet_Pistol VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="">set Aster_GunMaterials.Materials.sniper.Mati_Vladof_Garnet_Sniper VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> </category> </category> </category> </body> </BLCMM> #Commands: set Common_GunMaterials.MasterMaterials.Bandit.MasterMati_BanditEpic VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.010093,G=0.512910,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.AssaultRifle.Mati_Bandit_Quartz_AR VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.040000,B=0.070000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.Pistol.Mati_Bandit_Quartz_Pistol VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.040000,B=0.070000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.Shotgun.Mati_Bandit_Quartz_Shotgun VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.040000,B=0.070000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.SMG.Mati_Bandit_Quartz_SMG VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.040000,B=0.070000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.AssaultRifle.Mati_Dahl_Emerald_AR VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.600000,B=0.300000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.Pistol.Mati_Dahl_Emerald_Pistol VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.600000,B=0.300000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.SMG.Mati_Dahl_Emerald_SMG VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.600000,B=0.300000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.sniper.Mati_Dahl_Emerald_Sniper VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.600000,B=0.300000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.AssaultRifle.Mati_Vladof_Garnet_AR VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.Pistol.Mati_Vladof_Garnet_Pistol VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005))) set Aster_GunMaterials.Materials.sniper.Mati_Vladof_Garnet_Sniper VectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))