# by Rico Heart Zoom: Non-magnifying sights don't magnify. Gun distance: No non-magnifying sight attachment brings the gun closer than it is with iron sights or other similar sight attachments. Coop: Gun aim zoom is host-side but aimed gun-eye distance is client-side. Credit to TheDerpOfGames for the "Zoomed Out Sights" mod. Thanks to @apple1417 and especially @Player_Null_Name for guidance in the Borderlands Modding Discord. set GD_Weap_Pistol.A_Weapons.WeaponType_Dahl_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Torgue_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Vladof_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Hyperion_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.Sight.Pistol_Sight_Dahl AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Sight.Pistol_Sight_Jakobs AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Sight.Pistol_Sight_Torgue AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Sight.Pistol_Sight_Maliwan AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Body.Pistol_Body__Unique_Teapot AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun ZoomedEndFOV 65 set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun ZoomedEndFOV 65 set GD_Weap_Shotgun.A_Weapons.WT_Torgue_Shotgun ZoomedEndFOV 65 set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun ZoomedEndFOV 65 set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun ZoomedEndFOV 65 set GD_Weap_Shotgun.Sight.SG_Sight_Torgue AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1 AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2 AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_SMG.A_Weapons.WT_SMG_Dahl ZoomedEndFOV 65 set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit ZoomedEndFOV 65 set GD_Weap_SMG.A_Weapons.WT_SMG_Maliwan ZoomedEndFOV 65 set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore ZoomedEndFOV 65 set GD_Weap_SMG.A_Weapons.WT_SMG_Hyperion ZoomedEndFOV 65 set GD_Weap_SMG.Sight.SMG_Sight_Dahl AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_SMG.Sight.SMG_Sight_Maliwan AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_SMG.Sight.SMG_Sight_Hyperion AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ZoomedEndFOV 65 set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ZoomedEndFOV 65 set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle ZoomedEndFOV 65 set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle ZoomedEndFOV 65 set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ZoomedEndFOV 65 set GD_Anemone_Weapons.AssaultRifle.PeakOpener.WT_PeakOpener ZoomedEndFOV 65 set GD_Weap_AssaultRifle.Sight.AR_Sight_Torgue AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_AssaultRifle.Sight.AR_Sight_Vladof AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) Only some uniqes are without magnifying sight attachments. set GD_Weap_SniperRifles.Sight.Sniper_Sight_None_Buffalo AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_SniperRifles.Sight.Sniper_Sight_None_Longbow AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Sage_Weapons.SniperRifles.SR_Body_Jakobs_ElephantGun AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Launchers.Sight.RL_Sight_Torgue AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Launchers.Exhaust.L_Exhaust_Vladof AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_2_Acc AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Launchers.Accessory.RL_Accessory_StockCover_RocketSpeed AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set Weap_SMG.GestaltDef_SMG_GestaltSkeletalMesh:SkeletalMeshSocket_181 RelativeLocation (X=0.0700000,Y=40.000000,Z=20.349998) set Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_388 RelativeLocation (X=-0.050000,Y=83.000000,Z=13.700000) set Weap_SMG.GestaltDef_SMG_GestaltSkeletalMesh:SkeletalMeshSocket_185 RelativeLocation (X=-0.020000,Y=40.000000,Z=20.100000) set Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_395 RelativeLocation (X=0.0000000,Y=83.000000,Z=15.660003) set Weap_SMG.GestaltDef_SMG_GestaltSkeletalMesh:SkeletalMeshSocket_183 RelativeLocation (X=0.0000000,Y=40.000000,Z=21.400002) set Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_392 RelativeLocation (X=0.0000000,Y=83.000000,Z=14.200000) set Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_390 RelativeLocation (X=0.0200000,Y=83.000000,Z=15.450000) set Weap_Shotguns.GestaltDef_Shotgun_GestaltSkeletalMesh:SkeletalMeshSocket_19 RelativeLocation (X=0.0000000,Y=40.000000,Z=19.750000) set Weap_Launchers.GestaltDef_Launcher_GestaltSkeletalMesh:SkeletalMeshSocket_10 RelativeLocation (X=-20.50000,Y=22.000000,Z=17.500000) set Weap_AssaultRifles.GestaltDef_AssaultRifle_GestaltSkeletalMesh:SkeletalMeshSocket_54 RelativeLocation (X=0.0000000,Y=40.000000,Z=19.100000) set Weap_AssaultRifles.GestaltDef_AssaultRifle_GestaltSkeletalMesh:SkeletalMeshSocket_51 RelativeLocation (X=0.0000000,Y=40.000000,Z=18.000000) #Commands: set GD_Weap_Pistol.A_Weapons.WeaponType_Dahl_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Jakobs_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Torgue_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Vladof_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Maliwan_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Tediore_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.A_Weapons.WeaponType_Hyperion_Pistol ZoomedEndFOV 65 set GD_Weap_Pistol.Sight.Pistol_Sight_Dahl AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Sight.Pistol_Sight_Jakobs AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Sight.Pistol_Sight_Torgue AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Sight.Pistol_Sight_Maliwan AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Body.Pistol_Body__Unique_Teapot AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_LadyFist AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Maliwan_ThunderballFists AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun ZoomedEndFOV 65 set GD_Weap_Shotgun.A_Weapons.WT_Jakobs_Shotgun ZoomedEndFOV 65 set GD_Weap_Shotgun.A_Weapons.WT_Torgue_Shotgun ZoomedEndFOV 65 set GD_Weap_Shotgun.A_Weapons.WT_Tediore_Shotgun ZoomedEndFOV 65 set GD_Weap_Shotgun.A_Weapons.WT_Hyperion_Shotgun ZoomedEndFOV 65 set GD_Weap_Shotgun.Sight.SG_Sight_Torgue AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1 AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2 AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_SMG.A_Weapons.WT_SMG_Dahl ZoomedEndFOV 65 set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit ZoomedEndFOV 65 set GD_Weap_SMG.A_Weapons.WT_SMG_Maliwan ZoomedEndFOV 65 set GD_Weap_SMG.A_Weapons.WT_SMG_Tediore ZoomedEndFOV 65 set GD_Weap_SMG.A_Weapons.WT_SMG_Hyperion ZoomedEndFOV 65 set GD_Weap_SMG.Sight.SMG_Sight_Dahl AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_SMG.Sight.SMG_Sight_Maliwan AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_SMG.Sight.SMG_Sight_Hyperion AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ZoomedEndFOV 65 set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ZoomedEndFOV 65 set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle ZoomedEndFOV 65 set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle ZoomedEndFOV 65 set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ZoomedEndFOV 65 set GD_Anemone_Weapons.AssaultRifle.PeakOpener.WT_PeakOpener ZoomedEndFOV 65 set GD_Weap_AssaultRifle.Sight.AR_Sight_Torgue AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_AssaultRifle.Sight.AR_Sight_Vladof AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_SniperRifles.Sight.Sniper_Sight_None_Buffalo AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_SniperRifles.Sight.Sniper_Sight_None_Longbow AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Sage_Weapons.SniperRifles.SR_Body_Jakobs_ElephantGun AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Launchers.Sight.RL_Sight_Torgue AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Launchers.Exhaust.L_Exhaust_Vladof AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_2_Acc AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) set GD_Weap_Launchers.Accessory.RL_Accessory_StockCover_RocketSpeed AttributeSlotUpgrades (SlotName="WeaponZoomFOV",GradeIncrease=0,bActivateSlot=True) #Direct-Execute Warning: say WARNING: "Non-magnified Aiming" must be imported into OpenBLCMM to run properly with UCP or other mods. #Hotfixes: set Transient.SparkServiceConfiguration_0 ServiceName Micropatch set Transient.SparkServiceConfiguration_0 ConfigurationGroup Default set Transient.SparkServiceConfiguration_0 Keys ("SparkLevelPatchEntry-BLCMM1","SparkLevelPatchEntry-BLCMM2","SparkLevelPatchEntry-BLCMM3","SparkLevelPatchEntry-BLCMM4","SparkLevelPatchEntry-BLCMM5","SparkLevelPatchEntry-BLCMM6","SparkLevelPatchEntry-BLCMM7","SparkLevelPatchEntry-BLCMM8","SparkLevelPatchEntry-BLCMM9","SparkLevelPatchEntry-BLCMM10","SparkLevelPatchEntry-BLCMM11","SparkLevelPatchEntry-BLCMM12","SparkLevelPatchEntry-BLCMM13","SparkLevelPatchEntry-BLCMM14","SparkOnDemandPatchEntry-BLCMM15","SparkOnDemandPatchEntry-BLCMM16","SparkOnDemandPatchEntry-BLCMM17","SparkOnDemandPatchEntry-BLCMM18","SparkOnDemandPatchEntry-BLCMM19","SparkPatchEntry-BLCMM20","SparkPatchEntry-BLCMM21","SparkPatchEntry-BLCMM22","SparkPatchEntry-BLCMM23","SparkLevelPatchEntry-BLCMM24","SparkLevelPatchEntry-BLCMM25","SparkLevelPatchEntry-BLCMM26","SparkLevelPatchEntry-BLCMM27","SparkLevelPatchEntry-BLCMM28","SparkLevelPatchEntry-BLCMM29","SparkLevelPatchEntry-BLCMM30","SparkLevelPatchEntry-BLCMM31","SparkLevelPatchEntry-BLCMM32","SparkLevelPatchEntry-BLCMM33","SparkLevelPatchEntry-BLCMM34") set Transient.SparkServiceConfiguration_0 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",Weap_SMG.GestaltDef_SMG_GestaltSkeletalMesh:SkeletalMeshSocket_181,RelativeLocation,,(X=0.0700000,Y=40.000000,Z=20.349998)",",Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_388,RelativeLocation,,(X=-0.050000,Y=83.000000,Z=13.700000)",",Weap_SMG.GestaltDef_SMG_GestaltSkeletalMesh:SkeletalMeshSocket_185,RelativeLocation,,(X=-0.020000,Y=40.000000,Z=20.100000)",",Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_395,RelativeLocation,,(X=0.0000000,Y=83.000000,Z=15.660003)",",Weap_SMG.GestaltDef_SMG_GestaltSkeletalMesh:SkeletalMeshSocket_183,RelativeLocation,,(X=0.0000000,Y=40.000000,Z=21.400002)",",Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_392,RelativeLocation,,(X=0.0000000,Y=83.000000,Z=14.200000)",",Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_390,RelativeLocation,,(X=0.0200000,Y=83.000000,Z=15.450000)",",Weap_Shotguns.GestaltDef_Shotgun_GestaltSkeletalMesh:SkeletalMeshSocket_19,RelativeLocation,,(X=0.0000000,Y=40.000000,Z=19.750000)",",Weap_Launchers.GestaltDef_Launcher_GestaltSkeletalMesh:SkeletalMeshSocket_10,RelativeLocation,,(X=-20.50000,Y=22.000000,Z=17.500000)",",Weap_AssaultRifles.GestaltDef_AssaultRifle_GestaltSkeletalMesh:SkeletalMeshSocket_54,RelativeLocation,,(X=0.0000000,Y=40.000000,Z=19.100000)",",Weap_AssaultRifles.GestaltDef_AssaultRifle_GestaltSkeletalMesh:SkeletalMeshSocket_51,RelativeLocation,,(X=0.0000000,Y=40.000000,Z=18.000000)") set Transient.GearboxAccountData_1 Services (Transient.SparkServiceConfiguration_0)