#Version 1.5 of the NUK3R. This mod currently breaks the Nukem. Gibbed's Codes for this weapon are:
BL2(hwAAAABdyQBER4M/EAGFVqIYQ8GLggBFG4oIFBwo/v/TojhBAYzi)
BL2(hwAAAACfjABER4M/EAGFVqIYQ8GLggBFGwoJFBwo/v/TojhBAYzi)
BL2(hwAAAADGNgBER4M/EAGFVqIYQ8GLggBFGwoKFBwo/v/TojhBAYzi)
BL2(hwAAAAAhsABER4M/EAGFVqIYQ8GLggBFG4oJFBwo/v/TojhBAYzi)
BL2(hwAAAACuxQBER4M/EAGFVqIYQ8GLggBFG4r//xwo/v/TojhBAYzi)
#

#Sets Flavor Text and Title of the Weapon#
set GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_TipCover_Damage PartName Shawn's
set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet PartName NUK3R-9001
set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8 NoConstraintText <font color="#ff9900"> Better than North Korea's missile defense system.<font color="#ff9900">

#Sets the projectile#
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet CustomFiringModeDefinition FiringModeDefinition 'GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Nukem'
set GD_Weap_Launchers.FiringModes.FM_Rocket_Torgue_Nukem ProjectileDefinition GD_GrenadeMods.Projectiles.Grenade_PandemicChild
set GD_GrenadeMods.Projectiles.Grenade_PandemicChild DefaultExplosionDefinition ExplosionDefinition 'GD_Explosions.explosive.Explosion_Nukem'
set GD_GrenadeMods.Projectiles.Grenade_PandemicChild InFlightEffects ParticleSystem 'FX_WEP_Trails.Particles.RL.Part_Rocket_Trail_Explosive'
set GD_GrenadeMods.Projectiles.Grenade_PandemicChild AmbientAkEvent AkEvent 'Ake_Wep_Rocket_Launchers.Ak_Play_Wep_Missile_Proj'

#Sets the guns base stats. You see this stuff on the card. Also affects projectile speed. The visual cap for damage is 1073741824. It can do more damage though#
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=999999999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=20.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000))
,(AttributeToModify'D_Attributes.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleCOnstant=1.000000))
,(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
,(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))

#Sets Weapon Spread and stuff to do with accuracy#
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=10000,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=100,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=1000,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=100000,bActivateSlot=True))

#Sets gun to have a rarity based on the Constant. You can find rarity numbers and their colors down below this#
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet rarity (basevalueattribute=none)
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan_Norfleet rarity (BaseValueConstant=75)

#Customizes in-game rarities. Switch RGBA to change the color of the rarity#
set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=1,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=2,MaxLevel=2,Color=(B=11,G=210,R=61,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=3,MaxLevel=3,Color=(B=255,G=142,R=60,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=4,MaxLevel=4,Color=(B=229,G=63,R=168,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=5,MaxLevel=5,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=6,MaxLevel=6,Color=(B=168,G=0,R=202,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=7,MaxLevel=10,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=12,MaxLevel=15,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=21,MaxLevel=30,Color=(B=57,G=112,R=40,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=31,MaxLevel=40,Color=(B=255,G=28,R=149,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=41,MaxLevel=50,Color=(B=2,G=19,R=206,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=51,MaxLevel=60,Color=(B=0,G=131,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=61,MaxLevel=70,Color=(B=242,G=87,R=26,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=71,MaxLevel=80,Color=(B=89,G=10,R=80,A=1),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=81,MaxLevel=90,Color=(B=4,G=4,R=209,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=91,MaxLevel=100,Color=(B=247,G=128,R=205,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=101,MaxLevel=110,Color=(B=0,G=206,R=144,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=111,MaxLevel=120,Color=(B=6,G=214,R=229,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=171,MaxLevel=175,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=176,MaxLevel=180,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=181,MaxLevel=499,Color=(B=13,G=255,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=184,G=154,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown))

#RGB Channels for weapon#
set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet VectorParameterValues  ((ParameterName="p_AColorHilight",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),
(ParameterName="p_AColorMidtone",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),
(ParameterName="p_AColorShadow",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000)ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),
(ParameterName="p_BColorHilight",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),
(ParameterName="p_BColorMidtone",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),
(ParameterName="p_BColorShadow",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),
(ParameterName="p_CColorHilight",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),
(ParameterName="p_CColorMidtone",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),
(ParameterName="p_CColorShadow",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),
(ParameterName="p_DColor",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),
(ParameterName="p_EmissiveColor",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),
(ParameterName="p_ReflectColor",ParameterValue=(R=-127000.000000,G=-127000.000000,B=-127000.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),
(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=0.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),
(ParameterName="p_PatternColor",ParameterValue=(R=-127.000000,G=-127.000000,B=-127.000000,A=1.000000)),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),
(ParameterName="p_PatternScalePosition",ParameterValue=(R=1000.000000,G=1000.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),
(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),
(ParameterName="p_DecalColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),
(ParameterName="p_DecalScalePosition",ParameterValue=(R=17.100000,G=24.100000,B=0.400000,A=.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),
(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))

#Skin Settings#
set Common_GunMaterials.Materials.Launcher.Mati_MaliwanUniqueRL_Norfleet ScalarParameterValues ((ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.330000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))