<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Unofficial Community Patch 4.1's inversion">
			<category name="Sucesfully inverted">
				<code profiles="default">set Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=3.000000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)),(parametername="p_ShadowsIntensity",parametervalue=4.000000,expressionguid=(a=437293753,b=1205147708,c=-775723903,d=1480014964)),(parametername="p_DecalRotate",parametervalue=0.000000,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_ReplacePattern",parametervalue=0.000000,expressionguid=(a=-2084339847,b=1096440125,c=439008937,d=45433490)),(parametername="p_UseFullColorDecal",parametervalue=0.000000,expressionguid=(a=-1064329812,b=1077705328,c=339664807,d=1869745420)),(parametername="p_ReplaceDecal",parametervalue=0.450000,expressionguid=(a=85863466,b=1257609701,c=-728575820,d=1337098176)))</code>
				<code profiles="default">set Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.GlossyA',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Logos.Icon_StarNoneNone_Comp',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)))</code>
				<code profiles="default">set Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.671748,g=0.733021,b=1.000000,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.073878,g=0.096346,b=0.104969,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.332219,g=0.442344,b=0.602188,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.386247,g=0.438639,b=0.629811,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.113376,g=0.142983,b=0.165740,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=3.120446,g=3.120446,b=3.120446,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=1.495840,g=1.495840,b=1.495840,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.525379,g=0.644275,b=1.011173,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_ReflectColor",parametervalue=(r=2.139525,g=2.514109,b=2.827935,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=16.666666,g=16.666666,b=0.415000,a=0.510000),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=1.601734,g=0.000000,b=0.005223,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_PatternScalePosition",parametervalue=(r=30.000000,g=30.000000,b=0.800000,a=0.030000),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DColor",parametervalue=(r=0.729255,g=0.729255,b=0.729255,a=1.000000),expressionguid=(a=696455109,b=1155878830,c=-1741888361,d=802120528)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofRareAR Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'</code>
				<code profiles="default">set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofRareAR ScalarParameterValues </code>
				<code profiles="default">set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofRareAR TextureParameterValues </code>
				<code profiles="default">set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofRareAR VectorParameterValues </code>
				<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_VladofRareRL Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'</code>
				<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_VladofRareRL ScalarParameterValues </code>
				<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_VladofRareRL TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.Launcher.Mati_VladofRareRL VectorParameterValues </code>
				<code profiles="default">set Common_GunMaterials.Materials.Pistol.Mati_VladofRare Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'</code>
				<code profiles="default">set Common_GunMaterials.Materials.Pistol.Mati_VladofRare ScalarParameterValues </code>
				<code profiles="default">set Common_GunMaterials.Materials.Pistol.Mati_VladofRare TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.Pistol.Mati_VladofRare VectorParameterValues ((parametername="p_DecalScalePosition",parametervalue=(r=20.093300,g=21.963299,b=0.429200,a=0.541700),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.Pistol.Mati_VladofUniquePistol_Verates ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=3.000000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)),(parametername="p_ShadowsIntensity",parametervalue=4.000000,expressionguid=(a=437293753,b=1205147708,c=-775723903,d=1480014964)),(parametername="p_DecalRotate",parametervalue=0.019700,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_UseFullColorDecal",parametervalue=0.000000,expressionguid=(a=-1064329812,b=1077705328,c=339664807,d=1869745420)),(parametername="p_ReplaceDecal",parametervalue=0.430000,expressionguid=(a=85863466,b=1257609701,c=-728575820,d=1337098176)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.Pistol.Mati_VladofUniquePistol_Verates VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.088010,g=0.063030,b=0.204412,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.017739,g=0.017521,b=0.066296,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.198099,g=0.250253,b=0.325955,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=1.967321,g=0.985965,b=0.258273,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=1.845854,g=0.523017,b=0.061254,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.640860,g=0.466430,b=0.090075,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=0.086901,g=0.061907,b=0.201096,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=0.016988,g=0.016988,b=0.065754,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.424271,g=0.763497,b=1.371193,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_ReflectColor",parametervalue=(r=2.872818,g=2.540860,b=2.460163,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=9.541202,g=13.320002,b=0.525700,a=0.530300),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=0.004967,g=0.005484,b=0.049722,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_PatternScalePosition",parametervalue=(r=-1.442900,g=30.000000,b=0.367100,a=0.030000),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DColor",parametervalue=(r=1.142869,g=1.287185,b=1.675884,a=1.000000),expressionguid=(a=696455109,b=1155878830,c=-1741888361,d=802120528)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)),(parametername="p_PatternChannelScale",parametervalue=(r=0.850000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)),(parametername="p_PatternColor",parametervalue=(r=5.058500,g=5.655280,b=1.927274,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=2.000000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)),(parametername="p_DecalRotate",parametervalue=-0.400000,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_ReflectColorScale",parametervalue=1.000000,expressionguid=(a=1875785607,b=1186033550,c=-1822263113,d=-1465755701)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.GlossyC',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueHyperionDahl_Comp',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)),(parametername="p_Pattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlLegendCamo1',expressionguid=(a=534250533,b=1202550002,c=1578302861,d=-717876416)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.222963,g=1.222963,b=1.222963,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.751354,g=0.751354,b=0.751354,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.160215,g=0.160215,b=0.160215,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.104969,g=0.104969,b=0.104969,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.132592,g=0.111623,b=0.094349,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=1.090358,g=0.707465,b=0.295209,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=7.539850,g=7.539850,b=7.539850,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.204412,g=0.204412,b=0.204412,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_EmissiveColor",parametervalue=(r=2.196899,g=2.291030,b=1.983695,a=1.000000),expressionguid=(a=-2074486426,b=1296399582,c=-2021314681,d=-350758005)),(parametername="p_ReflectColor",parametervalue=(r=0.933296,g=1.809946,b=1.628131,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=0.350000,b=0.000000,a=1.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=14.000000,g=28.000000,b=0.330000,a=0.420000),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=10.697339,g=10.697339,b=10.697339,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=1.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)),(parametername="p_PatternColor",parametervalue=(r=7.539853,g=2.122910,b=1.000000,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsUniqueSG_Wave ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=0.500000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)),(parametername="p_ShadowsIntensity",parametervalue=3.000000,expressionguid=(a=437293753,b=1205147708,c=-775723903,d=1480014964)),(parametername="p_ReplacePattern",parametervalue=0.000000,expressionguid=(a=-2084339847,b=1096440125,c=439008937,d=45433490)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=-1064329812,b=1077705328,c=339664807,d=1869745420)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsUniqueSG_Wave TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.SkySand',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)),(parametername="p_Pattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',expressionguid=(a=534250533,b=1202550002,c=1578302861,d=-717876416)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsUniqueSG_Wave VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.097688,g=0.801101,b=1.000000,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.025401,g=0.076689,b=0.176789,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.028876,g=0.029326,b=0.060771,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.337041,g=0.757616,b=1.000000,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.679570,g=0.788127,b=1.000000,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.028876,g=0.029326,b=0.060771,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=0.097688,g=0.801101,b=1.000000,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=0.025401,g=0.076689,b=0.176789,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.028876,g=0.029326,b=0.060771,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_ReflectColor",parametervalue=(r=4.640403,g=4.275218,b=3.743121,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=5.387300,g=13.288900,b=-0.146900,a=0.400000),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=0.325955,g=0.325955,b=0.325955,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_PatternScalePosition",parametervalue=(r=7.165900,g=17.585299,b=2.427300,a=0.464700),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DColor",parametervalue=(r=0.034413,g=0.088566,b=0.220986,a=1.000000),expressionguid=(a=696455109,b=1155878830,c=-1741888361,d=802120528)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)),(parametername="p_PatternChannelScale",parametervalue=(r=0.000000,g=0.400000,b=0.800000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)),(parametername="p_PatternColor",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.sniper.Mati_DahUniqueSR_Sloth ScalarParameterValues </code>
				<code profiles="default">set Common_GunMaterials.Materials.sniper.Mati_DahUniqueSR_Sloth TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Pattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlUncommon',expressionguid=(a=534250533,b=1202550002,c=1578302861,d=-717876416)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.sniper.Mati_DahUniqueSR_Sloth VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.906044,g=0.854217,b=0.565664,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.718206,g=0.539368,b=0.412682,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.403300,g=0.283903,b=0.133701,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.206098,g=0.248610,b=0.094780,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.162484,g=0.243085,b=0.063053,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.425399,g=0.299460,b=0.141027,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=0.756878,g=0.036582,b=0.029298,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=0.519318,g=0.066992,b=0.048736,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.364627,g=0.049075,b=0.059789,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_PatternScalePosition",parametervalue=(r=3.000000,g=3.000000,b=0.595800,a=0.325600),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DColor",parametervalue=(r=0.060401,g=0.062313,b=0.066296,a=1.000000),expressionguid=(a=696455109,b=1155878830,c=-1741888361,d=802120528)),(parametername="p_PatternChannelScale",parametervalue=(r=0.900000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)),(parametername="p_PatternColor",parametervalue=(r=2.320400,g=1.431829,b=0.448765,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.sniper.Mati_VladofRareSR Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'</code>
				<code profiles="default">set Common_GunMaterials.Materials.sniper.Mati_VladofRareSR ScalarParameterValues </code>
				<code profiles="default">set Common_GunMaterials.Materials.sniper.Mati_VladofRareSR TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)))</code>
				<code profiles="default">set Common_GunMaterials.Materials.sniper.Mati_VladofRareSR VectorParameterValues ((parametername="p_DecalScalePosition",parametervalue=(r=16.666666,g=16.666666,b=0.415000,a=0.551700),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)))</code>
				<code profiles="default">set D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier:ObjectPropertyAttributeValueResolver_561 PropertyName NormalStatusEffectDamageModifier</code>
				<code profiles="default">set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_0 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_0.ParticleLODLevel_0',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_0.ParticleLODLevel_21')</code>
				<code profiles="default">set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_1 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_1.ParticleLODLevel_1',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_1.ParticleLODLevel_22')</code>
				<code profiles="default">set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_14 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_14.ParticleLODLevel_31',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_14.ParticleLODLevel_25')</code>
				<code profiles="default">set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_15 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_15.ParticleLODLevel_32',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_15.ParticleLODLevel_26')</code>
				<code profiles="default">set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_2 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_2.ParticleLODLevel_3',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_2.ParticleLODLevel_23')</code>
				<code profiles="default">set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_6 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_6.ParticleLODLevel_3',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_6.ParticleLODLevel_24')</code>
				<code profiles="default">set FX_INT_Screen.Particles.Elemental_Damage.Part_Corrosive_Screen:ParticleModuleColorOverLife_0 AlphaOverLife (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(0.000000,1.000000,0.000000,0.100000,0.200000,0.300000,0.400000,0.500000,0.600000,0.700000,0.800000,0.900000,1.000000,0.900000,0.800000,0.700000,0.600000,0.500000,0.400000,0.300000,0.200000,0.100000,0.000000),lookuptabletimescale=20.000000,lookuptablestarttime=0.000000)</code>
				<code profiles="default">set FX_INT_Screen.Particles.Elemental_Damage.Part_Corrosive_Screen:ParticleModuleColor_1 StartAlpha (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(0.500000,0.500000,0.500000,0.500000),lookuptabletimescale=0.000000,lookuptablestarttime=0.000000)</code>
				<code profiles="default">set FX_INT_Screen.Particles.Elemental_Damage.Part_Fire_Screen:ParticleModuleColorOverLife_3 AlphaOverLife (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(0.000000,4.000000,0.000000,0.401229,0.802459,1.203688,1.604917,2.006146,2.407376,2.808605,3.209834,3.611064,3.987782,3.589004,3.190226,2.791447,2.392669,1.993891,1.595113,1.196335,0.797556,0.398778,0.000000),lookuptabletimescale=20.000000,lookuptablestarttime=0.000000)</code>
				<code profiles="default">set FX_INT_Screen.Particles.Elemental_Damage.Part_Shock_Screen:ParticleModuleColorOverLife_4 AlphaOverLife (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(2.000000,2.000000,2.000000,2.000000),lookuptabletimescale=0.000000,lookuptablestarttime=0.000000)</code>
				<code profiles="default">set FX_INT_Screen.Particles.Elemental_Damage.Part_Slag_Screen:ParticleModuleColorOverLife_1 AlphaOverLife (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(0.000000,1.000000,0.000000,0.250000,0.500000,0.750000,1.000000,0.975000,0.950000,0.925000,0.900000,0.875000,0.850000,0.825000,0.800000,0.700000,0.600000,0.500000,0.400000,0.300000,0.200000,0.100000,0.000000),lookuptabletimescale=20.000000,lookuptablestarttime=0.000000)</code>
				<code profiles="default">set FX_INT_Screen.Particles.Elemental_Damage.Part_Slag_Screen:ParticleModuleColor_1 StartAlpha (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(1.000000,1.000000,1.000000,1.000000),lookuptabletimescale=0.000000,lookuptablestarttime=0.000000)</code>
				<code profiles="default">set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmount_CombatRifle:ConditionalAttributeValueResolver_0 ValueExpressions (benabled=True,conditionalexpressionlist=((basevalueiftrue=(basevalueconstant=36.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000)))),defaultbasevalue=(basevalueconstant=18.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set GD_Artifacts.A_Item.Artifact_Strength AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.003000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.003000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Artifacts.A_Item_Unique.Artifact_Afterburner AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.002000),pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.002000),pergradeupgrade=(basevalueconstant=0.090000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Effect3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerOnIdleRegenerationDelay',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=-0.002000),pergradeupgrade=(basevalueconstant=-0.090000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Artifacts.A_Item_Unique.Artifact_Afterburner UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerMaxValue',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerOnIdleRegenerationRate',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerOnIdleRegenerationDelay',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_Artifacts.A_Item_Unique.Artifact_Deputy AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000500),pergradeupgrade=(basevalueconstant=0.008000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect2",bexternalslot=False,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_WeaponReloadSpeedProxy',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.OffhandWeapon_Is_Shotgun',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000500),pergradeupgrade=(basevalueconstant=0.008000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',constraintattribute=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_DeputyCount',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect6",bexternalslot=True,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_DeputyCount',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="WeaponReloadSpeed",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_SlotGrade_Effect2',initializationdefinition=None,basevaluescaleconstant=-0.040000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponReloadSpeed_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.OffhandWeapon_Is_Shotgun',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_SlotGrade_Effect2',initializationdefinition=None,basevaluescaleconstant=-0.040000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Artifacts.A_Item_Unique.Artifact_Endowment AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ExperienceResourcePool.ExperiencePointsFromCombatScale',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000800),pergradeupgrade=(basevalueconstant=0.004000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=))</code>
				<code profiles="default">set GD_Artifacts.A_Item_Unique.Artifact_Opportunity AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Shops.ShopTimerRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.001000),pergradeupgrade=(basevalueconstant=0.025000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=))</code>
				<code profiles="default">set GD_Artifacts.A_Item_Unique.Artifact_Opportunity UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.Shops.ShopTimerRate',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_Artifacts.A_Item_Unique.Artifact_Terramorphous AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_ArtifactHealthRegenPercent',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.005000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000200),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=))</code>
				<code profiles="default">set GD_Artifacts.Body.Body_Afterburner AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0 Description Enhances [skill]vehicle boost[-skill] capabilities.</code>
				<code profiles="default">set GD_Artifacts.Body.Body_Aggression MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=1.000000,g=0.325416,b=0.000000,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=2.000000,g=1.200000,b=0.000000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))</code>
				<code profiles="default">set GD_Artifacts.Body.Body_Allegiance MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.676863,g=1.000000,b=0.000000,a=2.500000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=2.000000,g=0.700000,b=0.000000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))</code>
				<code profiles="default">set GD_Artifacts.Body.Body_Deputy CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0')</code>
				<code profiles="default">set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_1 Description Who the hell shot me?</code>
				<code profiles="default">set GD_Artifacts.Body.Body_Opportunity AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0 Description Causes [skill]shop timers[-skill] to count down faster.</code>
				<code profiles="default">set GD_Artifacts.Body.Body_Protection MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.100561,g=0.761080,b=1.000000,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=3.000000,g=-0.500000,b=0.215000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))</code>
				<code profiles="default">set GD_Artifacts.Body.Body_Stockpile MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.998217,g=0.999963,b=0.563531,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=-2.000000,g=1.000000,b=0.000000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero002 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_516')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero009 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_517')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero010 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_518')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero012 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_519')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero013 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_520')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero014 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_521')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero015 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_522')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero016 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_523')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero017 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_524')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero018 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_525')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero025 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_526')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero026 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_527')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_Zero030 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_530')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_ZeroBL1 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_531')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_ZeroHJ CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_529')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Head_ZeroMC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_528')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BL1 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_308')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BanditA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_223')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BanditB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_224')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BanditC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_225')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlackA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_226')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_227')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_228')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_229')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_230')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_231')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_232')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_233')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_BlueH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_234')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_235')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_236')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_237')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_238')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_239')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_240')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_241')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_CyanH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_242')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_DahlA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_243')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_DahlB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_244')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_DahlC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_245')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_DigitalEd CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_309')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_Gearbox CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_246')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GrayA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_247')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_248')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_249')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_250')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_251')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_252')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_253')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_254')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_GreenH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_255')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_HyperionA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_256')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_HyperionB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_257')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_HyperionC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_258')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_JakobsA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_259')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_JakobsB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_260')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_JakobsC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_261')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_MaliwanA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_262')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_MaliwanB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_263')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_MaliwanC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_264')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_Minecraft CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_307')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_265')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_266')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_267')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_268')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_269')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_270')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_271')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_272')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PinkA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_273')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PinkB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_274')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PinkC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_275')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PinkD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_276')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PurpleA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_277')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PurpleB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_278')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PurpleC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_279')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_PurpleD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_280')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_RedA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_281')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_RedB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_282')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_RedC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_283')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_RedD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_284')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_RedE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_285')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_RedF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_286')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_RedG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_287')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_RedH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_288')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_TedioreA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_289')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_TedioreB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_290')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_TedioreC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_291')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_TorgueA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_292')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_TorgueB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_293')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_TorgueC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_294')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_VladofA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_295')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_VladofB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_296')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_VladofC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_297')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_WhiteA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_298')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_299')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_300')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_301')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_302')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_303')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_304')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_305')</code>
				<code profiles="default">set GD_Assassin_Items_MainGame.Assassin.Skin_YellowH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_306')</code>
				<code profiles="default">set GD_Assassin_Skills.SkillGradeModifiers.AngelofDeath:SkillAttributeContextResolver_0 AssociatedSkillPathName (pathcomponentnames[0]=,pathcomponentnames[1]=,pathcomponentnames[2]=,pathcomponentnames[3]="GD_Assassin_Skills",pathcomponentnames[4]="Cunning",pathcomponentnames[5]="AngelofDeath",issubobjectmask=0)</code>
				<code profiles="default">set GD_Aster_AmuletDoNothing.M_AmuletDoNothing bRepeatable False</code>
				<code profiles="default">set GD_Aster_Artifacts.Body.Body_SeraphShadow MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.002561,g=1.000000,b=0.144722,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=2.000000,g=1.000000,b=0.215000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))</code>
				<code profiles="default">set GD_Aster_Artifacts.Misc.AttrPresent_WeaponExtraShotChance Icon weaponDamage</code>
				<code profiles="default">set GD_Aster_ClassMods.Attributes.ClassModsOVerridePresentationList_Aster Attributes (AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_Ranger',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_LikeTheWind',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_KeepItPipingHot',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_AllInTheReflexes',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_StrengthOfFiveGorillas',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_20PercentCooler',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_WiresDontTalk',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_SaltTheWound',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_FireFiend',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_BloodTrance',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_MadeOfSternerStuff')</code>
				<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_FireStorm MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Aster_ItemPools.ButtstallionPools.ButtstallionCustomLootPool BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',invbalancedefinition=None,probability=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_3_GrogNozzle',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Aster_ItemPools.ButtstallionPools.ButtstallionCustomLootPool bAutoReadyItems True</code>
				<code profiles="default">set GD_Aster_ItemPools.WeaponPools.Pool_Ogre BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Aster_RaidBoss.M_Aster_RaidBoss Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)</code>
				<code profiles="default">set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=6.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=6.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:WeaponPartListCollectionDefinition_224 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))</code>
				<code profiles="default">set GD_Aster_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup False</code>
				<code profiles="default">set GD_Aster_Shields.Material.Aster_Seraph_Antagonist_Shield_Material MaterialScalarParameterValues </code>
				<code profiles="default">set GD_Aster_Shields.Material.Aster_Seraph_Antagonist_Shield_Material MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Aster_Shields.Material.Aster_Seraph_Blockade_Shield_Material MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Aster_Shields.Titles.Title_Antagonist:AttributePresentationDefinition_1 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Aster_Shields.Titles.Title_Blockade:AttributePresentationDefinition_1 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Aster_TempleSlaughter.M_TempleSlaughter6Badass Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_01_Smallest',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Eridium,creditrewardmultiplier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare'))</code>
				<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre:BehaviorProviderDefinition_16.Behavior_AttributeEffect_11.SkillDefinition_0 SkillIcon None</code>
				<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre:BehaviorProviderDefinition_16.Behavior_AttributeEffect_11.SkillDefinition_0 TrackedSkillHudSlot 0</code>
				<code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre:BehaviorProviderDefinition_16.Behavior_AttributeEffect_11.SkillDefinition_0 TrackedSkillType TRACKEDSKILL_Untracked</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.650000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle:BehaviorProviderDefinition_3.Behavior_AttributeEffect_31.SkillDefinition_0 SkillIcon None</code>
				<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle:BehaviorProviderDefinition_3.Behavior_AttributeEffect_31.SkillDefinition_0 TrackedSkillHudSlot 0</code>
				<code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle:BehaviorProviderDefinition_3.Behavior_AttributeEffect_31.SkillDefinition_0 TrackedSkillType TRACKEDSKILL_Untracked</code>
				<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=-0.200000)))</code>
				<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc ZoomWeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc:BehaviorProviderDefinition_20.Behavior_AttributeEffect_13.SkillDefinition_0 SkillIcon None</code>
				<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc:BehaviorProviderDefinition_20.Behavior_AttributeEffect_13.SkillDefinition_0 TrackedSkillHudSlot 0</code>
				<code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc:BehaviorProviderDefinition_20.Behavior_AttributeEffect_13.SkillDefinition_0 TrackedSkillType TRACKEDSKILL_Untracked</code>
				<code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle Icon </code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bDisplayAsPercentage False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher Icon </code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bDisplayAsPercentage False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol Icon </code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bDisplayAsPercentage False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG Icon </code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bDisplayAsPercentage False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun Icon </code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bDisplayAsPercentage False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle Icon </code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bDisplayAsPercentage False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactTimeToBeRevivedMultiplier BasePriority 1.000000</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_Ammo_Grenade_ProteanActiveRegenerationRate Description Grenade Regeneration Rate</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_Ammo_Grenade_ProteanActiveRegenerationRate FloatPrecision 1</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_Ammo_Grenade_ProteanActiveRegenerationRate Icon </code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_Ammo_Grenade_ProteanActiveRegenerationRate bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier'</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier Description Corrode Damage</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bUseCustomNumberPlacement False</code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_AccuracyMinValue Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_ClassMod_ActiveSkillCooldownConsumptionRate Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_ExplosiveImpactDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_ExplosiveImpactDamageModifier bDontDisplayNumber True</code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthMaxValue_Player Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthOnIdleRegenerationRate Description Health Regen / sec.</code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthOnIdleRegenerationRate Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusChanceModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusDamageModifier Description Corrode Damage</code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedGrenadeDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusChanceModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedMeleeDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockDamageModifier Description Electrocute Damage</code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockStatusDamageModifier Description Electrocute Damage</code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockStatusDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_PlayerCriticalHitBonus Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldMaxValue Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay bDontDisplayPlusSign True</code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationRate Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_ShockImpactDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponClipSize Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponDamage Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponFireInterval Icon </code>
				<code profiles="default">set GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponReloadSpeed Icon </code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedBulletDamageModifier'</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier Description Bullet Damage</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier FloatPrecision 1</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier RoundingMode ATTRROUNDING_IntRound</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bUseCustomNumberPlacement False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier Attribute AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedCorrosiveStatusChanceModifier'</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier Description Corrode Chance</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier SignStyle SIGNSTYLE_AsIs</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bUseCustomNumberPlacement False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedGrenadeDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier Attribute AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier'</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier Description Ignite Chance</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier'</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier Description Ignite Damage</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bUseCustomNumberPlacement False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier Description Melee Damage</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bUseCustomNumberPlacement False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier Description Rocket Damage</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_CorrosivePassiveDamageModifier Description Corrode Damage</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_CorrosivePassiveDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_CorrosivePassiveDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_ExplosiveImpactDamageModifier Description Explosive Impact Damage</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_ExplosiveImpactDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_ExplosiveImpactDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_IncendiaryPassiveDamageModifier Description Ignite Damage</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_IncendiaryPassiveDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_IncendiaryPassiveDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier Description Impact Passive Damage</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier SignStyle SIGNSTYLE_AsIs</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bUseCustomNumberPlacement False</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_ShockPassiveDamageModifier Description Electrocute Damage</code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_ShockPassiveDamageModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.DamageTypes.AttrPresent_ShockPassiveDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate Description Health Regeneration</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bDisplayAsPercentage False</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthCurrentValue'</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue Description Health</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue Icon </code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate Description Special Melee Cooldown</code>
				<code profiles="default">set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate Icon </code>
				<code profiles="default">set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bDontDisplayNumber True</code>
				<code profiles="default">set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bDontDisplayPlusSign True</code>
				<code profiles="default">set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bEnableTextColor False</code>
				<code profiles="default">set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bIncludePrefixInTranslation False</code>
				<code profiles="default">set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bIncludeSuffixInTranslation False</code>
				<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_AngelofDeath Description Angel of Death Skill</code>
				<code profiles="default">set GD_AttributePresentation.Skills_Assassin.AttrPresent_BloodyTrails Description Bl00dy Trails Skill</code>
				<code profiles="default">set GD_AttributePresentation.Skills_Merc.AttrPresent_Exploit Description Exploit Skill</code>
				<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_ExtendedBurst Attribute InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.ExtendedBurst'</code>
				<code profiles="default">set GD_AttributePresentation.Skills_Soldier.AttrPresent_ExtendedBurst Description Extended Burst Skill</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_PlayerCurrentWeaponAmmoRegenerationMultiplier Description Bullet Regeneration</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_PlayerCurrentWeaponAmmoRegenerationMultiplier Icon </code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Attribute ResourcePoolAttributeDefinition'D_Attributes.TechResourcePool.TechActiveRegenerationRate'</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate BasePriority 0.000000</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Description Elemental Effect Chance</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate FloatPrecision 1</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Icon </code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate NoConstraintText </code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Prefix </code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate RemappingData (busecontextoverride=False,inputvaluemn=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),inputvaluemx=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),outputvaluemn=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),outputvaluemx=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate RoundingMode ATTRROUNDING_IntRound</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate SignStyle SIGNSTYLE_AsIs</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Suffix </code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate TextColor (b=255,g=255,r=255,a=255)</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bBiggerIsBetter True</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayAsInverse False</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayAsPercentage True</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayPercentAsFloat False</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bEnableTextColor True</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bIncludePrefixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bIncludeSuffixInTranslation True</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseCustomNumberPlacement False</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseOneAsBaseValueForPresentationIfContextFailsToResolve False</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseTwoAsBaseValueForPresentationIfContextFailsToResolve False</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bValueRemappingEnabled False</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_WeaponPerShotAccuracyImpulse Icon </code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_WeaponPerShotAccuracyImpulse bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_WeaponStatusEffectChanceModifier Description Status Effect Chance</code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_WeaponStatusEffectChanceModifier Icon </code>
				<code profiles="default">set GD_AttributePresentation.Weapons.AttrPresent_WeaponStatusEffectChanceModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_AttributePresentation._AttributeList.ClassModOverridePresentationList Attributes (AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ClassMod_ActiveSkillCooldownConsumptionRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ExplosiveImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedGrenadeDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponFireInterval',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthMaxValue_Player',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthOnIdleRegenerationRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponClipSize',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponDamage',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_AccuracyMinValue',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponReloadSpeed',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusChanceModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusChanceModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldMaxValue',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedMeleeDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_PlayerCriticalHitBonus',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShockImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Blood CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_43')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Blue CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_25')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_BlueBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_28')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_BlueDk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_27')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_BlueLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_26')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoBlue CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_39')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoGrey CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_38')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoGrn CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_36')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoTan CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_37')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtGrey CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_48')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtGrng CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_49')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtSpl CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_51')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtStn CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_50')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Burst CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_59')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Char CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_56')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Infern CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_57')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Propan CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_58')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Graffiti CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_42')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Green CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_18')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreenBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_21')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreenDk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_20')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreenLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_19')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreyBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_3')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreyDark CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_2')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreyLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_1')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreyWht CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_0')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexBlue CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_66')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexGrn CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_64')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexOrng CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_65')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexPrpl CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_67')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Alien CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_47')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Blue CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_46')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Grey CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_44')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_White CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_45')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Orange CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_16')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_OrangeDk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_17')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_OrangeLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_15')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Paint CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_41')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Pink CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_9')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_PinkDark CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_10')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_PinkLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_8')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Purple CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_30')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_PurpleDk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_31')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_PurpleLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_29')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Red CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_4')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RedBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_7')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RedDark CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_6')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RedLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_5')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingBlue CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_60')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingOrng CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_63')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingPrpl CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_61')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingRed CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_62')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Rust CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_40')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_BluBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_35')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_GrnBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_34')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_RedBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_32')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_YelBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_33')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Terq CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_23')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_TerqDark CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_24')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_TerqLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_22')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodBrl CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_54')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodEpic CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_55')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodOak CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_53')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodOld CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_52')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_Yellow CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_11')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_YellowBk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_14')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_YellowDk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_13')</code>
				<code profiles="default">set GD_BanditTech_Items_MainGame.BanditTech.Skin_YellowLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_12')</code>
				<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Infiltrator AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.BeLikeWater',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.180000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.180000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Precision',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.250000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Stalker AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.200000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Resurgence',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.FastHands',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill6",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Flavor",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.JustGotReal',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.SexualTyrannosaurus',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.120000),pergradeupgrade=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LockedandLoaded',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.MoneyShot',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Renegade AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.ImYourHuckleberry',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.AllIneedIsOne',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Titan AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.330000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.330000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.100000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Diehard',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.OutOfBubblegum',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.ImTheJuggernaut',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LockedandLoaded',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.QuickDraw',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.FilledtotheBrim',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Diehard',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill6",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Ward',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Accelerate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.MindsEye',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.SweetRelease',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Flicker',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Engineer AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Resourceful',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Sentry',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Steady',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Grenadier',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=0.050000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.200000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Pressure',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Grit',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.LastDitchEffort',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Rifleman AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Onslaught',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.QuickCharge',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Onslaught',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.MetalStorm',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Specialist AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.DutyCalls',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Ready',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Forbearance',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Specialist UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Resourceful',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Preparation',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Sentry',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Ready',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Expertise',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.HealthY',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_02_TrickyInfiltrator PartName Tricky Infiltrator</code>
				<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_03_RuggedInfiltrator PartName Rugged Infiltrator</code>
				<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Shot_01_LongShot PartName Long Shot</code>
				<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Stalker_03_RazoredStalker PartName Razored Stalker</code>
				<code profiles="default">set GD_ClassMods.Prefix_Assassin.Prefix_Survivor_03_BloodiedSurvivor PartName Bloodied Survivor</code>
				<code profiles="default">set GD_ClassMods.Prefix_Merc.Prefix_Beast_01_SavageBeast PartName Savage Beast</code>
				<code profiles="default">set GD_ClassMods.Prefix_Merc.Prefix_Titan_02_GrandTitan PartName Grand Titan</code>
				<code profiles="default">set GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_02_ImpactGrenadier PartName Impact Grenadier</code>
				<code profiles="default">set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_01_JuicedPointman PartName Juiced Pointman</code>
				<code profiles="default">set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_03_GrislyPointman PartName Grisly Pointman</code>
				<code profiles="default">set GD_ClassMods.Prefix_Soldier.Prefix_Specialist_03_HazardSpecialist PartName Hazard Specialist</code>
				<code profiles="default">set GD_Currency.A_Item.EridiumBar bAutomaticallyPickup False</code>
				<code profiles="default">set GD_Currency.A_Item.EridiumStick bAutomaticallyPickup False</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.BanditEpic BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BanditC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.BanditUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BanditB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.BlueBoldAccent BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.BluePattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.Borderlands1Head BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_ZeroBL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.CyanBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.CyanPale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanD',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.DigitalEdHeads BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero030',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.DigitalEdSkins BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_DigitalEd',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.Gray BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GrayA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.GreenPattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.Head6 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero017',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.Head7 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero015',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.Head9 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero014',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.JakobsUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_JakobsB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.PurpleNinja BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.PurplePale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.YellowBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.BanditEpic BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BanditC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.BlueBoldAccent BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.BluePattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.Borderlands1Head BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_MercBL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.Borderlands1Skin BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.CyanBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.CyanPale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanD',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.DigitalEdHeads BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc013',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.DigitalEdSkins BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_DigitalEd',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.Gray BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GrayA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.GreenPattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.Head6 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc006',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.Head7 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc007',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.Head9 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc008',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.JakobsUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_JakobsB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.PurpleNinja BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.PurplePale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Mercenary.YellowBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.BanditEpic BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BanditC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.BanditUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BanditB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.BlueBoldAccent BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.BluePattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.Borderlands1Head BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_SirenBL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.Borderlands1Skin BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.Borderlands1Skin Quantity (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.CyanBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.CyanPale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanD',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.DigitalEdHeads BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren009',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.DigitalEdSkins BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_DigitalEd',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.Gray BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GrayA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.GreenPattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.Head6 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren030',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.Head6 bAutoReadyItems False</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.Head7 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren015',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.Head9 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren007',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.JakobsUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_JakobsB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.PurpleNinja BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Siren.PurplePale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.BanditEpic BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.BanditUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.BlueBoldAccent BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.BluePattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.Borderlands1Head BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_SoldierBL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.Borderlands1Skin BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.CyanBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.CyanPale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanD',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.DigitalEdHeads BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier003',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.DigitalEdSkins BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_DigitalEd',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.Gray BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GrayA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.GreenPattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.GreenPattern bAutoReadyItems False</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.Head6 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier007',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.Head7 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier008',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.Head9 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier014',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.JakobsUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_JakobsB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.PurpleNinja BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_CustomItemPools_MainGame.Soldier.PurplePale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Episode05.M_Ep5_ThePhoenix Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_04_Large',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_01_Smallest',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=(ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common'))</code>
				<code profiles="default">set GD_Episode05Data.ItemPools.Pool_GoodTouch BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix ExplosionScale ((explosionpstemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion',minradius=0,maxradius=192,minparticlescale=0.000000,maxparticlescale=1.500000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_SM',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',mincameraeffectdistance=0.000000,maxcameraeffectdistance=180.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix:ForceFeedbackWaveform_915',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary128',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False),(explosionpstemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion',minradius=193,maxradius=384,minparticlescale=0.750000,maxparticlescale=1.500000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_MED',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',mincameraeffectdistance=150.000000,maxcameraeffectdistance=650.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix:ForceFeedbackWaveform_916',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary256',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False),(explosionpstemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion',minradius=385,maxradius=2000,minparticlescale=0.750000,maxparticlescale=2.000000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_LG',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',mincameraeffectdistance=300.000000,maxcameraeffectdistance=1200.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix:ForceFeedbackWaveform_917',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary512',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False))</code>
				<code profiles="default">set GD_GameStages.Balance.Balance_P1_Zone3 BalanceByRegion ((region=WillowRegionDefinition'GD_GameStages.Zone3.Ash_A',mindefaultgamestage=(basevalueconstant=25.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.Ash_B',mindefaultgamestage=(basevalueconstant=26.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=28.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.Ash_C',mindefaultgamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=29.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=((mission=MissionDefinition'GD_Episode13.M_Ep13_KillAngel',mingamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=29.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(region=WillowRegionDefinition'GD_GameStages.Zone3.Sanctuary_C',mindefaultgamestage=(basevalueconstant=25.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.CraterLake',mindefaultgamestage=(basevalueconstant=26.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=28.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.OnFireStone',mindefaultgamestage=(basevalueconstant=28.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.FinalBossAscent',mindefaultgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=32.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.FinalBoss',mindefaultgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=34.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=((mission=MissionDefinition'GD_Episode17.M_Ep17_KillJack',mingamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=34.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(region=WillowRegionDefinition'GD_GameStages.Zone2.RobotSlaughter',mindefaultgamestage=(basevalueconstant=25.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=((mission=MissionDefinition'GD_Episode15.M_Ep15_CharacterAssassination',mingamestage=(basevalueconstant=25.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(mission=MissionDefinition'GD_Episode17.M_Ep17_KillJack',mingamestage=(basevalueconstant=25.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(region=WillowRegionDefinition'GD_GameStages.Zone2.RobotSlaughter_B',mindefaultgamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=31.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=((mission=MissionDefinition'GD_Episode15.M_Ep15_CharacterAssassination',mingamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=31.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(mission=MissionDefinition'GD_Episode17.M_Ep17_KillJack',mingamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=31.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(region=WillowRegionDefinition'GD_GameStages.Zone2.RobotSlaughter_C',mindefaultgamestage=(basevalueconstant=29.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=34.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=((mission=MissionDefinition'GD_Episode15.M_Ep15_CharacterAssassination',mingamestage=(basevalueconstant=29.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=34.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(mission=MissionDefinition'GD_Episode17.M_Ep17_KillJack',mingamestage=(basevalueconstant=29.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=34.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(region=WillowRegionDefinition'GD_GameStages.Zone3.ThresherRaid',mindefaultgamestage=(basevalueconstant=50.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=50.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=))</code>
				<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_All_07_Pearl BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Launchers.RL_Torgue_6_Tunguska',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_Pearl BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_Pearl BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_Pearl BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_Pearl BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Pistol_Stalker Speed 2400.000000</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm ExplosionOverideInstanceDataName ExplosionOverride</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm OnAnyImpact (Behavior_SpawnProjectile'GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm:Behavior_SpawnProjectile_0')</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=8,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=5,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=6,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-10,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-12,bactivateslot=True))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.750000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.750000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker BoneControllers </code>
				<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker GestaltModeSkeletalMeshName Pistol_Barrel_Maliwan</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.370000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=8.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker bIsSpinningEnabled False</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_1 bInflictRadiusDamageOnOwner True</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Storm_Launcher:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_493 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.120000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=-0.300000)))</code>
				<code profiles="default">set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_Leech AttributeSlotEffects ((slotname="Damage",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="DamageRadius",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=120.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="ChildCount",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="FuseTime",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsIncendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsCorrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsShock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Incendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsIncendiary',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Corrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsCorrosive',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.115000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Shock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsShock',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Incendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsIncendiary',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.050000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Corrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsCorrosive',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.060000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Shock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsShock',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.070000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_Leech ItemAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage',basevaluescaleconstant=0.300000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=250.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModBaseStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_RollingThunder ItemAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage',basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=410.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModBaseStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade1 AttributeSlotUpgrades ((slotname="IsSlag",gradeincrease=0,bactivateslot=True),(slotname="StatusEffectChanceModifier_Slag",gradeincrease=1,bactivateslot=True))</code>
				<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade2 AttributeSlotUpgrades ((slotname="IsSlag",gradeincrease=0,bactivateslot=True),(slotname="StatusEffectChanceModifier_Slag",gradeincrease=2,bactivateslot=True))</code>
				<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade3 AttributeSlotUpgrades ((slotname="IsSlag",gradeincrease=0,bactivateslot=True),(slotname="StatusEffectChanceModifier_Slag",gradeincrease=3,bactivateslot=True))</code>
				<code profiles="default">set GD_GrenadeMods.Accessory.Accessory_Slag_Grade4 AttributeSlotUpgrades ((slotname="IsSlag",gradeincrease=0,bactivateslot=True),(slotname="StatusEffectChanceModifier_Slag",gradeincrease=4,bactivateslot=True))</code>
				<code profiles="default">set GD_GrenadeMods.BalanceAttributes.Init_SkyRocketDamage ValueFormula (benabled=True,multiplier=(basevalueconstant=120.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_Fastball MaterialVectorParameterValues </code>
				<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_NastySurprise AttributeSlotUpgrades </code>
				<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_NastySurprise MaterialVectorParameterValues </code>
				<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_RollingThunder ItemAttributeEffects </code>
				<code profiles="default">set GD_GrenadeMods.Delivery.Delivery_RollingThunder MaterialVectorParameterValues </code>
				<code profiles="default">set GD_GrenadeMods.Material.Material_Bandit_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeBanditRare'</code>
				<code profiles="default">set GD_GrenadeMods.Material.Material_Dahl_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeDahlRare'</code>
				<code profiles="default">set GD_GrenadeMods.Material.Material_Hyperion_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeHyperionRare'</code>
				<code profiles="default">set GD_GrenadeMods.Material.Material_Maliwan_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeMaliwanRare'</code>
				<code profiles="default">set GD_GrenadeMods.Material.Material_Tedior_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeTedioreRare'</code>
				<code profiles="default">set GD_GrenadeMods.Material.Material_Torgue_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeTorgueRare'</code>
				<code profiles="default">set GD_GrenadeMods.Material.Material_Vladof_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeVladovRare'</code>
				<code profiles="default">set GD_GrenadeMods.Payload.Payload_BonusPackage MaterialVectorParameterValues </code>
				<code profiles="default">set GD_GrenadeMods.Payload.Payload_BouncingBonny MaterialVectorParameterValues </code>
				<code profiles="default">set GD_GrenadeMods.Payload.Payload_KissOfDeath ItemAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_GrenadeMods.Payload.Payload_Leech ItemAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_GrenadeMods.Payload.Payload_Leech MaterialVectorParameterValues </code>
				<code profiles="default">set GD_GrenadeMods.Payload.Payload_Quasar MaterialVectorParameterValues </code>
				<code profiles="default">set GD_GrenadeMods.Payload.Payload_Standard AttributeSlotUpgrades </code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_CauseDamage_0 MomentumFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_194 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_61 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_62 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_65 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_69 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_8 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_FlameSpurtChild:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_10 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Homing:BehaviorProviderDefinition_1.Behavior_CauseDamage_2 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Homing:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_0 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Homing:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_1 bInflictRadiusDamageOnOwner True</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Lob:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_46 NumProjectilesFormula (basevalueconstant=6.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Lob:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_47 bInflictRadiusDamageOnOwner True</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Longbow:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_118 NumProjectilesFormula (basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Longbow:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_119 bInflictRadiusDamageOnOwner True</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_MirvChild GravityScaling 0.850000</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_MirvChild UpwardVelocityBonus 150.000000</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=100.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',basevalue=(basevalueconstant=80.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',basevalue=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',basevalue=(basevalueconstant=5.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=100.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',basevalue=(basevalueconstant=80.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',basevalue=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',basevalue=(basevalueconstant=5.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=100.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',basevalue=(basevalueconstant=80.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',basevalue=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',basevalue=(basevalueconstant=5.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=100.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',basevalue=(basevalueconstant=80.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',basevalue=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',basevalue=(basevalueconstant=5.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Rubberized:BehaviorProviderDefinition_1.Behavior_Explode_44 InstigatorSelfDamageScale 1.000000</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Rubberized:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_159 NumProjectilesFormula (basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_Rubberized:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_160 bInflictRadiusDamageOnOwner True</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_SkyRocketChild:BehaviorProviderDefinition_1.Behavior_Explode_2 InstigatorSelfDamageScale 0.500000</code>
				<code profiles="default">set GD_GrenadeMods.Projectiles.Grenade_TransfusionChild:BehaviorProviderDefinition_1.ProjectileBehavior_SetSpeed_110 SpeedMultiplier 1.000000</code>
				<code profiles="default">set GD_GrenadeMods.Title.Title_ExterminatorCorrosive MaterialVectorParameterValues </code>
				<code profiles="default">set GD_GrenadeMods.Title.Title_ExterminatorIncendiary MaterialVectorParameterValues </code>
				<code profiles="default">set GD_GrenadeMods.Title.Title_ExterminatorShock MaterialVectorParameterValues </code>
				<code profiles="default">set GD_IrisHUB_WalkTheDog.M_IrisHUB_WalkTheDog bRepeatable False</code>
				<code profiles="default">set GD_IrisRaidBoss.M_Iris_RaidPete Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_04_Large',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)</code>
				<code profiles="default">set GD_Iris_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup False</code>
				<code profiles="default">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Accessory4_Booster GestaltModeSkeletalMeshName Shield_Body_Dahl</code>
				<code profiles="default">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldDahlEpic'</code>
				<code profiles="default">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material MaterialScalarParameterValues </code>
				<code profiles="default">set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Part_Payload MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=104,bactivateslot=False),(slotname="RechargeRate",gradeincrease=50,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=15,bactivateslot=False),(slotname="Special01",gradeincrease=-30,bactivateslot=False))</code>
				<code profiles="default">set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Payload MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.004000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.004000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative AttributeSlotEffects ((slotname="Damage",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="DamageRadius",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=120.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="ChildCount",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="FuseTime",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.050000),pergradeupgrade=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsExplosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsIncendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsCorrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsShock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsSlag",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Incendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsIncendiary',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Corrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsCorrosive',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.115000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Shock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsShock',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Slag",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsSlag',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Incendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsIncendiary',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.050000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.050000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Corrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsCorrosive',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.050000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.060000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Shock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsShock',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.050000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.070000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Part_Damage6 AttributeSlotUpgrades ((slotname="Damage",gradeincrease=6,bactivateslot=True))</code>
				<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Part_Damage6 MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Part_Damage7 AttributeSlotUpgrades ((slotname="Damage",gradeincrease=7,bactivateslot=True))</code>
				<code profiles="default">set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Part_Damage7 MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Part_Material AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=12,bactivateslot=False),(slotname="Special01",gradeincrease=18,bactivateslot=False),(slotname="Special02",gradeincrease=18,bactivateslot=False))</code>
				<code profiles="default">set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Part_Material MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Part_Material AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=12,bactivateslot=False),(slotname="Special01",gradeincrease=18,bactivateslot=False),(slotname="Special02",gradeincrease=18,bactivateslot=False))</code>
				<code profiles="default">set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Part_Material MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Iris_TorgueToken.UsableItems.Pickup_TorgueToken bAutomaticallyPickup False</code>
				<code profiles="default">set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket Speed 700.000000</code>
				<code profiles="default">set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=6.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',initializationdefinition=None,basevaluescaleconstant=-0.050000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 InstigatorSelfDamageScale 1.000000</code>
				<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 InstigatorSelfDamageScale 1.000000</code>
				<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand SpeedFormula (basevalueconstant=1200.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:BehaviorProviderDefinition_0.Behavior_Explode_5 DamageRadiusFormula (basevalueconstant=320.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:BehaviorProviderDefinition_0.Behavior_Explode_5 DamageSource Class'WillowGame.WillowDmgSource_Shotgun'</code>
				<code profiles="default">set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:BehaviorProviderDefinition_0.Behavior_Explode_5 InstigatorSelfDamageScale 1.000000</code>
				<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_267 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))</code>
				<code profiles="default">set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra WeaponAttributeEffects </code>
				<code profiles="default">set GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_1340 Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set GD_Itempools.DropWeights.DropODDS_BossUniquesRareSpawnMonster:ConstantAttributeValueResolver_0 ConstantValue 0.100000</code>
				<code profiles="default">set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.450000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=3.500000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.500000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Itempools.MissionRewards.Pool_Mission_Ep9Reward2ndPlaythrough BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Itempools.Pool_LevelTransition BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',invbalancedefinition=None,probability=(basevalueconstant=1.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=1.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Itempools.Runnables.Pool_Clayton BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Itempools.Runnables.Pool_DonkeyMong BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_05_Legendary',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Itempools.Runnables.Pool_Warrior BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=False),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head3',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Handsome',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Itempools.Runnables.Pool_Wilhelm BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_RollingThunder',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Itempools.Scheduling.Gamestage_02:ConstantAttributeValueResolver_0 ConstantValue 2.000000</code>
				<code profiles="default">set GD_Itempools.Scheduling.Gamestage_03:ConstantAttributeValueResolver_0 ConstantValue 3.000000</code>
				<code profiles="default">set GD_Itempools.Scheduling.Gamestage_07:ConstantAttributeValueResolver_0 ConstantValue 7.000000</code>
				<code profiles="default">set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_05_Legendary',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Crunch AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.TasteOfBlood',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodTrance',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.StripTheFlesh',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Slab AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.200000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.ThrillOfTheKill',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheRampage',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FeedTheMeat',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FlameFlare',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodTrance',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.ThrillOfTheKill',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.StripTheFlesh',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_Lilac_ClassMods.Att_Presentations.AttPresentationList_LilacClassMods Attributes (AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FeedTheMeat',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheRampage',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ThrillOfTheKill',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_EmptyTheRage',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_SaltTheWound',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_EmbraceThePain',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodTrance',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_StripTheFlesh',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_TasteOfBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_InstigatedExplosiveDamageModifier',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BurnBabyBurn',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FlameFlare',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheFire',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_SilenceTheVoices',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodFilledGuns',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BoilingBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_WoundModFireRate',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_AmmoMaxValue_Grenades_LilacClassMod',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodBath',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodOverdrive',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodTwitch',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ShieldOnIdleRegenerationDelayLilacClassMods',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_Blister_KillSkillDuration',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_Lilac_Blister_TeamKillSkillDuration',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_PainIsPower',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FireFiend',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ElementalElation')</code>
				<code profiles="default">set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_AmmoMaxValue_Grenades_LilacClassMod Icon </code>
				<code profiles="default">set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_InstigatedExplosiveDamageModifier Icon </code>
				<code profiles="default">set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_InstigatedExplosiveDamageModifier bDontDisplayNumber False</code>
				<code profiles="default">set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ShieldOnIdleRegenerationDelayLilacClassMods Icon </code>
				<code profiles="default">set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ShieldOnIdleRegenerationDelayLilacClassMods bDontDisplayPlusSign False</code>
				<code profiles="default">set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Crunch_02_DazedCrunch PartName Dazed Crunch</code>
				<code profiles="default">set GD_Lilac_ClassMods.Skills.WoundClassModFireRateSkill SkillIcon SwfMovie'SharedSkillIcons_Assassin.SkillIcon-Frenzy'</code>
				<code profiles="default">set GD_Lilac_ClassMods.Skills.WoundClassModFireRateSkill TrackedSkillHudSlot 0</code>
				<code profiles="default">set GD_Lilac_ClassMods.Skills.WoundClassModFireRateSkill TrackedSkillType TRACKEDSKILL_Untracked</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryNinja OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.280000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Precision',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.OneShotOneKill',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Anarchist AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_StrengthOfFiveGorillas',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_Myelin',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_UnstoppableForce',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_SmallerLighterFaster',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_TypeIconoclast',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Anarchist OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_JillOfAllTrades'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Catalyst OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_JillOfAllTrades'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Roboteer OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_JillOfAllTrades'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Merc_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryHoarder OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Merc_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryTitan AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.330000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.330000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.100000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Diehard',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.OutOfBubblegum',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.ImTheJuggernaut',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LockedandLoaded',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Asbestos',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryTitan OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Merc_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Reaper OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Psycho.Materials.Mati_ClassMod_Psycho_Meat'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Sickle AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.180000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_EmptyTheRage',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_FuelTheBlood',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_SilenceTheVoices',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_TasteOfBlood',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_PainIsPower',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Sickle OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Psycho.Materials.Mati_ClassMod_Psycho_Meat'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Torch OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Psycho.Materials.Mati_ClassMod_Psycho_Meat'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Siren_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryCat OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Siren_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryNurse OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Siren_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryEngineer AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Resourceful',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Sentry',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Able',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryEngineer OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Soldier_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=0.050000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.200000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Pressure',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Grit',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.LastDitchEffort',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Able',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.HealthY',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Soldier_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman:AttributePresentationDefinition_0 Description ''Point taken.''</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Ranger',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.QuickCharge',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Onslaught',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.MetalStorm',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Soldier_Legendary'</code>
				<code profiles="default">set GD_Lobelia_ClassMods.AttributePresentations.AttPresentationList_LobeliaClassMods Attributes (AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Able',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_AllInTheReflexes',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Ranger',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Myelin',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_TypeIconoclast',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_UnstoppableForce',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_StrengthOfFiveGorillas',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_SmallerLighterFaster',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_PotentAsAPony',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_MadeOfSternerStuff',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_20PercentCooler',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_AnnoyedAndroid',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_WiresDontTalk',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_EvilEnchantress',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_MorePep',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_ElectricalBurn',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_InterspersedOutburst',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobellia_InstigatedStatusEffectDamageModifier',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_ThrillOfTheKill',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_FuelTheFire',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_BloodOverdrive',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_ElementalElation',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_TasteOfBlood',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_EmptyTheRage',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_FuelTheBlood',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_SilenceTheVoices',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_PainIsPower',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_BurnBabyBurn',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_FlameFlare',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_EmbraceThePain',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_BloodBath',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Att_TeamKillSkillDuration')</code>
				<code profiles="default">set GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Att_TeamKillSkillDuration Description Team Kill Skill Duration</code>
				<code profiles="default">set GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Att_TeamKillSkillDuration Icon </code>
				<code profiles="default">set GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobellia_InstigatedStatusEffectDamageModifier Description Elemental Effect Damage</code>
				<code profiles="default">set GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobellia_InstigatedStatusEffectDamageModifier Icon </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryNinja MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryAnarchist MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryCatalyst MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryRoboteer MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryGunzerker MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryHoarder MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryTitan MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryReaper MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendarySickle MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryTorch MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryBinder MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryCat MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryNurse MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryEngineer MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman ManufacturerOverride </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman PartName Legendary Pointman</code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger PartName Legendary Ranger</code>
				<code profiles="default">set GD_Lobelia_TestingZone.M_TestingZoneRepeatable Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_04_Large',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare'))</code>
				<code profiles="default">set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger Speed 36000.000000</code>
				<code profiles="default">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=180.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.500000))</code>
				<code profiles="default">set GD_Lobelia_Weapons.Shotguns.SG_Accessory_VerticalGrip_Carnage WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Lobelia_Weapons.Shotguns.SG_Torgue_6_Carnage:WeaponPartListCollectionDefinition_273 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Lobelia_Weapons.Shotguns.SG_Accessory_VerticalGrip_Carnage',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))</code>
				<code profiles="default">set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Lobelia_Weapons.sniper.SR_Body_Jakobs_6_GodFinger PartVariation WeaponPartVar_Two</code>
				<code profiles="default">set GD_Lobelia_Weapons.sniper.SR_Body_Jakobs_6_GodFinger WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc001 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_532')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc002 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_533')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc003 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_534')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc004 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_535')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc005 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_536')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc006 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_537')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc007 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_538')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc008 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_539')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc009 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_540')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc010 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_541')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc011 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_542')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc012 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_543')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc013 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_546')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_MercBL1 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_547')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_MercHJ CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_545')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Head_MercMC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_544')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BL1 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_482')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BanditA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_397')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BanditB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_398')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BanditC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_399')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlackA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_400')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_401')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_402')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_403')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_404')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_405')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_406')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_407')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueH CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_408')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_409')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_410')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_411')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_412')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_413')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_414')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_415')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanH CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_416')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_DahlA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_417')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_DahlB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_418')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_DahlC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_419')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_DigitalEd CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_483')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_Gearbox CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_420')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GrayA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_421')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_422')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_423')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_424')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_425')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_426')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_427')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_428')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenH CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_429')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_HyperionA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_430')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_HyperionB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_431')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_HyperionC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_432')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_JakobsA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_433')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_JakobsB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_434')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_JakobsC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_435')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_MaliwanA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_436')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_MaliwanB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_437')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_MaliwanC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_438')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_Minecraft CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_481')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_439')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_440')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_441')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_442')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_443')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_444')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_445')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeH CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_446')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_447')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_448')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_449')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_450')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PurpleA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_451')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PurpleB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_452')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PurpleC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_453')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_PurpleD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_454')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_455')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_456')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_457')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_458')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_459')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_460')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_461')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedH CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_462')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_TedioreA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_463')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_TedioreB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_464')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_TedioreC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_465')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_TorgueA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_466')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_TorgueB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_467')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_TorgueC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_468')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_VladofA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_469')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_VladofB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_470')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_VladofC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_471')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_WhiteA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_472')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_473')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_474')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_475')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_476')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_477')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_478')</code>
				<code profiles="default">set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_479')</code>
				<code profiles="default">set GD_Mercenary_Skills.SkillGradeModifiers.Exploit:SkillAttributeContextResolver_0 AssociatedSkillPathName (pathcomponentnames[0]=,pathcomponentnames[1]=,pathcomponentnames[2]=,pathcomponentnames[3]="GD_Mercenary_Skills",pathcomponentnames[4]="Rampage",pathcomponentnames[5]="Exploit",issubobjectmask=0)</code>
				<code profiles="default">set GD_Orchid_Artifacts.A_Item_Unique.Artifact_Blade AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=DesignerAttributeDefinition'GD_Orchid_Artifacts.Attributes.Attribute_HealthPercentReturnedOnKill',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000200),pergradeupgrade=(basevalueconstant=0.005000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Effect2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.550000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="BaseHealthReturn",bexternalslot=True,bruneffectsasskill=True,attributetomodify=DesignerAttributeDefinition'GD_Orchid_Artifacts.Attributes.Attribute_HealthPercentReturnedOnKill',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.801075,g=0.163779,b=0.657095,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=2.000000,g=1.000000,b=0.645000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))</code>
				<code profiles="default">set GD_Orchid_Artifacts.Upgrade.Upgrade_SeraphBloodRelic AttributeSlotUpgrades ((slotname="Effect1",gradeincrease=15,bactivateslot=False),(slotname="Effect2",gradeincrease=15,bactivateslot=False),(slotname="Effect3",gradeincrease=15,bactivateslot=False),(slotname="Effect4",gradeincrease=15,bactivateslot=False),(slotname="Effect5",gradeincrease=15,bactivateslot=False),(slotname="Effect6",gradeincrease=15,bactivateslot=False))</code>
				<code profiles="default">set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_12Pounder:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Cutlass:AttributePresentationDefinition_0 TextColor (b=39,g=0,r=220,a=255)</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_ERRORMESSAGE:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_JollyRoger:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker:AttributePresentationDefinition_2 TextColor (b=39,g=0,r=220,a=255)</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_ScarletsGreed:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Stinkpot:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed AttributeSlotUpgrades ((slotname="WeaponFireRate",gradeincrease=-3,bactivateslot=True),(slotname="WeaponReloadSpeed",gradeincrease=-5,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=8,bactivateslot=True),(slotname="WeaponZoomFOV",gradeincrease=2,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=20,bactivateslot=True),(slotname="WeaponSpread",gradeincrease=5,bactivateslot=True))</code>
				<code profiles="default">set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed ExternalAttributeEffects </code>
				<code profiles="default">set GD_Orchid_GrenadeMods.A_Item_Custom.GrenadeMod_Blade ItemAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage',basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=580.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModBaseStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade CustomPresentations (AttributePresentationDefinition'GD_Orchid_GrenadeMods.Delivery.Delivery_Blade:AttributePresentationDefinition_4',AttributePresentationDefinition'GD_Orchid_GrenadeMods.Delivery.Delivery_Blade:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Orchid_GrenadeMods.Delivery.Delivery_Blade:AttributePresentationDefinition_1')</code>
				<code profiles="default">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_Legendary BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_KissOfDeath',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_PinkWeapons BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_PinkWeapons BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Orchid_Raid.M_Orchid_Raid1 Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_Orchid_GameStages.XPBalance.XPReward_03_Medium_Orchid',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_02_Small',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)</code>
				<code profiles="default">set GD_Orchid_Raid.M_Orchid_Raid3 Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_Orchid_GameStages.XPBalance.XPReward_03_Medium_Orchid',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=-20,bactivateslot=True))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=-20,bactivateslot=True))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.900000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile DefaultDamageTypeDefinition WillowDamageTypeDefinition'GD_Impact.DamageType.DmgType_Normal'</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Material MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shield.Skill_SeraphShield_HealthRegen SkillEffectDefinitions ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',initializationdefinition=None,basevaluescaleconstant=0.000800),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shield.Skill_SeraphShield_HealthRegenBoosted SkillEffectDefinitions ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',initializationdefinition=None,basevaluescaleconstant=0.039000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:WeaponPartListCollectionDefinition_283 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=-20,bactivateslot=True))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile GravityScaling 0.800000</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile SpeedFormula (basevalueconstant=1000.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile:BehaviorProviderDefinition_0.Behavior_Explode_8 DamageRadiusFormula (basevalueconstant=170.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile:BehaviorProviderDefinition_0.Behavior_Explode_8 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile:BehaviorProviderDefinition_0.Behavior_Explode_8 InstigatorSelfDamageScale 1.000000</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=-20,bactivateslot=True))</code>
				<code profiles="default">set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_SM_EndGameClone.M_Orchid_EndGame bRepeatable False</code>
				<code profiles="default">set GD_Orchid_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup False</code>
				<code profiles="default">set GD_Orchid_Shields.A_Item_Custom.Shield_Blade AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=0,bactivateslot=True),(slotname="RechargeRate",gradeincrease=0,bactivateslot=True),(slotname="RechargeDelay",gradeincrease=0,bactivateslot=True))</code>
				<code profiles="default">set GD_Orchid_Shields.Accessory.Accessory_Blade ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Orchid_Shields.Accessory.Accessory_Blade:AttributePresentationDefinition_5 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Orchid_Shields.Accessory.Accessory_Blade:AttributePresentationDefinition_6 Description Curse of the Elementals!</code>
				<code profiles="default">set GD_Orchid_Shields.Skills.Skill_BladeShield:BehaviorProviderDefinition_0.Behavior_CauseDamage_0 DamageSource None</code>
				<code profiles="default">set GD_Orchid_Shields.Skills.Skill_BladeShield:BehaviorProviderDefinition_0.Behavior_CauseDamage_1 DamageSource None</code>
				<code profiles="default">set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers ((mineffectivelevel=50,enemyhealthmultiplier=4.000000,badassenemyhealthmultiplier=2.600000,enemyshieldstrengthmultiplier=5.000000,badassenemyshieldstrengthmultiplier=3.500000,enemydamagemultiplier=1.100000,badassenemydamagemultiplier=1.100000,xpgainedfromcombatmultiplier=0.660000,xpgainedfromquestsmultiplier=0.660000,badassrankgainmultiplier=2.000000,amplifieddamagemultiplier=1.500000,playervehicleweapondamagemultiplier=3.000000,attributeeffectsforspawnedenemies=((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula',basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),attributeeffectsforplayers=((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),ammodropsperplayermultiplier=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),geardrops_commonweightmodifier_pt3_basevalueoverride=(basevalueconstant=0.180000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),chestitempool_weight_2_uncommon_pt3_multiplier=(basevalueconstant=0.180000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),statuseffectchancescales=,aidamagescalebyleveldifference=),(mineffectivelevel=61,enemyhealthmultiplier=4.000000,badassenemyhealthmultiplier=2.600000,enemyshieldstrengthmultiplier=5.000000,badassenemyshieldstrengthmultiplier=3.500000,enemydamagemultiplier=1.000000,badassenemydamagemultiplier=1.000000,xpgainedfromcombatmultiplier=0.660000,xpgainedfromquestsmultiplier=0.660000,badassrankgainmultiplier=2.000000,amplifieddamagemultiplier=1.500000,playervehicleweapondamagemultiplier=3.000000,attributeeffectsforspawnedenemies=((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_MinLevel61',basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),attributeeffectsforplayers=((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),ammodropsperplayermultiplier=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),geardrops_commonweightmodifier_pt3_basevalueoverride=(basevalueconstant=0.075000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),chestitempool_weight_2_uncommon_pt3_multiplier=(basevalueconstant=0.075000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),statuseffectchancescales=,aidamagescalebyleveldifference=),(mineffectivelevel=73,enemyhealthmultiplier=4.000000,badassenemyhealthmultiplier=2.600000,enemyshieldstrengthmultiplier=5.000000,badassenemyshieldstrengthmultiplier=3.500000,enemydamagemultiplier=1.000000,badassenemydamagemultiplier=1.000000,xpgainedfromcombatmultiplier=0.660000,xpgainedfromquestsmultiplier=0.660000,badassrankgainmultiplier=2.000000,amplifieddamagemultiplier=1.500000,playervehicleweapondamagemultiplier=3.000000,attributeeffectsforspawnedenemies=((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_Overpowered',basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),attributeeffectsforplayers=((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),ammodropsperplayermultiplier=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),geardrops_commonweightmodifier_pt3_basevalueoverride=(basevalueconstant=0.037500,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),chestitempool_weight_2_uncommon_pt3_multiplier=(basevalueconstant=0.037500,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),statuseffectchancescales=((leveldifference=1,higherlevelchancescale=1.000000,lowerlevelchancescale=0.900000),(leveldifference=2,higherlevelchancescale=1.000000,lowerlevelchancescale=0.900000),(leveldifference=3,higherlevelchancescale=1.000000,lowerlevelchancescale=0.800000),(leveldifference=4,higherlevelchancescale=1.000000,lowerlevelchancescale=0.800000),(leveldifference=5,higherlevelchancescale=1.000000,lowerlevelchancescale=0.700000),(leveldifference=6,higherlevelchancescale=1.000000,lowerlevelchancescale=0.700000),(leveldifference=7,higherlevelchancescale=1.000000,lowerlevelchancescale=0.600000),(leveldifference=8,higherlevelchancescale=1.000000,lowerlevelchancescale=0.600000),(leveldifference=9,higherlevelchancescale=1.000000,lowerlevelchancescale=0.600000),(leveldifference=10,higherlevelchancescale=1.000000,lowerlevelchancescale=0.600000),(leveldifference=11,higherlevelchancescale=1.000000,lowerlevelchancescale=0.600000)),aidamagescalebyleveldifference=((leveldifference=1,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=2,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=3,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=4,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=5,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=6,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=7,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=8,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=9,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=10,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=11,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=12,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=13,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=14,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=15,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=16,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000))))</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Blood CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_111')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Blue CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_93')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_BlueDk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_95')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_BlueLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_94')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_BlueScrp CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_96')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_CamoBlue CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_107')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_CamoGrey CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_106')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_CamoGrn CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_104')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_CamoTan CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_105')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_DirtGrey CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_116')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_DirtGrng CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_117')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_DirtSpl CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_119')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_DirtStn CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_118')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_F_Burst CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_127')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_F_Char CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_124')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_F_Infern CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_125')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_F_Propan CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_126')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Graffiti CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_110')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Green CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_86')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_GreenDk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_88')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_GreenLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_87')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_GreenScrp CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_89')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_GreyBlk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_71')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_GreyDark CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_70')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_GreyLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_69')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_GreyWht CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_68')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_HexBlue CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_134')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_HexGrn CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_132')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_HexOrng CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_133')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_HexPrpl CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_135')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_M_Blue CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_114')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_M_Grey CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_112')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_M_Purple CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_115')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_M_White CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_113')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Orange CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_84')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_OrangeDk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_85')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_OrangeLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_83')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Paint CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_109')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Pink CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_77')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_PinkDark CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_78')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_PinkLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_76')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Purple CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_98')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_PurpleDk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_99')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_PurpleLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_97')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Red CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_72')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RedDark CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_74')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RedLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_73')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RedScrp CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_75')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RingBlue CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_128')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RingOrng CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_131')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RingPrpl CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_129')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_RingRed CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_130')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Rust CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_108')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_S_BluBlk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_103')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_S_GrnBlk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_102')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_S_RedBlk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_100')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_S_YelBlk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_101')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Terq CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_91')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_TerqDark CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_92')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_TerqLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_90')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_WoodBrl CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_122')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_WoodEpic CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_123')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_WoodOak CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_121')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_WoodOld CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_120')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_Yellow CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_79')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_YellowDk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_81')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_YellowLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_80')</code>
				<code profiles="default">set GD_Runner_Items_MainGame.Runner.Skin_YellowScrp CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_82')</code>
				<code profiles="default">set GD_Sage_Artifacts.A_Item.Artifact_SeraphBreath AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=DesignerAttributeDefinition'GD_Sage_Artifacts.Attributes.Attr_SeraphBreathDamageBonus',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.005000),pergradeupgrade=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_ArtifactHealthRegenPercent',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000800),pergradeupgrade=(basevalueconstant=0.002000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Sage_Artifacts.Body.Body_SeraphBreath MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.002561,g=1.000000,b=0.144722,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=2.000000,g=1.000000,b=0.215000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))</code>
				<code profiles="default">set GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_Assassin_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_Merc_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_Siren_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_Soldier_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.sniper.Sage_Seraph_HawkEye_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Sage_ItemPools.Runnables.Pool_Sage_DrifterRaid BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Sage_ItemPools.Runnables.Pool_Sage_FinalBoss BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_Weapons.SMG.SMG_Hyperion_3_YellowJacket',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))</code>
				<code profiles="default">set GD_Sage_Raid.M_Sage_Raid Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_04_Large',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)</code>
				<code profiles="default">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=-20,bactivateslot=True))</code>
				<code profiles="default">set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-3.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=3.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=4.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Sage_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup False</code>
				<code profiles="default">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.080000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=760.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Sage_Weapons.FiringModes.Bullet_Plasma_YellowJacket AirFriction -3.000000</code>
				<code profiles="default">set GD_Sage_Weapons.FiringModes.Bullet_Plasma_YellowJacket Speed 80.000000</code>
				<code profiles="default">set GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Hydra FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=637,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-637,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1274,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1274,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))</code>
				<code profiles="default">set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper Material MaterialInstanceConstant'Common_GunMaterials.Materials.AssaultRifle.Mati_BanditRareAR'</code>
				<code profiles="default">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun ExternalAttributeEffects </code>
				<code profiles="default">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun GestaltModeSkeletalMeshName SR_Barrel_Hyperion</code>
				<code profiles="default">set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.750000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Sage_Weapons.SniperRifles.SR_Body_Jakobs_ElephantGun AttributeSlotUpgrades ((slotname="WeaponDamage",gradeincrease=16,bactivateslot=True))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold AttributeSlotEffects ((slotname="Capacity",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeRate",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeDelay",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="FireResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ShockResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="CorrosiveResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ExplosiveDamageResistance",bexternalslot=True,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldResistance_Base',initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldResistance_PerGradeUpgrade',initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="MaxHealth",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',basevaluescaleconstant=0.030000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Special01",bexternalslot=True,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Shields.Misc.Att_BoosterShield_ProcChance',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.002750,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-4,maximumgrade=0,targetinstancedataname=),(slotname="Special02",bexternalslot=False,bruneffectsasskill=False,attributetomodify=None,constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=0,bactivateslot=True),(slotname="RechargeRate",gradeincrease=0,bactivateslot=True),(slotname="RechargeDelay",gradeincrease=0,bactivateslot=True),(slotname="Special01",gradeincrease=0,bactivateslot=True),(slotname="Special02",gradeincrease=0,bactivateslot=False))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold BehaviorProviderDefinition None</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2')</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold DamageTypeIcon DAMAGE_TYPE_Unknown</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold PrimedFlashFrameName booster</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold ShieldPrimeMechanism SPM_AlwaysPrimed</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold ShieldType SHT_Booster</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold ShieldTypeFlashFrameName booster</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold UIStatList ((bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_BoosterShield_ProcChance',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2 Description Chance to drop [skill]money[-skill] when damaged.</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Impact AttributeSlotEffects ((slotname="Capacity",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeRate",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeDelay",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="FireResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ShockResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="CorrosiveResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ExplosiveDamageResistance",bexternalslot=True,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="MaxHealth",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',basevaluescaleconstant=0.030000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Special01",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',basevaluescaleconstant=2.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',basevaluescaleconstant=0.095000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Special02",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Shield.ImpactShield_ConsumptionOnEmpower',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',basevaluescaleconstant=0.300000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',basevaluescaleconstant=-0.007000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Impact AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=0,bactivateslot=True),(slotname="RechargeRate",gradeincrease=0,bactivateslot=True),(slotname="RechargeDelay",gradeincrease=0,bactivateslot=True),(slotname="Special01",gradeincrease=0,bactivateslot=True),(slotname="Special02",gradeincrease=0,bactivateslot=True))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary AttributeSlotEffects ((slotname="Capacity",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeRate",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeDelay",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="FireResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ShockResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="CorrosiveResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ExplosiveDamageResistance",bexternalslot=True,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="MaxHealth",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',basevaluescaleconstant=0.030000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=-50,bactivateslot=True),(slotname="RechargeRate",gradeincrease=150,bactivateslot=True),(slotname="RechargeDelay",gradeincrease=-12,bactivateslot=True))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary BehaviorProviderDefinition BehaviorProviderDefinition'GD_Shields.A_Item.Shield_Standard_05_Legendary:BehaviorProviderDefinition_5'</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0')</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary ShieldPrimeMechanism SPM_PrimeOnFull</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary ShieldType SHT_Impact</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Standard_05_Legendary UIStatList ((bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_Shields.A_Item.Shield_Standard_CrackedSash AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=0,bactivateslot=True),(slotname="RechargeRate",gradeincrease=0,bactivateslot=True),(slotname="RechargeDelay",gradeincrease=0,bactivateslot=True),(slotname="Special01",gradeincrease=0,bactivateslot=False),(slotname="Special02",gradeincrease=0,bactivateslot=False))</code>
				<code profiles="default">set GD_Shields.Accessory.Absorption_Shield_Skill_Aequitas SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Shields.Attributes.Init_EquitasDownTimeModifier',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
				<code profiles="default">set GD_Shields.Accessory.Accessory2_Roid_Order AttributeSlotUpgrades ((slotname="Special01",gradeincrease=5,bactivateslot=False))</code>
				<code profiles="default">set GD_Shields.Accessory.Accessory3_Absorption_1340 AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Shields.Accessory.Accessory3_Absorption_Aequitas AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Shields.Accessory.Accessory4_Booster_PotOGold BehaviorProviderDefinition BehaviorProviderDefinition'GD_Shields.Accessory.Accessory4_Booster_PotOGold:BehaviorProviderDefinition_0'</code>
				<code profiles="default">set GD_Shields.Accessory.Accessory4_Booster_PotOGold GestaltModeSkeletalMeshName Shield_Body_Bandit</code>
				<code profiles="default">set GD_Shields.Accessory.Title_Absorption03_Aequitas MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1 Description [skill]+10% duration[-skill] to [skill]Fight For Your Life[-skill] for every [skill]Aequitas[-skill] or [skill]Veritas[-skill] equipped in the party.</code>
				<code profiles="default">set GD_Shields.Battery.PartsList_Battery_Booster_PotOGold ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set GD_Shields.Battery.PartsList_Battery_Booster_PotOGold WeightedParts ((part=ShieldPartDefinition'GD_Shields.Battery.Battery1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery2_Bandit',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery6_Torgue',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2))</code>
				<code profiles="default">set GD_Shields.Battery.PartsList_Battery_Roid_ThresherRaid WeightedParts ((part=ShieldPartDefinition'GD_Shields.Battery.Battery1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery2_Bandit',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery5_Maliwan',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Battery.Battery6_Torgue',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery7_Hyperion',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2))</code>
				<code profiles="default">set GD_Shields.Body.PartsList_Body_Booster_PotOGold ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set GD_Shields.Body.PartsList_Body_Booster_PotOGold WeightedParts ((part=ShieldPartDefinition'GD_Shields.Body.Body1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body2_Bandit',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body6_Torgue',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2))</code>
				<code profiles="default">set GD_Shields.Body.PartsList_Body_Roid_ThresherRaid WeightedParts ((part=ShieldPartDefinition'GD_Shields.Body.Body1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body2_Bandit',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body5_Maliwan',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Body.Body6_Torgue',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body7_Hyperion',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2))</code>
				<code profiles="default">set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes:AttributePresentationDefinition_2 Description [shock]Grants immunity to Electrocute damage.[-shock].</code>
				<code profiles="default">set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes_Legendary AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=-5,bactivateslot=False),(slotname="RechargeRate",gradeincrease=1,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=0,bactivateslot=False),(slotname="ShockResist",gradeincrease=0,bactivateslot=True))</code>
				<code profiles="default">set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes_Legendary MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Shields.Capacitor.Capacitor6_Torgue_ExplosiveRes AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=3,bactivateslot=False),(slotname="RechargeRate",gradeincrease=2,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=-2,bactivateslot=False),(slotname="Special01",gradeincrease=-5,bactivateslot=False),(slotname="Special02",gradeincrease=-5,bactivateslot=False),(slotname="ExplosiveDamageResistance",gradeincrease=0,bactivateslot=True))</code>
				<code profiles="default">set GD_Shields.Capacitor.Capacitor6_Torgue_ExplosiveRes ExternalAttributeEffects </code>
				<code profiles="default">set GD_Shields.Capacitor.PartsList_Capacitor_Booster_PotOGold ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set GD_Shields.Capacitor.PartsList_Capacitor_Booster_PotOGold WeightedParts ((part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4))</code>
				<code profiles="default">set GD_Shields.Capacitor.PartsList_Capacitor_Roid_ThresherRaid WeightedParts ((part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor2_Bandit',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Maliwan_CorrosiveRes',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=5),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Maliwan_FireRes',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=5),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=5),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor6_Torgue_ExplosiveRes',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=5),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor7_Hyperion',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4))</code>
				<code profiles="default">set GD_Shields.Material.Material3_Rare_Absorption MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Booster_PotOGold AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=12,bactivateslot=False),(slotname="Special01",gradeincrease=0,bactivateslot=False),(slotname="Special02",gradeincrease=0,bactivateslot=False))</code>
				<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Booster_PotOGold Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldBanditEpic'</code>
				<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Booster_PotOGold rarity (basevalueconstant=0.000000,basevalueattribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity3_Rare',initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Nova_Phoenix Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldMaliwanEpic'</code>
				<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Nova_Phoenix MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Shields.Material.Material4_VeryRare_Roid_LoveThumper Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldTorgueLegendary'</code>
				<code profiles="default">set GD_Shields.Material.Material5_Legendary_AbsorptionShock AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=15,bactivateslot=False),(slotname="RechargeRate",gradeincrease=-8,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=-8,bactivateslot=False),(slotname="Special01",gradeincrease=18,bactivateslot=False))</code>
				<code profiles="default">set GD_Shields.Material.Material5_Legendary_AbsorptionShock MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Shields.Material.Material5_Legendary_Booster AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=12,bactivateslot=False),(slotname="Special01",gradeincrease=28,bactivateslot=False),(slotname="Special02",gradeincrease=18,bactivateslot=False))</code>
				<code profiles="default">set GD_Shields.Material.Material5_Legendary_Juggernaut AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=125,bactivateslot=False),(slotname="RechargeRate",gradeincrease=50,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=15,bactivateslot=False),(slotname="Special01",gradeincrease=-25,bactivateslot=False))</code>
				<code profiles="default">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldTorgueEpic'</code>
				<code profiles="default">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom Rarity (basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Shields.Material.Material5_Legendary_Spike AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=15,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=12,bactivateslot=False),(slotname="Special01",gradeincrease=20,bactivateslot=False),(slotname="Special02",gradeincrease=18,bactivateslot=False))</code>
				<code profiles="default">set GD_Shields.Material.Material5_Legendary_Spike Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldMaliwanLegendary'</code>
				<code profiles="default">set GD_Shields.Material.Material5_Legendary_Spike MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Shields.Material.Material5_Legendary_Standard AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=15,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=9,bactivateslot=False))</code>
				<code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_168 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',basevalue=(basevalueconstant=750.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',basevalue=(basevalueconstant=70000.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_168 NumProjectilesFormula (basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_168 bInflictRadiusDamageOnOwner True</code>
				<code profiles="default">set GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140 DamageFormula (basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Shields.Projectiles.Projectile_PotOGold:BehaviorProviderDefinition_0.Behavior_Delay_580 Delay 1.700000</code>
				<code profiles="default">set GD_Shields.Projectiles.Projectile_PotOGold:BehaviorProviderDefinition_0.Behavior_SpawnItems_157 ItemDropVelocity (x=0.000000,y=0.000000,z=200.000000)</code>
				<code profiles="default">set GD_Shields.Projectiles.Projectile_PotOGold:BehaviorProviderDefinition_0.Behavior_SpawnItems_157 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Shields.Projectiles.Projectile_PotOGold:BehaviorProviderDefinition_0.Behavior_SpawnItems_157 ItemScatterOffset (x=40.000000,y=0.000000,z=0.000000)</code>
				<code profiles="default">set GD_Shields.Projectiles.Projectile_StandardLegendaryShield:BehaviorProviderDefinition_0.Behavior_Explode_35 InstagatorSelfDamageScale </code>
				<code profiles="default">set GD_Shields.Skills.Booster_Shield_Skill_PotOGold:BehaviorProviderDefinition_0.Behavior_Delay_8 Delay 1.000000</code>
				<code profiles="default">set GD_Shields.Skills.Booster_Shield_Skill_PotOGold:BehaviorProviderDefinition_0.Behavior_Delay_9 Delay 0.500000</code>
				<code profiles="default">set GD_Shields.Skills.Chimera_Shield_SkillHealthRegen SkillEffectDefinitions ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Shields.Misc.Init_Shield_HealthRegenCalc',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
				<code profiles="default">set GD_Shields.Skills.Juggernaut_Shield_Skill_LegendarySlow SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
				<code profiles="default">set GD_Shields.Skills.Roid_Shield_Skill_LoveThumper:BehaviorProviderDefinition_0.Behavior_Explode_1 bCanDamageFriendlies True</code>
				<code profiles="default">set GD_Shields.Titles.Title_Absorption02_1340 MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Shields.Titles.Title_Absorption02_1340:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold PartName Pot O' Gold</code>
				<code profiles="default">set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold:AttributePresentationDefinition_0 Description Blarney, I say! 'Tis blarney!</code>
				<code profiles="default">set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom:AttributePresentationDefinition_1 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_FireNova02_Phoenix:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_Roid03_LoveThumper:AttributePresentationDefinition_1 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_Roid03_ThresherRaid:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_Roid05_Order:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_ShockNova02_Singularity:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Shields.Titles.Title_Standard05_Legendary PartName The Cradle</code>
				<code profiles="default">set GD_Shields.Titles.Title_Standard05_Legendary:AttributePresentationDefinition_1 Description ...to the grave.</code>
				<code profiles="default">set GD_Shields.Titles.Title_Standard05_Legendary:AttributePresentationDefinition_1 TextColor (b=0,g=0,r=255,a=255)</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren004 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_500')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren005 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_501')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren007 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_502')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren009 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_514')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren011 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_503')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren015 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_504')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren017 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_505')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren018 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_506')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren022 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_507')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren023 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_508')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren025 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_509')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren028 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_510')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_Siren030 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_511')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_SirenBL1 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_515')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_SirenHJ CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_513')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Head_SirenMC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_512')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BL1 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_221')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BanditA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_136')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BanditB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_137')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BanditC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_138')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlackA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_139')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_140')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_141')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_142')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_143')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_144')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_145')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_146')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_BlueH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_147')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_CyanA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_148')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_CyanB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_149')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_CyanC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_150')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_CyanD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_151')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_CyanE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_152')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_CyanF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_153')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_CyanG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_154')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_CyanH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_155')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_DahlA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_156')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_DahlB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_157')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_DahlC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_158')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_DigitalEd CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_222')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_Gearbox CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_159')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GrayA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_160')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_161')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_162')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_163')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_164')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_165')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_166')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_167')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_GreenH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_168')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_HyperionA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_169')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_HyperionB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_170')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_HyperionC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_171')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_JakobsA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_172')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_JakobsB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_173')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_JakobsC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_174')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_MaliwanA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_175')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_MaliwanB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_176')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_MaliwanC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_177')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_Minecraft CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_220')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_178')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_179')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_180')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_181')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_182')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_183')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_184')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_OrangeH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_185')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PinkA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_186')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PinkB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_187')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PinkC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_188')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PinkD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_189')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PurpleA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_190')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PurpleB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_191')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PurpleC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_192')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_PurpleD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_193')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_RedA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_194')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_RedB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_195')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_RedC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_196')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_RedD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_197')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_RedE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_198')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_RedF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_199')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_RedG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_200')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_RedH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_201')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_TedioreA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_202')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_TedioreB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_203')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_TedioreC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_204')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_TorgueA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_205')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_TorgueB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_206')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_TorgueC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_207')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_VladofA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_208')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_VladofB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_209')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_VladofC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_210')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_WhiteA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_211')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_212')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_213')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_214')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_215')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_216')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_217')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_218')</code>
				<code profiles="default">set GD_Siren_Items_MainGame.Siren.Skin_YellowH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_219')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier001 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_484')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier003 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_498')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier004 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_485')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier007 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_486')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier008 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_487')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier013 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_488')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier014 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_489')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier015 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_490')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier016 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_491')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier017 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_492')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier022 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_493')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier038 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_494')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_Soldier040 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_495')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_SoldierBL1 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_499')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_SoldierHJ CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_497')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Head_SoldierMC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_496')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BL1 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_395')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BanditA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_310')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BanditB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_311')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BanditC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_312')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlackA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_313')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_314')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_315')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_316')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_317')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_318')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_319')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_320')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_BlueH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_321')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_322')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_323')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_324')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_325')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_326')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_327')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_328')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_CyanH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_329')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_DahlA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_330')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_DahlB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_331')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_DahlC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_332')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_DigitalEd CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_396')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_Gearbox CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_333')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GrayA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_334')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_335')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_336')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_337')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_338')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_339')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_340')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_341')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_GreenH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_342')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_HyperionA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_343')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_HyperionB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_344')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_HyperionC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_345')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_JakobsA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_346')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_JakobsB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_347')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_JakobsC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_348')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_MaliwanA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_349')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_MaliwanB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_350')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_MaliwanC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_351')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_Minecraft CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_394')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_352')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_353')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_354')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_355')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_356')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_357')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_358')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_359')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PinkA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_360')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PinkB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_361')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PinkC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_362')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PinkD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_363')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PurpleA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_364')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PurpleB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_365')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PurpleC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_366')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_PurpleD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_367')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_RedA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_368')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_RedB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_369')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_RedC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_370')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_RedD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_371')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_RedE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_372')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_RedF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_373')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_RedG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_374')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_RedH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_375')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_TedioreA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_376')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_TedioreB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_377')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_TedioreC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_378')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_TorgueA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_379')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_TorgueB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_380')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_TorgueC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_381')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_VladofA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_382')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_VladofB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_383')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_VladofC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_384')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_WhiteA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_385')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_386')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_387')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_388')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_389')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_390')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_391')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_392')</code>
				<code profiles="default">set GD_Soldier_Items_MainGame.Soldier.Skin_YellowH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_393')</code>
				<code profiles="default">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.AnnoyedAndroid',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.FancyMathematics',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.DeathFromAbove',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Punk AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.TheBetterHalf',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.SmallerLighterFaster',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.AnnoyedAndroid',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Sweetheart AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.100000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.015000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.MorePep',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.CookingUpTrouble',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.TheBetterHalf',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.InterspersedOutburst',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.EvilEnchantress',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.MadeOfSternerStuff',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.FancyMathematics',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.PreshrunkCyberpunk',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Flavor",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))</code>
				<code profiles="default">set GD_Tulip_ClassMods.Att_Presentations.AttPresentationList_TulipClassMods Attributes (AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_20PercentCooler',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_BloodSoakedShield',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_BulletsOfBenevolence',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_CookingUpTrouble',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_DeathFromAbove',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedShockStatusChanceModifier',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedStatusEffectDamageModifier_Tulip',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_LetEmBurn',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_MadeOfSternerStuff',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_MorePep',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_AnnoyedAndroid',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_PotentAsAPony',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SmallerLighterFaster',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SometimesLessIsMore',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SprayAndPray',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_StrengthOf5Gorillas',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_TheBetterHalf',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_WiresDontTalk',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InterspersedOutburst',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_ElectricalBurn',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_FancyMathematics',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_EvilEnchantress',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_ShockStorm',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_PreShrunkCyberPunk')</code>
				<code profiles="default">set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_BulletsOfBenevolence Description Bullets of Benevolence Skill</code>
				<code profiles="default">set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedShockStatusChanceModifier Description Chance to Shock</code>
				<code profiles="default">set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedShockStatusChanceModifier Icon </code>
				<code profiles="default">set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_01_SwiftAnarchist PartName Swift Anarchist</code>
				<code profiles="default">set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_02_CalculatingAnarchist PartName Calculating Anarchist</code>
				<code profiles="default">set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_03_AirborneAnarchist PartName Airborne Anarchist</code>
				<code profiles="default">set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Punk_03_ParanoidPunk PartName Paranoid Punk</code>
				<code profiles="default">set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Sweetheart_01_PeppySweetheart PartName Peppy Sweetheart</code>
				<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle AttributeSlotEffects ((slotname="WeaponDamage",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponFireRate",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponMagSize",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponReloadSpeed",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponSpread",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyMin",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyMax",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyRegen",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponAccuracyImpulse",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponBurstImpulse",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponZoomFOV",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ClipSize 44</code>
				<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle FireRate 0.150000</code>
				<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ReloadTime 5.000000</code>
				<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=30.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=0.500000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=0.300000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=2.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=7.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=-0.400000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio ZoomWeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=7,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-15,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-9,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper BoneControllers </code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper GestaltModeSkeletalMeshName AR_Barrel_Jakobs</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper NumPhysicalBarrelsToFireFrom 0</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper SpinDownDuration (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper SpinUpDuration (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper StartingSpinUpFireIntervalMultiplier 1.000000</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=-0.100000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper ZoomWeaponAttributeEffects </code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper bIsSpinningEnabled False</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Bandit WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=8.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Dahl WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Vladof WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.700000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher AttributeSlotUpgrades ((slotname="WeaponDamage",gradeincrease=-20,bactivateslot=True),(slotname="WeaponSpread",gradeincrease=-20,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-20,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-20,bactivateslot=True),(slotname="WeaponReloadSpeed",gradeincrease=-5,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=-20,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=-20,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-20,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=0.150000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=20.000000)))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Dahl_Veruc FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1638,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1638,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))</code>
				<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bPenetratePawn False</code>
				<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default bPenetratePawn False</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:BehaviorProviderDefinition_0.Behavior_Explode_11 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Jakobs_Cannonball:BehaviorProviderDefinition_0.Behavior_Explode_0 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Bandit:BehaviorProviderDefinition_0.Behavior_Explode_53 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Torgue:BehaviorProviderDefinition_0.Behavior_Explode_1 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Vladof:BehaviorProviderDefinition_0.Behavior_Explode_9 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher_SMASH SkillIcon None</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher_SMASH TrackedSkillHudSlot 0</code>
				<code profiles="default">set GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher_SMASH TrackedSkillType TRACKEDSKILL_Untracked</code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Vladof MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponBaseStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=-0.300000)))</code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny WeaponAttributeEffects </code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster GestaltModeSkeletalMeshName L_Barrel_Tediore</code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Launchers.Exhaust.L_Exhaust_Tediore AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8 TextColor (b=0,g=100,r=255,a=255)</code>
				<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Bunny_Grenade:BehaviorProviderDefinition_0.Behavior_Explode_1 InstigatorSelfDamageScale 1.000000</code>
				<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageFormula (basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=0.750000)</code>
				<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageRadiusFormula (basevalueconstant=200.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_Metronome_2 TickInterval 0.300000</code>
				<code profiles="default">set GD_Weap_Launchers.Projectiles.Projectile_TedioreReloadLauncher_Bunny:BehaviorProviderDefinition_0.Behavior_Explode_2 InstigatorSelfDamageScale 0.500000</code>
				<code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Bandit AttributeSlotUpgrades ((slotname="WeaponZoomFOV",gradeincrease=3,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=4,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_Launchers.Sight.RL_Sight_Torgue AttributeSlotUpgrades ((slotname="WeaponZoomFOV",gradeincrease=4,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=4,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol AttributeSlotEffects ((slotname="WeaponDamage",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponFireRate",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponMagSize",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.070000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponReloadSpeed",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponSpread",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyMin",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyMax",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyRegen",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponAccuracyImpulse",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponBurstImpulse",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponZoomFOV",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))</code>
				<code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ClipSize 36</code>
				<code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol FireRate 0.230000</code>
				<code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ReloadTime 3.000000</code>
				<code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:BehaviorProviderDefinition_3.Behavior_AttributeEffect_17 AttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=6.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.500000))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator ZoomWeaponAttributeEffects </code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law AttributeSlotUpgrades ((slotname="WeaponDamage",gradeincrease=4,bactivateslot=True),(slotname="WeaponSpread",gradeincrease=4,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=5,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=8,bactivateslot=True),(slotname="WeaponBurstImpulse",gradeincrease=3,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law ExternalAttributeEffects </code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=5,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=3,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=-2,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-3,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=2,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.650000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=-0.200000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=-0.150000)))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.500000))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=7,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=5,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=2,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-4,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=8,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas BoneControllers </code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=DesignerAttributeDefinition'GD_Shields.Attributes.Attr_AequitasEquipped',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas GestaltModeSkeletalMeshName Pistol_Barrel_Hyperion</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas NumPhysicalBarrelsToFireFrom 0</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas SpinDownDuration (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas SpinUpDuration (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas bIsSpinningEnabled False</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore AttributeSlotUpgrades </code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge GestaltModeSkeletalMeshName Pistol_Barrel_Tediore</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore'</code>
				<code profiles="default">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Pistol.Body.Pistol_Body__Unique_Teapot AttributeSlotUpgrades ((slotname="WeaponDamage",gradeincrease=15,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-10,bactivateslot=True),(slotname="WeaponSpread",gradeincrease=20,bactivateslot=True),(slotname="WeaponZoomFOV",gradeincrease=6,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_3 Acceleration (x=0.000000,y=0.000000,z=-800.000000)</code>
				<code profiles="default">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_3 Speed 2300.000000</code>
				<code profiles="default">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Infinity FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-91,yaw=182,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-182,yaw=364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-182,yaw=591,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=709,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=182,yaw=591,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=182,yaw=364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=91,yaw=182,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-91,yaw=-182,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-182,yaw=-364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-182,yaw=-591,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-709,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=182,yaw=-591,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=182,yaw=-364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=91,yaw=-182,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))</code>
				<code profiles="default">set GD_Weap_Pistol.Grip.Pistol_Grip_Hyperion WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=-0.300000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=3.000000)))</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_Explode_6 DamageRadiusFormula (basevalueconstant=60.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_Explode_6 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing HomingRollAmt 16384.000000</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing HomingRollSpeed 1.000000</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing HomingRotationRate (pitch=5461,yaw=5461,roll=5461)</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing SpeedFormula (basevalueconstant=3000.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing TurningRadius 500.000000</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing ViewGuideLockOnAngle 5.000000</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing bAutoAimTarget False</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing bIsPossibleHomingTarget False</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.Behavior_Explode_30 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_30 TargetSearchFovAngle 20.000000</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_30 TargetSearchRange 4000.000000</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_30 TargetType HTARGET_NearestFoe</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_30 bRetryIfTargetNotFound False</code>
				<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_30 bUniqueTarget False</code>
				<code profiles="default">set GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:WeaponPartListCollectionDefinition_171 SightPartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_Tedior',manufacturers=,mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_Bandit',manufacturers=,mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_Dahl',manufacturers=,mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_Maliwan',manufacturers=,mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_Hyperion',manufacturers=,mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Alien_Bandit CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SMG.FiringModes.Bullet_Plasma_Bandit'</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Alien_Bandit WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=3.000000)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=-20,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-20,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-7,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn ExternalAttributeEffects ((attributetomodify=DesignerAttributeDefinition'GD_Weap_SMG.Attribute.Att_IrishSwordEquipped',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn GestaltModeSkeletalMeshName SMG_Barrel_Tediore</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore'</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=14.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane ZoomExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-50.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor AttributeSlotUpgrades ((slotname="WeaponDamage",gradeincrease=20,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-10,bactivateslot=True),(slotname="WeaponSpread",gradeincrease=-10,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=10,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=0,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-5,bactivateslot=True),(slotname="WeaponBurstImpulse",gradeincrease=3,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=0.350000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=-0.200000)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor ZoomWeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=3.000000)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore AttributeSlotUpgrades ((slotname="WeaponAccuracyImpulse",gradeincrease=5,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-2,bactivateslot=True),(slotname="WeaponReloadSpeed",gradeincrease=2,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',initializationdefinition=None,basevaluescaleconstant=-0.250000)))</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce GestaltModeSkeletalMeshName SMG_Barrel_Tediore</code>
				<code profiles="default">set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',initializationdefinition=None,basevaluescaleconstant=-0.250000)))</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_HellFire:Behavior_Explode_5 DamageRadiusFormula (basevalueconstant=50.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_SMG.FiringModes.Bullet_SMG_TheBane SoundDefinition FiringModeSoundDefinition'GD_Weap_SMG.FiringModes.TheBane_SoundDefinition'</code>
				<code profiles="default">set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor PartName Emperor</code>
				<code profiles="default">set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor:AttributePresentationDefinition_8 NoConstraintText You know... for him.</code>
				<code profiles="default">set GD_Weap_SMG.Skills.Skill_Bane SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
				<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:WeaponPartListCollectionDefinition_120 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))</code>
				<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_124 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))</code>
				<code profiles="default">set GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:WeaponPartListCollectionDefinition_131 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=3.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=3.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=4.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=2.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=0.000000)))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien_Hyperion WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=8.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=0.050000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=-0.200000)))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=-14,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=-3,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=6,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-10,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=5,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=5,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=12.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper AttributeSlotUpgrades ((slotname="WeaponFireRate",gradeincrease=-3,bactivateslot=True),(slotname="WeaponReloadSpeed",gradeincrease=-5,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=8,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-5,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper GestaltModeSkeletalMeshName SG_Barrel_Jakobs</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=-10,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-10,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=4,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-5,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-6,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_TidalWave'</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave ExternalAttributeEffects </code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=0.500000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=2.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=-0.200000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=-0.150000)))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.500000))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance WeaponAttributeEffects </code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 AttributeSlotUpgrades ((slotname="WeaponZoomFOV",gradeincrease=5,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 GestaltModeSkeletalMeshName SG_Barrel_Tediore</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 WeaponAttributeEffects </code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',initializationdefinition=None,basevaluescaleconstant=-0.050000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',initializationdefinition=None,basevaluescaleconstant=0.200000)))</code>
				<code profiles="default">set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=3.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=64.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=-64.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=64.000000,z=64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=-64.000000,z=64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=64.000000,z=-64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=-64.000000,z=-64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=0.000000,z=64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=0.000000,z=-64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))</code>
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Teeth FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=100.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=100.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1456,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=80.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=100.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1456,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=80.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=-50.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=-50.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=-50.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1456,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=-40.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1456,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=-40.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))</code>
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_TidalWave FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))</code>
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_TidalWave Speed 1300.000000</code>
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_TidalWave WaveAmp (x=0.000000,y=0.000000,z=30.000000)</code>
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_TidalWave WaveFreq (x=0.000000,y=0.000000,z=600.000000)</code>
				<code profiles="default">set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Landscaper FiringPatternLines ((startpoint=(pitch=546,yaw=1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=546,yaw=-1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-728,yaw=1274,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-728,yaw=-1274,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))</code>
				<code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 MaterialVectorParameterValues </code>
				<code profiles="default">set GD_Weap_Shotgun.Name.Title.Title__Unique_TidalWave PartName Tidal Wave</code>
				<code profiles="default">set GD_Weap_Shotgun.Name.Title.Title__Unique_TidalWave:AttributePresentationDefinition_8 NoConstraintText Flee the wave, dude!</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_Landscaper:BehaviorProviderDefinition_0.Behavior_Explode_0 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_Landscaper:BehaviorProviderDefinition_0.Behavior_Explode_0 InstigatorSelfDamageScale 1.000000</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_Landscaper:BehaviorProviderDefinition_0.ProjectileBehavior_SetProximity_0 ProximityHeight 80.000000</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_Landscaper:BehaviorProviderDefinition_0.ProjectileBehavior_SetProximity_0 ProximityRadius 120.000000</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall GravityScaling 0.800000</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall SpeedFormula (basevalueconstant=2100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall:BehaviorProviderDefinition_0.Behavior_Explode_5 DamageRadiusFormula (basevalueconstant=220.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall:BehaviorProviderDefinition_0.Behavior_Explode_5 DamageSource Class'WillowGame.WillowDmgSource_Rocket'</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall:BehaviorProviderDefinition_0.Behavior_Explode_5 InstigatorSelfDamageScale 1.000000</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion GravityScaling 1.000000</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion SpeedFormula (basevalueconstant=2100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_97 DamageRadiusFormula (basevalueconstant=220.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_97 DamageSource Class'WillowGame.WillowDmgSource_Shotgun'</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_97 InstigatorSelfDamageScale 1.000000</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_98 DamageRadiusFormula (basevalueconstant=200.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_98 DamageSource Class'WillowGame.WillowDmgSource_Shotgun'</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_98 InstigatorSelfDamageScale 1.000000</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_TedioreReloadShotgun_Alien:BehaviorProviderDefinition_0.Behavior_Explode_53 DamageFormula (basevalueconstant=2980.672119,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_Shotgun.Projectiles.Projectile_TedioreReloadShotgun_Alien:BehaviorProviderDefinition_0.Behavior_Explode_53 InstigatorSelfDamageScale 0.500000</code>
				<code profiles="default">set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper firerate 1.000000</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow rarity (basevalueconstant=0.000000,basevalueattribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity4_VeryRare_Alien',initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.600000))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=-0.300000)))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.500000))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=5,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=3,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=-2,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-3,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=2,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie GestaltModeSkeletalMeshName SR_Barrel_Hyperion</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion'</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie WeaponAttributeEffects </code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=0.200000)))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=5,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=5,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=-2,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-8,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=2,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-6,bactivateslot=True))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser GestaltModeSkeletalMeshName SR_Barrel_Hyperion</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion'</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo ExternalAttributeEffects </code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=0.200000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=-0.300000)))</code>
				<code profiles="default">set GD_Weap_SniperRifles.Body.SR_Body_Jakobs_3 WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				<code profiles="default">set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie ExplosionOverideInstanceDataName None</code>
				<code profiles="default">set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie ExplosionOverrideDefinition None</code>
				<code profiles="default">set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie OnAnyImpact </code>
				<code profiles="default">set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5 DamageRadiusFormula (basevalueconstant=190.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				<code profiles="default">set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_AttributeEffect_0.SkillDefinition_0 SkillIcon None</code>
				<code profiles="default">set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_AttributeEffect_0.SkillDefinition_0 TrackedSkillHudSlot 0</code>
				<code profiles="default">set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_AttributeEffect_0.SkillDefinition_0 TrackedSkillType TRACKEDSKILL_Untracked</code>
				<code profiles="default">set GD_Z1_BanditSlaughter.M_BanditSlaughter5 bRepeatable False</code>
				<code profiles="default">set GD_Z2_CreatureSlaughter.M_CreatureSlaughter_5 bRepeatable False</code>
				<code profiles="default">set GD_Z2_ThresherRaid.M_ThresherRaid Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)</code>
				<code profiles="default">set GD_Z3_HyperionContract873.M_HyperionContract873 bRepeatable False</code>
				<code profiles="default">set GD_Z3_RobotSlaughter.M_RobotSlaughter_5 bRepeatable False</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Bandit_6_Sawbar ScalarParameterValues </code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Bandit_6_Sawbar TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Bandit_6_Sawbar VectorParameterValues ((parametername="p_DecalScalePosition",parametervalue=(r=3.162555,g=3.333333,b=1.148800,a=0.708400),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_PatternScalePosition",parametervalue=(r=8.000000,g=8.000000,b=24.620005,a=3.437100),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Dahl_6_Bearcat ScalarParameterValues </code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Dahl_6_Bearcat TextureParameterValues </code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Dahl_6_Bearcat VectorParameterValues </code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Launcher.Mati_Torgue_6_Tunguska ScalarParameterValues ((parametername="p_DecalRotate",parametervalue=-0.006400,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_ReplaceDecal",parametervalue=0.000000,expressionguid=(a=85863466,b=1257609701,c=-728575820,d=1337098176)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Launcher.Mati_Torgue_6_Tunguska TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Chrome',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Launcher.Mati_Torgue_6_Tunguska VectorParameterValues ((parametername="p_ReflectColor",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=0.800000,g=0.300000,b=0.400000,a=1.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Pistol.Mati_Jakobs_6_Unforgiven ScalarParameterValues ((parametername="p_ShadowsIntensity",parametervalue=4.000000,expressionguid=(a=437293753,b=1205147708,c=-775723903,d=1480014964)),(parametername="p_DecalRotate",parametervalue=1.070000,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_ReflectColorScale",parametervalue=1.000000,expressionguid=(a=1875785607,b=1186033550,c=-1822263113,d=-1465755701)),(parametername="p_ReplacePattern",parametervalue=0.000000,expressionguid=(a=-2084339847,b=1096440125,c=439008937,d=45433490)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=-1064329812,b=1077705328,c=339664807,d=1869745420)),(parametername="p_ReplaceDecal",parametervalue=0.000000,expressionguid=(a=85863466,b=1257609701,c=-728575820,d=1337098176)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Pistol.Mati_Jakobs_6_Unforgiven TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Gold',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Pattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',expressionguid=(a=534250533,b=1202550002,c=1578302861,d=-717876416)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Pistol.Mati_Jakobs_6_Unforgiven VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.455107,g=1.269529,b=0.994236,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.979407,g=0.979407,b=0.979407,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.789918,g=1.149612,b=2.337627,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=2.291030,g=2.200570,b=1.027252,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.211376,g=0.358642,b=0.574564,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=2.154670,g=0.915682,b=0.000000,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=0.602188,g=0.424162,b=0.072249,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=2.445816,g=0.841302,b=0.011934,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_ReflectColor",parametervalue=(r=4.021775,g=4.021775,b=4.021775,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=2.631579,g=7.692308,b=-0.250000,a=0.400000),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=1.867956,g=1.920971,b=1.954049,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_PatternScalePosition",parametervalue=(r=8.000000,g=10.560000,b=2.816400,a=0.360000),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DColor",parametervalue=(r=0.883945,g=0.774010,b=0.259365,a=1.000000),expressionguid=(a=696455109,b=1155878830,c=-1741888361,d=802120528)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)),(parametername="p_PatternChannelScale",parametervalue=(r=0.000000,g=0.000000,b=1.000000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)),(parametername="p_PatternColor",parametervalue=(r=3.351562,g=3.351562,b=3.351562,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Pistol.Mati_Vladof_6_Stalker ScalarParameterValues </code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Pistol.Mati_Vladof_6_Stalker TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Pistol.Mati_Vladof_6_Stalker VectorParameterValues ((parametername="p_DecalScalePosition",parametervalue=(r=30.000000,g=30.000000,b=0.405800,a=0.539200),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.SMG.Mati_Tediore_6_Avenger ScalarParameterValues </code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.SMG.Mati_Tediore_6_Avenger TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.SMG.Mati_Tediore_6_Avenger VectorParameterValues ((parametername="p_DecalScalePosition",parametervalue=(r=13.862500,g=61.385406,b=0.357700,a=0.546600),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.850000,b=0.000000,a=1.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Shotgun.Mati_Hyperion_6_SG_Butcher ScalarParameterValues </code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Shotgun.Mati_Hyperion_6_SG_Butcher TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.Shotgun.Mati_Hyperion_6_SG_Butcher VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=0.366950,b=0.161811,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=1.274635,g=0.251853,b=0.223503,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=1.058477,g=0.094753,b=0.071211,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm ScalarParameterValues </code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm VectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-2074486426,b=1296399582,c=-2021314681,d=-350758005)),(parametername="p_DecalScalePosition",parametervalue=(r=2.000000,g=1.000000,b=0.447300,a=0.000000),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_PatternScalePosition",parametervalue=(r=10.000000,g=10.000000,b=0.000000,a=0.000000),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)))</code>
				<code profiles="default">set Iris_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Cobra Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Dahl.MasterMati_DahlUniquePinkHearts'</code>
				<code profiles="default">set Iris_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Cobra ScalarParameterValues ((parametername="p_DecalRotate",parametervalue=0.000000,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=-1064329812,b=1077705328,c=339664807,d=1869745420)),(parametername="p_ReplaceDecal",parametervalue=1.000000,expressionguid=(a=85863466,b=1257609701,c=-728575820,d=1337098176)))</code>
				<code profiles="default">set Iris_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Cobra TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Chrome',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Decal",parametervalue=Texture2D'Iris_GunMaterials.Iris_GunLogos.TinyTina_Bunny_01',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Iris_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Cobra VectorParameterValues ((parametername="p_ReflectionChannelScale",parametervalue=(r=0.800000,g=0.400000,b=0.300000,a=1.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=2.040000,g=6.420000,b=0.844400,a=0.576300),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=4.414079,g=4.414079,b=4.414079,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_PatternScalePosition",parametervalue=(r=3.000000,g=6.000000,b=0.370000,a=-1.080100),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer ScalarParameterValues ((parametername="p_ShadowsIntensity",parametervalue=2.000000,expressionguid=(a=-1190336642,b=1200073998,c=538992312,d=622408636)),(parametername="p_DecalRotate",parametervalue=-0.263400,expressionguid=(a=-1838095789,b=1169412534,c=-1937763175,d=1833169446)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=673068195,b=1244094468,c=370279585,d=1241097470)),(parametername="p_ReplaceDecal",parametervalue=0.500000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)),(parametername="p_ReflectColorScale",parametervalue=1.000000,expressionguid=(a=1636572516,b=1280912164,c=-979335808,d=645698725)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Logos.FacePaint_SirenBanditEpic',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.499235,g=0.519318,b=0.479153,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.027623,g=0.021217,b=0.007324,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=1.046458,g=0.630157,b=0.327068,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.334807,g=0.530096,b=0.569040,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.292807,g=0.111629,b=0.024080,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=0.419874,g=0.045821,b=0.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=0.000000,g=1.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.046700,a=-0.258300),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_ColorD",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-411825801,b=1340161565,c=-905727813,d=-1882652806)),(parametername="p_PatternColor",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.580089,g=0.077038,b=0.043469,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.320430,g=0.003505,b=0.025343,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.320430,g=0.320430,b=0.320430,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.066296,g=0.056311,b=0.052207,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.033148,g=0.033148,b=0.033148,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.088395,g=0.088395,b=0.088395,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_CustomPattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlRare',expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=0.872464,b=0.683273,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.995548,g=1.000000,b=0.289207,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.209937,g=0.209937,b=0.209937,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.794926,g=0.772065,b=0.448810,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.360382,g=0.460000,b=0.165331,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.237560,g=0.237560,b=0.237560,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Berserker Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Berserker ScalarParameterValues ((parametername="p_DecalRotate",parametervalue=16.900000,expressionguid=(a=-1838095789,b=1169412534,c=-1937763175,d=1833169446)),(parametername="p_ReplaceDecal",parametervalue=1.000000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Berserker TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod_Decal_02',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_CustomPattern",parametervalue=None,expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Berserker VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.171264,g=0.111982,b=0.000000,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=1.000000,g=0.003303,b=0.000000,a=0.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.019279,g=0.032769,b=0.044197,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.170138,g=0.111299,b=0.000000,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.859174,g=0.305569,b=0.000000,a=0.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.033148,g=0.033148,b=0.033148,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.530367,g=0.450225,b=0.312203,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.037601,g=0.058316,b=0.093919,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.192607,g=0.260620,b=0.397775,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=0.000000,g=0.635221,b=1.000000,a=0.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.400000,g=0.400000,b=-0.969900,a=0.336600),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=2.262395,g=2.262395,b=2.262395,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Hoarder Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Hoarder ScalarParameterValues </code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Hoarder TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=None,expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_CustomPattern",parametervalue=Texture2D'Item_ClassMods.Textures.Merc_ClassMod_Pattern_01',expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Hoarder VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.089874,g=0.089874,b=0.089874,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.366062,g=0.367785,b=0.370152,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.241478,g=0.250574,b=0.270708,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.209937,g=0.209937,b=0.209937,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.038673,g=0.036852,b=0.036750,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.055247,g=0.055247,b=0.055247,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.232036,g=0.076738,b=0.019933,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.922618,g=0.664729,b=0.728255,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalScalePosition",parametervalue=(r=1.000000,g=2.000000,b=0.100000,a=0.200000),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=2.262395,g=2.262395,b=2.262395,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=0.750000,g=0.750000,b=-0.247300,a=0.125900),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Titan Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Titan ScalarParameterValues ((parametername="p_DecalRotate",parametervalue=-0.431700,expressionguid=(a=-1838095789,b=1169412534,c=-1937763175,d=1833169446)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Titan TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_CustomPattern",parametervalue=None,expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Gold',expressionguid=(a=-1182298164,b=1303116956,c=2000513450,d=1685376381)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Merc_Titan VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.254134,g=0.130421,b=0.025688,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.348053,g=0.134571,b=0.048728,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.241478,g=0.250574,b=0.270708,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.541417,g=0.288063,b=0.070253,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.171264,g=0.123817,b=0.058628,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.044197,g=0.044197,b=0.044197,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.088395,g=0.072567,b=0.062331,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.574564,g=0.068427,b=0.028728,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.502744,g=0.263002,b=0.212618,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=5.474453,g=3.249694,b=1.513429,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.600000,g=0.600000,b=0.467600,a=0.347000),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=1.757233,g=1.757233,b=1.757233,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-1890413211,b=1186492567,c=723330489,d=1274825249)),(parametername="p_ReflectColor",parametervalue=(r=2.915958,g=1.558102,b=0.000000,a=1.000000),expressionguid=(a=1078019255,b=1327058067,c=-1056324177,d=2020200396)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Binder Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Binder TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Item_ClassMods.Textures.Siren_ClassMod_Decal_02',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Binder VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.616035,g=0.802335,b=0.640459,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=1.000000,g=0.292393,b=0.184972,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.932753,g=1.000000,b=0.635341,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.555622,g=0.672388,b=0.491114,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.149166,g=0.149166,b=0.149166,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.254134,g=0.217422,b=0.128409,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.093919,g=0.070892,b=0.073659,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=2.549150,g=1.939123,b=0.507125,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.800000,g=0.800000,b=-0.301100,a=-0.285100),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_ColorD",parametervalue=(r=0.968094,g=1.000000,b=0.616423,a=1.000000),expressionguid=(a=-411825801,b=1340161565,c=-905727813,d=-1882652806)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Cat Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Cat ScalarParameterValues ((parametername="p_DecalRotate",parametervalue=-0.498400,expressionguid=(a=-1838095789,b=1169412534,c=-1937763175,d=1833169446)),(parametername="p_ReplaceDecal",parametervalue=5.000000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Cat TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Item_ClassMods.Textures.Siren_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Cat VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.191334,g=0.277864,b=0.381201,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.082870,g=0.082870,b=0.082870,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.223798,g=0.311406,b=0.580089,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.034921,g=0.059417,b=0.121542,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.538685,g=0.651489,b=1.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.577994,g=0.806600,b=0.307739,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=0.955131,b=0.830624,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=1.487390,g=1.774459,b=1.385417,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.800000,g=0.750000,b=0.250800,a=-0.289900),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_ColorD",parametervalue=(r=0.651393,g=1.000000,b=0.432137,a=1.000000),expressionguid=(a=-411825801,b=1340161565,c=-905727813,d=-1882652806)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Nurse Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Nurse ScalarParameterValues ((parametername="p_ReplaceDecal",parametervalue=1.000000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Nurse TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Item_ClassMods.Textures.Siren_ClassMod_Decal_02',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Siren_Nurse VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.936440,g=1.616035,b=1.559170,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.707458,g=1.229735,b=2.180628,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.138116,g=0.138116,b=0.138116,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=1.000000,g=0.130045,b=0.107804,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.576594,g=0.698175,b=1.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=4.208805,g=3.818124,b=1.919654,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=5.655280,g=5.655280,b=5.655280,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=1.000000,g=1.000000,b=-0.258900,a=-0.211900),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Engineer Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Engineer ScalarParameterValues </code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Engineer TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Norm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Diff',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Engineer VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.426999,g=0.779119,b=0.169057,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.093919,g=0.093919,b=0.093919,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.287282,g=0.287282,b=0.287282,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.895025,g=0.752192,b=0.169311,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=1.616035,g=0.288801,b=0.169297,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.160215,g=0.160215,b=0.160215,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.634986,g=1.560313,b=1.300397,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.158037,g=1.000000,b=0.444163,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Pointman Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Pointman ScalarParameterValues </code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Pointman TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Norm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_CustomPattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Diff',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Pointman VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.132592,g=0.132592,b=0.132592,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=2.180628,g=1.968189,b=1.352893,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.099444,g=0.022784,b=0.025706,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.038673,g=0.038673,b=0.038673,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.226511,g=0.226511,b=0.226511,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.660510,g=0.212174,b=0.132350,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.740337,g=0.028637,b=0.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=6.702296,g=1.219363,b=0.288326,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_ColorD",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-411825801,b=1340161565,c=-905727813,d=-1882652806)),(parametername="p_PatternColor",parametervalue=(r=1.660510,g=1.660510,b=1.660510,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=3.000000,g=4.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=0.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Tactician Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Tactician ScalarParameterValues </code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Tactician TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Norm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_CustomPattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Diff',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Tactician VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.049722,g=0.049722,b=0.049722,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=1.000000,g=0.938714,b=0.618760,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.116018,g=0.116018,b=0.116018,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.303856,g=0.303856,b=0.303856,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.296769,g=0.396045,b=0.458547,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.187838,g=0.187838,b=0.187838,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.000000,g=0.402739,b=0.237129,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.222917,g=1.041916,b=1.420472,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=0.010940,b=0.079091,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_PatternScalePosition",parametervalue=(r=5.000000,g=5.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)))</code>
				<code profiles="default">set Item_Shields.Materials.Mati_ShieldHyperionRare ScalarParameterValues ((parametername="p_EpicLegendaryEmissScale",parametervalue=0.100000,expressionguid=(a=-1238431930,b=1279875673,c=1603858352,d=-1915353401)))</code>
				<code profiles="default">set Item_Shields.Materials.Mati_ShieldHyperionRare TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Item_Shields.Textures.Shield_Comp',expressionguid=(a=1119835015,b=1217668104,c=-731293559,d=-1637979052)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_Shields.Textures.Shield_Dif',expressionguid=(a=-799570247,b=1300675618,c=1585420178,d=1764712970)),(parametername="p_Normal",parametervalue=Texture2D'Item_Shields.Textures.Shield_Nrm',expressionguid=(a=-650386323,b=1201950419,c=548909745,d=194260177)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',expressionguid=(a=1726271731,b=1130599351,c=68010120,d=1290837988)),(parametername="p_EpicEmiss",parametervalue=Texture2D'Item_Shields.Textures.Shield_Nrm',expressionguid=(a=660262091,b=1291427372,c=-1255432812,d=988169546)))</code>
				<code profiles="default">set Item_Shields.Materials.Mati_ShieldHyperionRare VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.660701,g=1.000000,b=0.218084,a=1.000000),expressionguid=(a=-67213585,b=1174064151,c=1145077917,d=1667997837)),(parametername="p_AColorMidtone",parametervalue=(r=0.192905,g=0.359103,b=0.073103,a=1.000000),expressionguid=(a=-1550299660,b=1092871385,c=2005712271,d=1137646452)),(parametername="p_AColorShadow",parametervalue=(r=0.141731,g=0.154690,b=0.096378,a=1.000000),expressionguid=(a=-1237912396,b=1340481589,c=-1751132997,d=-2061419252)),(parametername="p_BColorHilight",parametervalue=(r=1.000000,g=0.970237,b=0.781313,a=1.000000),expressionguid=(a=-1787455778,b=1335579629,c=-1975783242,d=-231296165)),(parametername="p_BColorMidtone",parametervalue=(r=0.102497,g=0.107948,b=0.127067,a=1.000000),expressionguid=(a=-1780197305,b=1189365699,c=-763074648,d=-1560762514)),(parametername="p_BColorShadow",parametervalue=(r=0.153813,g=0.244675,b=0.403300,a=1.000000),expressionguid=(a=1978592701,b=1268422324,c=1382217095,d=-1197365110)),(parametername="p_CColorHilight",parametervalue=(r=1.846881,g=1.846881,b=1.846881,a=1.000000),expressionguid=(a=-161410073,b=1301459859,c=656112266,d=-1829908056)),(parametername="p_CColorMidtone",parametervalue=(r=1.425174,g=1.425174,b=1.425174,a=1.000000),expressionguid=(a=-1973617110,b=1112754116,c=-1762340418,d=-1714413755)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-745392642,b=1091735077,c=-335222092,d=1274265523)),(parametername="p_EmissiveColor",parametervalue=(r=0.069720,g=0.000000,b=4.640403,a=1.000000),expressionguid=(a=-500078987,b=1335605199,c=-1319117688,d=173232637)),(parametername="p_DecalColor",parametervalue=(r=3.770449,g=2.522359,b=0.333610,a=1.000000),expressionguid=(a=2075208188,b=1246262123,c=52377270,d=906439115)),(parametername="p_DecalChannel",parametervalue=(r=0.880000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-572786374,b=1223669083,c=1151560880,d=-2006727295)),(parametername="p_DecalScalePosition",parametervalue=(r=10.000000,g=18.000000,b=0.530000,a=0.460000),expressionguid=(a=100722303,b=1277960078,c=1755017611,d=-1440029857)))</code>
				<code profiles="default">set Item_Shields.Materials.Mati_ShieldTedioreLegendary ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=1.000000,expressionguid=(a=-2125103027,b=1283361066,c=-532477309,d=1647494449)),(parametername="p_ShadowsIntensity",parametervalue=1.500000,expressionguid=(a=871162355,b=1245448444,c=-1705806450,d=-2012668000)),(parametername="p_DecalRotate",parametervalue=0.500000,expressionguid=(a=-2009473217,b=1143519226,c=975458727,d=1426161848)),(parametername="p_UseFullColorDecal",parametervalue=0.000000,expressionguid=(a=575910750,b=1225100252,c=437191048,d=-2130129571)),(parametername="p_EpicLegendaryEmissScale",parametervalue=2.000000,expressionguid=(a=-1238431930,b=1279875673,c=1603858352,d=-1915353401)))</code>
				<code profiles="default">set Item_Shields.Materials.Mati_ShieldTedioreLegendary TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Item_Shields.Textures.Shield_Comp',expressionguid=(a=1119835015,b=1217668104,c=-731293559,d=-1637979052)),(parametername="p_CustomPattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',expressionguid=(a=2068997063,b=1272990424,c=-753953389,d=740074929)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_Shields.Textures.Shield_Dif',expressionguid=(a=-799570247,b=1300675618,c=1585420178,d=1764712970)),(parametername="p_Normal",parametervalue=Texture2D'Item_Shields.Textures.Shield_Nrm',expressionguid=(a=-650386323,b=1201950419,c=548909745,d=194260177)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Chrome',expressionguid=(a=974440054,b=1280265041,c=-1735236951,d=1941115906)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Logos.Logo_TedioreMaliwanVladof_Comp',expressionguid=(a=1726271731,b=1130599351,c=68010120,d=1290837988)),(parametername="p_EpicEmiss",parametervalue=Texture2D'Item_Shields.Textures.Shield_Nrm',expressionguid=(a=660262091,b=1291427372,c=-1255432812,d=988169546)))</code>
				<code profiles="default">set Item_Shields.Materials.Mati_ShieldTedioreLegendary VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.371193,g=0.730540,b=0.842221,a=1.000000),expressionguid=(a=-67213585,b=1174064151,c=1145077917,d=1667997837)),(parametername="p_AColorMidtone",parametervalue=(r=1.573880,g=0.382644,b=1.263841,a=1.000000),expressionguid=(a=-1550299660,b=1092871385,c=2005712271,d=1137646452)),(parametername="p_AColorShadow",parametervalue=(r=0.082931,g=0.046878,b=0.237560,a=1.000000),expressionguid=(a=-1237912396,b=1340481589,c=-1751132997,d=-2061419252)),(parametername="p_BColorHilight",parametervalue=(r=0.212391,g=0.257084,b=0.541417,a=1.000000),expressionguid=(a=-1787455778,b=1335579629,c=-1975783242,d=-231296165)),(parametername="p_BColorMidtone",parametervalue=(r=0.127954,g=0.142261,b=0.176789,a=1.000000),expressionguid=(a=-1780197305,b=1189365699,c=-763074648,d=-1560762514)),(parametername="p_BColorShadow",parametervalue=(r=0.169403,g=0.146552,b=0.243085,a=1.000000),expressionguid=(a=1978592701,b=1268422324,c=1382217095,d=-1197365110)),(parametername="p_CColorHilight",parametervalue=(r=1.117001,g=0.767944,b=1.239715,a=1.000000),expressionguid=(a=-161410073,b=1301459859,c=656112266,d=-1829908056)),(parametername="p_CColorMidtone",parametervalue=(r=0.300033,g=0.503559,b=1.292843,a=1.000000),expressionguid=(a=-1973617110,b=1112754116,c=-1762340418,d=-1714413755)),(parametername="p_CColorShadow",parametervalue=(r=0.000000,g=0.188650,b=0.668484,a=1.000000),expressionguid=(a=-745392642,b=1091735077,c=-335222092,d=1274265523)),(parametername="p_PatternColor",parametervalue=(r=18.815401,g=18.815401,b=18.815401,a=1.000000),expressionguid=(a=-448074940,b=1159310716,c=-1837627249,d=-1702500821)),(parametername="p_PatternScalePosition",parametervalue=(r=10.000000,g=10.000000,b=0.000000,a=0.000000),expressionguid=(a=-890992185,b=1266714301,c=-2091612998,d=1000426871)),(parametername="p_PatternChannelScale",parametervalue=(r=0.000000,g=0.840000,b=0.000000,a=0.800000),expressionguid=(a=1831406463,b=1086737730,c=-923441504,d=-1373427117)),(parametername="p_EmissiveColor",parametervalue=(r=3.616907,g=1.947559,b=0.041008,a=1.000000),expressionguid=(a=-500078987,b=1335605199,c=-1319117688,d=173232637)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=0.400000,b=1.000000,a=1.000000),expressionguid=(a=-123504864,b=1135465386,c=276674187,d=1280409926)),(parametername="p_ReflectColor",parametervalue=(r=1.447976,g=1.447976,b=1.447976,a=1.000000),expressionguid=(a=-137725129,b=1232248266,c=-1881647942,d=1919783776)),(parametername="p_DecalColor",parametervalue=(r=3.548686,g=3.315727,b=2.627238,a=1.000000),expressionguid=(a=2075208188,b=1246262123,c=52377270,d=906439115)),(parametername="p_DecalChannel",parametervalue=(r=0.830000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-572786374,b=1223669083,c=1151560880,d=-2006727295)),(parametername="p_DecalScalePosition",parametervalue=(r=6.000000,g=18.000000,b=0.400000,a=0.100000),expressionguid=(a=100722303,b=1277960078,c=1755017611,d=-1440029857)))</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Reaper Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Reaper ScalarParameterValues ((parametername="p_ShadowsIntensity",parametervalue=5.000000,expressionguid=(a=-1190336642,b=1200073998,c=538992312,d=622408636)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=673068195,b=1244094468,c=370279585,d=1241097470)),(parametername="p_ReplaceDecal",parametervalue=3.000000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Reaper TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_N',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Comp',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_D',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Reaper VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.408825,g=0.401256,b=0.322725,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.000000,g=0.143979,b=0.331479,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.241478,g=0.250574,b=0.270708,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.146559,g=0.171264,b=0.132471,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.127067,g=0.042792,b=0.008282,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.044197,g=0.044197,b=0.044197,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.000000,g=0.671319,b=0.061056,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.850797,g=0.307939,b=0.145743,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.085539,g=0.254849,b=0.348053,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=3.689204,g=3.689204,b=3.689204,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalScalePosition",parametervalue=(r=0.626900,g=0.627300,b=-0.478900,a=0.379500),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=1.757233,g=1.757233,b=1.757233,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-1890413211,b=1186492567,c=723330489,d=1274825249)),(parametername="p_ReflectColor",parametervalue=(r=2.915958,g=1.558102,b=0.000000,a=1.000000),expressionguid=(a=1078019255,b=1327058067,c=-1056324177,d=2020200396)))</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Sickle Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Sickle ScalarParameterValues ((parametername="p_ShadowsIntensity",parametervalue=12.000000,expressionguid=(a=-1190336642,b=1200073998,c=538992312,d=622408636)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=673068195,b=1244094468,c=370279585,d=1241097470)),(parametername="p_ReplaceDecal",parametervalue=5.000000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Sickle TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_N',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Comp',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_D',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Sickle VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.480645,g=0.136395,b=0.138111,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.031710,g=0.266523,b=0.408825,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.241478,g=0.250574,b=0.270708,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=1.000000,g=0.488090,b=0.348544,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.712681,g=0.210847,b=0.402386,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.129579,g=0.191140,b=0.353578,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.850797,g=0.299160,b=0.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.213552,g=0.585614,b=0.369595,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.674008,g=0.290135,b=0.407612,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.816500,g=0.716900,b=0.271700,a=0.321900),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=2.262395,g=2.262395,b=2.262395,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)))</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Torch Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Torch ScalarParameterValues ((parametername="p_ShadowsIntensity",parametervalue=5.000000,expressionguid=(a=-1190336642,b=1200073998,c=538992312,d=622408636)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=673068195,b=1244094468,c=370279585,d=1241097470)),(parametername="p_ReplaceDecal",parametervalue=1.200000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Torch TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_N',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Comp',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Decal_02',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_D',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Chrome',expressionguid=(a=-1182298164,b=1303116956,c=2000513450,d=1685376381)))</code>
				<code profiles="default">set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Torch VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=0.230262,b=0.065134,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.000000,g=0.437134,b=0.874268,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.241478,g=0.250574,b=0.270708,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.541417,g=0.200619,b=0.174582,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.546941,g=0.427920,b=0.176293,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.066296,g=0.066296,b=0.066296,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.403300,g=0.106527,b=0.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.089955,g=0.232381,b=0.337004,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.000000,g=0.454206,b=0.762403,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=4.000000,g=4.000000,b=4.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.813900,g=0.893900,b=0.875300,a=0.298200),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=1.757233,g=1.757233,b=1.757233,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)),(parametername="p_ReflectColor",parametervalue=(r=2.262708,g=0.162411,b=0.000000,a=1.000000),expressionguid=(a=1078019255,b=1327058067,c=-1056324177,d=2020200396)))</code>
				<code profiles="default">set Orchid_GunMaterials.Materials.Pistol.Mati_TorgueCommonPistol_Devastator Parent MaterialInstanceConstant'Orchid_GunMaterials.Materials.Launcher.Mati_TorgueCommonRL_Ahab'</code>
				<code profiles="default">set Orchid_GunMaterials.Materials.Pistol.Mati_TorgueCommonPistol_Devastator ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=1.000000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)),(parametername="p_ShadowsIntensity",parametervalue=2.500000,expressionguid=(a=437293753,b=1205147708,c=-775723903,d=1480014964)),(parametername="p_DecalRotate",parametervalue=0.000000,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)))</code>
				<code profiles="default">set Orchid_GunMaterials.Materials.Pistol.Mati_TorgueCommonPistol_Devastator TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Orchid_GunMaterials.Materials.Pistol.Mati_TorgueCommonPistol_Devastator VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.863971,g=0.802807,b=0.659591,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.359103,g=0.326276,b=0.313472,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.419874,g=0.296141,b=0.199506,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.189175,g=0.198502,b=0.237560,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.115472,g=0.148565,b=0.215462,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_CColorHilight",parametervalue=(r=0.602188,g=0.420155,b=0.282807,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=0.139191,g=0.196755,b=0.314906,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.220986,g=0.151156,b=0.109887,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_DecalScalePosition",parametervalue=(r=18.257099,g=49.773098,b=0.382000,a=0.532800),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_PatternScalePosition",parametervalue=(r=11.307000,g=37.830196,b=1.011100,a=0.131800),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DecalChannel",parametervalue=(r=0.000000,g=0.950000,b=0.950000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)))</code>
				<code profiles="default">set Sage_GunMaterials.Materials.AssaultRifle.Mati_VladofRaidAR_LeadStorm Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofCommon'</code>
				<code profiles="default">set Sage_GunMaterials.Materials.AssaultRifle.Mati_VladofRaidAR_LeadStorm ScalarParameterValues </code>
				<code profiles="default">set Sage_GunMaterials.Materials.AssaultRifle.Mati_VladofRaidAR_LeadStorm TextureParameterValues </code>
				<code profiles="default">set Sage_GunMaterials.Materials.AssaultRifle.Mati_VladofRaidAR_LeadStorm VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.317941,g=0.386469,b=0.685058,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.102563,g=0.122139,b=0.265184,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.332219,g=0.442344,b=0.602188,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=1.723764,g=1.619124,b=0.880971,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=1.414041,g=1.175068,b=0.867194,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.523443,g=0.638779,b=1.000000,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=1.723764,g=1.723764,b=1.723764,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=1.495840,g=1.495840,b=1.495840,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.525379,g=0.644275,b=1.011173,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_ReflectColor",parametervalue=(r=2.535684,g=2.979627,b=3.351562,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_PatternColor",parametervalue=(r=1.167735,g=1.167735,b=1.167735,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))</code>
				<code profiles="default">set Sage_GunMaterials.Materials.Pistol.Mati_MaliwanRaid_Infection Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Maliwan.MasterMati_MaliwanCommon'</code>
				<code profiles="default">set Sage_GunMaterials.Materials.Pistol.Mati_MaliwanRaid_Infection ScalarParameterValues </code>
				<code profiles="default">set Sage_GunMaterials.Materials.Pistol.Mati_MaliwanRaid_Infection TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Sage_GunMaterials.Materials.Pistol.Mati_MaliwanRaid_Infection VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.430494,g=1.905200,b=1.357409,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.080290,g=0.503480,b=0.094698,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.079448,g=0.546941,b=0.427488,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.326450,g=0.340226,b=0.513793,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.347049,g=0.076279,b=0.480645,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.051155,g=0.419874,b=0.121393,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=1.122460,g=1.414041,b=0.039113,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=0.996734,b=0.222132,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.348053,g=0.110571,b=0.038470,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_DecalScalePosition",parametervalue=(r=9.897902,g=1.000000,b=0.560400,a=0.025300),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)))</code>
				<code profiles="default">set Sage_GunMaterials.Materials.Shotgun.Mati_HyperionRaid_SG_Interfacer Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Hyperion.MasterMati_HyperionCommon'</code>
				<code profiles="default">set Sage_GunMaterials.Materials.Shotgun.Mati_HyperionRaid_SG_Interfacer ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=10.000000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)))</code>
				<code profiles="default">set Sage_GunMaterials.Materials.Shotgun.Mati_HyperionRaid_SG_Interfacer TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_Textures.Stub.StubWhite_Gray',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))</code>
				<code profiles="default">set Sage_GunMaterials.Materials.Shotgun.Mati_HyperionRaid_SG_Interfacer VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=6.032215,g=5.475030,b=0.326918,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=2.231145,g=1.613109,b=0.037061,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=1.630593,g=1.084766,b=0.677322,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.337004,g=0.326974,b=0.263306,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.222781,g=0.238180,b=0.292195,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.220986,g=0.177816,b=0.134304,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_ReflectColor",parametervalue=(r=2.585563,g=2.585563,b=2.585563,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=0.464071,g=0.464071,b=0.464071,a=1.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=23.067600,g=39.404907,b=-0.046100,a=0.549300),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)))</code>
				<code profiles="default">set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsCommon'</code>
				<code profiles="default">set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye ScalarParameterValues </code>
				<code profiles="default">set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)),(parametername="p_Pattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsUncommonWood',expressionguid=(a=534250533,b=1202550002,c=1578302861,d=-717876416)))</code>
				<code profiles="default">set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=2.245448,g=2.269149,b=2.277379,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=1.357071,g=0.599287,b=0.173857,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=1.483580,g=1.005061,b=0.402365,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)))</code>
				<code profiles="default">set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mati_Roboteer1 Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mati_Roboteer1 TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.Mechro_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mati_Roboteer1 VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.509798,g=0.651910,b=0.215416,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_BColorHilight",parametervalue=(r=0.353578,g=0.132844,b=0.132844,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.509798,g=0.651910,b=0.215416,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.353578,g=0.132844,b=0.132844,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=3.000000,g=3.000000,b=3.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=1.000000,g=0.988400,b=2.743500,a=-0.342100),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)))</code>
				<code profiles="default">set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Anarchist Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Anarchist TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.Mechro_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Anarchist VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.618762,g=0.157271,b=0.157271,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.629811,g=0.167039,b=0.167039,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=3.000000,g=3.000000,b=3.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=1.010000,g=0.988400,b=-0.253900,a=0.178900),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)))</code>
				<code profiles="default">set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Catalyst Parent Material'Common_Materials.Items.Master_ClassMod_02'</code>
				<code profiles="default">set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Catalyst TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.Mechro_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))</code>
				<code profiles="default">set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Catalyst VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.320430,g=0.320430,b=0.320430,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.171264,g=0.171264,b=0.171264,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=1.000000,g=0.524692,b=0.069895,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.209937,g=0.209937,b=0.209937,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.712644,g=1.712644,b=1.712644,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.635299,g=1.635299,b=1.635299,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=2.000000,g=2.000000,b=2.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=1.000000,g=0.981900,b=3.230000,a=0.169500),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)))</code>
				<hotfix name="ApocEuphoriaChestFix" level="None">
					<code profiles="default">set GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic DefaultLoot[4].ItemAttachments[11].ItemPool ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'</code>
					<code profiles="default">set GD_Balance_Treasure.ChestGrades.ObjectGrade_DahlEpic DefaultLoot[4].ItemAttachments[11].ItemPool ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'</code>
					<code profiles="default">set GD_Balance_Treasure.ChestGrades.ObjectGrade_DahlEpic_BearerBadNews DefaultLoot[4].ItemAttachments[11].ItemPool ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'</code>
					<code profiles="default">set GD_Itempools.ListDefs.EpicChestBanditLoot LootData[3].ItemAttachments[11].ItemPool ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'</code>
					<code profiles="default">set GD_Itempools.ListDefs.EpicChestHyperionLoot LootData[3].ItemAttachments[11].ItemPool ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'</code>
					<code profiles="default">set GD_Itempools.ListDefs.EpicChestRedLoot LootData[4].ItemAttachments[11].ItemPool ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'</code>
					<code profiles="default">set GD_Lobelia_DahlDigi.LootableGradesUnique.ObjectGrade_DalhEpicCrate_Digi DefaultLoot[4].ItemAttachments[11].ItemPool ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'</code>
				</hotfix>
				<hotfix name="CKDN_True" package="GD_Siren_Streaming">
					<code profiles="default">set GD_Siren_Skills.Cataclysm.BlightPhoenix:BehaviorProviderDefinition_2.Behavior_CauseDamage_6 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Corrosive',basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Corrosive ValueFormula (benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2',basevaluescaleconstant=1.000000),level=(basevalueconstant=1.000000,basevalueattribute=DesignerAttributeDefinition'GD_Siren_Skills.Misc.Att_BlightPhoenix_DmgScaler_Corrosive',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Siren_Skills.Motion.KineticReflection SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Siren_Skills.Projectiles.CloudKill_Projectile:BehaviorProviderDefinition_0.Behavior_CauseDamage_43 DamageFormula (basevalueconstant=901.471680,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				</hotfix>
				<hotfix name="Name" level="Orchid_OasisTown_P">
					<code profiles="default">set GD_Orchid_Pop_NoBeard.PawnBalance_Orchid_NoBeard DefaultItemPoolList[1].PoolProbability (basevalueconstant=0.330000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				</hotfix>
				<hotfix name="Name" level="Orchid_Caves_P">
					<code profiles="default">set GD_Orchid_Pop_Sandman.Balance.PawnBalance_Orchid_BigSleep DefaultItemPoolList[1].PoolProbability (basevalueconstant=0.330000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				</hotfix>
				<hotfix name="Name" level="None">
					<code profiles="default">set GD_Orchid_Pop_ScarlettCrew.Balance.PawnBalance_Orchid_PirateHenchman DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Shotguns_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_Pop_ScarlettCrew.Balance.PawnBalance_Orchid_PirateHenchman Playthroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Bandits.Grunt_GrenadeMODs',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_Pop_ScarlettCrew.Balance.PawnBalance_Orchid_PirateHenchman2 DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_Pop_ScarlettCrew.Balance.PawnBalance_Orchid_PirateHenchman2 Playthroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Bandits.Grunt_GrenadeMODs',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Sage_Ep3_Data.Creature.PawnBalance_Sage_Ep3_Creature DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SpiderantSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				</hotfix>
				<hotfix name="Name" level="Caverns_P">
					<code profiles="default">set GD_Population_Creeper.Balance.PawnBalance_CreeperBadass DefaultItemPoolList[0].PoolProbability (basevalueconstant=0.125000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
				</hotfix>
				<hotfix name="Nerfs" package="GD_Mercenary_Streaming">
					<code profiles="default">set GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking SkillDescription [skill]Action Skill[-skill]. Press <StringAliasMap:Action.ActionSkill> to draw a second gun and go nuts! While [skill]Gunzerking[-skill] you [skill]instantly regain 50% of your Maximum Health[-skill], gain [skill]Damage Reduction[-skill] against enemy attacks, and constantly [skill]regenerate health and ammo[-skill]. Does not regenerate rockets.</code>
					<code profiles="default">set GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.SkillAttributes.SkillDuration',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_LastLonger_DurationCalc',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',initializationdefinition=None,basevaluescaleconstant=0.030000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.550000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.500000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinitionMultiContext'D_Attributes.DualWield.Att_WeaponPerShotAccuracyImpulse_MultiContext',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.500000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.500000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Cooldown_Gunzerking',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_Part2 ValueFormula (benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',initializationdefinition=None,basevaluescaleconstant=4.000000),level=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Mercenary_Skills.Rampage.Inconceivable SkillDescription Your shots have a chance to [skill]not consume ammo[-skill]. The lower your health and shields, the greater the chance of [skill]free shots[-skill].</code>
					<code profiles="default">set GD_Mercenary_Skills.Rampage.Inconceivable SkillType SKILL_TYPE_Passive</code>
				</hotfix>
				<hotfix name="UCPAxton" package="GD_Soldier_Streaming">
					<code profiles="default">set GD_Scorpio.AI.WillowAIDef_Scorpio:AIBehaviorProviderDefinition_1.Behavior_AttributeEffect_23 AttributeEffects[0] (attributetomodify=AttributeDefinition'GD_Scorpio.Shield.PlayerTurret_ShieldMaxHealth',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Scorpio.Shield.Init_TurretShieldHealth',basevaluescaleconstant=1.700000))</code>
					<code profiles="default">set GD_Scorpio.AI.WillowAIDef_Scorpio:AIBehaviorProviderDefinition_1.Behavior_CauseDamage_7 StatusEffectDamage (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Scorpio.AI.WillowAIDef_Scorpio:AIBehaviorProviderDefinition_1.Behavior_Explode_7 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage',basevaluescaleconstant=30.000000)</code>
					<code profiles="default">set GD_Scorpio.Projectile.TurretNuke_ExplosiveDamage Damage (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage',basevaluescaleconstant=8.100000)</code>
					<code profiles="default">set GD_Scorpio.Shield.Init_TurretShieldHealth ValueFormula (benabled=True,multiplier=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',initializationdefinition=None,basevaluescaleconstant=1.650000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Turret_ShieldExpLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement SkillDescription You gain increased [skill]Gun Damage[-skill] and [skill]Melee Damage[-skill] while your shields are depleted.</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.070000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.070000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3 Description Melee Damage: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3 SignStyle SIGNSTYLE_Positive</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.DoubleUp SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname="Scorpio",targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'GD_Soldier_Skills.Misc.Att_TurretDamageTypeSelector',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier SkillDescription Increases the maximum number of [skill]grenades[-skill] you can carry.</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier SkillEffectDefinitions ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.Ammo_Grenade_Protean.Ammo_Grenade_ProteanMaxValue',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0')</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0 Description Grenade Capacity: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight SkillDescription Increases the [skill]Accuracy[-skill] of your [skill]Sabre Turret[-skill].</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.LaserSight:AttributePresentationDefinition_0 Description Turret Accuracy: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth EffectSourceInstanceDataName Scorpio</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth SkillDescription Adds [skill]Multi-Rocket Pods[-skill] to your [skill]Sabre Turret[-skill].</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=22.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=22.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Guerrilla.ScorchedEarth:AttributePresentationDefinition_0')</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'</code>
					<code profiles="default">set GD_Soldier_Skills.Guerrilla.ScorchedEarth:AttributePresentationDefinition_0 Description $NUMBER$ rockets per volley.</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_9 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_9 Description Melee Damage: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls SkillDescription Increases the [skill]Gun Damage[-skill] and [skill]Fire Rate[-skill] of non-elemental guns.</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0 Description Fire Rate: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0 FloatPrecision 1</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_10 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact SkillDescription Increases [skill]Gun Damage[-skill] and [skill]Melee Damage[-skill].</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact:AttributePresentationDefinition_5 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact:AttributePresentationDefinition_5 Description Melee Damage: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Impact:AttributePresentationDefinition_5 SignStyle SIGNSTYLE_AsIs</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke EffectSourceInstanceDataName Scorpio</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke SkillDescription Deploying your [skill]Sabre Turret[-skill] sets off a small [skill]Nuclear Blast[-skill].</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke SkillEffectDefinitions ((attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0 Attribute None</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0 Description ''Impotent and obsolete? Hardly.''</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0 RoundingMode ATTRROUNDING_IntRound</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0 bDontDisplayNumber True</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0 bUseCustomNumberPlacement False</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Overload SkillConstraints ((bapplyconstraintonactivatation=True,bapplyconstraintwhileactive=True,bapplyconstraintwhilepaused=True,onfailure=SKILL_Paused,evaluator=None,evaluatordefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_AssaultRifleOnly')),(bapplyconstraintonactivatation=True,bapplyconstraintwhileactive=True,bapplyconstraintwhilepaused=True,onfailure=SKILL_Paused,evaluator=None,evaluatordefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Overload SkillDescription Increases [skill]Magazine Size[-skill] with [skill]Assault Rifles[-skill].</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Overload SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Overload SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Overload:AttributePresentationDefinition_7')</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Overload:AttributePresentationDefinition_7 Description Magazine Size: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_10',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_4',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_3')</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue'</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0 Description Accuracy: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_10 Description Gun Damage: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_2 Description Reload Speed: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_4 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_4 Description Fire Rate: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_4 RoundingMode ATTRROUNDING_Float</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_4 bDisplayAsPercentage True</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus'</code>
					<code profiles="default">set GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5 Description Critical Hit Damage: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.SkillTree.Branch_Guerrilla Tiers[4].Skills[0] SkillDefinition'GD_Soldier_Skills.Guerrilla.CrisisManagement'</code>
					<code profiles="default">set GD_Soldier_Skills.SkillTree.Branch_Survival Tiers[3].Skills[0] SkillDefinition'GD_Soldier_Skills.Survival.Resourceful'</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance SkillDescription Reduces the duration of enemy [skill]Elemental Status Effects[-skill] on you. Additionally, increases [skill]Maximum Health[-skill].</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.SlowDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player'</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1 Description Max Health: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1 SignStyle SIGNSTYLE_AsIs</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Gemini SkillDescription Allows you to deploy [skill]two Sabre Turrets[-skill]. Once the first [skill]Sabre Turret[-skill] is deployed press <StringAliasMap:Action.ActionSkill> again to deploy the second.</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Gemini SkillEffectDefinitions ((attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Gemini SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1')</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1 Attribute None</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1 Description ''Sometimes, one just isn't enough.''</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1 SignStyle SIGNSTYLE_AsIs</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1 bDisplayAsPercentage False</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1 bDontDisplayPlusSign True</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort SkillDescription Increases your [skill]Gun Damage[-skill] and [skill]Movement Speed[-skill] while in [skill]Fight For Your Life[-skill].</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.080000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.080000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.140000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.140000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_0 Description Damage: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_2 Description Movement Speed: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield SkillDescription Your [skill]Sabre Turret[-skill] projects a [skill]protective shield[-skill]. The shield attempts to block enemy ranged attacks, but lets friendly ranged attacks pass through. Enemy movement and melee attacks are not affected.</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield SkillEffectDefinitions ((attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield:AttributePresentationDefinition_2 Attribute None</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield:AttributePresentationDefinition_2 Description Turret Shields: $NUMBER$</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield:AttributePresentationDefinition_2 RoundingMode ATTRROUNDING_IntRound</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.PhalanxShield:AttributePresentationDefinition_2 bDisplayAsPercentage False</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Preparation SkillEffectDefinitions ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Preparation_HealthRegenPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Preparation_HealthRegenPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Soldier_Skills.Survival.Pressure SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ReloadSpdCalc_P1',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ReloadSpdCalc_P1',basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ReloadSpdPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ReloadSpdPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ShieldDelayCalc_P1',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ShieldDelayCalc_P1',basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ShieldRechargeDelayPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ShieldRechargeDelayPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Weap_Scorpio.A_Weapon.WeaponType_Scorpio_Weapon FireRate 0.200000</code>
					<code profiles="default">set GD_Weap_Scorpio.A_Weapon.WeaponType_Scorpio_Weapon InstantHitDamage (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',basevaluescaleconstant=1.810000)</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Dark_Forest_P">
					<code profiles="default">set Dark_Forest_Missions.TheWorld:PersistentLevel.PopulationOpportunityDen_17 IsEnabled False</code>
					<code profiles="default">set Dark_Forest_Missions.TheWorld:PersistentLevel.PopulationOpportunityDen_17 bNoRespawning False</code>
					<code profiles="default">set Dark_Forest_Missions.TheWorld:PersistentLevel.PopulationOpportunityDen_17 bUseRandomSpawns True</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Distillery_P">
					<code profiles="default">set Distillery_Mission3.TheWorld:PersistentLevel.PopulationOpportunityDen_0 IsEnabled False</code>
					<code profiles="default">set Distillery_Mission3.TheWorld:PersistentLevel.PopulationOpportunityDen_0 bNoRespawning True</code>
					<code profiles="default">set Distillery_Mission3.TheWorld:PersistentLevel.PopulationOpportunityDen_0 bUseRandomSpawns True</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Hunger_P">
					<code profiles="default">set GD_FleshripperFemale.Balance.PawnBalance_FleshripperFemale DefaultItemPoolIncludedLists </code>
					<code profiles="default">set GD_FleshripperMale.Balance.PawnBalance_FleshripperMale DefaultItemPoolIncludedLists </code>
					<code profiles="default">set GD_IncineratorFemale.Balance.PawnBalance_IncineratorFemale DefaultItemPoolIncludedLists </code>
					<code profiles="default">set Hunger_Mission_2.TheWorld:PersistentLevel.PopulationOpportunityDen_1 IsEnabled False</code>
					<code profiles="default">set Hunger_Mission_2.TheWorld:PersistentLevel.PopulationOpportunityDen_4 IsEnabled False</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Interlude_P">
					<code profiles="default">set Interlude_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_32 IsEnabled False</code>
					<code profiles="default">set Interlude_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_32 bNoRespawning False</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Luckys_P">
					<code profiles="default">set Luckys_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0 IsEnabled False</code>
					<code profiles="default">set Luckys_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0 bNoRespawning False</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Orchid_Caves_P">
					<code profiles="default">set Orchid_Caves_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_32 IsEnabled True</code>
					<code profiles="default">set Orchid_Caves_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_32 bNoRespawning False</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Orchid_OasisTown_P">
					<code profiles="default">set Orchid_OasisTown_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_2 IsEnabled True</code>
					<code profiles="default">set Orchid_OasisTown_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_2 bNoRespawning False</code>
					<code profiles="default">set Orchid_OasisTown_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_3 IsEnabled False</code>
					<code profiles="default">set Orchid_OasisTown_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_3 bNoRespawning False</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Orchid_ShipGraveyard_P">
					<code profiles="default">set Orchid_ShipGraveyard_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_4 IsEnabled True</code>
					<code profiles="default">set Orchid_ShipGraveyard_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_4 bNoRespawning False</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Pumpkin_Patch_P">
					<code profiles="default">set GD_Pop_HallowSkeleton.Balance.PawnBalance_BadassUndeadPsycho DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'</code>
					<code profiles="default">set Pumpkin_Patch_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0 IsEnabled False</code>
					<code profiles="default">set Pumpkin_Patch_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0 bNoRespawning True</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Sage_RockForest_P">
					<code profiles="default">set Sage_RockForest_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_1 IsEnabled False</code>
					<code profiles="default">set Sage_RockForest_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_1 ParentEncounter WillowPopulationEncounter'Sage_RockForest_Combat.TheWorld:PersistentLevel.WillowPopulationEncounter_3'</code>
					<code profiles="default">set Sage_RockForest_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_1 bNoRespawning False</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Sage_RocketForest_P">
					<code profiles="default">set Sage_RockForest_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0 IsEnabled False</code>
					<code profiles="default">set Sage_RockForest_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0 bNoRespawning False</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Sage_Underground_P">
					<code profiles="default">set Sage_Underground_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_22 IsEnabled False</code>
					<code profiles="default">set Sage_Underground_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_22 bNoRespawning False</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="None">
					<code profiles="default">set GD_Aster_Pop_Knights.Balance.PawnBalance_Knight_Badass DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'</code>
					<code profiles="default">set GD_Aster_Pop_Knights.Balance.PawnBalance_Knight_BadassFireArcher DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'</code>
					<code profiles="default">set GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1 ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant 0.800000</code>
					<code profiles="default">set GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2 ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant 0.500000</code>
					<code profiles="default">set GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3 ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant 0.300000</code>
					<code profiles="default">set GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4 ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant 0.200000</code>
					<code profiles="default">set GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5 ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant 0.100000</code>
					<code profiles="default">set GD_Native_Badass.WeightingPlayerCount.FireGod_PerPlayers ConditionalInitialization (benabled=True,conditionalexpressionlist=((basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=3.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_GreaterThanOrEqual,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=4.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_LessThanOrEqual,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=3.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_GreaterThanOrEqual,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=4.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000)))),defaultbasevalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Orchid_LoaderBoss.Anims.Anim_LoaderBossLauncher_BarrelThrow PlayRate 0.500000</code>
					<code profiles="default">set GD_Orchid_LoaderBoss.Character.AIDef_Orchid_LoaderBoss:AIBehaviorProviderDefinition_5.Behavior_AIThrowProjectileAtTarget_270 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage',basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_LoaderBoss.Character.CharClass_Orchid_LoaderBoss AttributeStartingValues ((attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',basevalue=(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',basevalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_Experience.Attributes.Attribute_ExperienceMultiplier',basevalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Orchid_GameStages.XPBalance.XPMultiplier_07_SuperBadass_Orchid',basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldMaxValueMultiplier',basevalue=(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldOnIdleRegenDelayMultiplier',basevalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_LoaderBoss.Projectiles.Projectile_Barrel Damage (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Population_PrimalBeast.Balance.PawnBalance_PrimalBeast_BedrockBadass DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'</code>
					<code profiles="default">set GD_Population_Stalker.Balance.PawnBalance_StalkerBadass DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')</code>
					<code profiles="default">set GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassCorrosive DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'</code>
					<code profiles="default">set GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassFire DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'</code>
					<code profiles="default">set GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassShock DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'</code>
					<code profiles="default">set GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassSlag DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'</code>
					<code profiles="default">set GD_StalkerBadassMale.Character.CharClass_StalkerBadassMale AttributeStartingValues ((attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',basevalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',basevalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_Experience.Attributes.Attribute_ExperienceMultiplier',basevalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_AI_Balance.XP.XPMultiplier_06_Badass',basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldMaxValueMultiplier',basevalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldOnIdleRegenDelayMultiplier',basevalue=(basevalueconstant=0.850000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldOnIdleRegenRateMultiplier',basevalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_DamageToVehiclesOnCollisionMultiplier',basevalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				</hotfix>
				<hotfix name="UCPEnemy" level="Xmas_P">
					<code profiles="default">set GD_Allium_BadassYeti.Balance.PawnBalance_Allium_BadassYeti DefaultItemPoolIncludedLists[0] ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'</code>
				</hotfix>
				<hotfix name="UCPFixes" package="GD_BTech_Streaming">
					<code profiles="default">set GD_BTech_Streaming.ClassDefinition.Class_CatapultTechnical AmpDamageModifiers (resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_BTech_Streaming.ClassDefinition.Class_CatapultTechnical AmpResistanceModifiers (chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_BTech_Streaming.ClassDefinition.Class_SawBladeTechnical AmpDamageModifiers (resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_BTech_Streaming.ClassDefinition.Class_SawBladeTechnical AmpResistanceModifiers (chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<hotfix name="UCPFixes" package="GD_Orchid_HarpoonHovercraft">
					<code profiles="default">set GD_Orchid_HarpoonHovercraft.ClassDefinition.Class_HarpoonHovercraft AmpDamageModifiers (resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Orchid_HarpoonHovercraft.ClassDefinition.Class_HarpoonHovercraft AmpResistanceModifiers (chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<hotfix name="UCPFixes" package="GD_Orchid_RocketHovercraft">
					<code profiles="default">set GD_Orchid_RocketHovercraft.ClassDefinition.Class_RocketHovercraft AmpDamageModifiers (resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Orchid_RocketHovercraft.ClassDefinition.Class_RocketHovercraft AmpResistanceModifiers (chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<hotfix name="UCPFixes" package="GD_Runner_Streaming">
					<code profiles="default">set GD_Runner_Streaming.Archetype.Class_LightRunnerMG AmpDamageModifiers (resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Runner_Streaming.Archetype.Class_LightRunnerMG AmpResistanceModifiers (chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Runner_Streaming.Archetype.Class_RocketRunner AmpDamageModifiers (resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Runner_Streaming.Archetype.Class_RocketRunner AmpResistanceModifiers (chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<hotfix name="UCPFixes" package="GD_Sage_CorrosiveFanBoat">
					<code profiles="default">set GD_Sage_CorrosiveFanBoat.ClassDefinition.Class_CorrosiveFanBoat AmpDamageModifiers (resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Sage_CorrosiveFanBoat.ClassDefinition.Class_CorrosiveFanBoat AmpResistanceModifiers (chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<hotfix name="UCPGaige" package="GD_Tulip_Mechro_Streaming">
					<code profiles="default">set GD_Tulip_DeathTrap.Anims.Anim_DeathTrap_ExplosiveClap PlayRate 0.750000</code>
					<code profiles="default">set GD_Tulip_DeathTrap.Anims.Anim_DeathTrap_Shockball PlayRate 1.000000</code>
					<code profiles="default">set GD_Tulip_DeathTrap.Balance.Init_DeathtrapMeleeDamage ValueFormula (benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Tulip_DeathTrap.Balance.Init_DeathtrapNonWeaponDamage',basevaluescaleconstant=1.000000),power=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageAddedBuff',initializationdefinition=None,basevaluescaleconstant=3.500000))</code>
					<code profiles="default">set GD_Tulip_DeathTrap.Balance.Init_DeathtrapNonWeaponDamage ValueFormula (benabled=True,multiplier=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',initializationdefinition=None,basevaluescaleconstant=8.000000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Tulip_DeathTrap.Projectiles.Projectile_Shockball:BehaviorProviderDefinition_0.Behavior_Explode_14 DamageRadiusFormula (basevalueconstant=256.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Tulip_DeathTrap.Projectiles.Projectile_Shockball:BehaviorProviderDefinition_0.Behavior_Explode_15 DamageRadiusFormula (basevalueconstant=1024.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Tulip_DeathTrap.Skills.Skill_LaserSweep_OnDeathtrap:BehaviorProviderDefinition_0.Behavior_AttemptStatusEffect_7 StatusEffectDamage (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponStatusEffectDamage',basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.BuckUp SkillDescription [skill]Deathtrap Ability[-skill]. Deathtrap [skill]restores the shields[-skill] of one ally to full.</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.BuckUp SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_Energize_PercentageOfShieldsRestored',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_Energize_PercentageOfShieldsRestored',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.BuckUp SkillEffectPresentations (AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.BuckUp:AttributePresentationDefinition_0')</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.BuckUp:AttributePresentationDefinition_0 Description Deathtrap restores $NUMBER$ of an ally's shield.</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap SkillDescription [skill]Deathtrap Ability[-skill]. Deathtrap creates an explosive blast with his robo-hands, dealing [skill]Explosive Damage[-skill] to all nearby enemies.</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=451.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=451.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap:AttributePresentationDefinition_0 Description ''This clap will trap your soul! Er... explode your body... whatever.''</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap:AttributePresentationDefinition_0 bDisplayAsPercentage False</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap:AttributePresentationDefinition_0 bDontDisplayNumber True</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.SharingIsCaring SkillDescription Grants a copy of your [skill]shield[-skill] to [skill]Deathtrap[-skill], complete with all the bonuses and benefits your shield provides.</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.SharingIsCaring SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.SharingIsCaring:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.BestFriendsForever.SharingIsCaring:AttributePresentationDefinition_0 Description ''Thousands of candles can be lit from a single candle, and the life of the candle will not be shortened.''</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage SkillDescription [skill]Deathtrap Ability[-skill]. Deathtrap lashes out with a flurry of attacks.</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage:AttributePresentationDefinition_0 Description ''If one attack is good, then seven should be elected Mayor.''</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage:AttributePresentationDefinition_0 bDisplayAsPercentage False</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage:AttributePresentationDefinition_0 bDontDisplayPlusSign True</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws SkillDescription [skill]Melee Override Skill[-skill]. While you have a stack of [skill]Anarchy[-skill], press <StringAliasMap:Action.Melee> to [skill]digistruct claws[-skill] and swipe twice at an enemy, dealing damage based on the number of [skill]Anarchy[-skill] stacks you currently have and [skill]restoring health[-skill]. The lower your health, the more health you gain. This attack consumes an [skill]Anarchy[-skill] stack.</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.SkillAttributes.IsSkillListeningForMeleeOverrideEvent',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_Anarchy_MeleeDamagePerStack',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws SkillEffectPresentations (AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws:AttributePresentationDefinition_0')</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws:AttributePresentationDefinition_0 FloatPrecision 1</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws:AttributePresentationDefinition_2 Description Converts $NUMBER$ of damage dealt to health.</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle SkillDescription Shooting [skill]Deathtrap[-skill] with an elemental weapon [skill]charges him with that element[-skill], causing his melee attacks to deal additional damage of that element.</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle:AttributePresentationDefinition_0 Description ''Robots are like vampires: they sparkle when hit with incendiary rounds.''</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle_Corrosive:BehaviorProviderDefinition_0.Behavior_CauseDamage_100 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle_Incendiary:BehaviorProviderDefinition_0.Behavior_CauseDamage_92 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle_Shock:BehaviorProviderDefinition_0.Behavior_CauseDamage_2 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle_Slag:BehaviorProviderDefinition_0.Behavior_CauseDamage_98 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectDefinitions[0].BaseModifierValue.BaseValueConstant 0.040000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectDefinitions[0].PerGradeUpgrade.BaseValueConstant 0.040000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectDefinitions[1].BaseModifierValue.BaseValueConstant 0.020000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectDefinitions[1].PerGradeUpgrade.BaseValueConstant 0.020000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectDefinitions[2].BaseModifierValue.BaseValueConstant 0.020000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectDefinitions[2].PerGradeUpgrade.BaseValueConstant 0.020000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectDefinitions[3].BaseModifierValue.BaseValueConstant 0.020000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectDefinitions[3].PerGradeUpgrade.BaseValueConstant 0.020000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectPresentations (AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_3')</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1 Description Ignite Chance: $NUMBER$</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedCorrosiveStatusChanceModifier'</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_2 Description Corrode Chance: $NUMBER$</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_3 Attribute AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedAmpStatusChanceModifier'</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_3 Description Slag Chance: $NUMBER$</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_3 FloatPrecision 1</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_3 bDisplayPercentAsFloat False</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.OneTwoBoom SkillDescription [skill]Deathtrap Ability[-skill]. Deathtrap shoots out an [skill]orb of energy[-skill] at an enemy. If you [skill]shoot the orb[-skill] it will explode, dealing massive [skill]Shock Damage[-skill] to nearby enemies.</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.OneTwoBoom SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.OneTwoBoom:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.OneTwoBoom:AttributePresentationDefinition_0 Description $NUMBER$ more multi-kill!</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ShockAndAAAGGGHHH SkillDescription Reloading your gun causes an [skill]Electrical Explosion[-skill], damaging nearby enemies.</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ShockAndAAAGGGHHH SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ShockAndAAAGGGHHH:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ShockAndAAAGGGHHH:AttributePresentationDefinition_1 Description ''The trouble ain't that there is too many fools, but that the lightning ain't distributed right.''</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas SkillDescription Increases [skill]Melee Damage[-skill] for you and [skill]Deathtrap[-skill].</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Pets,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas:AttributePresentationDefinition_0 Description Melee Damage: $NUMBER$</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk SkillEffectDefinitions[0].BaseModifierValue.BaseValueConstant 0.030000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk SkillEffectDefinitions[0].PerGradeUpgrade.BaseValueConstant 0.030000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk SkillEffectDefinitions[1].BaseModifierValue.BaseValueConstant 0.030000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk SkillEffectDefinitions[1].PerGradeUpgrade.BaseValueConstant 0.030000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.Misc.Att_Anarchy_MeleeDamagePerStack:ConstantAttributeValueResolver_0 ConstantValue 0.006000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.Misc.Att_MadeOfSternerStuff_DamageReductionPerLevel:ConstantAttributeValueResolver_0 ConstantValue -0.010000</code>
					<code profiles="default">set GD_Tulip_Mechromancer_Skills.Projectiles.ShockStorm_Projectile:BehaviorProviderDefinition_0.Behavior_CauseDamage_6 RadiusFormula.BaseValueScaleConstant 1.000000</code>
				</hotfix>
				<hotfix name="UCPGear" level="None">
					<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue AttributeSlotEffects[3].AttributeToModify InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'</code>
					<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CE AttributeSlotEffects[4].AttributeToModify InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'</code>
					<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CG AttributeSlotEffects[4].AttributeToModify InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'</code>
					<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CN AttributeSlotEffects[4].AttributeToModify InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'</code>
					<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LE AttributeSlotEffects[4].AttributeToModify InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'</code>
					<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LG AttributeSlotEffects[4].AttributeToModify InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'</code>
					<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LN AttributeSlotEffects[4].AttributeToModify InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'</code>
					<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NE AttributeSlotEffects[4].AttributeToModify InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'</code>
					<code profiles="default">set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NG AttributeSlotEffects[4].AttributeToModify InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'</code>
					<code profiles="default">set GD_Aster_Weapons.Skills.Skill_Crit:BehaviorProviderDefinition_0.Behavior_RandomBranch_5 Conditions (12.000000,88.000000)</code>
					<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0 BehaviorSequences[0].BehaviorData2 ((behavior=ProjectileBehavior_SetStickyGrenade'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.ProjectileBehavior_SetStickyGrenade_6',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=Behavior_DebugMessage'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_DebugMessage_6',linkedvariables=(arrayindexandlength=196610),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_Detonate'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.ProjectileBehavior_Detonate_6',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=Behavior_ChangeInstanceDataSwitch'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_ChangeInstanceDataSwitch_4',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_Attach'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.ProjectileBehavior_Attach_6',linkedvariables=(arrayindexandlength=327683),outputlinks=(arrayindexandlength=1)),(behavior=Behavior_Delay'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_Delay_15',linkedvariables=(arrayindexandlength=524289),outputlinks=(arrayindexandlength=65537)),(behavior=Behavior_Explode'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_Explode_6',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_Attach'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.ProjectileBehavior_Attach_7',linkedvariables=(arrayindexandlength=589828),outputlinks=(arrayindexandlength=131073)))</code>
					<code profiles="default">set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0 BehaviorSequences[0].BehaviorData2 ((behavior=ProjectileBehavior_SetStickyGrenade'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.ProjectileBehavior_SetStickyGrenade_32',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=1)),(behavior=Behavior_DebugMessage'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_DebugMessage_32',linkedvariables=(arrayindexandlength=196610),outputlinks=(arrayindexandlength=0)),(behavior=Behavior_Delay'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_Delay_209',linkedvariables=(arrayindexandlength=327681),outputlinks=(arrayindexandlength=65537)),(behavior=Behavior_Explode'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_Explode_32',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_Detonate'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.ProjectileBehavior_Detonate_32',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=Behavior_Metronome'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_Metronome_253',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=131073)),(behavior=Behavior_ModifyTimer'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_ModifyTimer_31',linkedvariables=(arrayindexandlength=393217),outputlinks=(arrayindexandlength=196609)),(behavior=ProjectileBehavior_Attach'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.ProjectileBehavior_Attach_32',linkedvariables=(arrayindexandlength=458756),outputlinks=(arrayindexandlength=262145)),(behavior=Behavior_ChangeInstanceDataSwitch'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_ChangeInstanceDataSwitch_17',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_FindHomingTarget'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_31',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_Bounce'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.ProjectileBehavior_Bounce_31',linkedvariables=(arrayindexandlength=720897),outputlinks=(arrayindexandlength=0)))</code>
				</hotfix>
				<hotfix name="UCPHyperiusGateFix" level="Orchid_Refinery_P">
					<code profiles="default">set Orchid_Refinery_Raid.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_5.Behavior_ChangeRemoteBehaviorSequenceState_10 Action CHANGE_Enable</code>
				</hotfix>
				<hotfix name="UCPItemPools" level="DungeonRaid_P">
					<code profiles="default">set GD_Aster_ItemPools.Raid.Pool_Aster_Raid1_Uniques BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Blockade_Shield_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
					<code profiles="default">set GD_Aster_RaidBossData.IOs.IO_LootSpewer:BehaviorProviderDefinition_0.Behavior_SpawnItems_711 ItemPoolIncludedLists (ItemPoolListDefinition'GD_Aster_ItemPools.Raid.PoolList_Aster_Raid1A_Items')</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.Borderlands1Skin BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Assassin.Borderlands1Skin Quantity (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Iris_ItemPools.Raid.PoolList_Iris_Raid3_Items ItemPools ((itempool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_Iris_SeraphCrystals',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',poolprobability=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',poolprobability=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',poolprobability=(basevalueconstant=0.700000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',poolprobability=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',poolprobability=(basevalueconstant=0.900000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',poolprobability=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',poolprobability=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',poolprobability=(basevalueconstant=0.700000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',poolprobability=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',poolprobability=(basevalueconstant=0.900000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',poolprobability=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',poolprobability=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',poolprobability=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',poolprobability=(basevalueconstant=0.900000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				</hotfix>
				<hotfix name="UCPItemPools" level="None">
					<code profiles="default">set GD_Allium_GrandmaData.Treasure_ChestPools.Pool_Grandma_Weapons_Launchers BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Allium_GrandmaData.WeaponPools.Pool_Torgue_Launchers_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_6_Legendary',basevaluescaleconstant=5.000000),bdropondeath=True))</code>
					<code profiles="default">set GD_Aster_Pop_Golems.Balance.PawnBalance_GolemGold DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_GolemGold.LootPools.Pool_GoldGolemRunnable',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Aster_Pop_Golems.Balance.PawnBalance_Golem_SwordInStone DefaultItemPoolList </code>
					<code profiles="default">set GD_Aster_Pop_Mimic.Balance.PawnBalance_Mimic DefaultItemPoolList </code>
					<code profiles="default">set GD_Aster_Pop_Orcs.Balance.PawnBalance_Orc_Butcher DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Bonehead2',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Aster_Pop_Orcs.Balance.PawnBalance_Orc_WarlordSlog DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Ogre',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=0.650000)))</code>
					<code profiles="default">set GD_Aster_Pop_Skeletons.Balance.PawnBalance_BoneyPants DefaultItemPoolList </code>
					<code profiles="default">set GD_Aster_Pop_Skeletons.Balance.PawnBalance_SkeletonKing_Aliah DefaultItemPoolList </code>
					<code profiles="default">set GD_Aster_Pop_Skeletons.Balance.PawnBalance_SkeletonKing_Crono DefaultItemPoolList </code>
					<code profiles="default">set GD_Aster_Pop_Skeletons.Balance.PawnBalance_SkeletonKing_Nazar DefaultItemPoolList </code>
					<code profiles="default">set GD_Aster_Pop_Skeletons.Balance.PawnBalance_SkeletonKing_Seth DefaultItemPoolList </code>
					<code profiles="default">set GD_Aster_Pop_Spiders.Unique.PawnBalance_Spiderpants Playthroughs[0].CustomItemPoolList </code>
					<code profiles="default">set GD_BlingLoader.Population.PawnBalance_BlingLoader DefaultItemPoolList </code>
					<code profiles="default">set GD_BoneHead_v3.Population.PawnBalance_BoneHead_V3 DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Bonehead2',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_43 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.LootablePools.Pool_Locker_Items_CashAndAmmo',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.LootablePools.Pool_Locker_Items_CashAndAmmo',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.LootablePools.Pool_Locker_Items_CashAndAmmo',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.LootablePools.Pool_Locker_Items_CashAndAmmo',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.LootablePools.Pool_Locker_Items_CashAndAmmo',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.LootablePools.Pool_Locker_Items_CashAndAmmo',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_44 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_45 ItemPoolList ((itempool=ItemPoolDefinition'GD_Aster_ItemPools.GrenadeModPools.Pool_SpellGrenade_0_All',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_HunterHellquist',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_46 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_WarMong',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Warrior',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_58 ItemPoolList ((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_02_UncommonLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_59 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_60 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_AmmoDropAlways_RocketLauncher',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_61 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_62 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_63 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_64 ItemPoolList ((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_02_UncommonLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_65 ItemPoolList ((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_04_RareLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_66 ItemPoolList ((itempool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_67 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_68 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_69 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_70 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_71 ItemPoolList ((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_06_LegendaryLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_72 ItemPoolList ((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_02_UncommonLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_73 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_74 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_75 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_76 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_77 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_AmmoDropAlways_RocketLauncher',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_78 ItemPoolList ((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_02_UncommonLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_79 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_80 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_81 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_82 ItemPoolList ((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_05_VeryRareLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_83 ItemPoolList ((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_02_UncommonLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_84 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_CraterMale.Balance.PawnBalance_CraterMale DefaultItemPoolList </code>
					<code profiles="default">set GD_CraterMale.Balance.PawnBalance_CraterMale PlayThroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_CraterMale.Balance.PawnBalance_CraterMale PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Crawmerax_Son.Population.PawnBalance_Crawmerax_Son_Raid DefaultItemPoolList </code>
					<code profiles="default">set GD_Crawmerax_Son.Population.PawnBalance_Crawmerax_Son_Raid ItemGameStageOffset (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.RandomNumbers.Random_Minus02-Plus01',basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Assassin.AsterHead'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Mechro.AsterHead'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Mercenary.AsterHead'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Psycho.AsterHead'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Siren.AsterHead'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterHead BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Soldier.AsterHead'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Assassin.AsterSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Mechro.AsterSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Mercenary.AsterSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Psycho.AsterSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Siren.AsterSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Aster.Rewards.AsterSkin BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Aster.Soldier.AsterSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.FlaxPumpkinHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Mechro.FlaxPumpkinHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Mercenary.FlaxPumpkinHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Psycho.FlaxPumpkinHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Siren.FlaxPumpkinHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Soldier.FlaxPumpkinHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.FlaxSkins'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Mechro.FlaxSkins'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Mercenary.FlaxSkins'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Psycho.FlaxSkins'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Siren.FlaxSkins'</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Flax.Rewards.FlaxSkins BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Flax.Soldier.FlaxSkins'</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.IrisHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Iris.Assassin.IrisHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Iris.Mechro.IrisHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Iris.Mercenary.IrisHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Iris.Siren.IrisHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Iris.Rewards.IrisHeads BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Iris.Soldier.IrisHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Assassin.LobeliaHead'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Mechro.LobeliaHead'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Psycho.LobeliaHead'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Siren.LobeliaHead'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Soldier.LobeliaHead'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaHead BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Mercenary.LobeliaHead'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Assassin.LobeliaSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Mechro.LobeliaSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Psycho.LobeliaSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Siren.LobeliaSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Soldier.LobeliaSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lobelia.Mercenary.LobeliaSkin'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BanditCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BanditCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BanditCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BanditCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BanditCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditCommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BanditCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BanditEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BanditEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BanditEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BanditEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BanditEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditEpic BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BanditEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BanditUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BanditUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BanditUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BanditUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BanditUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BanditUncommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BanditUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Black'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Black'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Black'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Black'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Black'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Black BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Black'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BlueBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BlueBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BlueBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BlueBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BlueBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBold BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BlueBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BlueBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BlueBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BlueBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BlueBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BlueBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BlueBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BlueNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BlueNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BlueNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BlueNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BlueNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BlueNinja BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BlueNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BluePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BluePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BluePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BluePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BluePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePale BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BluePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BluePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BluePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BluePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BluePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BluePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.BluePattern BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BluePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Head BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Head BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Borderlands1Head'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Head BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Head BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Borderlands1Head'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Head BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Head BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Borderlands1Head'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Head BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Head BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Borderlands1Head'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Borderlands1Skin'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Borderlands1Skin'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Borderlands1Skin'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Borderlands1Skin'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.CyanBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.CyanBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.CyanBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.CyanBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.CyanBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBold BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.CyanBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.CyanBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.CyanBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.CyanBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.CyanBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.CyanBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.CyanBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.CyanNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.CyanNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.CyanNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.CyanNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.CyanNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanNinja BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.CyanNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.CyanPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.CyanPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.CyanPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.CyanPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.CyanPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPale BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.CyanPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.CyanPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.CyanPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.CyanPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.CyanPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.CyanPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.CyanPattern BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.CyanPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.DahlCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.DahlCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.DahlCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.DahlCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.DahlCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlCommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.DahlCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.DahlEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.DahlEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.DahlEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.DahlEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.DahlEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlEpic BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.DahlEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.DahlUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.DahlUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.DahlUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.DahlUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.DahlUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DahlUncommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.DahlUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.DigitalEdHeads'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.DigitalEdHeads'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.DigitalEdHeads'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.DigitalEdHeads'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.DigitalEdSkins'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.DigitalEdSkins'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.DigitalEdSkins'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.DigitalEdSkins'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Gearbox'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Gearbox'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Gearbox'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Gearbox'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Gearbox'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gearbox BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Gearbox'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Gray'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Gray'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Gray'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Gray'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Gray'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Gray BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Gray'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.GreenBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.GreenBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.GreenBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.GreenBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.GreenBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBold BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.GreenBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.GreenBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.GreenBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.GreenBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.GreenBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.GreenBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.GreenBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.GreenNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.GreenNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.GreenNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.GreenNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.GreenNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenNinja BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.GreenNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.GreenPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.GreenPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.GreenPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.GreenPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.GreenPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPale BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.GreenPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.GreenPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.GreenPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.GreenPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.GreenPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.GreenPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.GreenPattern BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.GreenPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Handsome'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Handsome'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Handsome'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Handsome'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Handsome'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Handsome BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Handsome'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head1'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head1'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head1'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head1'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head1'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head1 BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head1'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head10 BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head10 BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head10'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head10 BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head10 BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head10'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head10 BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head10 BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head10'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head10 BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head10 BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head10'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head10 BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head10 BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head10'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head2'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head2'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head2'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head2'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head2'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head2 BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head2'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head3'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head3'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head3'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head3'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head3'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head3 BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head3'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head4'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head4'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head4'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head4'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head4'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head4 BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head4'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head5'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head5'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head5'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head5'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head5'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head5 BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head5'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head6'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head6'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head6'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head6'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head6'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head6 BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head6'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head7'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head7'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head7'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head7'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head7'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head7 BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head7'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head8'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head8'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head8'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head8'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head8'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head8 BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head8'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head9'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head9'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head9'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head9'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head9'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.Head9 BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head9'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.HyperionCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.HyperionCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.HyperionCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.HyperionCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.HyperionCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionCommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.HyperionCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.HyperionEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.HyperionEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.HyperionEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.HyperionEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.HyperionEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionEpic BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.HyperionEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.HyperionUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.HyperionUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.HyperionUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.HyperionUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.HyperionUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.HyperionUncommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.HyperionUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.JakobsCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.JakobsCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.JakobsCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.JakobsCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.JakobsCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsCommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.JakobsCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.JakobsEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.JakobsEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.JakobsEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.JakobsEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.JakobsEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsEpic BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.JakobsEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.JakobsUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.JakobsUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.JakobsUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.JakobsUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.JakobsUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.JakobsUncommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.JakobsUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.MaliwanCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.MaliwanCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.MaliwanCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.MaliwanCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.MaliwanCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanCommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.MaliwanCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.MaliwanEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.MaliwanEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.MaliwanEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.MaliwanEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.MaliwanEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanEpic BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.MaliwanEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.MaliwanUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.MaliwanUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.MaliwanUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.MaliwanUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.MaliwanUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MaliwanUncommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.MaliwanUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.MinecraftHeads'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.MinecraftHeads'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.MinecraftHeads'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.MinecraftHeads'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.MinecraftHeads'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftHeads BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.MinecraftHeads'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.MinecraftSkins'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.MinecraftSkins'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.MinecraftSkins'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.MinecraftSkins'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.MinecraftSkins'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.MinecraftSkins BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.MinecraftSkins'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.OrangeBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.OrangeBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.OrangeBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.OrangeBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrangeBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBold BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.OrangeBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.OrangeBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.OrangeBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.OrangeBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.OrangeBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrangeBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.OrangeBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.OrangeNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.OrangeNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.OrangeNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.OrangeNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrangeNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangeNinja BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.OrangeNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.OrangePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.OrangePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.OrangePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.OrangePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrangePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePale BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.OrangePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.OrangePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.OrangePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.OrangePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.OrangePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrangePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.OrangePattern BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.OrangePattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PinkBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PinkBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PinkBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PinkBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PinkBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkBold BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PinkBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PinkNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PinkNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PinkNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PinkNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PinkNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkNinja BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PinkNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PinkPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PinkPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PinkPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PinkPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PinkPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPale BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PinkPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PinkPandoracorn'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PinkPandoracorn'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PinkPandoracorn'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PinkPandoracorn'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PinkPandoracorn'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PinkPandoracorn'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PurpleBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PurpleBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PurpleBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PurpleBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PurpleBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleBold BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PurpleBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PurpleDark'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PurpleDark'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PurpleDark'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PurpleDark'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PurpleDark'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleDark BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PurpleDark'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PurpleNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PurpleNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PurpleNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PurpleNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PurpleNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurpleNinja BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PurpleNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PurplePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PurplePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PurplePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PurplePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PurplePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.PurplePale BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PurplePale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.RedBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.RedBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.RedBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.RedBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.RedBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBold BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.RedBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.RedBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.RedBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.RedBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.RedBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.RedBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedBoldAccent BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.RedBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.RedNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.RedNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.RedNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.RedNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.RedNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedNinja BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.RedNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.RedPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.RedPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.RedPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.RedPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.RedPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPale BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.RedPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.RedPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.RedPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.RedPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.RedPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.RedPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.RedPattern BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.RedPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TedioreCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TedioreCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TedioreCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TedioreCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TedioreCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreCommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TedioreCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TedioreEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TedioreEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TedioreEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TedioreEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TedioreEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreEpic BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TedioreEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TedioreUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TedioreUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TedioreUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TedioreUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TedioreUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TedioreUncommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TedioreUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TorgueCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TorgueCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TorgueCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TorgueCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TorgueCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueCommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TorgueCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TorgueEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TorgueEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TorgueEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TorgueEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TorgueEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueEpic BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TorgueEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TorgueUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TorgueUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TorgueUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TorgueUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TorgueUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.TorgueUncommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TorgueUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.VladofCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.VladofCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.VladofCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.VladofCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.VladofCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofCommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.VladofCommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.VladofEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.VladofEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.VladofEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.VladofEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.VladofEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofEpic BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.VladofEpic'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.VladofUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.VladofUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.VladofUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.VladofUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.VladofUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.VladofUncommon BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.VladofUncommon'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.White'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.White'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.White'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.White'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.White'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.White BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.White'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.YellowBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.YellowBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.YellowBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.YellowBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.YellowBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBold BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.YellowBold'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.YellowBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.YellowBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.YellowBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.YellowBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.YellowBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowBoldAccent BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.YellowBoldAccent'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.YellowNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.YellowNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.YellowNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.YellowNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.YellowNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowNinja BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.YellowNinja'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.YellowPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.YellowPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.YellowPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.YellowPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.YellowPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPale BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.YellowPale'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.YellowPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.YellowPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.YellowPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.YellowPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.YellowPattern'</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_MainGame.Rewards.YellowPattern BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.YellowPattern'</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrchidHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Orchid.Assassin.OrchidHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Orchid.Mechro.OrchidHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Orchid.Mercenary.OrchidHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Orchid.Siren.OrchidHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Orchid.Rewards.OrchidHeads BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Orchid.Soldier.OrchidHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Assassin.PeonyHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Mechro.PeonyHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Mercenary.PeonyHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Psycho.PeonyHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Siren.PeonyHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonyHeads BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Soldier.PeonyHeads'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Assassin.PeonySkins'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Mechro.PeonySkins'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Mercenary.PeonySkins'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Psycho.PeonySkins'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Siren.PeonySkins'</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Peony.Rewards.PeonySkins BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Peony.Soldier.PeonySkins'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.SageHead'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Sage.Assassin.SageHead'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Sage.Mechro.SageHead'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Sage.Mercenary.SageHead'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Sage.Siren.SageHead'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageHead BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Sage.Soldier.SageHead'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.SageSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Sage.Assassin.SageSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Sage.Mechro.SageSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Sage.Mercenary.SageSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Sage.Siren.SageSkin'</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_Sage.Rewards.SageSkin BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_Sage.Soldier.SageSkin'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Assassin.AlliumTGHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Mechro.AlliumTGHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Mercenary.AlliumTGHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Psycho.AlliumTGHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Siren.AlliumTGHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGHeads BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Soldier.AlliumTGHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Assassin.AlliumTGSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Mechro.AlliumTGSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Mercenary.AlliumTGSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Psycho.AlliumTGSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Siren.AlliumTGSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumTGSkins BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Soldier.AlliumTGSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Assassin.AlliumXmasHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Mechro.AlliumXmasHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Mercenary.AlliumXmasHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Psycho.AlliumXmasHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Siren.AlliumXmasHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasHeads BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Soldier.AlliumXmasHeads'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Assassin.AlliumXmasSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Mechro.AlliumXmasSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Mercenary.AlliumXmasSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Psycho.AlliumXmasSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Siren.AlliumXmasSkins'</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_allium.Rewards.AlliumXmasSkins BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_allium.Soldier.AlliumXmasSkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Assassin.NasturtiumEasterHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mechro.NasturtiumEasterHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mercenary.NasturtiumEasterHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Psycho.NasturtiumEasterHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Siren.NasturtiumEasterHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Soldier.NasturtiumEasterHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Assassin.NasturtiumEasterSkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mechro.NasturtiumEasterSkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mercenary.NasturtiumEasterSkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Psycho.NasturtiumEasterSkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Siren.NasturtiumEasterSkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Soldier.NasturtiumEasterSkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Assassin.NasturtiumVdayHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mechro.NasturtiumVdayHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mercenary.NasturtiumVdayHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Psycho.NasturtiumVdayHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Siren.NasturtiumVdayHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Soldier.NasturtiumVdayHeads'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[0].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[0].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Assassin.NasturtiumVdaySkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[1].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[1].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mechro.NasturtiumVdaySkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[2].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[2].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mercenary.NasturtiumVdaySkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[3].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[3].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Psycho.NasturtiumVdaySkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[4].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[4].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Siren.NasturtiumVdaySkins'</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[5].InvBalanceDefinition None</code>
					<code profiles="default">set GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins BalancedItems[5].ItmPoolDefinition ItemPoolDefinition'GD_CustomItemPools_nasturtium.Soldier.NasturtiumVdaySkins'</code>
					<code profiles="default">set GD_EasterEggs.Balance.Unique.PawnBalance_Smagal DefaultItemPoolList ((itempool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head3',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_EngineeFemale.Balance.PawnBalance_EngineerFemale DefaultItemPoolList </code>
					<code profiles="default">set GD_EngineeFemale.Balance.PawnBalance_EngineerFemale PlayThroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Turrets.MedicalMystery_AlienGun',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_EngineeFemale.Balance.PawnBalance_EngineerFemale PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Turrets.MedicalMystery_AlienGun',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_EngineerMale.Balance.PawnBalance_EngineerMale DefaultItemPoolList </code>
					<code profiles="default">set GD_EngineerMale.Balance.PawnBalance_EngineerMale PlayThroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse_NoScheduling',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_EngineerMale.Balance.PawnBalance_EngineerMale PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_FleshripperFemale.Balance.PawnBalance_FleshripperFemale DefaultItemPoolList </code>
					<code profiles="default">set GD_FleshripperFemale.Balance.PawnBalance_FleshripperFemale PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_FleshripperMale.Balance.PawnBalance_FleshripperMale DefaultItemPoolList </code>
					<code profiles="default">set GD_FleshripperMale.Balance.PawnBalance_FleshripperMale PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Gladiolus_Itempools.Raid.Pool_Iris_Raid1_PinkWeapons_Revised BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
					<code profiles="default">set GD_Gladiolus_Itempools.Raid.Pool_Iris_Raid1_PinkWeapons_Revised Quantity (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_GolemBadass.Character.AIDef_GolemBadass:AIBehaviorProviderDefinition_0.Behavior_AIChangeInventory_146 NewItemPoolList ((itempool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone_TorgueROCKS',poolprobability=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Goliath.Character.AIDef_Goliath:AIBehaviorProviderDefinition_1.Behavior_AIChangeInventory_2 NewItemPoolList </code>
					<code profiles="default">set GD_GoliathBride.Population.PawnBalance_GoliathBride DefaultItemPoolList </code>
					<code profiles="default">set GD_GoliathBride.Population.PawnBalance_GoliathBrideRaid DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Nast_Itempools.Runnables.Pool_VDayBoss',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_GoliathGroom.Population.PawnBalance_GoliathGroom DefaultItemPoolList </code>
					<code profiles="default">set GD_GoliathGroom.Population.PawnBalance_GoliathGroom PlayThroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_GoliathGroom.Population.PawnBalance_GoliathGroomRaid DefaultItemPoolList </code>
					<code profiles="default">set GD_GoliathGroom.Population.PawnBalance_GoliathGroomRaid PlayThroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_GoliathLootGoon.Character.AIDef_GoliathLootGoon:AIBehaviorProviderDefinition_1.Behavior_AIChangeInventory_7 NewItemPoolList </code>
					<code profiles="default">set GD_GoliathTurret.Character.AIDef_GoliathTurret:AIBehaviorProviderDefinition_1.Behavior_AIChangeInventory_5 NewItemPoolList </code>
					<code profiles="default">set GD_IncineratorFemale.Balance.PawnBalance_IncineratorFemale DefaultItemPoolList </code>
					<code profiles="default">set GD_IncineratorFemale.Balance.PawnBalance_IncineratorFemale PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_IncineratorMale.Balance.PawnBalance_IncineratorMale DefaultItemPoolList </code>
					<code profiles="default">set GD_IncineratorMale.Balance.PawnBalance_IncineratorMale PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Iris_Population_MotorMama.Balance.Iris_PawnBalance_MotorMama DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Iris_MotorMama.Weapons.Pool_Launcher_Custom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Bandits.Grunt_GrenadeMODs',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Bandits.Pool_Shields_BoomBoom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Iris_Population_PistonBoss.Balance.Iris_PawnBalance_PistonBoss DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty15',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Iris_ItemPools.EnemyDropPools.Pool_Weapons_Piston',poolprobability=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Iris_Population_TAS.Balance.Iris_PawnBalance_Truckasaurus_Runable DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Iris_ItemPools.EnemyDropPools.Pool_Weapons_Piston',poolprobability=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_ItemPools_Shop.WeaponPools.Shoppool_FeaturedItem_WeaponMachine BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_ItemPools_Shop.WeaponPools.Shoppool_FeaturedItem_WeaponMachine_SmallGuns',invbalancedefinition=None,probability=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_ItemPools_Shop.WeaponPools.Shoppool_FeaturedItem_WeaponMachine_Rifles',invbalancedefinition=None,probability=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_ItemPools_Shop.WeaponPools.Shoppool_FeaturedItem_WeaponMachine_Launchers',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_ItemPools_Shop.WeaponPools.Shoppool_FeaturedItem_WeaponMachine_Skins',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))</code>
					<code profiles="default">set GD_JohnMamaril.WeaponPools.Pool_GiftRewards BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.850000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.850000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.850000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.650000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.600000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.050000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.050000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.050000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.050000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.050000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.040000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.040000),bdropondeath=False))</code>
					<code profiles="default">set GD_LoaderUltimateBadass_Digi.Population.PawnBalance_LoaderUltimateBadass_Digi DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Talos',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Lynchwood_Female.Balance.PawnBalance_Lynchwood_Female DefaultItemPoolList </code>
					<code profiles="default">set GD_Lynchwood_Female.Balance.PawnBalance_Lynchwood_Female PlayThroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SniperRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Lynchwood_Female.Balance.PawnBalance_Lynchwood_Female PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SniperRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Lynchwood_Male.Balance.PawnBalance_Lynchwood_Male DefaultItemPoolList </code>
					<code profiles="default">set GD_Lynchwood_Male.Balance.PawnBalance_Lynchwood_Male PlayThroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Pistols_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Lynchwood_Male.Balance.PawnBalance_Lynchwood_Male PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Pistols_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Nast_ThresherDrunk.Population.PawnBalance_Nast_ThresherDrunk DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Nast_ThresherShared.Population.PawnBalance_Nast_ThresherOrange DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',poolprobability=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_ItemPools.Raid.PoolList_Orchid_Raid1_Items Itempools[0].PoolProbability (basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Orchid_ItemPools.Raid.PoolList_Orchid_Raid3_Items Itempools[0].PoolProbability (basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Orchid_Pop_Deserters.Deserter1.PawnBalance_Orchid_Deserter1 DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_Pop_Deserters.Deserter1.PawnBalance_Orchid_Deserter1 PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_Pop_Deserters.Deserter2.PawnBalance_Orchid_Deserter2 DefaultItemPoolList </code>
					<code profiles="default">set GD_Orchid_Pop_Deserters.Deserter2.PawnBalance_Orchid_Deserter2 PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_Pop_Deserters.Deserter3.PawnBalance_Orchid_Deserter3 DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Launchers_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_Pop_Grendel.PawnBalance_Orchid_Grendel DefaultItemPoolList </code>
					<code profiles="default">set GD_Orchid_Pop_LoaderBoss.Balance.PawnBalance_Orchid_LoaderBoss DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_Pop_Pervbot.PawnBalance_Orchid_Pervbot DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Bandits.Grunt_GrenadeMODs',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_Pop_PirateRadioGuy.PawnBalance_Orchid_PirateRadioGuy DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Orchid_Pop_RakkHive.Character.PawnBalance_Orchid_RakkHive DefaultItemPoolList </code>
					<code profiles="default">set GD_Orchid_Pop_StalkerPet.PawnBalance_Orchid_StalkerPet DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Bruiser.Balance.PawnBalance_Bruiser_Muscles DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_BugMorph.Balance.Unique.PawnBalance_SirReginald DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_MadameVonBartlesby',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Crystalisk.Balance.Unique.PawnBalance_Blue DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Blue',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Engineer.Balance.Unique.PawnBalance_Gettle DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Gettle',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Goliath.Balance.Unique.PawnBalance_SmashHead DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Launchers_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BigBoy',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Loader.Balance.PawnBalance_LoaderBadass_HealthCashAmmoOnly DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyHealthCashAmmoOnly')</code>
					<code profiles="default">set GD_Population_Loader.Balance.PawnBalance_LoaderGUN_HealthCashAmmoOnly DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyHealthCashAmmoOnly')</code>
					<code profiles="default">set GD_Population_Loader.Balance.PawnBalance_LoaderGuard DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyHealthCashAmmoOnly')</code>
					<code profiles="default">set GD_Population_Loader.Balance.PawnBalance_LoaderION DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear')</code>
					<code profiles="default">set GD_Population_Loader.Balance.PawnBalance_LoaderION_HealthCashAmmoOnly DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyHealthCashAmmoOnly')</code>
					<code profiles="default">set GD_Population_Loader.Balance.PawnBalance_LoaderWAR_HealthCashAmmoOnly DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyHealthCashAmmoOnly')</code>
					<code profiles="default">set GD_Population_Loader.Balance.Unique.PawnBalance_BoneHead2 DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Bonehead2',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Loader.Balance.Unique.PawnBalance_LoaderGiant DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Talos',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Marauder.Balance.PawnBalance_Boom DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_BoomBoom.WeaponPools.Pool_Weapons_Shotguns_BoomBoom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.ItemPool_BoomBoomGrenade',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.ItemPool_BoomBoomExtraGrenades',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades_BoomBoom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Boomboom',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Marauder.Balance.PawnBalance_BoomBoom DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_BoomBoom.WeaponPools.Pool_Weapons_Shotguns_BoomBoom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.ItemPool_BoomBoomGrenade',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.ItemPool_BoomBoomExtraGrenades',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades_BoomBoom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Boomboom',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Marauder.Balance.Unique.PawnBalance_Mobley DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Pistols_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedPistols',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Mobley',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Marauder.Balance.Unique.PawnBalance_ShirtlessMan DefaultItemPoolList </code>
					<code profiles="default">set GD_Population_Marauder.Balance.Unique.PawnBalance_ShirtlessMan PlayThroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Marauder.Balance.Unique.PawnBalance_ShirtlessMan PlayThroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Midget.Balance.LootMidget.PawnBalance_Jimmy DefaultItemPoolIncludedLists (ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')</code>
					<code profiles="default">set GD_Population_Nomad.Balance.PawnBalance_BadMaw Playthroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Shotguns_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Nomad.Balance.PawnBalance_BadMaw Playthroughs[1].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Shotguns_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Nomad.Balance.Unique.PawnBalance_MadMike Playthroughs[0].CustomItemPoolList </code>
					<code profiles="default">set GD_Population_Nomad.Balance.Unique.PawnBalance_Prospector DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_PrimalBeast.Balance.Unique.PawnBalance_PrimalBeast_KnuckleDragger DefaultItemPoolIncludedLists </code>
					<code profiles="default">set GD_Population_Psycho.Balance.Unique.PawnBalance_MadDog DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_MadDog',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Rakk.Balance.Unique.PawnBalance_SonMothrakk DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SonOfMothrakk',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Rat.Balance.Unique.PawnBalance_Dan DefaultItemPoolList[2].PoolProbability (basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=0.250000)</code>
					<code profiles="default">set GD_Population_Rat.Balance.Unique.PawnBalance_Lee DefaultItemPoolList[2].PoolProbability (basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=0.250000)</code>
					<code profiles="default">set GD_Population_Rat.Balance.Unique.PawnBalance_Mick DefaultItemPoolList[2].PoolProbability (basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=0.250000)</code>
					<code profiles="default">set GD_Population_Rat.Balance.Unique.PawnBalance_Mortar DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Shotguns_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Mortar',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Rat.Balance.Unique.PawnBalance_Ralph DefaultItemPoolList[2].PoolProbability (basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=0.250000)</code>
					<code profiles="default">set GD_Population_Rat.Balance.Unique.PawnBalance_RatEasterEgg DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Sheriff.Balance.PawnBalance_Deputy DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Skag.Balance.Unique.PawnBalance_Skagzilla DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SkagzillaMom',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SkagSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Stalker.Balance.Unique.PawnBalance_Henry DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Henry',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_StalkerSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Stalker.Balance.Unique.PawnBalance_Stalker_SwallowedWhole DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_StalkerSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Population_Thresher.Balance.Unique.PawnBalance_Slappy DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_OldSlappy',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_RaiderFemale.Balance.PawnBalance_RaiderFemale DefaultItemPoolList </code>
					<code profiles="default">set GD_RaiderFemale.Balance.PawnBalance_RaiderFemale PlayThroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse_NoScheduling',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_RaiderMale.Balance.PawnBalance_RaiderMale DefaultItemPoolList </code>
					<code profiles="default">set GD_RaiderMale.Balance.PawnBalance_RaiderMale PlayThroughs[0].CustomItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse_NoScheduling',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Sage_Ep4_Data.Creature.PawnBalance_Sage_Ep4_Creature DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_StalkerSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items Itempools[0].PoolProbability (basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Sage_Pop_Drifter.Balance.PawnBalance_DrifterRaid DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Sage_ItemPools.Runnables.Pool_Sage_DrifterRaid',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Sage_SM_BorokCageData.Population.PawnBalance_Sage_BorokCage_Creature DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_StalkerSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Sage_SM_FollowGlowData.Creature.PawnBalance_Sage_FollowGlow_Creature DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SkagSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=2.000000)))</code>
					<code profiles="default">set GD_Skagzilla_Digi.Population.PawnBalance_Skagzilla_Digi DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SkagzillaMom',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SkagSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Spycho.Population.PawnBalance_Spycho DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_MonsterMash',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Scorch',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Z1_InMemoriamData.Balance.PawnBalance_Boll DefaultItemPoolIncludedLists </code>
				</hotfix>
				<hotfix name="UCPItemPools" level="Distillery_P">
					<code profiles="default">set GD_Nast_ThresherShared.Population.PawnBalance_Nast_ThresherBlue DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_RaresRaid',poolprobability=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Nast_ThresherShared.Population.PawnBalance_Nast_ThresherGreen DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_02_UncommonsRaid',poolprobability=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Nast_ThresherShared.Population.PawnBalance_Nast_ThresherPurple DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',poolprobability=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Nast_ThresherShared.Population.PawnBalance_Nast_ThresherWhite DefaultItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_01_Common',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				</hotfix>
				<hotfix name="UCPItemPools" level="Iris_DL1_TAS_P">
					<code profiles="default">set GD_Iris_Lootsploder.Character.AIDef_Iris_Lootsploder:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_75 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Iris_Lootsploder.Character.AIDef_Iris_Lootsploder:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_76 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Iris_Lootsploder.Character.AIDef_Iris_Lootsploder:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_77 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
					<code profiles="default">set GD_Iris_Lootsploder.Character.AIDef_Iris_Lootsploder:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_78 ItemPoolList </code>
					<code profiles="default">set GD_Iris_Lootsploder.Character.AIDef_Iris_Lootsploder:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_79 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				</hotfix>
				<hotfix name="UCPKrieg" package="GD_Lilac_Psycho_Streaming">
					<code profiles="default">set GD_Lilac_SkillsBase.ActionSkill.Init_RampageBonusDamagePerLevel ValueFormula (benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',initializationdefinition=None,basevaluescaleconstant=0.020000),power=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Lilac_SkillsBase.SkillTree.Branch_Bloodlust Tiers ((skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch'),pointstounlocknexttier=5),(skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.TasteOfBlood',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyRevival',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive'),pointstounlocknexttier=5),(skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodBath',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BuzzAxeBombadier',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood'),pointstounlocknexttier=5),(skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodTrance',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BoilingBlood'),pointstounlocknexttier=5),(skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.NervousBlood'),pointstounlocknexttier=5),(skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills._Bloodlust'),pointstounlocknexttier=1))</code>
					<code profiles="default">set GD_Lilac_SkillsBase.SkillTree.Layout_Bloodlust Tiers ((bcellisoccupied=(True,False,True)),(bcellisoccupied=(True,True,True)),(bcellisoccupied=(True,True,True)),(bcellisoccupied=(True,False,True)),(bcellisoccupied=(False,True,False)),(bcellisoccupied=(False,True,False)))</code>
					<code profiles="default">set GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodEuphoria_PerGradeHealthModifier:ConstantAttributeValueResolver_0 ConstantValue 0.002000</code>
					<code profiles="default">set GD_Lilac_Skills_Bloodlust.Skills.BloodEuphoria MaxGrade 5</code>
					<code profiles="default">set GD_Lilac_Skills_Bloodlust.Skills.BloodyRevival SkillConstraints ((bapplyconstraintonactivatation=True,bapplyconstraintwhileactive=True,bapplyconstraintwhilepaused=True,onfailure=SKILL_Paused,evaluator=None,evaluatordefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')),(bapplyconstraintonactivatation=True,bapplyconstraintwhileactive=True,bapplyconstraintwhilepaused=True,onfailure=SKILL_Paused,evaluator=None,evaluatordefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_AssaultRifleOnly')),(bapplyconstraintonactivatation=True,bapplyconstraintwhileactive=True,bapplyconstraintwhilepaused=True,onfailure=SKILL_Paused,evaluator=HealthStateExpressionEvaluator'GD_Lilac_Skills_Bloodlust.Skills.BloodyRevival:HealthStateExpressionEvaluator_1',evaluatordefinitions=))</code>
					<code profiles="default">set GD_Lilac_Skills_Bloodlust.Skills.BloodyRevival SkillDescription [skill]Assault Rifle Damage[-skill] during [skill]Fight For Your Life[-skill] is increased for each stack of [skill]Bloodlust[-skill].</code>
					<code profiles="default">set GD_Lilac_Skills_Bloodlust.Skills.BloodyRevival:AttributePresentationDefinition_0 Description Assault Rifle Damage: $NUMBER$ per stack</code>
					<code profiles="default">set GD_Lilac_Skills_Hellborn.MeleeOverride.Melee_HellfireHalitosis Damage.BaseValueScaleConstant 1.000000</code>
					<code profiles="default">set GD_Lilac_Skills_Hellborn.Skills.FlameFlare SkillDescription Increases the duration of all [incendiary]Burn Effects[-incendiary] on you. Each time you apply a [incendiary]Burn Effect[-incendiary] to an enemy, there's a chance another [incendiary]Burn Effect[-incendiary] will be applied after a short time.</code>
					<code profiles="default">set GD_Lilac_Skills_Hellborn.Skills.FlameFlare SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FlameFlare_BurnDurationPerGrade',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FlameFlare_BurnDurationPerGrade',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=DesignerAttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FlameFlare_ReigniteChance',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Lilac_Skills_Hellborn.Skills.FlameFlare:AttributePresentationDefinition_1 Description Reignite Chance: $NUMBER$</code>
					<code profiles="default">set GD_Lilac_Skills_Hellborn.Skills.RavingRetribution:BehaviorProviderDefinition_8.Behavior_TriggerDialogEvent_41 EventTag None</code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Attributes.Init_LightTheFuse_BundleExplosionDamage ValueFormula (benabled=True,multiplier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Mania.Attributes.Init_LightTheFuse_BundleExplosionDamageBase',basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Skills.PullThePin SkillDescription Upon death, you drop a free grenade. Enemies killed with this grenade reward [skill]double XP[-skill].</code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Skills.PullThePin SkillEffectDefinitions </code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices SkillDescription [skill]Melee Damage[-skill] significantly increased.<br><br>Chance when performing a melee attack that you attack yourself.</code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.Behavior_ScreenParticle_106 Parameters (template=ParticleSystem'FX_Lilac_PsychoBandit.Particles.Part_BanditSkilStart',screenparticlemodifiers=,templatescreenparticlematerial=None,matparamname=,bhidewhenfinished=True,particletag=,contentdims=(x=16.000000,y=9.000000),particledepth=20.000000,scalingmode=ESPSM_FitToViewport,stopparamsot=(scalarparams=,vectorparams=),bonlyownersee=True)</code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.Behavior_ScreenParticle_107 Parameters (template=ParticleSystem'FX_Lilac_PsychoBandit.Particles.Part_SilenceVoice_Screen',screenparticlemodifiers=,templatescreenparticlematerial=None,matparamname=,bhidewhenfinished=True,particletag=,contentdims=(x=16.000000,y=9.000000),particledepth=20.000000,scalingmode=ESPSM_FitToViewport,stopparamsot=(scalarparams=,vectorparams=),bonlyownersee=True)</code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.Behavior_ScreenParticle_108 Parameters (template=ParticleSystem'FX_Lilac_PsychoBandit.Particles.Part_SilenceVoice_Screen',screenparticlemodifiers=,templatescreenparticlematerial=None,matparamname=,bhidewhenfinished=True,particletag=,contentdims=(x=16.000000,y=9.000000),particledepth=20.000000,scalingmode=ESPSM_FitToViewport,stopparamsot=(scalarparams=,vectorparams=),bonlyownersee=True)</code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.Behavior_ScreenParticle_109 Parameters (template=ParticleSystem'FX_Lilac_PsychoBandit.Particles.Part_BanditSkilStart',screenparticlemodifiers=,templatescreenparticlematerial=None,matparamname=,bhidewhenfinished=True,particletag=,contentdims=(x=16.000000,y=9.000000),particledepth=20.000000,scalingmode=ESPSM_FitToViewport,stopparamsot=(scalarparams=,vectorparams=),bonlyownersee=True)</code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.PlayerBehavior_CameraAnim_75 Anim CameraAnim'Anim_PsychoDLC.CameraAnims.CameraAnim_PunchDrunk'</code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.PlayerBehavior_CameraAnim_76 Anim CameraAnim'Anim_PsychoDLC.CameraAnims.CameraAnim_PunchDrunk'</code>
					<code profiles="default">set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.PlayerBehavior_CameraAnim_77 Anim CameraAnim'Anim_PsychoDLC.CameraAnims.CameraAnim_PunchDrunk'</code>
				</hotfix>
				<hotfix name="UCPLeprechaun" level="Distillery_P">
					<code profiles="default">set GD_Nast_Leprechaun.Character.CharClass_Nast_Leprechaun:BehaviorProviderDefinition_5.Behavior_SpawnItems_26 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols',poolprobability=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))</code>
				</hotfix>
				<hotfix name="UCPMaya" package="GD_Siren_Streaming">
					<code profiles="default">set GD_Siren_Skills.Cataclysm.Backdraft:BehaviorProviderDefinition_0.Behavior_CauseDamage_22 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Siren_Skills.Cataclysm.Backdraft:BehaviorProviderDefinition_0.Behavior_Explode_0 DamageFormula.BaseValueScaleConstant 1.000000</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.LifeTap:BehaviorProviderDefinition_0.Behavior_PostAkEvent_219 Event AkEvent'Ake_FX_Player_Siren.Ak_Play_FX_Siren_Life_Tap'</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.MindsEye SkillDescription Increases [skill]Critical Hit Damage[-skill] and [skill]Melee Damage[-skill].</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.MindsEye SkillEffectDefinitions[1].AttributeToModify AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.MindsEye SkillEffectDefinitions[1].BaseModifierValue.BaseValueConstant 0.060000</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.MindsEye SkillEffectDefinitions[1].PerGradeUpgrade.BaseValueConstant 0.060000</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.MindsEye:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.MindsEye:AttributePresentationDefinition_1 Description Melee Damage: $NUMBER$</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.Recompense SkillDescription When you take [skill]health damage[-skill], there is a chance that your [skill]attacker takes damage[-skill] equal to the amount of [skill]health lost[-skill].</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.Recompense:BehaviorProviderDefinition_0.Behavior_CauseDamage_0 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.Res SkillDescription You can [skill]instantly revive[-skill] a friend in [skill]Fight For Your Life[-skill] by using [skill]Phaselock[-skill] on him/her.</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.Res SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.Res:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.Res:AttributePresentationDefinition_0 Description ''Rise from your grave.''</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.Res:AttributePresentationDefinition_0 bDontDisplayNumber True</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.Res:AttributePresentationDefinition_0 bUseCustomNumberPlacement False</code>
					<code profiles="default">set GD_Siren_Skills.Harmony.Scorn:BehaviorProviderDefinition_15.Behavior_SpawnProjectile_2 ChildProjectileBaseValues[0] (attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',basevaluescaleconstant=1.000000))</code>
					<code profiles="default">set GD_Siren_Skills.Misc.Att_Recompense_Chance BaseValue (basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Siren_Skills.Misc.Att_Sustenance_HealthRegenPerLvl BaseValue (basevalueconstant=0.004000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Siren_Skills.Misc.Cooldown_Scorn BaseValue (basevalueconstant=18.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2 ValueFormula.Level.BaseValueScaleConstant 3.500000</code>
					<code profiles="default">set GD_Siren_Skills.Misc.Init_Sustenance_RegenFormula_P2 ValueFormula (benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthCurrentValue',initializationdefinition=None,basevaluescaleconstant=-1.000000))</code>
					<code profiles="default">set GD_Siren_Skills.Motion.Quicken SkillDescription Increases the [skill]Cooldown Rate[-skill] of your [skill]Phaselock[-skill] ability.</code>
					<code profiles="default">set GD_Siren_Skills.Motion.Quicken SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Siren_Skills.Motion.Quicken:AttributePresentationDefinition_0 description Phaselock Cooldown Rate: $NUMBER$</code>
					<code profiles="default">set GD_Siren_Skills.Motion.ThoughtLock SkillDescription [skill]Action Skill Alteration[-skill]. [skill]Phaselock[-skill] causes enemies to [skill]turn on their friends[-skill] instead of being locked down. Additionally, [skill]Phaselock's Duration[-skill] is increased, but so is its [skill]Cooldown[-skill].</code>
					<code profiles="default">set GD_Siren_Skills.Motion.ThoughtLock SkillEffectPresentations[2] AttributePresentationDefinition'GD_Siren_Skills.Motion.ThoughtLock:AttributePresentationDefinition_2'</code>
					<code profiles="default">set GD_Siren_Skills.Phaselock.ActionSkill_Phaselock:BehaviorProviderDefinition_0.Behavior_CauseDamage_11 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Siren_Skills.Phaselock.ActionSkill_Phaselock:BehaviorProviderDefinition_0.Behavior_CauseDamage_17 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Siren_Skills.Misc.Init_Ablaze_DamageCalc',basevaluescaleconstant=0.200000)</code>
					<code profiles="default">set GD_Siren_Skills.Phaselock.ActionSkill_Phaselock:BehaviorProviderDefinition_0.Behavior_CauseDamage_17 StatusEffectDamage (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Siren_Skills.Projectiles.Projectile_Scorn:WillowDamageArea_27 DamagePerSecond (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage',basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Siren_Skills.Projectiles.Projectile_Scorn:WillowDamageArea_27 StatusEffectChance (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Siren_Skills.Projectiles.SweetRelease_Projectile SpeedFormula.BaseValueConstant 800.000000</code>
				</hotfix>
				<hotfix name="UCPSalvador" package="GD_Mercenary_Streaming">
					<code profiles="default">set GD_Mercenary_Skills.Brawn.Incite_Active SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_FootSpdCalc',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=0,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=0,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Mercenary_Skills.Brawn.JustGotReal SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Mercenary_Skills.Gun_Lust.AutoLoader SkillDescription Killing an enemy [skill]instantly reloads[-skill] all of the guns you have equipped that are not currently in your hands. Swapping guns after [skill]Auto-Loader[-skill] has reloaded a gun triggers [skill]Locked & Loaded[-skill].</code>
					<code profiles="default">set GD_Mercenary_Skills.Gun_Lust.AutoLoader SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.420000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.420000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
					<code profiles="default">set GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1 Description ''Reloading is for chumps!''</code>
					<code profiles="default">set GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1 SignStyle SIGNSTYLE_AsIs</code>
					<code profiles="default">set GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Mercenary_Skills.Gun_Lust.LayWaste SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.080000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.080000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Mercenary_Skills.Gun_Lust.MoneyShot SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.LastShotInClipBonusModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_MinClipSizeForFullBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen BaseValue.BaseValueConstant 0.001000</code>
					<code profiles="default">set GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl BaseValue.BaseValueConstant -0.040000</code>
					<code profiles="default">set GD_Mercenary_Skills.Rampage.5Shotsor6 SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',initializationdefinition=None,basevaluescaleconstant=2.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
				</hotfix>
				<hotfix name="UCPSkills" level="None">
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillStatusEffectDamage ValueFormula (benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<hotfix name="UCPVendorsOptional" level="None">
					<code profiles="default">set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_CombatRifle:ConstantAttributeValueResolver_0 ConstantValue 54.000000</code>
					<code profiles="default">set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Grenades:ConstantAttributeValueResolver_1 ConstantValue 3.000000</code>
					<code profiles="default">set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Launcher:ConstantAttributeValueResolver_2 ConstantValue 12.000000</code>
					<code profiles="default">set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Repeater:ConstantAttributeValueResolver_4 ConstantValue 54.000000</code>
					<code profiles="default">set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SMG:ConstantAttributeValueResolver_3 ConstantValue 72.000000</code>
					<code profiles="default">set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Shotgun:ConstantAttributeValueResolver_5 ConstantValue 24.000000</code>
					<code profiles="default">set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SniperRifle:ConstantAttributeValueResolver_6 ConstantValue 18.000000</code>
					<code profiles="default">set GD_Ammodrops.Shop.AmmoShop_Assault_Rifle_Bullets:AttributePresentationDefinition_0 Description Contains 54 Assault Rifle bullets.</code>
					<code profiles="default">set GD_Ammodrops.Shop.AmmoShop_Grenade_Protean:AttributePresentationDefinition_2 Description Contains 3 Grenades.</code>
					<code profiles="default">set GD_Ammodrops.Shop.AmmoShop_Patrol_SMG_Clip:AttributePresentationDefinition_3 Description Contains 72 SMG bullets.</code>
					<code profiles="default">set GD_Ammodrops.Shop.AmmoShop_Repeater_Pistol_Clip:AttributePresentationDefinition_4 Description Contains 54 Pistol bullets.</code>
					<code profiles="default">set GD_Ammodrops.Shop.AmmoShop_Rocket_Launcher:AttributePresentationDefinition_6 Description Contains 12 rockets for Launchers.</code>
					<code profiles="default">set GD_Ammodrops.Shop.AmmoShop_Shotgun_Shells:AttributePresentationDefinition_1 Description Contains 24 Shotgun shells.</code>
					<code profiles="default">set GD_Ammodrops.Shop.AmmoShop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7 Description Contains 18 Sniper Rifle bullets.</code>
				</hotfix>
				<hotfix name="UCPZero" package="GD_Assassin_Streaming">
					<code profiles="default">set GD_Assassin_Skills.ActionSkill.Skill_Deception SkillEffectPresentations[3] AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_1'</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.Grim SkillEffectDefinitions ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',initializationdefinition=None,basevaluescaleconstant=0.007000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',initializationdefinition=None,basevaluescaleconstant=0.007000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.007000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.007000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.015000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.015000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand SkillDescription Increases your [skill]Melee Damage[-skill] and [skill]Maximum Health[-skill].</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player'</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0 Description Max Health: $NUMBER$</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_1 Description Melee Damage: $NUMBER$</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind SkillDescription While moving, you deal increased [skill]Melee Damage[-skill] and [skill]Gun Damage[-skill].</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributePresentationDefinition_1 Description Gun Damage: $NUMBER$</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributePresentationDefinition_1 bBiggerIsBetter True</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'</code>
					<code profiles="default">set GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributePresentationDefinition_2 Description Melee Damage: $NUMBER$</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.CounterStrike:BehaviorProviderDefinition_5.Behavior_CompareFloat_12 ValueB 0.250000</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless SkillDescription While your shield is depleted, you gain a bonus to [skill]Gun Damage[-skill] and [skill]Fire Rate[-skill].</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 Description Gun Damage: $NUMBER$</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 RoundingMode ATTRROUNDING_IntRound</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 SignStyle SIGNSTYLE_Positive</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 bDisplayPercentAsFloat False</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate SkillDescription While [skill]Decepti0n[-skill] is active you gain increased [skill]Gun Damage[-skill] and [skill]Movement Speed[-skill], as well as [skill]regenerate health[-skill].</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.070000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.070000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.008000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.008000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',initializationdefinition=None,basevaluescaleconstant=0.008000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',initializationdefinition=None,basevaluescaleconstant=0.008000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_3 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_3 Description Gun Damage: $NUMBER$</code>
					<code profiles="default">set GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_3 SignStyle SIGNSTYLE_Positive</code>
					<code profiles="default">set GD_Assassin_Skills.Misc.Att_Resurgence_HealthRestorePerLevel BaseValue.BaseValueConstant 0.040000</code>
					<code profiles="default">set GD_Assassin_Skills.Misc.Init_BeLikeWater_GunDamageBonusCalc Valueformula.Level (basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_RisingShot_GunDamagePerLevel',initializationdefinition=None,basevaluescaleconstant=1.000000)</code>
					<code profiles="default">set GD_Assassin_Skills.SkillTree.Branch_Cunning Tiers[1].Skills[0] SkillDefinition'GD_Assassin_Skills.Cunning.Fearless'</code>
					<code profiles="default">set GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9 BehaviorSequences[0].ConsolidatedOutputLinkData[7].ActivateDelay 1.000000</code>
					<code profiles="default">set GD_Assassin_Skills.Sniping.KillConfirmed SkillDescription Aiming down the sights with your gun grants you increased [skill]Critical Hit Damage[-skill]. The longer you aim down the sights, the greater the bonus.</code>
					<code profiles="default">set GD_Assassin_Skills.Sniping.KillConfirmed:AttributePresentationDefinition_3 Description Critical Hit Damage: up to $NUMBER$</code>
					<code profiles="default">set GD_Assassin_Skills.Sniping.KillConfirmed:BehaviorProviderDefinition_13 BehaviorSequences[0].ConsolidatedOutputLinkData[1].ActivateDelay 0.500000</code>
					<code profiles="default">set GD_Assassin_Skills.Sniping.KillConfirmed:BehaviorProviderDefinition_13 BehaviorSequences[0].ConsolidatedOutputLinkData[4].ActivateDelay 0.500000</code>
					<code profiles="default">set GD_Assassin_Skills.Sniping.OneShotOneKill TrackedSkillType TRACKEDSKILL_Untracked</code>
					<code profiles="default">set GD_Assassin_Skills.Sniping.Optics SkillDescription Increases your [skill]Zoom[-skill] with all gun types. Additionally, your aim is not disrupted as much when taking damage.</code>
					<code profiles="default">set GD_Assassin_Skills.Sniping.Optics SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseDuration',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseMagnitude',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.120000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.120000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Assassin_Skills.Sniping.Optics:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'</code>
					<code profiles="default">set GD_Assassin_Skills.Sniping.Optics:AttributePresentationDefinition_1 Description Aim Steadiness: $NUMBER$</code>
				</hotfix>
				<hotfix name="offhand_amp_fix_" package="GD_Mercenary_Streaming">
					<code profiles="default">set GD_Shields.Skills.Impact_Shield_Skill SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
					<code profiles="default">set GD_Shields.Skills.Impact_Shield_Skill_Legendary SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNotifications',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))</code>
				</hotfix>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=3.000000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)),(parametername="p_ShadowsIntensity",parametervalue=4.000000,expressionguid=(a=437293753,b=1205147708,c=-775723903,d=1480014964)),(parametername="p_DecalRotate",parametervalue=0.000000,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_ReplacePattern",parametervalue=0.000000,expressionguid=(a=-2084339847,b=1096440125,c=439008937,d=45433490)),(parametername="p_UseFullColorDecal",parametervalue=0.000000,expressionguid=(a=-1064329812,b=1077705328,c=339664807,d=1869745420)),(parametername="p_ReplaceDecal",parametervalue=0.450000,expressionguid=(a=85863466,b=1257609701,c=-728575820,d=1337098176)))
set Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.GlossyA',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Logos.Icon_StarNoneNone_Comp',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)))
set Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.671748,g=0.733021,b=1.000000,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.073878,g=0.096346,b=0.104969,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.332219,g=0.442344,b=0.602188,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.386247,g=0.438639,b=0.629811,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.113376,g=0.142983,b=0.165740,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=3.120446,g=3.120446,b=3.120446,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=1.495840,g=1.495840,b=1.495840,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.525379,g=0.644275,b=1.011173,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_ReflectColor",parametervalue=(r=2.139525,g=2.514109,b=2.827935,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=16.666666,g=16.666666,b=0.415000,a=0.510000),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=1.601734,g=0.000000,b=0.005223,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_PatternScalePosition",parametervalue=(r=30.000000,g=30.000000,b=0.800000,a=0.030000),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DColor",parametervalue=(r=0.729255,g=0.729255,b=0.729255,a=1.000000),expressionguid=(a=696455109,b=1155878830,c=-1741888361,d=802120528)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)))
set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofRareAR Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'
set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofRareAR ScalarParameterValues 
set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofRareAR TextureParameterValues 
set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofRareAR VectorParameterValues 
set Common_GunMaterials.Materials.Launcher.Mati_VladofRareRL Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'
set Common_GunMaterials.Materials.Launcher.Mati_VladofRareRL ScalarParameterValues 
set Common_GunMaterials.Materials.Launcher.Mati_VladofRareRL TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Common_GunMaterials.Materials.Launcher.Mati_VladofRareRL VectorParameterValues 
set Common_GunMaterials.Materials.Pistol.Mati_VladofRare Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'
set Common_GunMaterials.Materials.Pistol.Mati_VladofRare ScalarParameterValues 
set Common_GunMaterials.Materials.Pistol.Mati_VladofRare TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Common_GunMaterials.Materials.Pistol.Mati_VladofRare VectorParameterValues ((parametername="p_DecalScalePosition",parametervalue=(r=20.093300,g=21.963299,b=0.429200,a=0.541700),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)))
set Common_GunMaterials.Materials.Pistol.Mati_VladofUniquePistol_Verates ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=3.000000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)),(parametername="p_ShadowsIntensity",parametervalue=4.000000,expressionguid=(a=437293753,b=1205147708,c=-775723903,d=1480014964)),(parametername="p_DecalRotate",parametervalue=0.019700,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_UseFullColorDecal",parametervalue=0.000000,expressionguid=(a=-1064329812,b=1077705328,c=339664807,d=1869745420)),(parametername="p_ReplaceDecal",parametervalue=0.430000,expressionguid=(a=85863466,b=1257609701,c=-728575820,d=1337098176)))
set Common_GunMaterials.Materials.Pistol.Mati_VladofUniquePistol_Verates VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.088010,g=0.063030,b=0.204412,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.017739,g=0.017521,b=0.066296,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.198099,g=0.250253,b=0.325955,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=1.967321,g=0.985965,b=0.258273,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=1.845854,g=0.523017,b=0.061254,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.640860,g=0.466430,b=0.090075,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=0.086901,g=0.061907,b=0.201096,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=0.016988,g=0.016988,b=0.065754,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.424271,g=0.763497,b=1.371193,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_ReflectColor",parametervalue=(r=2.872818,g=2.540860,b=2.460163,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=9.541202,g=13.320002,b=0.525700,a=0.530300),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=0.004967,g=0.005484,b=0.049722,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_PatternScalePosition",parametervalue=(r=-1.442900,g=30.000000,b=0.367100,a=0.030000),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DColor",parametervalue=(r=1.142869,g=1.287185,b=1.675884,a=1.000000),expressionguid=(a=696455109,b=1155878830,c=-1741888361,d=802120528)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)),(parametername="p_PatternChannelScale",parametervalue=(r=0.850000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)),(parametername="p_PatternColor",parametervalue=(r=5.058500,g=5.655280,b=1.927274,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))
set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=2.000000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)),(parametername="p_DecalRotate",parametervalue=-0.400000,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_ReflectColorScale",parametervalue=1.000000,expressionguid=(a=1875785607,b=1186033550,c=-1822263113,d=-1465755701)))
set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.GlossyC',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueHyperionDahl_Comp',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)),(parametername="p_Pattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlLegendCamo1',expressionguid=(a=534250533,b=1202550002,c=1578302861,d=-717876416)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Common_GunMaterials.Materials.SMG.Mati_Dahl_Legendary_Emperor VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.222963,g=1.222963,b=1.222963,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.751354,g=0.751354,b=0.751354,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.160215,g=0.160215,b=0.160215,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.104969,g=0.104969,b=0.104969,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.132592,g=0.111623,b=0.094349,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=1.090358,g=0.707465,b=0.295209,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=7.539850,g=7.539850,b=7.539850,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.204412,g=0.204412,b=0.204412,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_EmissiveColor",parametervalue=(r=2.196899,g=2.291030,b=1.983695,a=1.000000),expressionguid=(a=-2074486426,b=1296399582,c=-2021314681,d=-350758005)),(parametername="p_ReflectColor",parametervalue=(r=0.933296,g=1.809946,b=1.628131,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=0.350000,b=0.000000,a=1.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=14.000000,g=28.000000,b=0.330000,a=0.420000),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=10.697339,g=10.697339,b=10.697339,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=1.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)),(parametername="p_PatternColor",parametervalue=(r=7.539853,g=2.122910,b=1.000000,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))
set Common_GunMaterials.Materials.Shotgun.Mati_JakobsUniqueSG_Wave ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=0.500000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)),(parametername="p_ShadowsIntensity",parametervalue=3.000000,expressionguid=(a=437293753,b=1205147708,c=-775723903,d=1480014964)),(parametername="p_ReplacePattern",parametervalue=0.000000,expressionguid=(a=-2084339847,b=1096440125,c=439008937,d=45433490)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=-1064329812,b=1077705328,c=339664807,d=1869745420)))
set Common_GunMaterials.Materials.Shotgun.Mati_JakobsUniqueSG_Wave TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.SkySand',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)),(parametername="p_Pattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',expressionguid=(a=534250533,b=1202550002,c=1578302861,d=-717876416)))
set Common_GunMaterials.Materials.Shotgun.Mati_JakobsUniqueSG_Wave VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.097688,g=0.801101,b=1.000000,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.025401,g=0.076689,b=0.176789,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.028876,g=0.029326,b=0.060771,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.337041,g=0.757616,b=1.000000,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.679570,g=0.788127,b=1.000000,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.028876,g=0.029326,b=0.060771,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=0.097688,g=0.801101,b=1.000000,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=0.025401,g=0.076689,b=0.176789,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.028876,g=0.029326,b=0.060771,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_ReflectColor",parametervalue=(r=4.640403,g=4.275218,b=3.743121,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=5.387300,g=13.288900,b=-0.146900,a=0.400000),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=0.325955,g=0.325955,b=0.325955,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_PatternScalePosition",parametervalue=(r=7.165900,g=17.585299,b=2.427300,a=0.464700),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DColor",parametervalue=(r=0.034413,g=0.088566,b=0.220986,a=1.000000),expressionguid=(a=696455109,b=1155878830,c=-1741888361,d=802120528)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)),(parametername="p_PatternChannelScale",parametervalue=(r=0.000000,g=0.400000,b=0.800000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)),(parametername="p_PatternColor",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))
set Common_GunMaterials.Materials.sniper.Mati_DahUniqueSR_Sloth ScalarParameterValues 
set Common_GunMaterials.Materials.sniper.Mati_DahUniqueSR_Sloth TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Pattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlUncommon',expressionguid=(a=534250533,b=1202550002,c=1578302861,d=-717876416)))
set Common_GunMaterials.Materials.sniper.Mati_DahUniqueSR_Sloth VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.906044,g=0.854217,b=0.565664,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.718206,g=0.539368,b=0.412682,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.403300,g=0.283903,b=0.133701,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.206098,g=0.248610,b=0.094780,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.162484,g=0.243085,b=0.063053,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.425399,g=0.299460,b=0.141027,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=0.756878,g=0.036582,b=0.029298,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=0.519318,g=0.066992,b=0.048736,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.364627,g=0.049075,b=0.059789,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_PatternScalePosition",parametervalue=(r=3.000000,g=3.000000,b=0.595800,a=0.325600),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DColor",parametervalue=(r=0.060401,g=0.062313,b=0.066296,a=1.000000),expressionguid=(a=696455109,b=1155878830,c=-1741888361,d=802120528)),(parametername="p_PatternChannelScale",parametervalue=(r=0.900000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)),(parametername="p_PatternColor",parametervalue=(r=2.320400,g=1.431829,b=0.448765,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))
set Common_GunMaterials.Materials.sniper.Mati_VladofRareSR Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'
set Common_GunMaterials.Materials.sniper.Mati_VladofRareSR ScalarParameterValues 
set Common_GunMaterials.Materials.sniper.Mati_VladofRareSR TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)))
set Common_GunMaterials.Materials.sniper.Mati_VladofRareSR VectorParameterValues ((parametername="p_DecalScalePosition",parametervalue=(r=16.666666,g=16.666666,b=0.415000,a=0.551700),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)))
set D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier:ObjectPropertyAttributeValueResolver_561 PropertyName NormalStatusEffectDamageModifier
set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_0 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_0.ParticleLODLevel_0',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_0.ParticleLODLevel_21')
set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_1 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_1.ParticleLODLevel_1',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_1.ParticleLODLevel_22')
set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_14 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_14.ParticleLODLevel_31',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_14.ParticleLODLevel_25')
set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_15 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_15.ParticleLODLevel_32',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_15.ParticleLODLevel_26')
set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_2 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_2.ParticleLODLevel_3',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_2.ParticleLODLevel_23')
set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_6 LODLevels (ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_6.ParticleLODLevel_3',ParticleLODLevel'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_6.ParticleLODLevel_24')
set FX_INT_Screen.Particles.Elemental_Damage.Part_Corrosive_Screen:ParticleModuleColorOverLife_0 AlphaOverLife (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(0.000000,1.000000,0.000000,0.100000,0.200000,0.300000,0.400000,0.500000,0.600000,0.700000,0.800000,0.900000,1.000000,0.900000,0.800000,0.700000,0.600000,0.500000,0.400000,0.300000,0.200000,0.100000,0.000000),lookuptabletimescale=20.000000,lookuptablestarttime=0.000000)
set FX_INT_Screen.Particles.Elemental_Damage.Part_Corrosive_Screen:ParticleModuleColor_1 StartAlpha (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(0.500000,0.500000,0.500000,0.500000),lookuptabletimescale=0.000000,lookuptablestarttime=0.000000)
set FX_INT_Screen.Particles.Elemental_Damage.Part_Fire_Screen:ParticleModuleColorOverLife_3 AlphaOverLife (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(0.000000,4.000000,0.000000,0.401229,0.802459,1.203688,1.604917,2.006146,2.407376,2.808605,3.209834,3.611064,3.987782,3.589004,3.190226,2.791447,2.392669,1.993891,1.595113,1.196335,0.797556,0.398778,0.000000),lookuptabletimescale=20.000000,lookuptablestarttime=0.000000)
set FX_INT_Screen.Particles.Elemental_Damage.Part_Shock_Screen:ParticleModuleColorOverLife_4 AlphaOverLife (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(2.000000,2.000000,2.000000,2.000000),lookuptabletimescale=0.000000,lookuptablestarttime=0.000000)
set FX_INT_Screen.Particles.Elemental_Damage.Part_Slag_Screen:ParticleModuleColorOverLife_1 AlphaOverLife (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(0.000000,1.000000,0.000000,0.250000,0.500000,0.750000,1.000000,0.975000,0.950000,0.925000,0.900000,0.875000,0.850000,0.825000,0.800000,0.700000,0.600000,0.500000,0.400000,0.300000,0.200000,0.100000,0.000000),lookuptabletimescale=20.000000,lookuptablestarttime=0.000000)
set FX_INT_Screen.Particles.Elemental_Damage.Part_Slag_Screen:ParticleModuleColor_1 StartAlpha (distribution=None,type=0,op=1,lookuptablenumelements=1,lookuptablechunksize=1,lookuptable=(1.000000,1.000000,1.000000,1.000000),lookuptabletimescale=0.000000,lookuptablestarttime=0.000000)
set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmount_CombatRifle:ConditionalAttributeValueResolver_0 ValueExpressions (benabled=True,conditionalexpressionlist=((basevalueiftrue=(basevalueconstant=36.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000)))),defaultbasevalue=(basevalueconstant=18.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set GD_Artifacts.A_Item.Artifact_Strength AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.003000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.003000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Artifacts.A_Item_Unique.Artifact_Afterburner AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.002000),pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.002000),pergradeupgrade=(basevalueconstant=0.090000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Effect3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerOnIdleRegenerationDelay',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=-0.002000),pergradeupgrade=(basevalueconstant=-0.090000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Artifacts.A_Item_Unique.Artifact_Afterburner UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerMaxValue',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerOnIdleRegenerationRate',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.AfterburnerResource.AfterburnerOnIdleRegenerationDelay',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_Artifacts.A_Item_Unique.Artifact_Deputy AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000500),pergradeupgrade=(basevalueconstant=0.008000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect2",bexternalslot=False,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_WeaponReloadSpeedProxy',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.OffhandWeapon_Is_Shotgun',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000500),pergradeupgrade=(basevalueconstant=0.008000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',constraintattribute=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_DeputyCount',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect6",bexternalslot=True,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_DeputyCount',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="WeaponReloadSpeed",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Shotgun',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_SlotGrade_Effect2',initializationdefinition=None,basevaluescaleconstant=-0.040000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponReloadSpeed_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.OffhandWeapon_Is_Shotgun',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_SlotGrade_Effect2',initializationdefinition=None,basevaluescaleconstant=-0.040000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Artifacts.A_Item_Unique.Artifact_Endowment AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ExperienceResourcePool.ExperiencePointsFromCombatScale',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000800),pergradeupgrade=(basevalueconstant=0.004000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=))
set GD_Artifacts.A_Item_Unique.Artifact_Opportunity AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Shops.ShopTimerRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.001000),pergradeupgrade=(basevalueconstant=0.025000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=))
set GD_Artifacts.A_Item_Unique.Artifact_Opportunity UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.Shops.ShopTimerRate',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_Artifacts.A_Item_Unique.Artifact_Terramorphous AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_ArtifactHealthRegenPercent',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.005000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000200),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=))
set GD_Artifacts.Body.Body_Afterburner AttributeSlotUpgrades 
set GD_Artifacts.Body.Body_Afterburner:AttributePresentationDefinition_0 Description Enhances [skill]vehicle boost[-skill] capabilities.
set GD_Artifacts.Body.Body_Aggression MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=1.000000,g=0.325416,b=0.000000,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=2.000000,g=1.200000,b=0.000000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))
set GD_Artifacts.Body.Body_Allegiance MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.676863,g=1.000000,b=0.000000,a=2.500000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=2.000000,g=0.700000,b=0.000000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))
set GD_Artifacts.Body.Body_Deputy CustomPresentations (AttributePresentationDefinition'GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_0')
set GD_Artifacts.Body.Body_Deputy:AttributePresentationDefinition_1 Description Who the hell shot me?
set GD_Artifacts.Body.Body_Opportunity AttributeSlotUpgrades 
set GD_Artifacts.Body.Body_Opportunity:AttributePresentationDefinition_0 Description Causes [skill]shop timers[-skill] to count down faster.
set GD_Artifacts.Body.Body_Protection MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.100561,g=0.761080,b=1.000000,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=3.000000,g=-0.500000,b=0.215000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))
set GD_Artifacts.Body.Body_Stockpile MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.998217,g=0.999963,b=0.563531,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=-2.000000,g=1.000000,b=0.000000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))
set GD_Assassin_Items_MainGame.Assassin.Head_Zero002 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_516')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero009 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_517')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero010 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_518')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero012 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_519')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero013 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_520')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero014 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_521')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero015 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_522')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero016 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_523')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero017 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_524')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero018 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_525')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero025 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_526')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero026 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_527')
set GD_Assassin_Items_MainGame.Assassin.Head_Zero030 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_530')
set GD_Assassin_Items_MainGame.Assassin.Head_ZeroBL1 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_531')
set GD_Assassin_Items_MainGame.Assassin.Head_ZeroHJ CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_529')
set GD_Assassin_Items_MainGame.Assassin.Head_ZeroMC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_528')
set GD_Assassin_Items_MainGame.Assassin.Skin_BL1 CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_308')
set GD_Assassin_Items_MainGame.Assassin.Skin_BanditA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_223')
set GD_Assassin_Items_MainGame.Assassin.Skin_BanditB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_224')
set GD_Assassin_Items_MainGame.Assassin.Skin_BanditC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_225')
set GD_Assassin_Items_MainGame.Assassin.Skin_BlackA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_226')
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_227')
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_228')
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_229')
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_230')
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_231')
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_232')
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_233')
set GD_Assassin_Items_MainGame.Assassin.Skin_BlueH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_234')
set GD_Assassin_Items_MainGame.Assassin.Skin_CyanA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_235')
set GD_Assassin_Items_MainGame.Assassin.Skin_CyanB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_236')
set GD_Assassin_Items_MainGame.Assassin.Skin_CyanC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_237')
set GD_Assassin_Items_MainGame.Assassin.Skin_CyanD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_238')
set GD_Assassin_Items_MainGame.Assassin.Skin_CyanE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_239')
set GD_Assassin_Items_MainGame.Assassin.Skin_CyanF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_240')
set GD_Assassin_Items_MainGame.Assassin.Skin_CyanG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_241')
set GD_Assassin_Items_MainGame.Assassin.Skin_CyanH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_242')
set GD_Assassin_Items_MainGame.Assassin.Skin_DahlA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_243')
set GD_Assassin_Items_MainGame.Assassin.Skin_DahlB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_244')
set GD_Assassin_Items_MainGame.Assassin.Skin_DahlC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_245')
set GD_Assassin_Items_MainGame.Assassin.Skin_DigitalEd CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_309')
set GD_Assassin_Items_MainGame.Assassin.Skin_Gearbox CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_246')
set GD_Assassin_Items_MainGame.Assassin.Skin_GrayA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_247')
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_248')
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_249')
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_250')
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_251')
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_252')
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_253')
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_254')
set GD_Assassin_Items_MainGame.Assassin.Skin_GreenH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_255')
set GD_Assassin_Items_MainGame.Assassin.Skin_HyperionA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_256')
set GD_Assassin_Items_MainGame.Assassin.Skin_HyperionB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_257')
set GD_Assassin_Items_MainGame.Assassin.Skin_HyperionC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_258')
set GD_Assassin_Items_MainGame.Assassin.Skin_JakobsA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_259')
set GD_Assassin_Items_MainGame.Assassin.Skin_JakobsB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_260')
set GD_Assassin_Items_MainGame.Assassin.Skin_JakobsC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_261')
set GD_Assassin_Items_MainGame.Assassin.Skin_MaliwanA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_262')
set GD_Assassin_Items_MainGame.Assassin.Skin_MaliwanB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_263')
set GD_Assassin_Items_MainGame.Assassin.Skin_MaliwanC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_264')
set GD_Assassin_Items_MainGame.Assassin.Skin_Minecraft CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_307')
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_265')
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_266')
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_267')
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_268')
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_269')
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_270')
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_271')
set GD_Assassin_Items_MainGame.Assassin.Skin_OrangeH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_272')
set GD_Assassin_Items_MainGame.Assassin.Skin_PinkA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_273')
set GD_Assassin_Items_MainGame.Assassin.Skin_PinkB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_274')
set GD_Assassin_Items_MainGame.Assassin.Skin_PinkC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_275')
set GD_Assassin_Items_MainGame.Assassin.Skin_PinkD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_276')
set GD_Assassin_Items_MainGame.Assassin.Skin_PurpleA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_277')
set GD_Assassin_Items_MainGame.Assassin.Skin_PurpleB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_278')
set GD_Assassin_Items_MainGame.Assassin.Skin_PurpleC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_279')
set GD_Assassin_Items_MainGame.Assassin.Skin_PurpleD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_280')
set GD_Assassin_Items_MainGame.Assassin.Skin_RedA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_281')
set GD_Assassin_Items_MainGame.Assassin.Skin_RedB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_282')
set GD_Assassin_Items_MainGame.Assassin.Skin_RedC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_283')
set GD_Assassin_Items_MainGame.Assassin.Skin_RedD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_284')
set GD_Assassin_Items_MainGame.Assassin.Skin_RedE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_285')
set GD_Assassin_Items_MainGame.Assassin.Skin_RedF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_286')
set GD_Assassin_Items_MainGame.Assassin.Skin_RedG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_287')
set GD_Assassin_Items_MainGame.Assassin.Skin_RedH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_288')
set GD_Assassin_Items_MainGame.Assassin.Skin_TedioreA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_289')
set GD_Assassin_Items_MainGame.Assassin.Skin_TedioreB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_290')
set GD_Assassin_Items_MainGame.Assassin.Skin_TedioreC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_291')
set GD_Assassin_Items_MainGame.Assassin.Skin_TorgueA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_292')
set GD_Assassin_Items_MainGame.Assassin.Skin_TorgueB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_293')
set GD_Assassin_Items_MainGame.Assassin.Skin_TorgueC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_294')
set GD_Assassin_Items_MainGame.Assassin.Skin_VladofA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_295')
set GD_Assassin_Items_MainGame.Assassin.Skin_VladofB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_296')
set GD_Assassin_Items_MainGame.Assassin.Skin_VladofC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_297')
set GD_Assassin_Items_MainGame.Assassin.Skin_WhiteA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_298')
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowA CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_299')
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowB CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_300')
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowC CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_301')
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowD CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_302')
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowE CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_303')
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowF CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_304')
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowG CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_305')
set GD_Assassin_Items_MainGame.Assassin.Skin_YellowH CustomPresentations (AttributePresentationDefinition'GD_Assassin_Items_MainGame.AttributePresentationDefinition_306')
set GD_Assassin_Skills.SkillGradeModifiers.AngelofDeath:SkillAttributeContextResolver_0 AssociatedSkillPathName (pathcomponentnames[0]=,pathcomponentnames[1]=,pathcomponentnames[2]=,pathcomponentnames[3]="GD_Assassin_Skills",pathcomponentnames[4]="Cunning",pathcomponentnames[5]="AngelofDeath",issubobjectmask=0)
set GD_Aster_AmuletDoNothing.M_AmuletDoNothing bRepeatable False
set GD_Aster_Artifacts.Body.Body_SeraphShadow MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.002561,g=1.000000,b=0.144722,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=2.000000,g=1.000000,b=0.215000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))
set GD_Aster_Artifacts.Misc.AttrPresent_WeaponExtraShotChance Icon weaponDamage
set GD_Aster_ClassMods.Attributes.ClassModsOVerridePresentationList_Aster Attributes (AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_Ranger',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_LikeTheWind',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_KeepItPipingHot',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_AllInTheReflexes',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_StrengthOfFiveGorillas',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_20PercentCooler',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_WiresDontTalk',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_SaltTheWound',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_FireFiend',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_BloodTrance',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_MadeOfSternerStuff')
set GD_Aster_GrenadeMods.Delivery.Delivery_ChainLightning MaterialVectorParameterValues 
set GD_Aster_GrenadeMods.Delivery.Delivery_FireStorm MaterialVectorParameterValues 
set GD_Aster_GrenadeMods.Delivery.Delivery_MagicMissileRare MaterialVectorParameterValues 
set GD_Aster_ItemPools.ButtstallionPools.ButtstallionCustomLootPool BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Aster_ItemPools.ClassModPools.Pool_ClassMod_00_Aster',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',invbalancedefinition=None,probability=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_3_GrogNozzle',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Aster_ItemPools.ButtstallionPools.ButtstallionCustomLootPool bAutoReadyItems True
set GD_Aster_ItemPools.WeaponPools.Pool_Ogre BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Aster_RaidBoss.M_Aster_RaidBoss Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)
set GD_Aster_RaidWeapons.AssaultRifles.AR_Barrel_Vladof_Seeker WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=6.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_RaidWeapons.Pistols.Pistol_Barrel_Vladof_Stinger WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=6.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:WeaponPartListCollectionDefinition_224 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))
set GD_Aster_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup False
set GD_Aster_Shields.Material.Aster_Seraph_Antagonist_Shield_Material MaterialScalarParameterValues 
set GD_Aster_Shields.Material.Aster_Seraph_Antagonist_Shield_Material MaterialVectorParameterValues 
set GD_Aster_Shields.Material.Aster_Seraph_Blockade_Shield_Material MaterialVectorParameterValues 
set GD_Aster_Shields.Titles.Title_Antagonist:AttributePresentationDefinition_1 TextColor (b=0,g=0,r=255,a=255)
set GD_Aster_Shields.Titles.Title_Blockade:AttributePresentationDefinition_1 TextColor (b=0,g=0,r=255,a=255)
set GD_Aster_TempleSlaughter.M_TempleSlaughter6Badass Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_01_Smallest',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Eridium,creditrewardmultiplier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare'))
set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre:BehaviorProviderDefinition_16.Behavior_AttributeEffect_11.SkillDefinition_0 SkillIcon None
set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre:BehaviorProviderDefinition_16.Behavior_AttributeEffect_11.SkillDefinition_0 TrackedSkillHudSlot 0
set GD_Aster_Weapons.AssaultRifles.AR_Barrel_Vladof_Ogre:BehaviorProviderDefinition_16.Behavior_AttributeEffect_11.SkillDefinition_0 TrackedSkillType TRACKEDSKILL_Untracked
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR AttributeSlotUpgrades 
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.650000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle:BehaviorProviderDefinition_3.Behavior_AttributeEffect_31.SkillDefinition_0 SkillIcon None
set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle:BehaviorProviderDefinition_3.Behavior_AttributeEffect_31.SkillDefinition_0 TrackedSkillHudSlot 0
set GD_Aster_Weapons.Pistols.Pistol_Barrel_Bandit_GrogNozzle:BehaviorProviderDefinition_3.Behavior_AttributeEffect_31.SkillDefinition_0 TrackedSkillType TRACKEDSKILL_Untracked
set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=-0.200000)))
set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc ZoomWeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc:BehaviorProviderDefinition_20.Behavior_AttributeEffect_13.SkillDefinition_0 SkillIcon None
set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc:BehaviorProviderDefinition_20.Behavior_AttributeEffect_13.SkillDefinition_0 TrackedSkillHudSlot 0
set GD_Aster_Weapons.SMGs.SMG_Barrel_Dahl_Orc:BehaviorProviderDefinition_20.Behavior_AttributeEffect_13.SkillDefinition_0 TrackedSkillType TRACKEDSKILL_Untracked
set GD_Aster_Weapons.Shotguns.SG_Barrel_Alien_Swordsplosion WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle Icon 
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bDisplayAsPercentage False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bDontDisplayNumber False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bDontDisplayPlusSign False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bEnableTextColor True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bIncludePrefixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_CombatRifle bIncludeSuffixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher Icon 
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bDisplayAsPercentage False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bDontDisplayNumber False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bDontDisplayPlusSign False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bEnableTextColor True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bIncludePrefixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Launcher bIncludeSuffixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol Icon 
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bDisplayAsPercentage False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bDontDisplayNumber False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bDontDisplayPlusSign False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bEnableTextColor True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bIncludePrefixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Pistol bIncludeSuffixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG Icon 
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bDisplayAsPercentage False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bDontDisplayNumber False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bDontDisplayPlusSign False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bEnableTextColor True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bIncludePrefixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SMG bIncludeSuffixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun Icon 
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bDisplayAsPercentage False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bDontDisplayNumber False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bDontDisplayPlusSign False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bEnableTextColor True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bIncludePrefixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_Shotgun bIncludeSuffixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle Icon 
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bDisplayAsPercentage False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bDontDisplayNumber False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bDontDisplayPlusSign False
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bEnableTextColor True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bIncludePrefixInTranslation True
set GD_AttributePresentation.AmmoUpgrades.AttrPresent_AmmoMaxValue_SniperRifle bIncludeSuffixInTranslation True
set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactTimeToBeRevivedMultiplier BasePriority 1.000000
set GD_AttributePresentation.AttrPresent_Ammo_Grenade_ProteanActiveRegenerationRate Description Grenade Regeneration Rate
set GD_AttributePresentation.AttrPresent_Ammo_Grenade_ProteanActiveRegenerationRate FloatPrecision 1
set GD_AttributePresentation.AttrPresent_Ammo_Grenade_ProteanActiveRegenerationRate Icon 
set GD_AttributePresentation.AttrPresent_Ammo_Grenade_ProteanActiveRegenerationRate bDontDisplayNumber False
set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier'
set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier Description Corrode Damage
set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier Icon 
set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bDisplayAsPercentage True
set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bDontDisplayNumber False
set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bDontDisplayPlusSign False
set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bEnableTextColor True
set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bIncludePrefixInTranslation True
set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bIncludeSuffixInTranslation True
set GD_AttributePresentation.AttrPresent_CorrosiveStatusEffectDamageModifier bUseCustomNumberPlacement False
set GD_AttributePresentation.ClassMods_Only.AttrPresent_AccuracyMinValue Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_ClassMod_ActiveSkillCooldownConsumptionRate Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_ExplosiveImpactDamageModifier Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_ExplosiveImpactDamageModifier bDontDisplayNumber True
set GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthMaxValue_Player Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthOnIdleRegenerationRate Description Health Regen / sec.
set GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthOnIdleRegenerationRate Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusChanceModifier Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusDamageModifier Description Corrode Damage
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusDamageModifier Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedGrenadeDamageModifier Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusChanceModifier Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusDamageModifier Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedMeleeDamageModifier Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockDamageModifier Description Electrocute Damage
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockDamageModifier Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockStatusDamageModifier Description Electrocute Damage
set GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockStatusDamageModifier Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_PlayerCriticalHitBonus Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldMaxValue Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay bDontDisplayPlusSign True
set GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationRate Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_ShockImpactDamageModifier Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponClipSize Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponDamage Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponFireInterval Icon 
set GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponReloadSpeed Icon 
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedBulletDamageModifier'
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier Description Bullet Damage
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier FloatPrecision 1
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier Icon 
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier RoundingMode ATTRROUNDING_IntRound
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bDisplayAsPercentage True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bDontDisplayNumber False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bDontDisplayPlusSign False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bEnableTextColor True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bIncludePrefixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bIncludeSuffixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedBulletDamageModifier bUseCustomNumberPlacement False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier Attribute AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedCorrosiveStatusChanceModifier'
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier Description Corrode Chance
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier Icon 
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier SignStyle SIGNSTYLE_AsIs
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bDisplayAsPercentage True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bDontDisplayNumber False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bDontDisplayPlusSign False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bEnableTextColor True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bIncludePrefixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bIncludeSuffixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedCorrosiveStatusChanceModifier bUseCustomNumberPlacement False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedGrenadeDamageModifier Icon 
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier Attribute AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier'
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier Description Ignite Chance
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier Icon 
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bDisplayAsPercentage True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bDontDisplayNumber False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bDontDisplayPlusSign False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bEnableTextColor True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bIncludePrefixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusChanceModifier bIncludeSuffixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier'
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier Description Ignite Damage
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier Icon 
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bDisplayAsPercentage True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bDontDisplayNumber False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bDontDisplayPlusSign False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bEnableTextColor True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bIncludePrefixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bIncludeSuffixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedIncendiaryStatusDamageModifier bUseCustomNumberPlacement False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier Description Melee Damage
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier Icon 
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bDisplayAsPercentage True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bDontDisplayNumber False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bDontDisplayPlusSign False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bEnableTextColor True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bIncludePrefixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bIncludeSuffixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier bUseCustomNumberPlacement False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier Description Rocket Damage
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDisplayAsPercentage True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDontDisplayNumber False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bDontDisplayPlusSign False
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bEnableTextColor True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bIncludePrefixInTranslation True
set GD_AttributePresentation.Damage.AttrPresent_InstigatedRocketDamageModifier bIncludeSuffixInTranslation True
set GD_AttributePresentation.DamageTypes.AttrPresent_CorrosivePassiveDamageModifier Description Corrode Damage
set GD_AttributePresentation.DamageTypes.AttrPresent_CorrosivePassiveDamageModifier Icon 
set GD_AttributePresentation.DamageTypes.AttrPresent_CorrosivePassiveDamageModifier bDontDisplayNumber False
set GD_AttributePresentation.DamageTypes.AttrPresent_ExplosiveImpactDamageModifier Description Explosive Impact Damage
set GD_AttributePresentation.DamageTypes.AttrPresent_ExplosiveImpactDamageModifier Icon 
set GD_AttributePresentation.DamageTypes.AttrPresent_ExplosiveImpactDamageModifier bDontDisplayNumber False
set GD_AttributePresentation.DamageTypes.AttrPresent_IncendiaryPassiveDamageModifier Description Ignite Damage
set GD_AttributePresentation.DamageTypes.AttrPresent_IncendiaryPassiveDamageModifier Icon 
set GD_AttributePresentation.DamageTypes.AttrPresent_IncendiaryPassiveDamageModifier bDontDisplayNumber False
set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier Description Impact Passive Damage
set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier Icon 
set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier SignStyle SIGNSTYLE_AsIs
set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bDisplayAsPercentage True
set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bDontDisplayNumber False
set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bDontDisplayPlusSign False
set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bEnableTextColor True
set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bIncludePrefixInTranslation True
set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bIncludeSuffixInTranslation True
set GD_AttributePresentation.DamageTypes.AttrPresent_NormalPassiveDamageModifier bUseCustomNumberPlacement False
set GD_AttributePresentation.DamageTypes.AttrPresent_ShockPassiveDamageModifier Description Electrocute Damage
set GD_AttributePresentation.DamageTypes.AttrPresent_ShockPassiveDamageModifier Icon 
set GD_AttributePresentation.DamageTypes.AttrPresent_ShockPassiveDamageModifier bDontDisplayNumber False
set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate Description Health Regeneration
set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bDisplayAsPercentage False
set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bDontDisplayNumber False
set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bDontDisplayPlusSign False
set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bEnableTextColor True
set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bIncludePrefixInTranslation True
set GD_AttributePresentation.Health.AttrPresent_HealthActiveRegenerationRate bIncludeSuffixInTranslation True
set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthCurrentValue'
set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue Description Health
set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue Icon 
set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bDisplayAsPercentage True
set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bDontDisplayNumber False
set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bDontDisplayPlusSign False
set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bEnableTextColor True
set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bIncludePrefixInTranslation True
set GD_AttributePresentation.Health.AttrPresent_HealthCurrentValue bIncludeSuffixInTranslation True
set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate Description Special Melee Cooldown
set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate Icon 
set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bDisplayAsPercentage True
set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bDontDisplayNumber True
set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bDontDisplayPlusSign True
set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bEnableTextColor False
set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bIncludePrefixInTranslation False
set GD_AttributePresentation.Inventory.AttrPresent_MeleeSkillCooldownConsumptionRate bIncludeSuffixInTranslation False
set GD_AttributePresentation.Skills_Assassin.AttrPresent_AngelofDeath Description Angel of Death Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_BloodyTrails Description Bl00dy Trails Skill
set GD_AttributePresentation.Skills_Merc.AttrPresent_Exploit Description Exploit Skill
set GD_AttributePresentation.Skills_Soldier.AttrPresent_ExtendedBurst Attribute InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.ExtendedBurst'
set GD_AttributePresentation.Skills_Soldier.AttrPresent_ExtendedBurst Description Extended Burst Skill
set GD_AttributePresentation.Weapons.AttrPresent_PlayerCurrentWeaponAmmoRegenerationMultiplier Description Bullet Regeneration
set GD_AttributePresentation.Weapons.AttrPresent_PlayerCurrentWeaponAmmoRegenerationMultiplier Icon 
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Attribute ResourcePoolAttributeDefinition'D_Attributes.TechResourcePool.TechActiveRegenerationRate'
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate BasePriority 0.000000
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Description Elemental Effect Chance
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate FloatPrecision 1
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Icon 
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate NoConstraintText 
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Prefix 
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate RemappingData (busecontextoverride=False,inputvaluemn=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),inputvaluemx=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),outputvaluemn=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),outputvaluemx=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate RoundingMode ATTRROUNDING_IntRound
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate SignStyle SIGNSTYLE_AsIs
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Suffix 
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate TextColor (b=255,g=255,r=255,a=255)
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bBiggerIsBetter True
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayAsInverse False
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayAsPercentage True
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayPercentAsFloat False
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDontDisplayNumber False
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDontDisplayPlusSign False
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bEnableTextColor True
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bIncludePrefixInTranslation True
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bIncludeSuffixInTranslation True
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseCustomNumberPlacement False
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseOneAsBaseValueForPresentationIfContextFailsToResolve False
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseTwoAsBaseValueForPresentationIfContextFailsToResolve False
set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bValueRemappingEnabled False
set GD_AttributePresentation.Weapons.AttrPresent_WeaponPerShotAccuracyImpulse Icon 
set GD_AttributePresentation.Weapons.AttrPresent_WeaponPerShotAccuracyImpulse bDontDisplayNumber False
set GD_AttributePresentation.Weapons.AttrPresent_WeaponStatusEffectChanceModifier Description Status Effect Chance
set GD_AttributePresentation.Weapons.AttrPresent_WeaponStatusEffectChanceModifier Icon 
set GD_AttributePresentation.Weapons.AttrPresent_WeaponStatusEffectChanceModifier bDontDisplayNumber False
set GD_AttributePresentation._AttributeList.ClassModOverridePresentationList Attributes (AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ClassMod_ActiveSkillCooldownConsumptionRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ExplosiveImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedGrenadeDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponFireInterval',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthMaxValue_Player',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthOnIdleRegenerationRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponClipSize',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponDamage',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_AccuracyMinValue',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponReloadSpeed',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusChanceModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusChanceModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldMaxValue',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedMeleeDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_PlayerCriticalHitBonus',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShockImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Blood CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_43')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Blue CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_25')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_BlueBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_28')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_BlueDk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_27')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_BlueLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_26')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoBlue CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_39')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoGrey CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_38')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoGrn CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_36')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_CamoTan CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_37')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtGrey CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_48')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtGrng CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_49')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtSpl CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_51')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_DirtStn CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_50')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Burst CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_59')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Char CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_56')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Infern CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_57')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_F_Propan CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_58')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Graffiti CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_42')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Green CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_18')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreenBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_21')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreenDk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_20')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreenLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_19')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreyBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_3')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreyDark CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_2')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreyLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_1')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_GreyWht CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_0')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexBlue CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_66')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexGrn CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_64')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexOrng CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_65')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_HexPrpl CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_67')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Alien CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_47')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Blue CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_46')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_Grey CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_44')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_M_White CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_45')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Orange CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_16')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_OrangeDk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_17')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_OrangeLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_15')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Paint CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_41')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Pink CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_9')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_PinkDark CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_10')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_PinkLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_8')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Purple CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_30')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_PurpleDk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_31')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_PurpleLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_29')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Red CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_4')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RedBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_7')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RedDark CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_6')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RedLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_5')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingBlue CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_60')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingOrng CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_63')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingPrpl CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_61')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_RingRed CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_62')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Rust CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_40')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_BluBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_35')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_GrnBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_34')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_RedBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_32')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_S_YelBlk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_33')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Terq CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_23')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_TerqDark CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_24')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_TerqLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_22')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodBrl CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_54')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodEpic CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_55')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodOak CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_53')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_WoodOld CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_52')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_Yellow CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_11')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_YellowBk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_14')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_YellowDk CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_13')
set GD_BanditTech_Items_MainGame.BanditTech.Skin_YellowLt CustomPresentations (AttributePresentationDefinition'GD_BanditTech_Items_MainGame.AttributePresentationDefinition_12')
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Infiltrator AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.BeLikeWater',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.180000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.180000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Precision',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.250000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Unforseen',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Stalker AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.200000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.RisingShot',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Resurgence',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.FastHands',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.CounterStrike',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill6",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Flavor",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.JustGotReal',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.SexualTyrannosaurus',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.120000),pergradeupgrade=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LockedandLoaded',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.MoneyShot',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Renegade AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Pistol',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.ImYourHuckleberry',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.AllIneedIsOne',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Titan AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.330000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.330000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.100000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Diehard',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.OutOfBubblegum',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.ImTheJuggernaut',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LockedandLoaded',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.QuickDraw',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.FilledtotheBrim',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Diehard',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill6",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Ward',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Accelerate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.MindsEye',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.SweetRelease',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Flicker',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Engineer AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Resourceful',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Sentry',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Steady',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Grenadier',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=0.050000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.200000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Pressure',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Grit',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.LastDitchEffort',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Rifleman AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Assault_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Onslaught',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.QuickCharge',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Onslaught',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.MetalStorm',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Specialist AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.DutyCalls',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Ready',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Forbearance',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Specialist UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_SMG',supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Resourceful',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Preparation',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Sentry',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Ready',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Expertise',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.HealthY',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_02_TrickyInfiltrator PartName Tricky Infiltrator
set GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_03_RuggedInfiltrator PartName Rugged Infiltrator
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_01_LongShot PartName Long Shot
set GD_ClassMods.Prefix_Assassin.Prefix_Stalker_03_RazoredStalker PartName Razored Stalker
set GD_ClassMods.Prefix_Assassin.Prefix_Survivor_03_BloodiedSurvivor PartName Bloodied Survivor
set GD_ClassMods.Prefix_Merc.Prefix_Beast_01_SavageBeast PartName Savage Beast
set GD_ClassMods.Prefix_Merc.Prefix_Titan_02_GrandTitan PartName Grand Titan
set GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_02_ImpactGrenadier PartName Impact Grenadier
set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_01_JuicedPointman PartName Juiced Pointman
set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_03_GrislyPointman PartName Grisly Pointman
set GD_ClassMods.Prefix_Soldier.Prefix_Specialist_03_HazardSpecialist PartName Hazard Specialist
set GD_Currency.A_Item.EridiumBar bAutomaticallyPickup False
set GD_Currency.A_Item.EridiumStick bAutomaticallyPickup False
set GD_CustomItemPools_MainGame.Assassin.BanditEpic BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BanditC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.BanditUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BanditB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.BlueBoldAccent BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.BluePattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.Borderlands1Head BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_ZeroBL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.CyanBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.CyanPale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanD',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.DigitalEdHeads BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero030',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.DigitalEdSkins BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_DigitalEd',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.Gray BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GrayA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.GreenPattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.Head6 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero017',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.Head7 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero015',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.Head9 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero014',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.JakobsUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_JakobsB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.PurpleNinja BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.PurplePale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Assassin.YellowBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.BanditEpic BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BanditC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.BlueBoldAccent BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.BluePattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.Borderlands1Head BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_MercBL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.Borderlands1Skin BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.CyanBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.CyanPale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanD',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.DigitalEdHeads BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc013',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.DigitalEdSkins BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_DigitalEd',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.Gray BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GrayA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.GreenPattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.Head6 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc006',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.Head7 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc007',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.Head9 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc008',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.JakobsUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_JakobsB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.PurpleNinja BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.PurplePale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Mercenary.YellowBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.BanditEpic BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BanditC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.BanditUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BanditB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.BlueBoldAccent BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.BluePattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.Borderlands1Head BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_SirenBL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.Borderlands1Skin BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.Borderlands1Skin Quantity (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_CustomItemPools_MainGame.Siren.CyanBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.CyanPale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanD',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.DigitalEdHeads BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren009',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.DigitalEdSkins BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_DigitalEd',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.Gray BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GrayA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.GreenPattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.Head6 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren030',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.Head6 bAutoReadyItems False
set GD_CustomItemPools_MainGame.Siren.Head7 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren015',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.Head9 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren007',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.JakobsUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_JakobsB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.PurpleNinja BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Siren.PurplePale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.BanditEpic BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.BanditUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.BlueBoldAccent BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.BluePattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.Borderlands1Head BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_SoldierBL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.Borderlands1Skin BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.CyanBold BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanE',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.CyanPale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanD',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.DigitalEdHeads BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier003',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.DigitalEdSkins BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_DigitalEd',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.Gray BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GrayA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.GreenPattern BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.GreenPattern bAutoReadyItems False
set GD_CustomItemPools_MainGame.Soldier.Head6 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier007',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.Head7 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier008',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.Head9 BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier014',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.JakobsUncommon BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_JakobsB',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.PurpleNinja BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleC',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_CustomItemPools_MainGame.Soldier.PurplePale BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleA',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Episode05.M_Ep5_ThePhoenix Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_04_Large',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_01_Smallest',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=(ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_01_Common'))
set GD_Episode05Data.ItemPools.Pool_GoodTouch BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix ExplosionScale ((explosionpstemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion',minradius=0,maxradius=192,minparticlescale=0.000000,maxparticlescale=1.500000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_SM',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',mincameraeffectdistance=0.000000,maxcameraeffectdistance=180.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix:ForceFeedbackWaveform_915',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary128',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False),(explosionpstemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion',minradius=193,maxradius=384,minparticlescale=0.750000,maxparticlescale=1.500000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_MED',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',mincameraeffectdistance=150.000000,maxcameraeffectdistance=650.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix:ForceFeedbackWaveform_916',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary256',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False),(explosionpstemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion',minradius=385,maxradius=2000,minparticlescale=0.750000,maxparticlescale=2.000000,explosionakevent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_LG',cameraanim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',mincameraeffectdistance=300.000000,maxcameraeffectdistance=1200.000000,ffwaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix:ForceFeedbackWaveform_917',impacteffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary512',bdamageoverperiodoftime=False,maxdamageduration=0.000000,damageinterval=0.000000,bdamageeachtargetonlyonce=False,bexpandradiusovertime=False))
set GD_GameStages.Balance.Balance_P1_Zone3 BalanceByRegion ((region=WillowRegionDefinition'GD_GameStages.Zone3.Ash_A',mindefaultgamestage=(basevalueconstant=25.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.Ash_B',mindefaultgamestage=(basevalueconstant=26.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=28.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.Ash_C',mindefaultgamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=29.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=((mission=MissionDefinition'GD_Episode13.M_Ep13_KillAngel',mingamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=29.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(region=WillowRegionDefinition'GD_GameStages.Zone3.Sanctuary_C',mindefaultgamestage=(basevalueconstant=25.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.CraterLake',mindefaultgamestage=(basevalueconstant=26.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=28.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.OnFireStone',mindefaultgamestage=(basevalueconstant=28.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.FinalBossAscent',mindefaultgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=32.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=),(region=WillowRegionDefinition'GD_GameStages.Zone3.FinalBoss',mindefaultgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=34.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=((mission=MissionDefinition'GD_Episode17.M_Ep17_KillJack',mingamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=34.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(region=WillowRegionDefinition'GD_GameStages.Zone2.RobotSlaughter',mindefaultgamestage=(basevalueconstant=25.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=((mission=MissionDefinition'GD_Episode15.M_Ep15_CharacterAssassination',mingamestage=(basevalueconstant=25.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(mission=MissionDefinition'GD_Episode17.M_Ep17_KillJack',mingamestage=(basevalueconstant=25.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=30.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(region=WillowRegionDefinition'GD_GameStages.Zone2.RobotSlaughter_B',mindefaultgamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=31.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=((mission=MissionDefinition'GD_Episode15.M_Ep15_CharacterAssassination',mingamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=31.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(mission=MissionDefinition'GD_Episode17.M_Ep17_KillJack',mingamestage=(basevalueconstant=27.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=31.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(region=WillowRegionDefinition'GD_GameStages.Zone2.RobotSlaughter_C',mindefaultgamestage=(basevalueconstant=29.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=34.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=((mission=MissionDefinition'GD_Episode15.M_Ep15_CharacterAssassination',mingamestage=(basevalueconstant=29.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=34.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(mission=MissionDefinition'GD_Episode17.M_Ep17_KillJack',mingamestage=(basevalueconstant=29.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxgamestage=(basevalueconstant=34.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),awesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(region=WillowRegionDefinition'GD_GameStages.Zone3.ThresherRaid',mindefaultgamestage=(basevalueconstant=50.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxdefaultgamestage=(basevalueconstant=50.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),defaultawesomelevel=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bspecifyboostaboveplayer=False,gamestageincreaseaboveplayer=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),missionoverrides=))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_All_07_Pearl BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Launchers.RL_Torgue_6_Tunguska',probability=(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_07_Pearl BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Pistols_07_Pearl BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_Shotguns_07_Pearl BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Gladiolus_Itempools.WeaponPools.Pool_Weapons_SniperRifles_07_Pearl BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Torgue_Dahl_Bearcat WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Gladiolus_Weapons.FiringModes.Bullet_Pistol_Stalker Speed 2400.000000
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm ExplosionOverideInstanceDataName ExplosionOverride
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm OnAnyImpact (Behavior_SpawnProjectile'GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm:Behavior_SpawnProjectile_0')
set GD_Gladiolus_Weapons.Launchers.L_Barrel_Bandit_Tunguska WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=8,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=5,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=6,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-10,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-12,bactivateslot=True))
set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.750000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.750000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker BoneControllers 
set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker GestaltModeSkeletalMeshName Pistol_Barrel_Maliwan
set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.370000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=8.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Stalker bIsSpinningEnabled False
set GD_Gladiolus_Weapons.Projectiles.Projectile_Rocket_Torgue_Tunguska:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_1 bInflictRadiusDamageOnOwner True
set GD_Gladiolus_Weapons.Projectiles.Projectile_Storm_Launcher:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_493 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Gladiolus_Weapons.SMG.SMG_Barrel_Hyperion_Avenger WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Gladiolus_Weapons.Shotgun.SG_Barrel_Torgue_Butcher WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.120000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=-0.300000)))
set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_Leech AttributeSlotEffects ((slotname="Damage",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="DamageRadius",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=120.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="ChildCount",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="FuseTime",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsIncendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsCorrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsShock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Incendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsIncendiary',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Corrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsCorrosive',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.115000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Shock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsShock',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Incendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsIncendiary',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.050000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Corrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsCorrosive',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.060000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Shock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsShock',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.070000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=))
set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_Leech ItemAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage',basevaluescaleconstant=0.300000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=250.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModBaseStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_GrenadeMods.A_Item_Legendary.GrenadeMod_RollingThunder ItemAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage',basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=410.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModBaseStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade1 AttributeSlotUpgrades ((slotname="IsSlag",gradeincrease=0,bactivateslot=True),(slotname="StatusEffectChanceModifier_Slag",gradeincrease=1,bactivateslot=True))
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade2 AttributeSlotUpgrades ((slotname="IsSlag",gradeincrease=0,bactivateslot=True),(slotname="StatusEffectChanceModifier_Slag",gradeincrease=2,bactivateslot=True))
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade3 AttributeSlotUpgrades ((slotname="IsSlag",gradeincrease=0,bactivateslot=True),(slotname="StatusEffectChanceModifier_Slag",gradeincrease=3,bactivateslot=True))
set GD_GrenadeMods.Accessory.Accessory_Slag_Grade4 AttributeSlotUpgrades ((slotname="IsSlag",gradeincrease=0,bactivateslot=True),(slotname="StatusEffectChanceModifier_Slag",gradeincrease=4,bactivateslot=True))
set GD_GrenadeMods.BalanceAttributes.Init_SkyRocketDamage ValueFormula (benabled=True,multiplier=(basevalueconstant=120.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set GD_GrenadeMods.Delivery.Delivery_Fastball MaterialVectorParameterValues 
set GD_GrenadeMods.Delivery.Delivery_NastySurprise AttributeSlotUpgrades 
set GD_GrenadeMods.Delivery.Delivery_NastySurprise MaterialVectorParameterValues 
set GD_GrenadeMods.Delivery.Delivery_RollingThunder ItemAttributeEffects 
set GD_GrenadeMods.Delivery.Delivery_RollingThunder MaterialVectorParameterValues 
set GD_GrenadeMods.Material.Material_Bandit_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeBanditRare'
set GD_GrenadeMods.Material.Material_Dahl_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeDahlRare'
set GD_GrenadeMods.Material.Material_Hyperion_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeHyperionRare'
set GD_GrenadeMods.Material.Material_Maliwan_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeMaliwanRare'
set GD_GrenadeMods.Material.Material_Tedior_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeTedioreRare'
set GD_GrenadeMods.Material.Material_Torgue_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeTorgueRare'
set GD_GrenadeMods.Material.Material_Vladof_4_VeryRare Material MaterialInstanceConstant'Weap_Grenades.Materials.Mati_GrenadeVladovRare'
set GD_GrenadeMods.Payload.Payload_BonusPackage MaterialVectorParameterValues 
set GD_GrenadeMods.Payload.Payload_BouncingBonny MaterialVectorParameterValues 
set GD_GrenadeMods.Payload.Payload_KissOfDeath ItemAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_GrenadeMods.Payload.Payload_Leech ItemAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_GrenadeMods.Payload.Payload_Leech MaterialVectorParameterValues 
set GD_GrenadeMods.Payload.Payload_Quasar MaterialVectorParameterValues 
set GD_GrenadeMods.Payload.Payload_Standard AttributeSlotUpgrades 
set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_CauseDamage_0 MomentumFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_194 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_61 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_62 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_65 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_69 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_FlameSpurt:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_8 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_FlameSpurtChild:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_10 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_Homing:BehaviorProviderDefinition_1.Behavior_CauseDamage_2 DamageFormula (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_Homing:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_0 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_Homing:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_1 bInflictRadiusDamageOnOwner True
set GD_GrenadeMods.Projectiles.Grenade_Lob:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_46 NumProjectilesFormula (basevalueconstant=6.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_Lob:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_47 bInflictRadiusDamageOnOwner True
set GD_GrenadeMods.Projectiles.Grenade_Longbow:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_118 NumProjectilesFormula (basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_Longbow:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_119 bInflictRadiusDamageOnOwner True
set GD_GrenadeMods.Projectiles.Grenade_MirvChild GravityScaling 0.850000
set GD_GrenadeMods.Projectiles.Grenade_MirvChild UpwardVelocityBonus 150.000000
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=100.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',basevalue=(basevalueconstant=80.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',basevalue=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',basevalue=(basevalueconstant=5.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=100.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',basevalue=(basevalueconstant=80.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',basevalue=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',basevalue=(basevalueconstant=5.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=100.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',basevalue=(basevalueconstant=80.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',basevalue=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',basevalue=(basevalueconstant=5.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=100.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',basevalue=(basevalueconstant=80.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',basevalue=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectChanceModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',basevalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.FuseTime',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',basevalue=(basevalueconstant=5.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.NumberOfChildProjectiles',initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 NumProjectilesFormula (basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_Rubberized:BehaviorProviderDefinition_1.Behavior_Explode_44 InstigatorSelfDamageScale 1.000000
set GD_GrenadeMods.Projectiles.Grenade_Rubberized:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_159 NumProjectilesFormula (basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_GrenadeMods.Projectiles.Grenade_Rubberized:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_160 bInflictRadiusDamageOnOwner True
set GD_GrenadeMods.Projectiles.Grenade_SkyRocketChild:BehaviorProviderDefinition_1.Behavior_Explode_2 InstigatorSelfDamageScale 0.500000
set GD_GrenadeMods.Projectiles.Grenade_TransfusionChild:BehaviorProviderDefinition_1.ProjectileBehavior_SetSpeed_110 SpeedMultiplier 1.000000
set GD_GrenadeMods.Title.Title_ExterminatorCorrosive MaterialVectorParameterValues 
set GD_GrenadeMods.Title.Title_ExterminatorIncendiary MaterialVectorParameterValues 
set GD_GrenadeMods.Title.Title_ExterminatorShock MaterialVectorParameterValues 
set GD_IrisHUB_WalkTheDog.M_IrisHUB_WalkTheDog bRepeatable False
set GD_IrisRaidBoss.M_Iris_RaidPete Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_04_Large',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)
set GD_Iris_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup False
set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Accessory4_Booster GestaltModeSkeletalMeshName Shield_Body_Dahl
set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldDahlEpic'
set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material MaterialScalarParameterValues 
set GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Material MaterialVectorParameterValues 
set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Part_Payload MaterialVectorParameterValues 
set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=104,bactivateslot=False),(slotname="RechargeRate",gradeincrease=50,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=15,bactivateslot=False),(slotname="Special01",gradeincrease=-30,bactivateslot=False))
set GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Material MaterialVectorParameterValues 
set GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Part_Payload MaterialVectorParameterValues 
set GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.004000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.MeleeSkillCooldownResource.MeleeSkillCooldownConsumptionRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.004000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative AttributeSlotEffects ((slotname="Damage",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="DamageRadius",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=120.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="ChildCount",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="FuseTime",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.050000),pergradeupgrade=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsExplosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsIncendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsCorrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsShock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="IsSlag",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Incendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsIncendiary',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Corrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsCorrosive',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.115000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Shock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsShock',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectChanceModifier_Slag",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsSlag',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Incendiary",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsIncendiary',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.050000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.050000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Corrosive",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsCorrosive',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.050000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.060000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=),(slotname="StatusEffectDamage_Shock",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectDamage',constraintattribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModIsShock',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=1.050000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage',basevaluescaleconstant=0.070000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-1,maximumgrade=0,targetinstancedataname=))
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Part_Damage6 AttributeSlotUpgrades ((slotname="Damage",gradeincrease=6,bactivateslot=True))
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Part_Damage6 MaterialVectorParameterValues 
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Part_Damage7 AttributeSlotUpgrades ((slotname="Damage",gradeincrease=7,bactivateslot=True))
set GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Part_Damage7 MaterialVectorParameterValues 
set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Part_Material AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=12,bactivateslot=False),(slotname="Special01",gradeincrease=18,bactivateslot=False),(slotname="Special02",gradeincrease=18,bactivateslot=False))
set GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Part_Material MaterialVectorParameterValues 
set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Part_Material AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=12,bactivateslot=False),(slotname="Special01",gradeincrease=18,bactivateslot=False),(slotname="Special02",gradeincrease=18,bactivateslot=False))
set GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Part_Material MaterialVectorParameterValues 
set GD_Iris_TorgueToken.UsableItems.Pickup_TorgueToken bAutomaticallyPickup False
set GD_Iris_Weapons.AssaultRifles.AR_Barrel_Torgue_BoomPuppy WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Iris_Weapons.FiringModes.Bullets_Pistol_Torgue_PocketRocket Speed 700.000000
set GD_Iris_Weapons.Pistols.Pistol_Barrel_Torgue_PocketRocket WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=6.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',initializationdefinition=None,basevaluescaleconstant=-0.050000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_18 InstigatorSelfDamageScale 1.000000
set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Iris_Weapons.Projectiles.Projectile_Grenade_BoomPuppy:BehaviorProviderDefinition_0.Behavior_Explode_19 InstigatorSelfDamageScale 1.000000
set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand SpeedFormula (basevalueconstant=1200.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:BehaviorProviderDefinition_0.Behavior_Explode_5 DamageRadiusFormula (basevalueconstant=320.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:BehaviorProviderDefinition_0.Behavior_Explode_5 DamageSource Class'WillowGame.WillowDmgSource_Shotgun'
set GD_Iris_Weapons.Projectiles.Projectile_SplatBall_SlowHand:BehaviorProviderDefinition_0.Behavior_Explode_5 InstigatorSelfDamageScale 1.000000
set GD_Iris_Weapons.Shotguns.SG_Barrel_Alien_SlowHand WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_267 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))
set GD_Iris_Weapons.SniperRifles.SR_Barrel_Dahl_Cobra WeaponAttributeEffects 
set GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_1340 Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set GD_Itempools.DropWeights.DropODDS_BossUniquesRareSpawnMonster:ConstantAttributeValueResolver_0 ConstantValue 0.100000
set GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.450000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=3.500000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.500000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),bdropondeath=True))
set GD_Itempools.MissionRewards.Pool_Mission_Ep9Reward2ndPlaythrough BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_02_Uncommon',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Itempools.Pool_LevelTransition BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_01_Common',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_02_Uncommon',invbalancedefinition=None,probability=(basevalueconstant=1.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=1.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_02_Uncommon',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_02_Uncommon',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_01_Common',invbalancedefinition=None,probability=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Itempools.Runnables.Pool_Clayton BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Itempools.Runnables.Pool_DonkeyMong BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_05_Legendary',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Itempools.Runnables.Pool_Warrior BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=False),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head3',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ArtifactPools.Pool_Artifacts_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Handsome',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Itempools.Runnables.Pool_Wilhelm BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_RollingThunder',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Itempools.Scheduling.Gamestage_02:ConstantAttributeValueResolver_0 ConstantValue 2.000000
set GD_Itempools.Scheduling.Gamestage_03:ConstantAttributeValueResolver_0 ConstantValue 3.000000
set GD_Itempools.Scheduling.Gamestage_07:ConstantAttributeValueResolver_0 ConstantValue 7.000000
set GD_Itempools.ShieldPools.Pool_Shields_Roid_06_Legendary BalancedItems ((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_05_Legendary',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Crunch AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.TasteOfBlood',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodTrance',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.StripTheFlesh',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Slab AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.200000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.ThrillOfTheKill',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheRampage',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FeedTheMeat',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FlameFlare',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodTrance',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.ThrillOfTheKill',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.StripTheFlesh',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_Lilac_ClassMods.Att_Presentations.AttPresentationList_LilacClassMods Attributes (AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FeedTheMeat',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheRampage',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ThrillOfTheKill',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_EmptyTheRage',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_SaltTheWound',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_EmbraceThePain',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodTrance',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_StripTheFlesh',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_TasteOfBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_InstigatedExplosiveDamageModifier',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BurnBabyBurn',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FlameFlare',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheFire',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_SilenceTheVoices',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodFilledGuns',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BoilingBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_WoundModFireRate',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_AmmoMaxValue_Grenades_LilacClassMod',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodBath',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodOverdrive',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodTwitch',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ShieldOnIdleRegenerationDelayLilacClassMods',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_Blister_KillSkillDuration',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_Lilac_Blister_TeamKillSkillDuration',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_PainIsPower',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FireFiend',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ElementalElation')
set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_AmmoMaxValue_Grenades_LilacClassMod Icon 
set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_InstigatedExplosiveDamageModifier Icon 
set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_InstigatedExplosiveDamageModifier bDontDisplayNumber False
set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ShieldOnIdleRegenerationDelayLilacClassMods Icon 
set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ShieldOnIdleRegenerationDelayLilacClassMods bDontDisplayPlusSign False
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Crunch_02_DazedCrunch PartName Dazed Crunch
set GD_Lilac_ClassMods.Skills.WoundClassModFireRateSkill SkillIcon SwfMovie'SharedSkillIcons_Assassin.SkillIcon-Frenzy'
set GD_Lilac_ClassMods.Skills.WoundClassModFireRateSkill TrackedSkillHudSlot 0
set GD_Lilac_ClassMods.Skills.WoundClassModFireRateSkill TrackedSkillType TRACKEDSKILL_Untracked
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary'
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryNinja OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary'
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',constraintattribute=AttributeDefinition'D_Attributes.WeaponType.Weapon_Is_Sniper_Rifle',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.280000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Precision',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.OneShotOneKill',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.HeadShot',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.KillConfirmed',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Assassin_Legendary'
set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Anarchist AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_StrengthOfFiveGorillas',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_Myelin',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_UnstoppableForce',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_SmallerLighterFaster',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_TypeIconoclast',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Anarchist OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_JillOfAllTrades'
set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Catalyst OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_JillOfAllTrades'
set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Roboteer OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_JillOfAllTrades'
set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Merc_Legendary'
set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryHoarder OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Merc_Legendary'
set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryTitan AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.330000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02_Offhand",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.330000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.100000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=-0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Diehard',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.OutOfBubblegum',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.ImTheJuggernaut',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LockedandLoaded',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Asbestos',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryTitan OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Merc_Legendary'
set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Reaper OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Psycho.Materials.Mati_ClassMod_Psycho_Meat'
set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Sickle AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.180000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_EmptyTheRage',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_FuelTheBlood',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_SilenceTheVoices',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_TasteOfBlood',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_PainIsPower',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Sickle OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Psycho.Materials.Mati_ClassMod_Psycho_Meat'
set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Torch OverrideMaterial MaterialInstanceConstant'Lobelia_Char_Psycho.Materials.Mati_ClassMod_Psycho_Meat'
set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Siren_Legendary'
set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryCat OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Siren_Legendary'
set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryNurse OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Siren_Legendary'
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryEngineer AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Resourceful',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Sentry',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Able',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryEngineer OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Soldier_Legendary'
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',basevaluescaleconstant=0.050000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.200000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Pressure',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Grit',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.LastDitchEffort',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Able',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.HealthY',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Soldier_Legendary'
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman:AttributePresentationDefinition_0 Description ''Point taken.''
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Ranger',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.QuickCharge',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=False,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Onslaught',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.MetalStorm',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger OverrideMaterial MaterialInstanceConstant'Item_ClassMods.Mat.Mati_ClassMod_Soldier_Legendary'
set GD_Lobelia_ClassMods.AttributePresentations.AttPresentationList_LobeliaClassMods Attributes (AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Able',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_AllInTheReflexes',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Ranger',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Myelin',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_TypeIconoclast',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_UnstoppableForce',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_StrengthOfFiveGorillas',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_SmallerLighterFaster',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_PotentAsAPony',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_MadeOfSternerStuff',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_20PercentCooler',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_AnnoyedAndroid',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_WiresDontTalk',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_EvilEnchantress',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_MorePep',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_ElectricalBurn',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_InterspersedOutburst',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobellia_InstigatedStatusEffectDamageModifier',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_ThrillOfTheKill',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_FuelTheFire',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_BloodOverdrive',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_ElementalElation',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_TasteOfBlood',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_EmptyTheRage',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_FuelTheBlood',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_SilenceTheVoices',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_PainIsPower',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_BurnBabyBurn',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_FlameFlare',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_EmbraceThePain',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_BloodBath',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Att_TeamKillSkillDuration')
set GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Att_TeamKillSkillDuration Description Team Kill Skill Duration
set GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_Att_TeamKillSkillDuration Icon 
set GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobellia_InstigatedStatusEffectDamageModifier Description Elemental Effect Damage
set GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobellia_InstigatedStatusEffectDamageModifier Icon 
set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryNinja MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryAnarchist MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryCatalyst MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryRoboteer MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryGunzerker MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryHoarder MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryTitan MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryReaper MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendarySickle MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryTorch MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryBinder MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryCat MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryNurse MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryEngineer MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman ManufacturerOverride 
set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman PartName Legendary Pointman
set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger MaterialVectorParameterValues 
set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger PartName Legendary Ranger
set GD_Lobelia_TestingZone.M_TestingZoneRepeatable Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_04_Large',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=(ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare'))
set GD_Lobelia_Weapons.FiringModes.Bullet_Sniper_Jakobs_Godfinger Speed 36000.000000
set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=180.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Lobelia_Weapons.Pistol.Pistol_Barrel_Alien_Homing_Wanderlust WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.500000))
set GD_Lobelia_Weapons.Shotguns.SG_Accessory_VerticalGrip_Carnage WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Lobelia_Weapons.Shotguns.SG_Torgue_6_Carnage:WeaponPartListCollectionDefinition_273 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Lobelia_Weapons.Shotguns.SG_Accessory_VerticalGrip_Carnage',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))
set GD_Lobelia_Weapons.sniper.SR_Barrel_Dahl_Godfinger WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Lobelia_Weapons.sniper.SR_Body_Jakobs_6_GodFinger PartVariation WeaponPartVar_Two
set GD_Lobelia_Weapons.sniper.SR_Body_Jakobs_6_GodFinger WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc001 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_532')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc002 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_533')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc003 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_534')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc004 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_535')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc005 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_536')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc006 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_537')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc007 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_538')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc008 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_539')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc009 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_540')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc010 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_541')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc011 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_542')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc012 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_543')
set GD_Mercenary_Items_MainGame.Mercenary.Head_Merc013 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_546')
set GD_Mercenary_Items_MainGame.Mercenary.Head_MercBL1 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_547')
set GD_Mercenary_Items_MainGame.Mercenary.Head_MercHJ CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_545')
set GD_Mercenary_Items_MainGame.Mercenary.Head_MercMC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_544')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BL1 CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_482')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BanditA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_397')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BanditB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_398')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BanditC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_399')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlackA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_400')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_401')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_402')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_403')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_404')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_405')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_406')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_407')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_BlueH CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_408')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_409')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_410')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_411')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_412')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_413')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_414')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_415')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_CyanH CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_416')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_DahlA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_417')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_DahlB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_418')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_DahlC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_419')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_DigitalEd CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_483')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_Gearbox CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_420')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GrayA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_421')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_422')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_423')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_424')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_425')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_426')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_427')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_428')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_GreenH CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_429')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_HyperionA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_430')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_HyperionB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_431')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_HyperionC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_432')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_JakobsA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_433')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_JakobsB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_434')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_JakobsC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_435')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_MaliwanA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_436')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_MaliwanB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_437')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_MaliwanC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_438')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_Minecraft CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_481')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_439')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_440')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_441')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_442')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_443')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_444')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_445')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_OrangeH CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_446')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_447')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_448')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_449')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PinkD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_450')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PurpleA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_451')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PurpleB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_452')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PurpleC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_453')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_PurpleD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_454')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_455')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_456')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_457')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_458')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_459')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_460')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_461')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_RedH CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_462')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_TedioreA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_463')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_TedioreB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_464')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_TedioreC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_465')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_TorgueA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_466')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_TorgueB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_467')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_TorgueC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_468')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_VladofA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_469')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_VladofB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_470')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_VladofC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_471')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_WhiteA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_472')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowA CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_473')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowB CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_474')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowC CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_475')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowD CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_476')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowE CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_477')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowF CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_478')
set GD_Mercenary_Items_MainGame.Mercenary.Skin_YellowG CustomPresentations (AttributePresentationDefinition'GD_Mercenary_Items_MainGame.AttributePresentationDefinition_479')
set GD_Mercenary_Skills.SkillGradeModifiers.Exploit:SkillAttributeContextResolver_0 AssociatedSkillPathName (pathcomponentnames[0]=,pathcomponentnames[1]=,pathcomponentnames[2]=,pathcomponentnames[3]="GD_Mercenary_Skills",pathcomponentnames[4]="Rampage",pathcomponentnames[5]="Exploit",issubobjectmask=0)
set GD_Orchid_Artifacts.A_Item_Unique.Artifact_Blade AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=DesignerAttributeDefinition'GD_Orchid_Artifacts.Attributes.Attribute_HealthPercentReturnedOnKill',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000200),pergradeupgrade=(basevalueconstant=0.005000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Effect2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.550000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="BaseHealthReturn",bexternalslot=True,bruneffectsasskill=True,attributetomodify=DesignerAttributeDefinition'GD_Orchid_Artifacts.Attributes.Attribute_HealthPercentReturnedOnKill',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Orchid_Artifacts.Body.Body_SeraphBloodRelic MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.801075,g=0.163779,b=0.657095,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=2.000000,g=1.000000,b=0.645000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))
set GD_Orchid_Artifacts.Upgrade.Upgrade_SeraphBloodRelic AttributeSlotUpgrades ((slotname="Effect1",gradeincrease=15,bactivateslot=False),(slotname="Effect2",gradeincrease=15,bactivateslot=False),(slotname="Effect3",gradeincrease=15,bactivateslot=False),(slotname="Effect4",gradeincrease=15,bactivateslot=False),(slotname="Effect5",gradeincrease=15,bactivateslot=False),(slotname="Effect6",gradeincrease=15,bactivateslot=False))
set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Torgue_Stinkpot WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Orchid_BossWeapons.Launcher.L_Barrel_Torgue_12Pounder WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_12Pounder:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Cutlass:AttributePresentationDefinition_0 TextColor (b=39,g=0,r=220,a=255)
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_ERRORMESSAGE:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_JollyRoger:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker:AttributePresentationDefinition_2 TextColor (b=39,g=0,r=220,a=255)
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_ScarletsGreed:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)
set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Stinkpot:AttributePresentationDefinition_8 TextColor (b=39,g=0,r=220,a=255)
set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed AttributeSlotUpgrades ((slotname="WeaponFireRate",gradeincrease=-3,bactivateslot=True),(slotname="WeaponReloadSpeed",gradeincrease=-5,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=8,bactivateslot=True),(slotname="WeaponZoomFOV",gradeincrease=2,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=20,bactivateslot=True),(slotname="WeaponSpread",gradeincrease=5,bactivateslot=True))
set GD_Orchid_BossWeapons.Pistol.Pistol_Barrel_ScarletsGreed ExternalAttributeEffects 
set GD_Orchid_GrenadeMods.A_Item_Custom.GrenadeMod_Blade ItemAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage',basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=580.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModBaseStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Orchid_GrenadeMods.Delivery.Delivery_Blade CustomPresentations (AttributePresentationDefinition'GD_Orchid_GrenadeMods.Delivery.Delivery_Blade:AttributePresentationDefinition_4',AttributePresentationDefinition'GD_Orchid_GrenadeMods.Delivery.Delivery_Blade:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Orchid_GrenadeMods.Delivery.Delivery_Blade:AttributePresentationDefinition_1')
set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_Legendary BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_KissOfDeath',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid1_PinkWeapons BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Orchid_ItemPools.Raid.Pool_Orchid_Raid3_PinkWeapons BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Orchid_Raid.M_Orchid_Raid1 Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_Orchid_GameStages.XPBalance.XPReward_03_Medium_Orchid',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_02_Small',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)
set GD_Orchid_Raid.M_Orchid_Raid3 Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_Orchid_GameStages.XPBalance.XPReward_03_Medium_Orchid',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=-20,bactivateslot=True))
set GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Barrel WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=-20,bactivateslot=True))
set GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Barrel WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.900000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Projectile DefaultDamageTypeDefinition WillowDamageTypeDefinition'GD_Impact.DamageType.DmgType_Normal'
set GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Barrel WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Material MaterialVectorParameterValues 
set GD_Orchid_RaidWeapons.Shield.Skill_SeraphShield_HealthRegen SkillEffectDefinitions ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',initializationdefinition=None,basevaluescaleconstant=0.000800),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))
set GD_Orchid_RaidWeapons.Shield.Skill_SeraphShield_HealthRegenBoosted SkillEffectDefinitions ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',initializationdefinition=None,basevaluescaleconstant=0.039000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))
set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:WeaponPartListCollectionDefinition_283 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))
set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=-20,bactivateslot=True))
set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Barrel WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile GravityScaling 0.800000
set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile SpeedFormula (basevalueconstant=1000.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile:BehaviorProviderDefinition_0.Behavior_Explode_8 DamageRadiusFormula (basevalueconstant=170.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile:BehaviorProviderDefinition_0.Behavior_Explode_8 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Projectile:BehaviorProviderDefinition_0.Behavior_Explode_8 InstigatorSelfDamageScale 1.000000
set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=-20,bactivateslot=True))
set GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Barrel WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Orchid_SM_EndGameClone.M_Orchid_EndGame bRepeatable False
set GD_Orchid_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup False
set GD_Orchid_Shields.A_Item_Custom.Shield_Blade AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=0,bactivateslot=True),(slotname="RechargeRate",gradeincrease=0,bactivateslot=True),(slotname="RechargeDelay",gradeincrease=0,bactivateslot=True))
set GD_Orchid_Shields.Accessory.Accessory_Blade ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Orchid_Shields.Attributes.Attr_BladeElementalDamageModifier',initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Orchid_Shields.Accessory.Accessory_Blade:AttributePresentationDefinition_5 TextColor (b=0,g=0,r=255,a=255)
set GD_Orchid_Shields.Accessory.Accessory_Blade:AttributePresentationDefinition_6 Description Curse of the Elementals!
set GD_Orchid_Shields.Skills.Skill_BladeShield:BehaviorProviderDefinition_0.Behavior_CauseDamage_0 DamageSource None
set GD_Orchid_Shields.Skills.Skill_BladeShield:BehaviorProviderDefinition_0.Behavior_CauseDamage_1 DamageSource None
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers ((mineffectivelevel=50,enemyhealthmultiplier=4.000000,badassenemyhealthmultiplier=2.600000,enemyshieldstrengthmultiplier=5.000000,badassenemyshieldstrengthmultiplier=3.500000,enemydamagemultiplier=1.100000,badassenemydamagemultiplier=1.100000,xpgainedfromcombatmultiplier=0.660000,xpgainedfromquestsmultiplier=0.660000,badassrankgainmultiplier=2.000000,amplifieddamagemultiplier=1.500000,playervehicleweapondamagemultiplier=3.000000,attributeeffectsforspawnedenemies=((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula',basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),attributeeffectsforplayers=((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),ammodropsperplayermultiplier=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),geardrops_commonweightmodifier_pt3_basevalueoverride=(basevalueconstant=0.180000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),chestitempool_weight_2_uncommon_pt3_multiplier=(basevalueconstant=0.180000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),statuseffectchancescales=,aidamagescalebyleveldifference=),(mineffectivelevel=61,enemyhealthmultiplier=4.000000,badassenemyhealthmultiplier=2.600000,enemyshieldstrengthmultiplier=5.000000,badassenemyshieldstrengthmultiplier=3.500000,enemydamagemultiplier=1.000000,badassenemydamagemultiplier=1.000000,xpgainedfromcombatmultiplier=0.660000,xpgainedfromquestsmultiplier=0.660000,badassrankgainmultiplier=2.000000,amplifieddamagemultiplier=1.500000,playervehicleweapondamagemultiplier=3.000000,attributeeffectsforspawnedenemies=((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_MinLevel61',basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),attributeeffectsforplayers=((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),ammodropsperplayermultiplier=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),geardrops_commonweightmodifier_pt3_basevalueoverride=(basevalueconstant=0.075000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),chestitempool_weight_2_uncommon_pt3_multiplier=(basevalueconstant=0.075000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),statuseffectchancescales=,aidamagescalebyleveldifference=),(mineffectivelevel=73,enemyhealthmultiplier=4.000000,badassenemyhealthmultiplier=2.600000,enemyshieldstrengthmultiplier=5.000000,badassenemyshieldstrengthmultiplier=3.500000,enemydamagemultiplier=1.000000,badassenemydamagemultiplier=1.000000,xpgainedfromcombatmultiplier=0.660000,xpgainedfromquestsmultiplier=0.660000,badassrankgainmultiplier=2.000000,amplifieddamagemultiplier=1.500000,playervehicleweapondamagemultiplier=3.000000,attributeeffectsforspawnedenemies=((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_Overpowered',basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),attributeeffectsforplayers=((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))),ammodropsperplayermultiplier=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),geardrops_commonweightmodifier_pt3_basevalueoverride=(basevalueconstant=0.037500,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),chestitempool_weight_2_uncommon_pt3_multiplier=(basevalueconstant=0.037500,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),statuseffectchancescales=((leveldifference=1,higherlevelchancescale=1.000000,lowerlevelchancescale=0.900000),(leveldifference=2,higherlevelchancescale=1.000000,lowerlevelchancescale=0.900000),(leveldifference=3,higherlevelchancescale=1.000000,lowerlevelchancescale=0.800000),(leveldifference=4,higherlevelchancescale=1.000000,lowerlevelchancescale=0.800000),(leveldifference=5,higherlevelchancescale=1.000000,lowerlevelchancescale=0.700000),(leveldifference=6,higherlevelchancescale=1.000000,lowerlevelchancescale=0.700000),(leveldifference=7,higherlevelchancescale=1.000000,lowerlevelchancescale=0.600000),(leveldifference=8,higherlevelchancescale=1.000000,lowerlevelchancescale=0.600000),(leveldifference=9,higherlevelchancescale=1.000000,lowerlevelchancescale=0.600000),(leveldifference=10,higherlevelchancescale=1.000000,lowerlevelchancescale=0.600000),(leveldifference=11,higherlevelchancescale=1.000000,lowerlevelchancescale=0.600000)),aidamagescalebyleveldifference=((leveldifference=1,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=2,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=3,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=4,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=5,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=6,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=7,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=8,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=9,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=10,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=11,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=12,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=13,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=14,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=15,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000),(leveldifference=16,higherlevelattackerdmgscale=1.000000,lowerlevelattackerdmgscale=1.000000))))
set GD_Runner_Items_MainGame.Runner.Skin_Blood CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_111')
set GD_Runner_Items_MainGame.Runner.Skin_Blue CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_93')
set GD_Runner_Items_MainGame.Runner.Skin_BlueDk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_95')
set GD_Runner_Items_MainGame.Runner.Skin_BlueLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_94')
set GD_Runner_Items_MainGame.Runner.Skin_BlueScrp CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_96')
set GD_Runner_Items_MainGame.Runner.Skin_CamoBlue CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_107')
set GD_Runner_Items_MainGame.Runner.Skin_CamoGrey CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_106')
set GD_Runner_Items_MainGame.Runner.Skin_CamoGrn CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_104')
set GD_Runner_Items_MainGame.Runner.Skin_CamoTan CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_105')
set GD_Runner_Items_MainGame.Runner.Skin_DirtGrey CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_116')
set GD_Runner_Items_MainGame.Runner.Skin_DirtGrng CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_117')
set GD_Runner_Items_MainGame.Runner.Skin_DirtSpl CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_119')
set GD_Runner_Items_MainGame.Runner.Skin_DirtStn CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_118')
set GD_Runner_Items_MainGame.Runner.Skin_F_Burst CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_127')
set GD_Runner_Items_MainGame.Runner.Skin_F_Char CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_124')
set GD_Runner_Items_MainGame.Runner.Skin_F_Infern CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_125')
set GD_Runner_Items_MainGame.Runner.Skin_F_Propan CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_126')
set GD_Runner_Items_MainGame.Runner.Skin_Graffiti CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_110')
set GD_Runner_Items_MainGame.Runner.Skin_Green CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_86')
set GD_Runner_Items_MainGame.Runner.Skin_GreenDk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_88')
set GD_Runner_Items_MainGame.Runner.Skin_GreenLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_87')
set GD_Runner_Items_MainGame.Runner.Skin_GreenScrp CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_89')
set GD_Runner_Items_MainGame.Runner.Skin_GreyBlk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_71')
set GD_Runner_Items_MainGame.Runner.Skin_GreyDark CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_70')
set GD_Runner_Items_MainGame.Runner.Skin_GreyLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_69')
set GD_Runner_Items_MainGame.Runner.Skin_GreyWht CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_68')
set GD_Runner_Items_MainGame.Runner.Skin_HexBlue CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_134')
set GD_Runner_Items_MainGame.Runner.Skin_HexGrn CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_132')
set GD_Runner_Items_MainGame.Runner.Skin_HexOrng CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_133')
set GD_Runner_Items_MainGame.Runner.Skin_HexPrpl CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_135')
set GD_Runner_Items_MainGame.Runner.Skin_M_Blue CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_114')
set GD_Runner_Items_MainGame.Runner.Skin_M_Grey CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_112')
set GD_Runner_Items_MainGame.Runner.Skin_M_Purple CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_115')
set GD_Runner_Items_MainGame.Runner.Skin_M_White CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_113')
set GD_Runner_Items_MainGame.Runner.Skin_Orange CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_84')
set GD_Runner_Items_MainGame.Runner.Skin_OrangeDk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_85')
set GD_Runner_Items_MainGame.Runner.Skin_OrangeLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_83')
set GD_Runner_Items_MainGame.Runner.Skin_Paint CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_109')
set GD_Runner_Items_MainGame.Runner.Skin_Pink CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_77')
set GD_Runner_Items_MainGame.Runner.Skin_PinkDark CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_78')
set GD_Runner_Items_MainGame.Runner.Skin_PinkLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_76')
set GD_Runner_Items_MainGame.Runner.Skin_Purple CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_98')
set GD_Runner_Items_MainGame.Runner.Skin_PurpleDk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_99')
set GD_Runner_Items_MainGame.Runner.Skin_PurpleLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_97')
set GD_Runner_Items_MainGame.Runner.Skin_Red CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_72')
set GD_Runner_Items_MainGame.Runner.Skin_RedDark CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_74')
set GD_Runner_Items_MainGame.Runner.Skin_RedLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_73')
set GD_Runner_Items_MainGame.Runner.Skin_RedScrp CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_75')
set GD_Runner_Items_MainGame.Runner.Skin_RingBlue CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_128')
set GD_Runner_Items_MainGame.Runner.Skin_RingOrng CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_131')
set GD_Runner_Items_MainGame.Runner.Skin_RingPrpl CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_129')
set GD_Runner_Items_MainGame.Runner.Skin_RingRed CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_130')
set GD_Runner_Items_MainGame.Runner.Skin_Rust CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_108')
set GD_Runner_Items_MainGame.Runner.Skin_S_BluBlk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_103')
set GD_Runner_Items_MainGame.Runner.Skin_S_GrnBlk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_102')
set GD_Runner_Items_MainGame.Runner.Skin_S_RedBlk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_100')
set GD_Runner_Items_MainGame.Runner.Skin_S_YelBlk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_101')
set GD_Runner_Items_MainGame.Runner.Skin_Terq CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_91')
set GD_Runner_Items_MainGame.Runner.Skin_TerqDark CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_92')
set GD_Runner_Items_MainGame.Runner.Skin_TerqLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_90')
set GD_Runner_Items_MainGame.Runner.Skin_WoodBrl CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_122')
set GD_Runner_Items_MainGame.Runner.Skin_WoodEpic CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_123')
set GD_Runner_Items_MainGame.Runner.Skin_WoodOak CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_121')
set GD_Runner_Items_MainGame.Runner.Skin_WoodOld CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_120')
set GD_Runner_Items_MainGame.Runner.Skin_Yellow CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_79')
set GD_Runner_Items_MainGame.Runner.Skin_YellowDk CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_81')
set GD_Runner_Items_MainGame.Runner.Skin_YellowLt CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_80')
set GD_Runner_Items_MainGame.Runner.Skin_YellowScrp CustomPresentations (AttributePresentationDefinition'GD_Runner_Items_MainGame.AttributePresentationDefinition_82')
set GD_Sage_Artifacts.A_Item.Artifact_SeraphBreath AttributeSlotEffects ((slotname="Effect1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=DesignerAttributeDefinition'GD_Sage_Artifacts.Attributes.Attr_SeraphBreathDamageBonus',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.005000),pergradeupgrade=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=12,targetinstancedataname=),(slotname="Effect2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=DesignerAttributeDefinition'GD_Artifacts.BalanceAttributes.Attribute_ArtifactHealthRegenPercent',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',basevaluescaleconstant=0.000800),pergradeupgrade=(basevalueconstant=0.002000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Sage_Artifacts.Body.Body_SeraphBreath MaterialVectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.002561,g=1.000000,b=0.144722,a=2.000000),expressionguid=(a=0,b=0,c=0,d=0)),(parametername="Ring_ScaleSpeedOffset",parametervalue=(r=2.000000,g=1.000000,b=0.215000,a=1.000000),expressionguid=(a=0,b=0,c=0,d=0)))
set GD_Sage_ItemPools.Raid.Pool_Sage_Raid_Legendary BalancedItems ((itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_Assassin_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_Merc_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_Siren_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_Soldier_05_Legendary',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Sage_ItemPools.Raid.Pool_Sage_Raid_PinkWeapons BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.sniper.Sage_Seraph_HawkEye_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Sage_ItemPools.Runnables.Pool_Sage_DrifterRaid BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Sage_ItemPools.Runnables.Pool_Sage_FinalBoss BalancedItems ((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Sage_Weapons.SMG.SMG_Hyperion_3_YellowJacket',probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=True))
set GD_Sage_Raid.M_Sage_Raid Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_04_Large',initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)
set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=-20,bactivateslot=True))
set GD_Sage_RaidWeapons.Pistol.Pistol_Barrel_Infection WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-3.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=3.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=4.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Sage_RaidWeapons.sniper.Sniper_Barrel_HawkEye WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Sage_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup False
set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Bandit_DamnedCowboy WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Sage_Weapons.AssaultRifle.AR_Barrel_Vladof_Minigun_Chopper WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.080000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=760.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Sage_Weapons.FiringModes.Bullet_Plasma_YellowJacket AirFriction -3.000000
set GD_Sage_Weapons.FiringModes.Bullet_Plasma_YellowJacket Speed 80.000000
set GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Hydra FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=637,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-637,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1274,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1274,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))
set GD_Sage_Weapons.ManufacturerMaterials.Mat_BanditMade_3_Chopper Material MaterialInstanceConstant'Common_GunMaterials.Materials.AssaultRifle.Mati_BanditRareAR'
set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Sage_Weapons.Pistols.Pistol_Barrel_Jakobs_Rex WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun ExternalAttributeEffects 
set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun GestaltModeSkeletalMeshName SR_Barrel_Hyperion
set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.750000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Sage_Weapons.SniperRifles.SR_Body_Jakobs_ElephantGun AttributeSlotUpgrades ((slotname="WeaponDamage",gradeincrease=16,bactivateslot=True))
set GD_Shields.A_Item.Shield_Booster_PotOGold AttributeSlotEffects ((slotname="Capacity",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeRate",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeDelay",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="FireResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ShockResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="CorrosiveResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ExplosiveDamageResistance",bexternalslot=True,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldResistance_Base',initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldResistance_PerGradeUpgrade',initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="MaxHealth",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',basevaluescaleconstant=0.030000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Special01",bexternalslot=True,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Shields.Misc.Att_BoosterShield_ProcChance',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.002750,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=-4,maximumgrade=0,targetinstancedataname=),(slotname="Special02",bexternalslot=False,bruneffectsasskill=False,attributetomodify=None,constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Shields.A_Item.Shield_Booster_PotOGold AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=0,bactivateslot=True),(slotname="RechargeRate",gradeincrease=0,bactivateslot=True),(slotname="RechargeDelay",gradeincrease=0,bactivateslot=True),(slotname="Special01",gradeincrease=0,bactivateslot=True),(slotname="Special02",gradeincrease=0,bactivateslot=False))
set GD_Shields.A_Item.Shield_Booster_PotOGold BehaviorProviderDefinition None
set GD_Shields.A_Item.Shield_Booster_PotOGold CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2')
set GD_Shields.A_Item.Shield_Booster_PotOGold DamageTypeIcon DAMAGE_TYPE_Unknown
set GD_Shields.A_Item.Shield_Booster_PotOGold ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',basevaluescaleconstant=1.000000)))
set GD_Shields.A_Item.Shield_Booster_PotOGold PrimedFlashFrameName booster
set GD_Shields.A_Item.Shield_Booster_PotOGold ShieldPrimeMechanism SPM_AlwaysPrimed
set GD_Shields.A_Item.Shield_Booster_PotOGold ShieldType SHT_Booster
set GD_Shields.A_Item.Shield_Booster_PotOGold ShieldTypeFlashFrameName booster
set GD_Shields.A_Item.Shield_Booster_PotOGold UIStatList ((bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_BoosterShield_ProcChance',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_Shields.A_Item.Shield_Booster_PotOGold:AttributePresentationDefinition_2 Description Chance to drop [skill]money[-skill] when damaged.
set GD_Shields.A_Item.Shield_Impact AttributeSlotEffects ((slotname="Capacity",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeRate",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeDelay",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="FireResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ShockResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="CorrosiveResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ExplosiveDamageResistance",bexternalslot=True,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="MaxHealth",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',basevaluescaleconstant=0.030000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Special01",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',basevaluescaleconstant=2.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',basevaluescaleconstant=0.095000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Special02",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Shield.ImpactShield_ConsumptionOnEmpower',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',basevaluescaleconstant=0.300000),pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',basevaluescaleconstant=-0.007000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Shields.A_Item.Shield_Impact AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=0,bactivateslot=True),(slotname="RechargeRate",gradeincrease=0,bactivateslot=True),(slotname="RechargeDelay",gradeincrease=0,bactivateslot=True),(slotname="Special01",gradeincrease=0,bactivateslot=True),(slotname="Special02",gradeincrease=0,bactivateslot=True))
set GD_Shields.A_Item.Shield_Standard_05_Legendary AttributeSlotEffects ((slotname="Capacity",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeRate",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="RechargeDelay",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="FireResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ShockResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="CorrosiveResist",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',constraintattribute=None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="ExplosiveDamageResistance",bexternalslot=True,bruneffectsasskill=False,attributetomodify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="MaxHealth",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',basevaluescaleconstant=0.030000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Shields.A_Item.Shield_Standard_05_Legendary AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=-50,bactivateslot=True),(slotname="RechargeRate",gradeincrease=150,bactivateslot=True),(slotname="RechargeDelay",gradeincrease=-12,bactivateslot=True))
set GD_Shields.A_Item.Shield_Standard_05_Legendary BehaviorProviderDefinition BehaviorProviderDefinition'GD_Shields.A_Item.Shield_Standard_05_Legendary:BehaviorProviderDefinition_5'
set GD_Shields.A_Item.Shield_Standard_05_Legendary CustomPresentations (AttributePresentationDefinition'GD_Shields.A_Item.Shield_Standard_05_Legendary:AttributePresentationDefinition_0')
set GD_Shields.A_Item.Shield_Standard_05_Legendary ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',basevaluescaleconstant=1.000000)))
set GD_Shields.A_Item.Shield_Standard_05_Legendary ShieldPrimeMechanism SPM_PrimeOnFull
set GD_Shields.A_Item.Shield_Standard_05_Legendary ShieldType SHT_Impact
set GD_Shields.A_Item.Shield_Standard_05_Legendary UIStatList ((bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=False,attributestyle=ATTRSTYLE_JustNumber,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_Shields.A_Item.Shield_Standard_CrackedSash AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=0,bactivateslot=True),(slotname="RechargeRate",gradeincrease=0,bactivateslot=True),(slotname="RechargeDelay",gradeincrease=0,bactivateslot=True),(slotname="Special01",gradeincrease=0,bactivateslot=False),(slotname="Special02",gradeincrease=0,bactivateslot=False))
set GD_Shields.Accessory.Absorption_Shield_Skill_Aequitas SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Shields.Attributes.Init_EquitasDownTimeModifier',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))
set GD_Shields.Accessory.Accessory2_Roid_Order AttributeSlotUpgrades ((slotname="Special01",gradeincrease=5,bactivateslot=False))
set GD_Shields.Accessory.Accessory3_Absorption_1340 AttributeSlotUpgrades 
set GD_Shields.Accessory.Accessory3_Absorption_Aequitas AttributeSlotUpgrades 
set GD_Shields.Accessory.Accessory4_Booster_PotOGold BehaviorProviderDefinition BehaviorProviderDefinition'GD_Shields.Accessory.Accessory4_Booster_PotOGold:BehaviorProviderDefinition_0'
set GD_Shields.Accessory.Accessory4_Booster_PotOGold GestaltModeSkeletalMeshName Shield_Body_Bandit
set GD_Shields.Accessory.Title_Absorption03_Aequitas MaterialVectorParameterValues 
set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Accessory.Title_Absorption03_Aequitas:AttributePresentationDefinition_1 Description [skill]+10% duration[-skill] to [skill]Fight For Your Life[-skill] for every [skill]Aequitas[-skill] or [skill]Veritas[-skill] equipped in the party.
set GD_Shields.Battery.PartsList_Battery_Booster_PotOGold ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set GD_Shields.Battery.PartsList_Battery_Booster_PotOGold WeightedParts ((part=ShieldPartDefinition'GD_Shields.Battery.Battery1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery2_Bandit',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery6_Torgue',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2))
set GD_Shields.Battery.PartsList_Battery_Roid_ThresherRaid WeightedParts ((part=ShieldPartDefinition'GD_Shields.Battery.Battery1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery2_Bandit',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery5_Maliwan',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Battery.Battery6_Torgue',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery7_Hyperion',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Battery.Battery8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2))
set GD_Shields.Body.PartsList_Body_Booster_PotOGold ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set GD_Shields.Body.PartsList_Body_Booster_PotOGold WeightedParts ((part=ShieldPartDefinition'GD_Shields.Body.Body1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body2_Bandit',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body6_Torgue',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2))
set GD_Shields.Body.PartsList_Body_Roid_ThresherRaid WeightedParts ((part=ShieldPartDefinition'GD_Shields.Body.Body1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body2_Bandit',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body5_Maliwan',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Body.Body6_Torgue',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body7_Hyperion',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Body.Body8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2))
set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes:AttributePresentationDefinition_2 Description [shock]Grants immunity to Electrocute damage.[-shock].
set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes_Legendary AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=-5,bactivateslot=False),(slotname="RechargeRate",gradeincrease=1,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=0,bactivateslot=False),(slotname="ShockResist",gradeincrease=0,bactivateslot=True))
set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes_Legendary MaterialVectorParameterValues 
set GD_Shields.Capacitor.Capacitor6_Torgue_ExplosiveRes AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=3,bactivateslot=False),(slotname="RechargeRate",gradeincrease=2,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=-2,bactivateslot=False),(slotname="Special01",gradeincrease=-5,bactivateslot=False),(slotname="Special02",gradeincrease=-5,bactivateslot=False),(slotname="ExplosiveDamageResistance",gradeincrease=0,bactivateslot=True))
set GD_Shields.Capacitor.Capacitor6_Torgue_ExplosiveRes ExternalAttributeEffects 
set GD_Shields.Capacitor.PartsList_Capacitor_Booster_PotOGold ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set GD_Shields.Capacitor.PartsList_Capacitor_Booster_PotOGold WeightedParts ((part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4))
set GD_Shields.Capacitor.PartsList_Capacitor_Roid_ThresherRaid WeightedParts ((part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor1_Tediore',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor2_Bandit',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor3_Vladof',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor4_Dahl',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Anshin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Maliwan_CorrosiveRes',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=5),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Maliwan_FireRes',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=5),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=5),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor6_Torgue_ExplosiveRes',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=5),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor7_Hyperion',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4),(part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor8_Pangolin',manufacturers=((manufacturer=None,defaultweightindex=3)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=4))
set GD_Shields.Material.Material3_Rare_Absorption MaterialVectorParameterValues 
set GD_Shields.Material.Material4_VeryRare_Booster_PotOGold AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=12,bactivateslot=False),(slotname="Special01",gradeincrease=0,bactivateslot=False),(slotname="Special02",gradeincrease=0,bactivateslot=False))
set GD_Shields.Material.Material4_VeryRare_Booster_PotOGold Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldBanditEpic'
set GD_Shields.Material.Material4_VeryRare_Booster_PotOGold rarity (basevalueconstant=0.000000,basevalueattribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity3_Rare',initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Shields.Material.Material4_VeryRare_Nova_Phoenix Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldMaliwanEpic'
set GD_Shields.Material.Material4_VeryRare_Nova_Phoenix MaterialVectorParameterValues 
set GD_Shields.Material.Material4_VeryRare_Roid_LoveThumper Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldTorgueLegendary'
set GD_Shields.Material.Material5_Legendary_AbsorptionShock AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=15,bactivateslot=False),(slotname="RechargeRate",gradeincrease=-8,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=-8,bactivateslot=False),(slotname="Special01",gradeincrease=18,bactivateslot=False))
set GD_Shields.Material.Material5_Legendary_AbsorptionShock MaterialVectorParameterValues 
set GD_Shields.Material.Material5_Legendary_Booster AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=12,bactivateslot=False),(slotname="Special01",gradeincrease=28,bactivateslot=False),(slotname="Special02",gradeincrease=18,bactivateslot=False))
set GD_Shields.Material.Material5_Legendary_Juggernaut AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=125,bactivateslot=False),(slotname="RechargeRate",gradeincrease=50,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=15,bactivateslot=False),(slotname="Special01",gradeincrease=-25,bactivateslot=False))
set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldTorgueEpic'
set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom Rarity (basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Shields.Material.Material5_Legendary_Spike AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=15,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=12,bactivateslot=False),(slotname="Special01",gradeincrease=20,bactivateslot=False),(slotname="Special02",gradeincrease=18,bactivateslot=False))
set GD_Shields.Material.Material5_Legendary_Spike Material MaterialInstanceConstant'Item_Shields.Materials.Mati_ShieldMaliwanLegendary'
set GD_Shields.Material.Material5_Legendary_Spike MaterialVectorParameterValues 
set GD_Shields.Material.Material5_Legendary_Standard AttributeSlotUpgrades ((slotname="Capacity",gradeincrease=15,bactivateslot=False),(slotname="RechargeDelay",gradeincrease=9,bactivateslot=False))
set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_168 ChildProjectileBaseValues ((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamageRadius',basevalue=(basevalueconstant=750.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileMomentumTransfer',basevalue=(basevalueconstant=70000.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_168 NumProjectilesFormula (basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Shields.Pickups.ShieldBooster_Pickup_Legendary:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_168 bInflictRadiusDamageOnOwner True
set GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140 DamageFormula (basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Shields.Projectiles.Projectile_PotOGold:BehaviorProviderDefinition_0.Behavior_Delay_580 Delay 1.700000
set GD_Shields.Projectiles.Projectile_PotOGold:BehaviorProviderDefinition_0.Behavior_SpawnItems_157 ItemDropVelocity (x=0.000000,y=0.000000,z=200.000000)
set GD_Shields.Projectiles.Projectile_PotOGold:BehaviorProviderDefinition_0.Behavior_SpawnItems_157 ItemPoolList ((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Shields.Projectiles.Projectile_PotOGold:BehaviorProviderDefinition_0.Behavior_SpawnItems_157 ItemScatterOffset (x=40.000000,y=0.000000,z=0.000000)
set GD_Shields.Projectiles.Projectile_StandardLegendaryShield:BehaviorProviderDefinition_0.Behavior_Explode_35 InstagatorSelfDamageScale 
set GD_Shields.Skills.Booster_Shield_Skill_PotOGold:BehaviorProviderDefinition_0.Behavior_Delay_8 Delay 1.000000
set GD_Shields.Skills.Booster_Shield_Skill_PotOGold:BehaviorProviderDefinition_0.Behavior_Delay_9 Delay 0.500000
set GD_Shields.Skills.Chimera_Shield_SkillHealthRegen SkillEffectDefinitions ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Shields.Misc.Init_Shield_HealthRegenCalc',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))
set GD_Shields.Skills.Juggernaut_Shield_Skill_LegendarySlow SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))
set GD_Shields.Skills.Roid_Shield_Skill_LoveThumper:BehaviorProviderDefinition_0.Behavior_Explode_1 bCanDamageFriendlies True
set GD_Shields.Titles.Title_Absorption02_1340 MaterialVectorParameterValues 
set GD_Shields.Titles.Title_Absorption02_1340:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold PartName Pot O' Gold
set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold:AttributePresentationDefinition_0 Description Blarney, I say! 'Tis blarney!
set GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom:AttributePresentationDefinition_1 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_FireNova02_Phoenix:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_Roid03_LoveThumper:AttributePresentationDefinition_1 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_Roid03_ThresherRaid:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_Roid05_Order:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_ShockNova02_Singularity:AttributePresentationDefinition_0 TextColor (b=0,g=0,r=255,a=255)
set GD_Shields.Titles.Title_Standard05_Legendary PartName The Cradle
set GD_Shields.Titles.Title_Standard05_Legendary:AttributePresentationDefinition_1 Description ...to the grave.
set GD_Shields.Titles.Title_Standard05_Legendary:AttributePresentationDefinition_1 TextColor (b=0,g=0,r=255,a=255)
set GD_Siren_Items_MainGame.Siren.Head_Siren004 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_500')
set GD_Siren_Items_MainGame.Siren.Head_Siren005 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_501')
set GD_Siren_Items_MainGame.Siren.Head_Siren007 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_502')
set GD_Siren_Items_MainGame.Siren.Head_Siren009 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_514')
set GD_Siren_Items_MainGame.Siren.Head_Siren011 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_503')
set GD_Siren_Items_MainGame.Siren.Head_Siren015 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_504')
set GD_Siren_Items_MainGame.Siren.Head_Siren017 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_505')
set GD_Siren_Items_MainGame.Siren.Head_Siren018 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_506')
set GD_Siren_Items_MainGame.Siren.Head_Siren022 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_507')
set GD_Siren_Items_MainGame.Siren.Head_Siren023 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_508')
set GD_Siren_Items_MainGame.Siren.Head_Siren025 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_509')
set GD_Siren_Items_MainGame.Siren.Head_Siren028 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_510')
set GD_Siren_Items_MainGame.Siren.Head_Siren030 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_511')
set GD_Siren_Items_MainGame.Siren.Head_SirenBL1 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_515')
set GD_Siren_Items_MainGame.Siren.Head_SirenHJ CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_513')
set GD_Siren_Items_MainGame.Siren.Head_SirenMC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_512')
set GD_Siren_Items_MainGame.Siren.Skin_BL1 CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_221')
set GD_Siren_Items_MainGame.Siren.Skin_BanditA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_136')
set GD_Siren_Items_MainGame.Siren.Skin_BanditB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_137')
set GD_Siren_Items_MainGame.Siren.Skin_BanditC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_138')
set GD_Siren_Items_MainGame.Siren.Skin_BlackA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_139')
set GD_Siren_Items_MainGame.Siren.Skin_BlueA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_140')
set GD_Siren_Items_MainGame.Siren.Skin_BlueB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_141')
set GD_Siren_Items_MainGame.Siren.Skin_BlueC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_142')
set GD_Siren_Items_MainGame.Siren.Skin_BlueD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_143')
set GD_Siren_Items_MainGame.Siren.Skin_BlueE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_144')
set GD_Siren_Items_MainGame.Siren.Skin_BlueF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_145')
set GD_Siren_Items_MainGame.Siren.Skin_BlueG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_146')
set GD_Siren_Items_MainGame.Siren.Skin_BlueH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_147')
set GD_Siren_Items_MainGame.Siren.Skin_CyanA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_148')
set GD_Siren_Items_MainGame.Siren.Skin_CyanB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_149')
set GD_Siren_Items_MainGame.Siren.Skin_CyanC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_150')
set GD_Siren_Items_MainGame.Siren.Skin_CyanD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_151')
set GD_Siren_Items_MainGame.Siren.Skin_CyanE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_152')
set GD_Siren_Items_MainGame.Siren.Skin_CyanF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_153')
set GD_Siren_Items_MainGame.Siren.Skin_CyanG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_154')
set GD_Siren_Items_MainGame.Siren.Skin_CyanH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_155')
set GD_Siren_Items_MainGame.Siren.Skin_DahlA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_156')
set GD_Siren_Items_MainGame.Siren.Skin_DahlB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_157')
set GD_Siren_Items_MainGame.Siren.Skin_DahlC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_158')
set GD_Siren_Items_MainGame.Siren.Skin_DigitalEd CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_222')
set GD_Siren_Items_MainGame.Siren.Skin_Gearbox CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_159')
set GD_Siren_Items_MainGame.Siren.Skin_GrayA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_160')
set GD_Siren_Items_MainGame.Siren.Skin_GreenA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_161')
set GD_Siren_Items_MainGame.Siren.Skin_GreenB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_162')
set GD_Siren_Items_MainGame.Siren.Skin_GreenC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_163')
set GD_Siren_Items_MainGame.Siren.Skin_GreenD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_164')
set GD_Siren_Items_MainGame.Siren.Skin_GreenE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_165')
set GD_Siren_Items_MainGame.Siren.Skin_GreenF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_166')
set GD_Siren_Items_MainGame.Siren.Skin_GreenG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_167')
set GD_Siren_Items_MainGame.Siren.Skin_GreenH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_168')
set GD_Siren_Items_MainGame.Siren.Skin_HyperionA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_169')
set GD_Siren_Items_MainGame.Siren.Skin_HyperionB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_170')
set GD_Siren_Items_MainGame.Siren.Skin_HyperionC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_171')
set GD_Siren_Items_MainGame.Siren.Skin_JakobsA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_172')
set GD_Siren_Items_MainGame.Siren.Skin_JakobsB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_173')
set GD_Siren_Items_MainGame.Siren.Skin_JakobsC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_174')
set GD_Siren_Items_MainGame.Siren.Skin_MaliwanA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_175')
set GD_Siren_Items_MainGame.Siren.Skin_MaliwanB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_176')
set GD_Siren_Items_MainGame.Siren.Skin_MaliwanC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_177')
set GD_Siren_Items_MainGame.Siren.Skin_Minecraft CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_220')
set GD_Siren_Items_MainGame.Siren.Skin_OrangeA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_178')
set GD_Siren_Items_MainGame.Siren.Skin_OrangeB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_179')
set GD_Siren_Items_MainGame.Siren.Skin_OrangeC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_180')
set GD_Siren_Items_MainGame.Siren.Skin_OrangeD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_181')
set GD_Siren_Items_MainGame.Siren.Skin_OrangeE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_182')
set GD_Siren_Items_MainGame.Siren.Skin_OrangeF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_183')
set GD_Siren_Items_MainGame.Siren.Skin_OrangeG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_184')
set GD_Siren_Items_MainGame.Siren.Skin_OrangeH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_185')
set GD_Siren_Items_MainGame.Siren.Skin_PinkA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_186')
set GD_Siren_Items_MainGame.Siren.Skin_PinkB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_187')
set GD_Siren_Items_MainGame.Siren.Skin_PinkC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_188')
set GD_Siren_Items_MainGame.Siren.Skin_PinkD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_189')
set GD_Siren_Items_MainGame.Siren.Skin_PurpleA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_190')
set GD_Siren_Items_MainGame.Siren.Skin_PurpleB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_191')
set GD_Siren_Items_MainGame.Siren.Skin_PurpleC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_192')
set GD_Siren_Items_MainGame.Siren.Skin_PurpleD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_193')
set GD_Siren_Items_MainGame.Siren.Skin_RedA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_194')
set GD_Siren_Items_MainGame.Siren.Skin_RedB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_195')
set GD_Siren_Items_MainGame.Siren.Skin_RedC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_196')
set GD_Siren_Items_MainGame.Siren.Skin_RedD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_197')
set GD_Siren_Items_MainGame.Siren.Skin_RedE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_198')
set GD_Siren_Items_MainGame.Siren.Skin_RedF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_199')
set GD_Siren_Items_MainGame.Siren.Skin_RedG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_200')
set GD_Siren_Items_MainGame.Siren.Skin_RedH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_201')
set GD_Siren_Items_MainGame.Siren.Skin_TedioreA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_202')
set GD_Siren_Items_MainGame.Siren.Skin_TedioreB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_203')
set GD_Siren_Items_MainGame.Siren.Skin_TedioreC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_204')
set GD_Siren_Items_MainGame.Siren.Skin_TorgueA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_205')
set GD_Siren_Items_MainGame.Siren.Skin_TorgueB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_206')
set GD_Siren_Items_MainGame.Siren.Skin_TorgueC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_207')
set GD_Siren_Items_MainGame.Siren.Skin_VladofA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_208')
set GD_Siren_Items_MainGame.Siren.Skin_VladofB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_209')
set GD_Siren_Items_MainGame.Siren.Skin_VladofC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_210')
set GD_Siren_Items_MainGame.Siren.Skin_WhiteA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_211')
set GD_Siren_Items_MainGame.Siren.Skin_YellowA CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_212')
set GD_Siren_Items_MainGame.Siren.Skin_YellowB CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_213')
set GD_Siren_Items_MainGame.Siren.Skin_YellowC CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_214')
set GD_Siren_Items_MainGame.Siren.Skin_YellowD CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_215')
set GD_Siren_Items_MainGame.Siren.Skin_YellowE CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_216')
set GD_Siren_Items_MainGame.Siren.Skin_YellowF CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_217')
set GD_Siren_Items_MainGame.Siren.Skin_YellowG CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_218')
set GD_Siren_Items_MainGame.Siren.Skin_YellowH CustomPresentations (AttributePresentationDefinition'GD_Siren_Items_MainGame.AttributePresentationDefinition_219')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier001 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_484')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier003 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_498')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier004 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_485')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier007 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_486')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier008 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_487')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier013 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_488')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier014 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_489')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier015 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_490')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier016 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_491')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier017 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_492')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier022 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_493')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier038 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_494')
set GD_Soldier_Items_MainGame.Soldier.Head_Soldier040 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_495')
set GD_Soldier_Items_MainGame.Soldier.Head_SoldierBL1 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_499')
set GD_Soldier_Items_MainGame.Soldier.Head_SoldierHJ CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_497')
set GD_Soldier_Items_MainGame.Soldier.Head_SoldierMC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_496')
set GD_Soldier_Items_MainGame.Soldier.Skin_BL1 CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_395')
set GD_Soldier_Items_MainGame.Soldier.Skin_BanditA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_310')
set GD_Soldier_Items_MainGame.Soldier.Skin_BanditB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_311')
set GD_Soldier_Items_MainGame.Soldier.Skin_BanditC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_312')
set GD_Soldier_Items_MainGame.Soldier.Skin_BlackA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_313')
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_314')
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_315')
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_316')
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_317')
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_318')
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_319')
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_320')
set GD_Soldier_Items_MainGame.Soldier.Skin_BlueH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_321')
set GD_Soldier_Items_MainGame.Soldier.Skin_CyanA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_322')
set GD_Soldier_Items_MainGame.Soldier.Skin_CyanB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_323')
set GD_Soldier_Items_MainGame.Soldier.Skin_CyanC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_324')
set GD_Soldier_Items_MainGame.Soldier.Skin_CyanD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_325')
set GD_Soldier_Items_MainGame.Soldier.Skin_CyanE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_326')
set GD_Soldier_Items_MainGame.Soldier.Skin_CyanF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_327')
set GD_Soldier_Items_MainGame.Soldier.Skin_CyanG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_328')
set GD_Soldier_Items_MainGame.Soldier.Skin_CyanH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_329')
set GD_Soldier_Items_MainGame.Soldier.Skin_DahlA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_330')
set GD_Soldier_Items_MainGame.Soldier.Skin_DahlB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_331')
set GD_Soldier_Items_MainGame.Soldier.Skin_DahlC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_332')
set GD_Soldier_Items_MainGame.Soldier.Skin_DigitalEd CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_396')
set GD_Soldier_Items_MainGame.Soldier.Skin_Gearbox CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_333')
set GD_Soldier_Items_MainGame.Soldier.Skin_GrayA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_334')
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_335')
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_336')
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_337')
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_338')
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_339')
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_340')
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_341')
set GD_Soldier_Items_MainGame.Soldier.Skin_GreenH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_342')
set GD_Soldier_Items_MainGame.Soldier.Skin_HyperionA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_343')
set GD_Soldier_Items_MainGame.Soldier.Skin_HyperionB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_344')
set GD_Soldier_Items_MainGame.Soldier.Skin_HyperionC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_345')
set GD_Soldier_Items_MainGame.Soldier.Skin_JakobsA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_346')
set GD_Soldier_Items_MainGame.Soldier.Skin_JakobsB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_347')
set GD_Soldier_Items_MainGame.Soldier.Skin_JakobsC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_348')
set GD_Soldier_Items_MainGame.Soldier.Skin_MaliwanA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_349')
set GD_Soldier_Items_MainGame.Soldier.Skin_MaliwanB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_350')
set GD_Soldier_Items_MainGame.Soldier.Skin_MaliwanC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_351')
set GD_Soldier_Items_MainGame.Soldier.Skin_Minecraft CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_394')
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_352')
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_353')
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_354')
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_355')
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_356')
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_357')
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_358')
set GD_Soldier_Items_MainGame.Soldier.Skin_OrangeH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_359')
set GD_Soldier_Items_MainGame.Soldier.Skin_PinkA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_360')
set GD_Soldier_Items_MainGame.Soldier.Skin_PinkB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_361')
set GD_Soldier_Items_MainGame.Soldier.Skin_PinkC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_362')
set GD_Soldier_Items_MainGame.Soldier.Skin_PinkD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_363')
set GD_Soldier_Items_MainGame.Soldier.Skin_PurpleA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_364')
set GD_Soldier_Items_MainGame.Soldier.Skin_PurpleB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_365')
set GD_Soldier_Items_MainGame.Soldier.Skin_PurpleC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_366')
set GD_Soldier_Items_MainGame.Soldier.Skin_PurpleD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_367')
set GD_Soldier_Items_MainGame.Soldier.Skin_RedA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_368')
set GD_Soldier_Items_MainGame.Soldier.Skin_RedB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_369')
set GD_Soldier_Items_MainGame.Soldier.Skin_RedC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_370')
set GD_Soldier_Items_MainGame.Soldier.Skin_RedD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_371')
set GD_Soldier_Items_MainGame.Soldier.Skin_RedE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_372')
set GD_Soldier_Items_MainGame.Soldier.Skin_RedF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_373')
set GD_Soldier_Items_MainGame.Soldier.Skin_RedG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_374')
set GD_Soldier_Items_MainGame.Soldier.Skin_RedH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_375')
set GD_Soldier_Items_MainGame.Soldier.Skin_TedioreA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_376')
set GD_Soldier_Items_MainGame.Soldier.Skin_TedioreB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_377')
set GD_Soldier_Items_MainGame.Soldier.Skin_TedioreC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_378')
set GD_Soldier_Items_MainGame.Soldier.Skin_TorgueA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_379')
set GD_Soldier_Items_MainGame.Soldier.Skin_TorgueB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_380')
set GD_Soldier_Items_MainGame.Soldier.Skin_TorgueC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_381')
set GD_Soldier_Items_MainGame.Soldier.Skin_VladofA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_382')
set GD_Soldier_Items_MainGame.Soldier.Skin_VladofB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_383')
set GD_Soldier_Items_MainGame.Soldier.Skin_VladofC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_384')
set GD_Soldier_Items_MainGame.Soldier.Skin_WhiteA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_385')
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowA CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_386')
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowB CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_387')
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowC CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_388')
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowD CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_389')
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowE CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_390')
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowF CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_391')
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowG CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_392')
set GD_Soldier_Items_MainGame.Soldier.Skin_YellowH CustomPresentations (AttributePresentationDefinition'GD_Soldier_Items_MainGame.AttributePresentationDefinition_393')
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.AnnoyedAndroid',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.FancyMathematics',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.DeathFromAbove',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Punk AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=True,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.TheBetterHalf',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.SmallerLighterFaster',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.AnnoyedAndroid',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Sweetheart AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=True,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.100000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.015000),bincludeinfunstats=False,bincludealliesastarget=True,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.MorePep',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.CookingUpTrouble',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.TheBetterHalf',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous AttributeSlotEffects ((slotname="PrimaryStatBonus",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="PrimaryStatBonus02",bexternalslot=True,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',basevaluescaleconstant=0.700000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="StatPenalty",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.180000),pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',basevaluescaleconstant=0.010000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill1",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.InterspersedOutburst',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill2",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.EvilEnchantress',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill3",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.MadeOfSternerStuff',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill4",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.FancyMathematics',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Skill5",bexternalslot=True,bruneffectsasskill=True,attributetomodify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.PreshrunkCyberpunk',constraintattribute=None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.340000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=True,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="Flavor",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous UIStatList ((bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedIncendiaryStatusChanceModifier',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None),(bdisplayasmodifieronly=True,attributestyle=ATTRSTYLE_ModifierText,supplementalattributestyle=ATTRSTYLE_JustNumber,statcombinationmethod=SCM_Multiply,attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',constraintattribute=None,supplementalattributeexpression=(attributeoperand1=None,comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=0.000000),supplementalattributetoappend=None))
set GD_Tulip_ClassMods.Att_Presentations.AttPresentationList_TulipClassMods Attributes (AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_20PercentCooler',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_BloodSoakedShield',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_BulletsOfBenevolence',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_CookingUpTrouble',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_DeathFromAbove',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedShockStatusChanceModifier',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedStatusEffectDamageModifier_Tulip',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_LetEmBurn',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_MadeOfSternerStuff',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_MorePep',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_AnnoyedAndroid',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_PotentAsAPony',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SmallerLighterFaster',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SometimesLessIsMore',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SprayAndPray',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_StrengthOf5Gorillas',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_TheBetterHalf',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_WiresDontTalk',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InterspersedOutburst',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_ElectricalBurn',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_FancyMathematics',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_EvilEnchantress',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_ShockStorm',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_PreShrunkCyberPunk')
set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_BulletsOfBenevolence Description Bullets of Benevolence Skill
set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedShockStatusChanceModifier Description Chance to Shock
set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedShockStatusChanceModifier Icon 
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_01_SwiftAnarchist PartName Swift Anarchist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_02_CalculatingAnarchist PartName Calculating Anarchist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_03_AirborneAnarchist PartName Airborne Anarchist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Punk_03_ParanoidPunk PartName Paranoid Punk
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Sweetheart_01_PeppySweetheart PartName Peppy Sweetheart
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle AttributeSlotEffects ((slotname="WeaponDamage",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponFireRate",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponMagSize",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponReloadSpeed",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponSpread",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyMin",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyMax",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyRegen",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponAccuracyImpulse",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponBurstImpulse",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponZoomFOV",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ClipSize 44
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle FireRate 0.150000
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ReloadTime 5.000000
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=30.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=0.500000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl ExternalAttributeEffects ((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Dahl_Veruc WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=0.300000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=2.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=7.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=-0.400000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio ZoomWeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper AttributeSlotUpgrades ((slotname="AccuracyMin",gradeincrease=7,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-15,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-9,bactivateslot=True))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper BoneControllers 
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper GestaltModeSkeletalMeshName AR_Barrel_Jakobs
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper NumPhysicalBarrelsToFireFrom 0
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper SpinDownDuration (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper SpinUpDuration (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper StartingSpinUpFireIntervalMultiplier 1.000000
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=-0.100000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper ZoomWeaponAttributeEffects 
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Stomper bIsSpinningEnabled False
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Bandit WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=8.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Dahl WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=2.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Vladof WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.700000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher AttributeSlotUpgrades ((slotname="WeaponDamage",gradeincrease=-20,bactivateslot=True),(slotname="WeaponSpread",gradeincrease=-20,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-20,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-20,bactivateslot=True),(slotname="WeaponReloadSpeed",gradeincrease=-5,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=-20,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=-20,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=-20,bactivateslot=True))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Shredifier WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=0.150000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',initializationdefinition=None,basevaluescaleconstant=20.000000)))
set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Dahl_Veruc FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1638,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1638,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl bPenetratePawn False
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default bPenetratePawn False
set GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:BehaviorProviderDefinition_0.Behavior_Explode_11 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Weap_AssaultRifle.Projectiles.Projectile_Jakobs_Cannonball:BehaviorProviderDefinition_0.Behavior_Explode_0 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Bandit:BehaviorProviderDefinition_0.Behavior_Explode_53 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Torgue:BehaviorProviderDefinition_0.Behavior_Explode_1 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Vladof:BehaviorProviderDefinition_0.Behavior_Explode_9 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher_SMASH SkillIcon None
set GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher_SMASH TrackedSkillHudSlot 0
set GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher_SMASH TrackedSkillType TRACKEDSKILL_Untracked
set GD_Weap_Launchers.Barrel.L_Barrel_Alien MaterialVectorParameterValues 
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit MaterialVectorParameterValues 
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Maliwan MaterialVectorParameterValues 
set GD_Weap_Launchers.Barrel.L_Barrel_Alien_Vladof MaterialVectorParameterValues 
set GD_Weap_Launchers.Barrel.L_Barrel_Maliwan_Pyrophobia WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponBaseStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=-0.300000)))
set GD_Weap_Launchers.Barrel.L_Barrel_Tediore AttributeSlotUpgrades 
set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Bunny WeaponAttributeEffects 
set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster AttributeSlotUpgrades 
set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster GestaltModeSkeletalMeshName L_Barrel_Tediore
set GD_Weap_Launchers.Barrel.L_Barrel_Tediore_Roaster WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Launchers.Barrel.L_Barrel_Torgue_TheHive WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Launchers.Barrel.L_Barrel_Vladof_Mongol WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Launchers.Exhaust.L_Exhaust_Tediore AttributeSlotUpgrades 
set GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet:AttributePresentationDefinition_8 TextColor (b=0,g=100,r=255,a=255)
set GD_Weap_Launchers.Projectiles.Projectile_Bunny_Grenade:BehaviorProviderDefinition_0.Behavior_Explode_1 InstigatorSelfDamageScale 1.000000
set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageFormula (basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',initializationdefinition=None,basevaluescaleconstant=0.750000)
set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_Explode_19 DamageRadiusFormula (basevalueconstant=200.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Launchers.Projectiles.Projectile_Rocket_Maliwan_Pyrophobia:BehaviorProviderDefinition_0.Behavior_Metronome_2 TickInterval 0.300000
set GD_Weap_Launchers.Projectiles.Projectile_TedioreReloadLauncher_Bunny:BehaviorProviderDefinition_0.Behavior_Explode_2 InstigatorSelfDamageScale 0.500000
set GD_Weap_Launchers.Sight.RL_Sight_Bandit AttributeSlotUpgrades ((slotname="WeaponZoomFOV",gradeincrease=3,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=4,bactivateslot=True))
set GD_Weap_Launchers.Sight.RL_Sight_Torgue AttributeSlotUpgrades ((slotname="WeaponZoomFOV",gradeincrease=4,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=4,bactivateslot=True))
set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol AttributeSlotEffects ((slotname="WeaponDamage",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponFireRate",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponMagSize",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.070000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponReloadSpeed",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponSpread",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyMin",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyMax",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="AccuracyRegen",bexternalslot=True,bruneffectsasskill=False,attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponAccuracyImpulse",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponBurstImpulse",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=False,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=),(slotname="WeaponZoomFOV",bexternalslot=False,bruneffectsasskill=False,attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',constraintattribute=None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),pergradeupgrade=(basevalueconstant=-0.130000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bincludeinfunstats=False,bincludealliesastarget=False,benforceminimumgrade=True,benforcemaximumgrade=False,minimumgrade=0,maximumgrade=0,targetinstancedataname=))
set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ClipSize 36
set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol FireRate 0.230000
set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ReloadTime 3.000000
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Laser_Accuracy WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Pistol.Barrel.Fibber.Pistol_Barrel_Bandit_Fibber_1:BehaviorProviderDefinition_3.Behavior_AttributeEffect_17 AttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=6.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.500000))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien_Homing_Dahlminator ZoomWeaponAttributeEffects 
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law AttributeSlotUpgrades ((slotname="WeaponDamage",gradeincrease=4,bactivateslot=True),(slotname="WeaponSpread",gradeincrease=4,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=5,bactivateslot=True),(slotname="AccuracyRegen",gradeincrease=5,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=8,bactivateslot=True),(slotname="WeaponBurstImpulse",gradeincrease=3,bactivateslot=True))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law ExternalAttributeEffects 
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=5,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=3,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=-2,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-3,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=2,bactivateslot=True))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.650000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=-0.200000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=-0.150000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.500000))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=7,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=5,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=2,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-4,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=8,bactivateslot=True))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas BoneControllers 
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=DesignerAttributeDefinition'GD_Shields.Attributes.Attr_AequitasEquipped',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas GestaltModeSkeletalMeshName Pistol_Barrel_Hyperion
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas NumPhysicalBarrelsToFireFrom 0
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas SpinDownDuration (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas SpinUpDuration (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_Veritas bIsSpinningEnabled False
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore AttributeSlotUpgrades 
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge GestaltModeSkeletalMeshName Pistol_Barrel_Tediore
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore'
set GD_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Judge WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Pistol.Body.Pistol_Body__Unique_Teapot AttributeSlotUpgrades ((slotname="WeaponDamage",gradeincrease=15,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-10,bactivateslot=True),(slotname="WeaponSpread",gradeincrease=20,bactivateslot=True),(slotname="WeaponZoomFOV",gradeincrease=6,bactivateslot=True))
set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_3 Acceleration (x=0.000000,y=0.000000,z=-800.000000)
set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_3 Speed 2300.000000
set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Infinity FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-91,yaw=182,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-182,yaw=364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-182,yaw=591,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=709,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=182,yaw=591,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=182,yaw=364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=91,yaw=182,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-91,yaw=-182,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-182,yaw=-364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-182,yaw=-591,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-709,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=182,yaw=-591,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=182,yaw=-364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=91,yaw=-182,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))
set GD_Weap_Pistol.Grip.Pistol_Grip_Hyperion WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=-0.300000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=3.000000)))
set GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_Explode_6 DamageRadiusFormula (basevalueconstant=60.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_Explode_6 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing HomingRollAmt 16384.000000
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing HomingRollSpeed 1.000000
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing HomingRotationRate (pitch=5461,yaw=5461,roll=5461)
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing SpeedFormula (basevalueconstant=3000.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing TurningRadius 500.000000
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing ViewGuideLockOnAngle 5.000000
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing bAutoAimTarget False
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing bIsPossibleHomingTarget False
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.Behavior_Explode_30 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_30 TargetSearchFovAngle 20.000000
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_30 TargetSearchRange 4000.000000
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_30 TargetType HTARGET_NearestFoe
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_30 bRetryIfTargetNotFound False
set GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_30 bUniqueTarget False
set GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:WeaponPartListCollectionDefinition_171 SightPartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_Tedior',manufacturers=,mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_Bandit',manufacturers=,mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_Dahl',manufacturers=,mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_Maliwan',manufacturers=,mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2),(part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_Hyperion',manufacturers=,mingamestageindex=0,maxgamestageindex=1,defaultweightindex=2)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Alien_Bandit CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SMG.FiringModes.Bullet_Plasma_Bandit'
set GD_Weap_SMG.Barrel.SMG_Barrel_Alien_Bandit WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=3.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=-20,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-20,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-7,bactivateslot=True))
set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_BoneShredder rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn ExternalAttributeEffects ((attributetomodify=DesignerAttributeDefinition'GD_Weap_SMG.Attribute.Att_IrishSwordEquipped',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn GestaltModeSkeletalMeshName SMG_Barrel_Tediore
set GD_Weap_SMG.Barrel.SMG_Barrel_Chulainn ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore'
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=14.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Bane ZoomExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-50.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor AttributeSlotUpgrades ((slotname="WeaponDamage",gradeincrease=20,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-10,bactivateslot=True),(slotname="WeaponSpread",gradeincrease=-10,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=10,bactivateslot=True),(slotname="AccuracyMax",gradeincrease=0,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-5,bactivateslot=True),(slotname="WeaponBurstImpulse",gradeincrease=3,bactivateslot=True))
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=0.350000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=-0.200000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Dahl_Emperor ZoomWeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=3.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_BadTouch rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_GoodTouch rarity (basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore AttributeSlotUpgrades ((slotname="WeaponAccuracyImpulse",gradeincrease=5,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-2,bactivateslot=True),(slotname="WeaponReloadSpeed",gradeincrease=2,bactivateslot=True))
set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',initializationdefinition=None,basevaluescaleconstant=-0.250000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce GestaltModeSkeletalMeshName SMG_Barrel_Tediore
set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',initializationdefinition=None,basevaluescaleconstant=0.100000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',initializationdefinition=None,basevaluescaleconstant=-0.250000)))
set GD_Weap_SMG.FiringModes.Bullet_SMG_HellFire:Behavior_Explode_5 DamageRadiusFormula (basevalueconstant=50.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_SMG.FiringModes.Bullet_SMG_TheBane SoundDefinition FiringModeSoundDefinition'GD_Weap_SMG.FiringModes.TheBane_SoundDefinition'
set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor PartName Emperor
set GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor:AttributePresentationDefinition_8 NoConstraintText You know... for him.
set GD_Weap_SMG.Skills.Skill_Bane SkillEffectDefinitions ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))
set GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:WeaponPartListCollectionDefinition_120 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))
set GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_124 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))
set GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:WeaponPartListCollectionDefinition_131 Accessory1PartData (benabled=True,weightedparts=((part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3),(part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',manufacturers=((manufacturer=None,defaultweightindex=1)),mingamestageindex=0,maxgamestageindex=1,defaultweightindex=3)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=3.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=3.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=4.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=2.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=0.000000)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Alien_Hyperion WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=8.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=0.050000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',initializationdefinition=None,basevaluescaleconstant=-0.200000)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Dog AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=-14,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=-3,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=6,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-10,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=5,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=5,bactivateslot=True))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Triquetra WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=12.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper AttributeSlotUpgrades ((slotname="WeaponFireRate",gradeincrease=-3,bactivateslot=True),(slotname="WeaponReloadSpeed",gradeincrease=-5,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=8,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-5,bactivateslot=True))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper GestaltModeSkeletalMeshName SG_Barrel_Jakobs
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=-10,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=-5,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-10,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=4,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=-5,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-6,bactivateslot=True))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_TidalWave'
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave ExternalAttributeEffects 
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=0.500000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=2.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=-0.200000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',initializationdefinition=None,basevaluescaleconstant=-0.150000)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TidalWave WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.500000))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Deliverance WeaponAttributeEffects 
set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 AttributeSlotUpgrades ((slotname="WeaponZoomFOV",gradeincrease=5,bactivateslot=True))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 GestaltModeSkeletalMeshName SG_Barrel_Tediore
set GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Shotgun1340 WeaponAttributeEffects 
set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',initializationdefinition=None,basevaluescaleconstant=-0.050000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',initializationdefinition=None,basevaluescaleconstant=0.200000)))
set GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=3.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=64.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=-64.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=64.000000,z=64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=-64.000000,z=64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=64.000000,z=-64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=-64.000000,z=-64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=0.000000,z=64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=False,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=600.000000,z=600.000000),waveamp=(x=0.000000,y=0.000000,z=-64.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))
set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Teeth FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=100.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=100.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1456,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=80.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=100.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1456,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=80.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=-50.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=-50.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=-50.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1456,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=-40.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1456,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=True,wavefreq=(x=0.000000,y=360.000000,z=360.000000),waveamp=(x=0.000000,y=0.000000,z=-40.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))
set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_TidalWave FiringPatternLines ((startpoint=(pitch=0,yaw=0,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-364,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-728,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=0,yaw=-1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))
set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_TidalWave Speed 1300.000000
set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_TidalWave WaveAmp (x=0.000000,y=0.000000,z=30.000000)
set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_TidalWave WaveFreq (x=0.000000,y=0.000000,z=600.000000)
set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Landscaper FiringPatternLines ((startpoint=(pitch=546,yaw=1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=546,yaw=-1092,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-728,yaw=1274,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))),(startpoint=(pitch=-728,yaw=-1274,roll=0),endpoint=(pitch=0,yaw=0,roll=0),busestartpointonly=True,customwavemotion=(busecustomwavemotion=False,wavefreq=(x=0.000000,y=0.000000,z=0.000000),waveamp=(x=0.000000,y=0.000000,z=0.000000),wavephase=(x=0.000000,y=0.000000,z=0.000000))))
set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_1340 MaterialVectorParameterValues 
set GD_Weap_Shotgun.Name.Title.Title__Unique_TidalWave PartName Tidal Wave
set GD_Weap_Shotgun.Name.Title.Title__Unique_TidalWave:AttributePresentationDefinition_8 NoConstraintText Flee the wave, dude!
set GD_Weap_Shotgun.Projectiles.Projectile_Landscaper:BehaviorProviderDefinition_0.Behavior_Explode_0 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Weap_Shotgun.Projectiles.Projectile_Landscaper:BehaviorProviderDefinition_0.Behavior_Explode_0 InstigatorSelfDamageScale 1.000000
set GD_Weap_Shotgun.Projectiles.Projectile_Landscaper:BehaviorProviderDefinition_0.ProjectileBehavior_SetProximity_0 ProximityHeight 80.000000
set GD_Weap_Shotgun.Projectiles.Projectile_Landscaper:BehaviorProviderDefinition_0.ProjectileBehavior_SetProximity_0 ProximityRadius 120.000000
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall GravityScaling 0.800000
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall SpeedFormula (basevalueconstant=2100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall:BehaviorProviderDefinition_0.Behavior_Explode_5 DamageRadiusFormula (basevalueconstant=220.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall:BehaviorProviderDefinition_0.Behavior_Explode_5 DamageSource Class'WillowGame.WillowDmgSource_Rocket'
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall:BehaviorProviderDefinition_0.Behavior_Explode_5 InstigatorSelfDamageScale 1.000000
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion GravityScaling 1.000000
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion SpeedFormula (basevalueconstant=2100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_97 DamageRadiusFormula (basevalueconstant=220.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_97 DamageSource Class'WillowGame.WillowDmgSource_Shotgun'
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_97 InstigatorSelfDamageScale 1.000000
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_98 DamageRadiusFormula (basevalueconstant=200.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_98 DamageSource Class'WillowGame.WillowDmgSource_Shotgun'
set GD_Weap_Shotgun.Projectiles.Projectile_SplatBall_Hyperion:BehaviorProviderDefinition_0.Behavior_Explode_98 InstigatorSelfDamageScale 1.000000
set GD_Weap_Shotgun.Projectiles.Projectile_TedioreReloadShotgun_Alien:BehaviorProviderDefinition_0.Behavior_Explode_53 DamageFormula (basevalueconstant=2980.672119,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_Shotgun.Projectiles.Projectile_TedioreReloadShotgun_Alien:BehaviorProviderDefinition_0.Behavior_Explode_53 InstigatorSelfDamageScale 0.500000
set GD_Weap_SniperRifles.A_Weapons.WeaponType_Hyperion_Sniper firerate 1.000000
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.350000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_Longbow rarity (basevalueconstant=0.000000,basevalueattribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity4_VeryRare_Alien',initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.600000))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',initializationdefinition=None,basevaluescaleconstant=-0.300000)))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_Pitchfork WeaponCardAttributes ((attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',priorityincrease=0.500000))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=5,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=3,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=-2,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-3,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=2,bactivateslot=True))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie ExternalAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie GestaltModeSkeletalMeshName SR_Barrel_Hyperion
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion'
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie WeaponAttributeEffects 
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',initializationdefinition=None,basevaluescaleconstant=0.200000)))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser AttributeSlotUpgrades ((slotname="WeaponSpread",gradeincrease=5,bactivateslot=True),(slotname="AccuracyMin",gradeincrease=5,bactivateslot=True),(slotname="WeaponMagSize",gradeincrease=-2,bactivateslot=True),(slotname="WeaponDamage",gradeincrease=-8,bactivateslot=True),(slotname="WeaponAccuracyImpulse",gradeincrease=2,bactivateslot=True),(slotname="WeaponFireRate",gradeincrease=-6,bactivateslot=True))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser GestaltModeSkeletalMeshName SR_Barrel_Hyperion
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser ManufacturerDefinitionForScopeMovie ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion'
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo ExternalAttributeEffects 
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Volcano WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=0.200000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',initializationdefinition=None,basevaluescaleconstant=-0.300000)))
set GD_Weap_SniperRifles.Body.SR_Body_Jakobs_3 WeaponAttributeEffects ((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=1.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie ExplosionOverideInstanceDataName None
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie ExplosionOverrideDefinition None
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie OnAnyImpact 
set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Volcano:Behavior_Explode_5 DamageRadiusFormula (basevalueconstant=190.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)
set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_AttributeEffect_0.SkillDefinition_0 SkillIcon None
set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_AttributeEffect_0.SkillDefinition_0 TrackedSkillHudSlot 0
set GD_Weap_SniperRifles.Skills.Skill_Morningstar:BehaviorProviderDefinition_0.Behavior_AttributeEffect_0.SkillDefinition_0 TrackedSkillType TRACKEDSKILL_Untracked
set GD_Z1_BanditSlaughter.M_BanditSlaughter5 bRepeatable False
set GD_Z2_CreatureSlaughter.M_CreatureSlaughter_5 bRepeatable False
set GD_Z2_ThresherRaid.M_ThresherRaid Reward (experiencerewardpercentage=(basevalueconstant=0.100000,basevalueattribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',initializationdefinition=None,basevaluescaleconstant=1.000000),currencyrewardtype=CURRENCY_Credits,creditrewardmultiplier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),othercurrencyreward=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),rewarditems=,rewarditempools=)
set GD_Z3_HyperionContract873.M_HyperionContract873 bRepeatable False
set GD_Z3_RobotSlaughter.M_RobotSlaughter_5 bRepeatable False
set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Bandit_6_Sawbar ScalarParameterValues 
set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Bandit_6_Sawbar TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)))
set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Bandit_6_Sawbar VectorParameterValues ((parametername="p_DecalScalePosition",parametervalue=(r=3.162555,g=3.333333,b=1.148800,a=0.708400),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_PatternScalePosition",parametervalue=(r=8.000000,g=8.000000,b=24.620005,a=3.437100),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)))
set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Dahl_6_Bearcat ScalarParameterValues 
set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Dahl_6_Bearcat TextureParameterValues 
set Gladiolus_GunMaterials.Materials.AssaultRifle.Mati_Dahl_6_Bearcat VectorParameterValues 
set Gladiolus_GunMaterials.Materials.Launcher.Mati_Torgue_6_Tunguska ScalarParameterValues ((parametername="p_DecalRotate",parametervalue=-0.006400,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_ReplaceDecal",parametervalue=0.000000,expressionguid=(a=85863466,b=1257609701,c=-728575820,d=1337098176)))
set Gladiolus_GunMaterials.Materials.Launcher.Mati_Torgue_6_Tunguska TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Chrome',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Gladiolus_GunMaterials.Materials.Launcher.Mati_Torgue_6_Tunguska VectorParameterValues ((parametername="p_ReflectColor",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=0.800000,g=0.300000,b=0.400000,a=1.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)))
set Gladiolus_GunMaterials.Materials.Pistol.Mati_Jakobs_6_Unforgiven ScalarParameterValues ((parametername="p_ShadowsIntensity",parametervalue=4.000000,expressionguid=(a=437293753,b=1205147708,c=-775723903,d=1480014964)),(parametername="p_DecalRotate",parametervalue=1.070000,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_ReflectColorScale",parametervalue=1.000000,expressionguid=(a=1875785607,b=1186033550,c=-1822263113,d=-1465755701)),(parametername="p_ReplacePattern",parametervalue=0.000000,expressionguid=(a=-2084339847,b=1096440125,c=439008937,d=45433490)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=-1064329812,b=1077705328,c=339664807,d=1869745420)),(parametername="p_ReplaceDecal",parametervalue=0.000000,expressionguid=(a=85863466,b=1257609701,c=-728575820,d=1337098176)))
set Gladiolus_GunMaterials.Materials.Pistol.Mati_Jakobs_6_Unforgiven TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Gold',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Pattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',expressionguid=(a=534250533,b=1202550002,c=1578302861,d=-717876416)))
set Gladiolus_GunMaterials.Materials.Pistol.Mati_Jakobs_6_Unforgiven VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.455107,g=1.269529,b=0.994236,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.979407,g=0.979407,b=0.979407,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.789918,g=1.149612,b=2.337627,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=2.291030,g=2.200570,b=1.027252,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.211376,g=0.358642,b=0.574564,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=2.154670,g=0.915682,b=0.000000,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=0.602188,g=0.424162,b=0.072249,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=2.445816,g=0.841302,b=0.011934,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_ReflectColor",parametervalue=(r=4.021775,g=4.021775,b=4.021775,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=2.631579,g=7.692308,b=-0.250000,a=0.400000),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=1.867956,g=1.920971,b=1.954049,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_PatternScalePosition",parametervalue=(r=8.000000,g=10.560000,b=2.816400,a=0.360000),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DColor",parametervalue=(r=0.883945,g=0.774010,b=0.259365,a=1.000000),expressionguid=(a=696455109,b=1155878830,c=-1741888361,d=802120528)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)),(parametername="p_PatternChannelScale",parametervalue=(r=0.000000,g=0.000000,b=1.000000,a=0.000000),expressionguid=(a=439432319,b=1091149893,c=-1991909502,d=1816944627)),(parametername="p_PatternColor",parametervalue=(r=3.351562,g=3.351562,b=3.351562,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))
set Gladiolus_GunMaterials.Materials.Pistol.Mati_Vladof_6_Stalker ScalarParameterValues 
set Gladiolus_GunMaterials.Materials.Pistol.Mati_Vladof_6_Stalker TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Gladiolus_GunMaterials.Materials.Pistol.Mati_Vladof_6_Stalker VectorParameterValues ((parametername="p_DecalScalePosition",parametervalue=(r=30.000000,g=30.000000,b=0.405800,a=0.539200),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)))
set Gladiolus_GunMaterials.Materials.SMG.Mati_Tediore_6_Avenger ScalarParameterValues 
set Gladiolus_GunMaterials.Materials.SMG.Mati_Tediore_6_Avenger TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Gladiolus_GunMaterials.Materials.SMG.Mati_Tediore_6_Avenger VectorParameterValues ((parametername="p_DecalScalePosition",parametervalue=(r=13.862500,g=61.385406,b=0.357700,a=0.546600),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.850000,b=0.000000,a=1.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)))
set Gladiolus_GunMaterials.Materials.Shotgun.Mati_Hyperion_6_SG_Butcher ScalarParameterValues 
set Gladiolus_GunMaterials.Materials.Shotgun.Mati_Hyperion_6_SG_Butcher TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Gladiolus_GunMaterials.Materials.Shotgun.Mati_Hyperion_6_SG_Butcher VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=0.366950,b=0.161811,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=1.274635,g=0.251853,b=0.223503,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=1.058477,g=0.094753,b=0.071211,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)))
set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm ScalarParameterValues 
set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)))
set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm VectorParameterValues ((parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-2074486426,b=1296399582,c=-2021314681,d=-350758005)),(parametername="p_DecalScalePosition",parametervalue=(r=2.000000,g=1.000000,b=0.447300,a=0.000000),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_PatternScalePosition",parametervalue=(r=10.000000,g=10.000000,b=0.000000,a=0.000000),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)))
set Iris_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Cobra Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Dahl.MasterMati_DahlUniquePinkHearts'
set Iris_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Cobra ScalarParameterValues ((parametername="p_DecalRotate",parametervalue=0.000000,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=-1064329812,b=1077705328,c=339664807,d=1869745420)),(parametername="p_ReplaceDecal",parametervalue=1.000000,expressionguid=(a=85863466,b=1257609701,c=-728575820,d=1337098176)))
set Iris_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Cobra TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Chrome',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Decal",parametervalue=Texture2D'Iris_GunMaterials.Iris_GunLogos.TinyTina_Bunny_01',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Iris_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Cobra VectorParameterValues ((parametername="p_ReflectionChannelScale",parametervalue=(r=0.800000,g=0.400000,b=0.300000,a=1.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=2.040000,g=6.420000,b=0.844400,a=0.576300),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_DecalColor",parametervalue=(r=4.414079,g=4.414079,b=4.414079,a=1.000000),expressionguid=(a=1691998600,b=1239094551,c=2074257317,d=1844701893)),(parametername="p_PatternScalePosition",parametervalue=(r=3.000000,g=6.000000,b=0.370000,a=-1.080100),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer ScalarParameterValues ((parametername="p_ShadowsIntensity",parametervalue=2.000000,expressionguid=(a=-1190336642,b=1200073998,c=538992312,d=622408636)),(parametername="p_DecalRotate",parametervalue=-0.263400,expressionguid=(a=-1838095789,b=1169412534,c=-1937763175,d=1833169446)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=673068195,b=1244094468,c=370279585,d=1241097470)),(parametername="p_ReplaceDecal",parametervalue=0.500000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)),(parametername="p_ReflectColorScale",parametervalue=1.000000,expressionguid=(a=1636572516,b=1280912164,c=-979335808,d=645698725)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Logos.FacePaint_SirenBanditEpic',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Killer VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.499235,g=0.519318,b=0.479153,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.027623,g=0.021217,b=0.007324,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=1.046458,g=0.630157,b=0.327068,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.334807,g=0.530096,b=0.569040,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.292807,g=0.111629,b=0.024080,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=0.419874,g=0.045821,b=0.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=0.000000,g=1.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.046700,a=-0.258300),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_ColorD",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-411825801,b=1340161565,c=-905727813,d=-1882652806)),(parametername="p_PatternColor",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Ninja VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.580089,g=0.077038,b=0.043469,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.320430,g=0.003505,b=0.025343,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.320430,g=0.320430,b=0.320430,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.066296,g=0.056311,b=0.052207,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.033148,g=0.033148,b=0.033148,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.088395,g=0.088395,b=0.088395,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_CustomPattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlRare',expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.AssassinClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Assassin_Sniper VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=0.872464,b=0.683273,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.995548,g=1.000000,b=0.289207,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.209937,g=0.209937,b=0.209937,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.794926,g=0.772065,b=0.448810,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.360382,g=0.460000,b=0.165331,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.237560,g=0.237560,b=0.237560,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)))
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Berserker Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Berserker ScalarParameterValues ((parametername="p_DecalRotate",parametervalue=16.900000,expressionguid=(a=-1838095789,b=1169412534,c=-1937763175,d=1833169446)),(parametername="p_ReplaceDecal",parametervalue=1.000000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Berserker TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod_Decal_02',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_CustomPattern",parametervalue=None,expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Berserker VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.171264,g=0.111982,b=0.000000,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=1.000000,g=0.003303,b=0.000000,a=0.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.019279,g=0.032769,b=0.044197,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.170138,g=0.111299,b=0.000000,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.859174,g=0.305569,b=0.000000,a=0.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.033148,g=0.033148,b=0.033148,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.530367,g=0.450225,b=0.312203,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.037601,g=0.058316,b=0.093919,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.192607,g=0.260620,b=0.397775,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=0.000000,g=0.635221,b=1.000000,a=0.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.400000,g=0.400000,b=-0.969900,a=0.336600),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=2.262395,g=2.262395,b=2.262395,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)))
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Hoarder Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Hoarder ScalarParameterValues 
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Hoarder TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=None,expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_CustomPattern",parametervalue=Texture2D'Item_ClassMods.Textures.Merc_ClassMod_Pattern_01',expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Hoarder VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.089874,g=0.089874,b=0.089874,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.366062,g=0.367785,b=0.370152,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.241478,g=0.250574,b=0.270708,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.209937,g=0.209937,b=0.209937,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.038673,g=0.036852,b=0.036750,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.055247,g=0.055247,b=0.055247,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.232036,g=0.076738,b=0.019933,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.922618,g=0.664729,b=0.728255,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalScalePosition",parametervalue=(r=1.000000,g=2.000000,b=0.100000,a=0.200000),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=2.262395,g=2.262395,b=2.262395,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=0.750000,g=0.750000,b=-0.247300,a=0.125900),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)))
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Titan Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Titan ScalarParameterValues ((parametername="p_DecalRotate",parametervalue=-0.431700,expressionguid=(a=-1838095789,b=1169412534,c=-1937763175,d=1833169446)))
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Titan TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_CustomPattern",parametervalue=None,expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.MercClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Gold',expressionguid=(a=-1182298164,b=1303116956,c=2000513450,d=1685376381)))
set Item_ClassMods.Mat.Mati_ClassMod_Merc_Titan VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.254134,g=0.130421,b=0.025688,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.348053,g=0.134571,b=0.048728,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.241478,g=0.250574,b=0.270708,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.541417,g=0.288063,b=0.070253,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.171264,g=0.123817,b=0.058628,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.044197,g=0.044197,b=0.044197,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.088395,g=0.072567,b=0.062331,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.574564,g=0.068427,b=0.028728,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.502744,g=0.263002,b=0.212618,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=5.474453,g=3.249694,b=1.513429,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.600000,g=0.600000,b=0.467600,a=0.347000),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=1.757233,g=1.757233,b=1.757233,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-1890413211,b=1186492567,c=723330489,d=1274825249)),(parametername="p_ReflectColor",parametervalue=(r=2.915958,g=1.558102,b=0.000000,a=1.000000),expressionguid=(a=1078019255,b=1327058067,c=-1056324177,d=2020200396)))
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Binder Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Binder TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Item_ClassMods.Textures.Siren_ClassMod_Decal_02',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Binder VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.616035,g=0.802335,b=0.640459,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=1.000000,g=0.292393,b=0.184972,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.932753,g=1.000000,b=0.635341,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.555622,g=0.672388,b=0.491114,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.149166,g=0.149166,b=0.149166,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.254134,g=0.217422,b=0.128409,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.093919,g=0.070892,b=0.073659,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=2.549150,g=1.939123,b=0.507125,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.800000,g=0.800000,b=-0.301100,a=-0.285100),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_ColorD",parametervalue=(r=0.968094,g=1.000000,b=0.616423,a=1.000000),expressionguid=(a=-411825801,b=1340161565,c=-905727813,d=-1882652806)))
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Cat Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Cat ScalarParameterValues ((parametername="p_DecalRotate",parametervalue=-0.498400,expressionguid=(a=-1838095789,b=1169412534,c=-1937763175,d=1833169446)),(parametername="p_ReplaceDecal",parametervalue=5.000000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Cat TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Item_ClassMods.Textures.Siren_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Cat VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.191334,g=0.277864,b=0.381201,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.082870,g=0.082870,b=0.082870,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.223798,g=0.311406,b=0.580089,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.034921,g=0.059417,b=0.121542,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.538685,g=0.651489,b=1.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.577994,g=0.806600,b=0.307739,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=0.955131,b=0.830624,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=1.487390,g=1.774459,b=1.385417,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.800000,g=0.750000,b=0.250800,a=-0.289900),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_ColorD",parametervalue=(r=0.651393,g=1.000000,b=0.432137,a=1.000000),expressionguid=(a=-411825801,b=1340161565,c=-905727813,d=-1882652806)))
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Nurse Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Nurse ScalarParameterValues ((parametername="p_ReplaceDecal",parametervalue=1.000000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Nurse TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Item_ClassMods.Textures.Siren_ClassMod_Decal_02',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SirenClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Siren_Nurse VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.936440,g=1.616035,b=1.559170,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.707458,g=1.229735,b=2.180628,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.138116,g=0.138116,b=0.138116,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=1.000000,g=0.130045,b=0.107804,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.576594,g=0.698175,b=1.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=4.208805,g=3.818124,b=1.919654,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=5.655280,g=5.655280,b=5.655280,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=1.000000,g=1.000000,b=-0.258900,a=-0.211900),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)))
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Engineer Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Engineer ScalarParameterValues 
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Engineer TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Norm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Diff',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Engineer VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.426999,g=0.779119,b=0.169057,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.093919,g=0.093919,b=0.093919,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.287282,g=0.287282,b=0.287282,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.895025,g=0.752192,b=0.169311,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=1.616035,g=0.288801,b=0.169297,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.160215,g=0.160215,b=0.160215,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.634986,g=1.560313,b=1.300397,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.158037,g=1.000000,b=0.444163,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)))
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Pointman Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Pointman ScalarParameterValues 
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Pointman TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Norm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_CustomPattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Diff',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Pointman VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.132592,g=0.132592,b=0.132592,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=2.180628,g=1.968189,b=1.352893,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.099444,g=0.022784,b=0.025706,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.038673,g=0.038673,b=0.038673,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.226511,g=0.226511,b=0.226511,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.660510,g=0.212174,b=0.132350,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.740337,g=0.028637,b=0.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=6.702296,g=1.219363,b=0.288326,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_ColorD",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-411825801,b=1340161565,c=-905727813,d=-1882652806)),(parametername="p_PatternColor",parametervalue=(r=1.660510,g=1.660510,b=1.660510,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=3.000000,g=4.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=0.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)))
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Tactician Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Tactician ScalarParameterValues 
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Tactician TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Norm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_CustomPattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',expressionguid=(a=-67949420,b=1178153789,c=-1454122332,d=545387704)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_ClassMods.Textures.SoldierClassMod01_Diff',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Item_ClassMods.Mat.Mati_ClassMod_Soldier_Tactician VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.049722,g=0.049722,b=0.049722,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=1.000000,g=0.938714,b=0.618760,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.116018,g=0.116018,b=0.116018,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.303856,g=0.303856,b=0.303856,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.296769,g=0.396045,b=0.458547,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.187838,g=0.187838,b=0.187838,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.000000,g=0.402739,b=0.237129,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.222917,g=1.041916,b=1.420472,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=0.010940,b=0.079091,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_PatternScalePosition",parametervalue=(r=5.000000,g=5.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)))
set Item_Shields.Materials.Mati_ShieldHyperionRare ScalarParameterValues ((parametername="p_EpicLegendaryEmissScale",parametervalue=0.100000,expressionguid=(a=-1238431930,b=1279875673,c=1603858352,d=-1915353401)))
set Item_Shields.Materials.Mati_ShieldHyperionRare TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Item_Shields.Textures.Shield_Comp',expressionguid=(a=1119835015,b=1217668104,c=-731293559,d=-1637979052)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_Shields.Textures.Shield_Dif',expressionguid=(a=-799570247,b=1300675618,c=1585420178,d=1764712970)),(parametername="p_Normal",parametervalue=Texture2D'Item_Shields.Textures.Shield_Nrm',expressionguid=(a=-650386323,b=1201950419,c=548909745,d=194260177)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',expressionguid=(a=1726271731,b=1130599351,c=68010120,d=1290837988)),(parametername="p_EpicEmiss",parametervalue=Texture2D'Item_Shields.Textures.Shield_Nrm',expressionguid=(a=660262091,b=1291427372,c=-1255432812,d=988169546)))
set Item_Shields.Materials.Mati_ShieldHyperionRare VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.660701,g=1.000000,b=0.218084,a=1.000000),expressionguid=(a=-67213585,b=1174064151,c=1145077917,d=1667997837)),(parametername="p_AColorMidtone",parametervalue=(r=0.192905,g=0.359103,b=0.073103,a=1.000000),expressionguid=(a=-1550299660,b=1092871385,c=2005712271,d=1137646452)),(parametername="p_AColorShadow",parametervalue=(r=0.141731,g=0.154690,b=0.096378,a=1.000000),expressionguid=(a=-1237912396,b=1340481589,c=-1751132997,d=-2061419252)),(parametername="p_BColorHilight",parametervalue=(r=1.000000,g=0.970237,b=0.781313,a=1.000000),expressionguid=(a=-1787455778,b=1335579629,c=-1975783242,d=-231296165)),(parametername="p_BColorMidtone",parametervalue=(r=0.102497,g=0.107948,b=0.127067,a=1.000000),expressionguid=(a=-1780197305,b=1189365699,c=-763074648,d=-1560762514)),(parametername="p_BColorShadow",parametervalue=(r=0.153813,g=0.244675,b=0.403300,a=1.000000),expressionguid=(a=1978592701,b=1268422324,c=1382217095,d=-1197365110)),(parametername="p_CColorHilight",parametervalue=(r=1.846881,g=1.846881,b=1.846881,a=1.000000),expressionguid=(a=-161410073,b=1301459859,c=656112266,d=-1829908056)),(parametername="p_CColorMidtone",parametervalue=(r=1.425174,g=1.425174,b=1.425174,a=1.000000),expressionguid=(a=-1973617110,b=1112754116,c=-1762340418,d=-1714413755)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-745392642,b=1091735077,c=-335222092,d=1274265523)),(parametername="p_EmissiveColor",parametervalue=(r=0.069720,g=0.000000,b=4.640403,a=1.000000),expressionguid=(a=-500078987,b=1335605199,c=-1319117688,d=173232637)),(parametername="p_DecalColor",parametervalue=(r=3.770449,g=2.522359,b=0.333610,a=1.000000),expressionguid=(a=2075208188,b=1246262123,c=52377270,d=906439115)),(parametername="p_DecalChannel",parametervalue=(r=0.880000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-572786374,b=1223669083,c=1151560880,d=-2006727295)),(parametername="p_DecalScalePosition",parametervalue=(r=10.000000,g=18.000000,b=0.530000,a=0.460000),expressionguid=(a=100722303,b=1277960078,c=1755017611,d=-1440029857)))
set Item_Shields.Materials.Mati_ShieldTedioreLegendary ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=1.000000,expressionguid=(a=-2125103027,b=1283361066,c=-532477309,d=1647494449)),(parametername="p_ShadowsIntensity",parametervalue=1.500000,expressionguid=(a=871162355,b=1245448444,c=-1705806450,d=-2012668000)),(parametername="p_DecalRotate",parametervalue=0.500000,expressionguid=(a=-2009473217,b=1143519226,c=975458727,d=1426161848)),(parametername="p_UseFullColorDecal",parametervalue=0.000000,expressionguid=(a=575910750,b=1225100252,c=437191048,d=-2130129571)),(parametername="p_EpicLegendaryEmissScale",parametervalue=2.000000,expressionguid=(a=-1238431930,b=1279875673,c=1603858352,d=-1915353401)))
set Item_Shields.Materials.Mati_ShieldTedioreLegendary TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Item_Shields.Textures.Shield_Comp',expressionguid=(a=1119835015,b=1217668104,c=-731293559,d=-1637979052)),(parametername="p_CustomPattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',expressionguid=(a=2068997063,b=1272990424,c=-753953389,d=740074929)),(parametername="p_Diffuse",parametervalue=Texture2D'Item_Shields.Textures.Shield_Dif',expressionguid=(a=-799570247,b=1300675618,c=1585420178,d=1764712970)),(parametername="p_Normal",parametervalue=Texture2D'Item_Shields.Textures.Shield_Nrm',expressionguid=(a=-650386323,b=1201950419,c=548909745,d=194260177)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Chrome',expressionguid=(a=974440054,b=1280265041,c=-1735236951,d=1941115906)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Logos.Logo_TedioreMaliwanVladof_Comp',expressionguid=(a=1726271731,b=1130599351,c=68010120,d=1290837988)),(parametername="p_EpicEmiss",parametervalue=Texture2D'Item_Shields.Textures.Shield_Nrm',expressionguid=(a=660262091,b=1291427372,c=-1255432812,d=988169546)))
set Item_Shields.Materials.Mati_ShieldTedioreLegendary VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.371193,g=0.730540,b=0.842221,a=1.000000),expressionguid=(a=-67213585,b=1174064151,c=1145077917,d=1667997837)),(parametername="p_AColorMidtone",parametervalue=(r=1.573880,g=0.382644,b=1.263841,a=1.000000),expressionguid=(a=-1550299660,b=1092871385,c=2005712271,d=1137646452)),(parametername="p_AColorShadow",parametervalue=(r=0.082931,g=0.046878,b=0.237560,a=1.000000),expressionguid=(a=-1237912396,b=1340481589,c=-1751132997,d=-2061419252)),(parametername="p_BColorHilight",parametervalue=(r=0.212391,g=0.257084,b=0.541417,a=1.000000),expressionguid=(a=-1787455778,b=1335579629,c=-1975783242,d=-231296165)),(parametername="p_BColorMidtone",parametervalue=(r=0.127954,g=0.142261,b=0.176789,a=1.000000),expressionguid=(a=-1780197305,b=1189365699,c=-763074648,d=-1560762514)),(parametername="p_BColorShadow",parametervalue=(r=0.169403,g=0.146552,b=0.243085,a=1.000000),expressionguid=(a=1978592701,b=1268422324,c=1382217095,d=-1197365110)),(parametername="p_CColorHilight",parametervalue=(r=1.117001,g=0.767944,b=1.239715,a=1.000000),expressionguid=(a=-161410073,b=1301459859,c=656112266,d=-1829908056)),(parametername="p_CColorMidtone",parametervalue=(r=0.300033,g=0.503559,b=1.292843,a=1.000000),expressionguid=(a=-1973617110,b=1112754116,c=-1762340418,d=-1714413755)),(parametername="p_CColorShadow",parametervalue=(r=0.000000,g=0.188650,b=0.668484,a=1.000000),expressionguid=(a=-745392642,b=1091735077,c=-335222092,d=1274265523)),(parametername="p_PatternColor",parametervalue=(r=18.815401,g=18.815401,b=18.815401,a=1.000000),expressionguid=(a=-448074940,b=1159310716,c=-1837627249,d=-1702500821)),(parametername="p_PatternScalePosition",parametervalue=(r=10.000000,g=10.000000,b=0.000000,a=0.000000),expressionguid=(a=-890992185,b=1266714301,c=-2091612998,d=1000426871)),(parametername="p_PatternChannelScale",parametervalue=(r=0.000000,g=0.840000,b=0.000000,a=0.800000),expressionguid=(a=1831406463,b=1086737730,c=-923441504,d=-1373427117)),(parametername="p_EmissiveColor",parametervalue=(r=3.616907,g=1.947559,b=0.041008,a=1.000000),expressionguid=(a=-500078987,b=1335605199,c=-1319117688,d=173232637)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=0.400000,b=1.000000,a=1.000000),expressionguid=(a=-123504864,b=1135465386,c=276674187,d=1280409926)),(parametername="p_ReflectColor",parametervalue=(r=1.447976,g=1.447976,b=1.447976,a=1.000000),expressionguid=(a=-137725129,b=1232248266,c=-1881647942,d=1919783776)),(parametername="p_DecalColor",parametervalue=(r=3.548686,g=3.315727,b=2.627238,a=1.000000),expressionguid=(a=2075208188,b=1246262123,c=52377270,d=906439115)),(parametername="p_DecalChannel",parametervalue=(r=0.830000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-572786374,b=1223669083,c=1151560880,d=-2006727295)),(parametername="p_DecalScalePosition",parametervalue=(r=6.000000,g=18.000000,b=0.400000,a=0.100000),expressionguid=(a=100722303,b=1277960078,c=1755017611,d=-1440029857)))
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Reaper Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Reaper ScalarParameterValues ((parametername="p_ShadowsIntensity",parametervalue=5.000000,expressionguid=(a=-1190336642,b=1200073998,c=538992312,d=622408636)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=673068195,b=1244094468,c=370279585,d=1241097470)),(parametername="p_ReplaceDecal",parametervalue=3.000000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Reaper TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_N',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Comp',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_D',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Reaper VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.408825,g=0.401256,b=0.322725,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.000000,g=0.143979,b=0.331479,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.241478,g=0.250574,b=0.270708,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.146559,g=0.171264,b=0.132471,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.127067,g=0.042792,b=0.008282,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.044197,g=0.044197,b=0.044197,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.000000,g=0.671319,b=0.061056,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.850797,g=0.307939,b=0.145743,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.085539,g=0.254849,b=0.348053,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=3.689204,g=3.689204,b=3.689204,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalScalePosition",parametervalue=(r=0.626900,g=0.627300,b=-0.478900,a=0.379500),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=1.757233,g=1.757233,b=1.757233,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)),(parametername="p_ReflectionChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-1890413211,b=1186492567,c=723330489,d=1274825249)),(parametername="p_ReflectColor",parametervalue=(r=2.915958,g=1.558102,b=0.000000,a=1.000000),expressionguid=(a=1078019255,b=1327058067,c=-1056324177,d=2020200396)))
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Sickle Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Sickle ScalarParameterValues ((parametername="p_ShadowsIntensity",parametervalue=12.000000,expressionguid=(a=-1190336642,b=1200073998,c=538992312,d=622408636)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=673068195,b=1244094468,c=370279585,d=1241097470)),(parametername="p_ReplaceDecal",parametervalue=5.000000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Sickle TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_N',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Comp',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_D',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Sickle VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.480645,g=0.136395,b=0.138111,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.031710,g=0.266523,b=0.408825,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.241478,g=0.250574,b=0.270708,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=1.000000,g=0.488090,b=0.348544,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.712681,g=0.210847,b=0.402386,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.129579,g=0.191140,b=0.353578,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.850797,g=0.299160,b=0.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.213552,g=0.585614,b=0.369595,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.674008,g=0.290135,b=0.407612,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.816500,g=0.716900,b=0.271700,a=0.321900),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=2.262395,g=2.262395,b=2.262395,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)))
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Torch Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Torch ScalarParameterValues ((parametername="p_ShadowsIntensity",parametervalue=5.000000,expressionguid=(a=-1190336642,b=1200073998,c=538992312,d=622408636)),(parametername="p_UseFullColorDecal",parametervalue=1.000000,expressionguid=(a=673068195,b=1244094468,c=370279585,d=1241097470)),(parametername="p_ReplaceDecal",parametervalue=1.200000,expressionguid=(a=-1436059954,b=1078330700,c=-1043866496,d=-987744796)))
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Torch TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_N',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Comp',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_Decal_02',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Lilac_Item_ClassMods.Textures.Psycho_ClassMod_D',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_GunMaterials.Env.Chrome',expressionguid=(a=-1182298164,b=1303116956,c=2000513450,d=1685376381)))
set Lilac_Item_ClassMods.Materials.Mati_ClassMod_Psycho_Torch VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=0.230262,b=0.065134,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.000000,g=0.437134,b=0.874268,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=0.241478,g=0.250574,b=0.270708,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.541417,g=0.200619,b=0.174582,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.546941,g=0.427920,b=0.176293,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.066296,g=0.066296,b=0.066296,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.403300,g=0.106527,b=0.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=0.089955,g=0.232381,b=0.337004,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.000000,g=0.454206,b=0.762403,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=4.000000,g=4.000000,b=4.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=0.813900,g=0.893900,b=0.875300,a=0.298200),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)),(parametername="p_PatternColor",parametervalue=(r=1.757233,g=1.757233,b=1.757233,a=1.000000),expressionguid=(a=-1823862978,b=1131343796,c=-1104130162,d=-1880954535)),(parametername="p_PatternScalePosition",parametervalue=(r=1.000000,g=1.000000,b=0.000000,a=0.000000),expressionguid=(a=2057766583,b=1256571375,c=2041496453,d=-1780628595)),(parametername="p_PatternChannelScale",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=563762576,b=1244513348,c=1377567372,d=969034928)),(parametername="p_EmissiveColor",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1475816242,b=1139906328,c=-187360584,d=-1825963319)),(parametername="p_ReflectColor",parametervalue=(r=2.262708,g=0.162411,b=0.000000,a=1.000000),expressionguid=(a=1078019255,b=1327058067,c=-1056324177,d=2020200396)))
set Orchid_GunMaterials.Materials.Pistol.Mati_TorgueCommonPistol_Devastator Parent MaterialInstanceConstant'Orchid_GunMaterials.Materials.Launcher.Mati_TorgueCommonRL_Ahab'
set Orchid_GunMaterials.Materials.Pistol.Mati_TorgueCommonPistol_Devastator ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=1.000000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)),(parametername="p_ShadowsIntensity",parametervalue=2.500000,expressionguid=(a=437293753,b=1205147708,c=-775723903,d=1480014964)),(parametername="p_DecalRotate",parametervalue=0.000000,expressionguid=(a=-276527909,b=1298581551,c=856978878,d=743944047)))
set Orchid_GunMaterials.Materials.Pistol.Mati_TorgueCommonPistol_Devastator TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Orchid_GunMaterials.Materials.Pistol.Mati_TorgueCommonPistol_Devastator VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.863971,g=0.802807,b=0.659591,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.359103,g=0.326276,b=0.313472,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.419874,g=0.296141,b=0.199506,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.189175,g=0.198502,b=0.237560,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.115472,g=0.148565,b=0.215462,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_CColorHilight",parametervalue=(r=0.602188,g=0.420155,b=0.282807,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=0.139191,g=0.196755,b=0.314906,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.220986,g=0.151156,b=0.109887,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_DecalScalePosition",parametervalue=(r=18.257099,g=49.773098,b=0.382000,a=0.532800),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)),(parametername="p_PatternScalePosition",parametervalue=(r=11.307000,g=37.830196,b=1.011100,a=0.131800),expressionguid=(a=-2005018406,b=1132497243,c=-39915121,d=208423616)),(parametername="p_DecalChannel",parametervalue=(r=0.000000,g=0.950000,b=0.950000,a=0.000000),expressionguid=(a=1757499073,b=1097055033,c=-1266029657,d=1038353636)))
set Sage_GunMaterials.Materials.AssaultRifle.Mati_VladofRaidAR_LeadStorm Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofCommon'
set Sage_GunMaterials.Materials.AssaultRifle.Mati_VladofRaidAR_LeadStorm ScalarParameterValues 
set Sage_GunMaterials.Materials.AssaultRifle.Mati_VladofRaidAR_LeadStorm TextureParameterValues 
set Sage_GunMaterials.Materials.AssaultRifle.Mati_VladofRaidAR_LeadStorm VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.317941,g=0.386469,b=0.685058,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.102563,g=0.122139,b=0.265184,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.332219,g=0.442344,b=0.602188,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=1.723764,g=1.619124,b=0.880971,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=1.414041,g=1.175068,b=0.867194,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.523443,g=0.638779,b=1.000000,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=1.723764,g=1.723764,b=1.723764,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=1.495840,g=1.495840,b=1.495840,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.525379,g=0.644275,b=1.011173,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_ReflectColor",parametervalue=(r=2.535684,g=2.979627,b=3.351562,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_PatternColor",parametervalue=(r=1.167735,g=1.167735,b=1.167735,a=1.000000),expressionguid=(a=676539706,b=1125682796,c=1871983293,d=-2049503601)))
set Sage_GunMaterials.Materials.Pistol.Mati_MaliwanRaid_Infection Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Maliwan.MasterMati_MaliwanCommon'
set Sage_GunMaterials.Materials.Pistol.Mati_MaliwanRaid_Infection ScalarParameterValues 
set Sage_GunMaterials.Materials.Pistol.Mati_MaliwanRaid_Infection TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Sage_GunMaterials.Materials.Pistol.Mati_MaliwanRaid_Infection VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=0.430494,g=1.905200,b=1.357409,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=0.080290,g=0.503480,b=0.094698,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=0.079448,g=0.546941,b=0.427488,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.326450,g=0.340226,b=0.513793,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.347049,g=0.076279,b=0.480645,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.051155,g=0.419874,b=0.121393,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_CColorHilight",parametervalue=(r=1.122460,g=1.414041,b=0.039113,a=1.000000),expressionguid=(a=759765673,b=1280874949,c=257367956,d=-932702788)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=0.996734,b=0.222132,a=1.000000),expressionguid=(a=110180441,b=1232792373,c=-1232281417,d=-1030626065)),(parametername="p_CColorShadow",parametervalue=(r=0.348053,g=0.110571,b=0.038470,a=1.000000),expressionguid=(a=716329441,b=1214803259,c=-238071112,d=-1004122047)),(parametername="p_DecalScalePosition",parametervalue=(r=9.897902,g=1.000000,b=0.560400,a=0.025300),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)))
set Sage_GunMaterials.Materials.Shotgun.Mati_HyperionRaid_SG_Interfacer Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Hyperion.MasterMati_HyperionCommon'
set Sage_GunMaterials.Materials.Shotgun.Mati_HyperionRaid_SG_Interfacer ScalarParameterValues ((parametername="p_HighlightsIntensity",parametervalue=10.000000,expressionguid=(a=-1257568432,b=1277066486,c=-723473993,d=-1144384173)))
set Sage_GunMaterials.Materials.Shotgun.Mati_HyperionRaid_SG_Interfacer TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="P_SimpleReflect",parametervalue=Texture2D'Common_Textures.Stub.StubWhite_Gray',expressionguid=(a=-858148940,b=1327945772,c=148462268,d=1899047224)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)),(parametername="p_Diffuse",parametervalue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',expressionguid=(a=1757607260,b=1326539502,c=-317215581,d=-565807463)))
set Sage_GunMaterials.Materials.Shotgun.Mati_HyperionRaid_SG_Interfacer VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=6.032215,g=5.475030,b=0.326918,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=2.231145,g=1.613109,b=0.037061,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=1.630593,g=1.084766,b=0.677322,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)),(parametername="p_BColorHilight",parametervalue=(r=0.337004,g=0.326974,b=0.263306,a=1.000000),expressionguid=(a=170714760,b=1132476783,c=-275668290,d=655702143)),(parametername="p_BColorMidtone",parametervalue=(r=0.222781,g=0.238180,b=0.292195,a=1.000000),expressionguid=(a=473594356,b=1338758895,c=824823946,d=864253813)),(parametername="p_BColorShadow",parametervalue=(r=0.220986,g=0.177816,b=0.134304,a=1.000000),expressionguid=(a=-429590341,b=1156435294,c=-1015192901,d=687313413)),(parametername="p_ReflectColor",parametervalue=(r=2.585563,g=2.585563,b=2.585563,a=1.000000),expressionguid=(a=295058103,b=1318551573,c=-2045449573,d=-547597976)),(parametername="p_ReflectionChannelScale",parametervalue=(r=0.464071,g=0.464071,b=0.464071,a=1.000000),expressionguid=(a=1869386622,b=1303200947,c=-1616405849,d=714558284)),(parametername="p_DecalScalePosition",parametervalue=(r=23.067600,g=39.404907,b=-0.046100,a=0.549300),expressionguid=(a=395540170,b=1243133493,c=-1264190552,d=123075385)))
set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsCommon'
set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye ScalarParameterValues 
set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye TextureParameterValues ((parametername="p_Masks",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',expressionguid=(a=-330624041,b=1167251458,c=-335191907,d=-166684394)),(parametername="p_NormalScopesEmissive",parametervalue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',expressionguid=(a=-1743872746,b=1126171774,c=119496871,d=-1952271718)),(parametername="p_Decal",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',expressionguid=(a=-923052711,b=1309861752,c=584229786,d=-1229888527)),(parametername="p_Pattern",parametervalue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsUncommonWood',expressionguid=(a=534250533,b=1202550002,c=1578302861,d=-717876416)))
set Sage_GunMaterials.Materials.sniper.Mati_JakobsRaidSR_HawkEye VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=2.245448,g=2.269149,b=2.277379,a=1.000000),expressionguid=(a=384292798,b=1221323751,c=-2145405772,d=1872194118)),(parametername="p_AColorMidtone",parametervalue=(r=1.357071,g=0.599287,b=0.173857,a=1.000000),expressionguid=(a=1102826245,b=1256298978,c=-1429881438,d=-507521102)),(parametername="p_AColorShadow",parametervalue=(r=1.483580,g=1.005061,b=0.402365,a=1.000000),expressionguid=(a=1481234158,b=1129012376,c=-688827739,d=-2119135160)))
set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mati_Roboteer1 Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mati_Roboteer1 TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.Mechro_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mati_Roboteer1 VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.509798,g=0.651910,b=0.215416,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_BColorHilight",parametervalue=(r=0.353578,g=0.132844,b=0.132844,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.509798,g=0.651910,b=0.215416,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=0.353578,g=0.132844,b=0.132844,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=3.000000,g=3.000000,b=3.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=1.000000,g=0.988400,b=2.743500,a=-0.342100),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)))
set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Anarchist Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Anarchist TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.Mechro_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Anarchist VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.618762,g=0.157271,b=0.157271,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.629811,g=0.167039,b=0.167039,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=0.000000,g=0.000000,b=0.000000,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=3.000000,g=3.000000,b=3.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=1.010000,g=0.988400,b=-0.253900,a=0.178900),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)))
set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Catalyst Parent Material'Common_Materials.Items.Master_ClassMod_02'
set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Catalyst TextureParameterValues ((parametername="p_Normal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Nrm',expressionguid=(a=1210341121,b=1243692174,c=-901015364,d=-2079619726)),(parametername="p_Masks",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Msk',expressionguid=(a=-1403485963,b=1319666128,c=1380056502,d=956054194)),(parametername="p_Decal",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.Mechro_ClassMod_Decal_01',expressionguid=(a=-921143112,b=1181562542,c=132971144,d=-631414415)),(parametername="p_Diffuse",parametervalue=Texture2D'Tulip_Char_Mechromancer.Textures.MechromancerClassMod01_Dif',expressionguid=(a=-1972002558,b=1224131074,c=1693670802,d=25231792)))
set Tulip_Char_Mechromancer.Materials.Mati_ClassMod_Mechro_Catalyst VectorParameterValues ((parametername="p_AColorHilight",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-745276375,b=1145611252,c=-1405303111,d=561532606)),(parametername="p_AColorMidtone",parametervalue=(r=0.320430,g=0.320430,b=0.320430,a=1.000000),expressionguid=(a=853050935,b=1116070388,c=1588663471,d=-898456848)),(parametername="p_AColorShadow",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=1603697491,b=1305785664,c=-157995131,d=-1333077262)),(parametername="p_BColorHilight",parametervalue=(r=0.171264,g=0.171264,b=0.171264,a=1.000000),expressionguid=(a=612672249,b=1089276714,c=1524586626,d=1645552001)),(parametername="p_BColorMidtone",parametervalue=(r=1.000000,g=0.524692,b=0.069895,a=1.000000),expressionguid=(a=1875070239,b=1262580318,c=328718265,d=-1081263153)),(parametername="p_BColorShadow",parametervalue=(r=0.209937,g=0.209937,b=0.209937,a=1.000000),expressionguid=(a=-1604281536,b=1264342968,c=1552273598,d=-22148984)),(parametername="p_CColorHilight",parametervalue=(r=1.712644,g=1.712644,b=1.712644,a=1.000000),expressionguid=(a=-1720101218,b=1089254920,c=-1083657556,d=1227711740)),(parametername="p_CColorMidtone",parametervalue=(r=1.000000,g=1.000000,b=1.000000,a=1.000000),expressionguid=(a=-775178687,b=1216985130,c=-377843830,d=-1013990911)),(parametername="p_CColorShadow",parametervalue=(r=1.635299,g=1.635299,b=1.635299,a=1.000000),expressionguid=(a=-1432532769,b=1290547800,c=-1506183500,d=1766491954)),(parametername="p_DecalColor",parametervalue=(r=2.000000,g=2.000000,b=2.000000,a=1.000000),expressionguid=(a=1826542008,b=1265629836,c=-992600924,d=1709943595)),(parametername="p_DecalChannel",parametervalue=(r=1.000000,g=0.000000,b=0.000000,a=0.000000),expressionguid=(a=1724772962,b=1202201567,c=-570762088,d=1296706715)),(parametername="p_DecalScalePosition",parametervalue=(r=1.000000,g=0.981900,b=3.230000,a=0.169500),expressionguid=(a=1400168411,b=1296410691,c=-1840538752,d=87491845)))

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-ApocEuphoriaChestFix1","SparkLevelPatchEntry-ApocEuphoriaChestFix2","SparkLevelPatchEntry-ApocEuphoriaChestFix3","SparkLevelPatchEntry-ApocEuphoriaChestFix4","SparkLevelPatchEntry-ApocEuphoriaChestFix5","SparkLevelPatchEntry-ApocEuphoriaChestFix6","SparkLevelPatchEntry-ApocEuphoriaChestFix7","SparkOnDemandPatchEntry-CKDN_True1","SparkOnDemandPatchEntry-CKDN_True2","SparkOnDemandPatchEntry-CKDN_True3","SparkOnDemandPatchEntry-CKDN_True4","SparkLevelPatchEntry-Name1","SparkLevelPatchEntry-Name2","SparkLevelPatchEntry-Name3","SparkLevelPatchEntry-Name4","SparkLevelPatchEntry-Name5","SparkLevelPatchEntry-Name6","SparkLevelPatchEntry-Name7","SparkLevelPatchEntry-Name8","SparkOnDemandPatchEntry-Nerfs1","SparkOnDemandPatchEntry-Nerfs2","SparkOnDemandPatchEntry-Nerfs3","SparkOnDemandPatchEntry-Nerfs4","SparkOnDemandPatchEntry-Nerfs5","SparkOnDemandPatchEntry-UCPAxton1","SparkOnDemandPatchEntry-UCPAxton2","SparkOnDemandPatchEntry-UCPAxton3","SparkOnDemandPatchEntry-UCPAxton4","SparkOnDemandPatchEntry-UCPAxton5","SparkOnDemandPatchEntry-UCPAxton6","SparkOnDemandPatchEntry-UCPAxton7","SparkOnDemandPatchEntry-UCPAxton8","SparkOnDemandPatchEntry-UCPAxton9","SparkOnDemandPatchEntry-UCPAxton10","SparkOnDemandPatchEntry-UCPAxton11","SparkOnDemandPatchEntry-UCPAxton12","SparkOnDemandPatchEntry-UCPAxton13","SparkOnDemandPatchEntry-UCPAxton14","SparkOnDemandPatchEntry-UCPAxton15","SparkOnDemandPatchEntry-UCPAxton16","SparkOnDemandPatchEntry-UCPAxton17","SparkOnDemandPatchEntry-UCPAxton18","SparkOnDemandPatchEntry-UCPAxton19","SparkOnDemandPatchEntry-UCPAxton20","SparkOnDemandPatchEntry-UCPAxton21","SparkOnDemandPatchEntry-UCPAxton22","SparkOnDemandPatchEntry-UCPAxton23","SparkOnDemandPatchEntry-UCPAxton24","SparkOnDemandPatchEntry-UCPAxton25","SparkOnDemandPatchEntry-UCPAxton26","SparkOnDemandPatchEntry-UCPAxton27","SparkOnDemandPatchEntry-UCPAxton28","SparkOnDemandPatchEntry-UCPAxton29","SparkOnDemandPatchEntry-UCPAxton30","SparkOnDemandPatchEntry-UCPAxton31","SparkOnDemandPatchEntry-UCPAxton32","SparkOnDemandPatchEntry-UCPAxton33","SparkOnDemandPatchEntry-UCPAxton34","SparkOnDemandPatchEntry-UCPAxton35","SparkOnDemandPatchEntry-UCPAxton36","SparkOnDemandPatchEntry-UCPAxton37","SparkOnDemandPatchEntry-UCPAxton38","SparkOnDemandPatchEntry-UCPAxton39","SparkOnDemandPatchEntry-UCPAxton40","SparkOnDemandPatchEntry-UCPAxton41","SparkOnDemandPatchEntry-UCPAxton42","SparkOnDemandPatchEntry-UCPAxton43","SparkOnDemandPatchEntry-UCPAxton44","SparkOnDemandPatchEntry-UCPAxton45","SparkOnDemandPatchEntry-UCPAxton46","SparkOnDemandPatchEntry-UCPAxton47","SparkOnDemandPatchEntry-UCPAxton48","SparkOnDemandPatchEntry-UCPAxton49","SparkOnDemandPatchEntry-UCPAxton50","SparkOnDemandPatchEntry-UCPAxton51","SparkOnDemandPatchEntry-UCPAxton52","SparkOnDemandPatchEntry-UCPAxton53","SparkOnDemandPatchEntry-UCPAxton54","SparkOnDemandPatchEntry-UCPAxton55","SparkOnDemandPatchEntry-UCPAxton56","SparkOnDemandPatchEntry-UCPAxton57","SparkOnDemandPatchEntry-UCPAxton58","SparkOnDemandPatchEntry-UCPAxton59","SparkOnDemandPatchEntry-UCPAxton60","SparkOnDemandPatchEntry-UCPAxton61","SparkOnDemandPatchEntry-UCPAxton62","SparkOnDemandPatchEntry-UCPAxton63","SparkOnDemandPatchEntry-UCPAxton64","SparkOnDemandPatchEntry-UCPAxton65","SparkOnDemandPatchEntry-UCPAxton66","SparkOnDemandPatchEntry-UCPAxton67","SparkOnDemandPatchEntry-UCPAxton68","SparkOnDemandPatchEntry-UCPAxton69","SparkOnDemandPatchEntry-UCPAxton70","SparkOnDemandPatchEntry-UCPAxton71","SparkOnDemandPatchEntry-UCPAxton72","SparkOnDemandPatchEntry-UCPAxton73","SparkOnDemandPatchEntry-UCPAxton74","SparkOnDemandPatchEntry-UCPAxton75","SparkOnDemandPatchEntry-UCPAxton76","SparkOnDemandPatchEntry-UCPAxton77","SparkOnDemandPatchEntry-UCPAxton78","SparkOnDemandPatchEntry-UCPAxton79","SparkOnDemandPatchEntry-UCPAxton80","SparkOnDemandPatchEntry-UCPAxton81","SparkOnDemandPatchEntry-UCPAxton82","SparkOnDemandPatchEntry-UCPAxton83","SparkOnDemandPatchEntry-UCPAxton84","SparkOnDemandPatchEntry-UCPAxton85","SparkOnDemandPatchEntry-UCPAxton86","SparkOnDemandPatchEntry-UCPAxton87","SparkOnDemandPatchEntry-UCPAxton88","SparkOnDemandPatchEntry-UCPAxton89","SparkOnDemandPatchEntry-UCPAxton90","SparkOnDemandPatchEntry-UCPAxton91","SparkOnDemandPatchEntry-UCPAxton92","SparkOnDemandPatchEntry-UCPAxton93","SparkOnDemandPatchEntry-UCPAxton94","SparkOnDemandPatchEntry-UCPAxton95","SparkLevelPatchEntry-UCPEnemy1","SparkLevelPatchEntry-UCPEnemy2","SparkLevelPatchEntry-UCPEnemy3","SparkLevelPatchEntry-UCPEnemy4","SparkLevelPatchEntry-UCPEnemy5","SparkLevelPatchEntry-UCPEnemy6","SparkLevelPatchEntry-UCPEnemy7","SparkLevelPatchEntry-UCPEnemy8","SparkLevelPatchEntry-UCPEnemy9","SparkLevelPatchEntry-UCPEnemy10","SparkLevelPatchEntry-UCPEnemy11","SparkLevelPatchEntry-UCPEnemy12","SparkLevelPatchEntry-UCPEnemy13","SparkLevelPatchEntry-UCPEnemy14","SparkLevelPatchEntry-UCPEnemy15","SparkLevelPatchEntry-UCPEnemy16","SparkLevelPatchEntry-UCPEnemy17","SparkLevelPatchEntry-UCPEnemy18","SparkLevelPatchEntry-UCPEnemy19","SparkLevelPatchEntry-UCPEnemy20","SparkLevelPatchEntry-UCPEnemy21","SparkLevelPatchEntry-UCPEnemy22","SparkLevelPatchEntry-UCPEnemy23","SparkLevelPatchEntry-UCPEnemy24","SparkLevelPatchEntry-UCPEnemy25","SparkLevelPatchEntry-UCPEnemy26","SparkLevelPatchEntry-UCPEnemy27","SparkLevelPatchEntry-UCPEnemy28","SparkLevelPatchEntry-UCPEnemy29","SparkLevelPatchEntry-UCPEnemy30","SparkLevelPatchEntry-UCPEnemy31","SparkLevelPatchEntry-UCPEnemy32","SparkLevelPatchEntry-UCPEnemy33","SparkLevelPatchEntry-UCPEnemy34","SparkLevelPatchEntry-UCPEnemy35","SparkLevelPatchEntry-UCPEnemy36","SparkLevelPatchEntry-UCPEnemy37","SparkLevelPatchEntry-UCPEnemy38","SparkLevelPatchEntry-UCPEnemy39","SparkLevelPatchEntry-UCPEnemy40","SparkLevelPatchEntry-UCPEnemy41","SparkLevelPatchEntry-UCPEnemy42","SparkLevelPatchEntry-UCPEnemy43","SparkLevelPatchEntry-UCPEnemy44","SparkLevelPatchEntry-UCPEnemy45","SparkLevelPatchEntry-UCPEnemy46","SparkLevelPatchEntry-UCPEnemy47","SparkLevelPatchEntry-UCPEnemy48","SparkLevelPatchEntry-UCPEnemy49","SparkLevelPatchEntry-UCPEnemy50","SparkLevelPatchEntry-UCPEnemy51","SparkLevelPatchEntry-UCPEnemy52","SparkLevelPatchEntry-UCPEnemy53","SparkOnDemandPatchEntry-UCPFixes1","SparkOnDemandPatchEntry-UCPFixes2","SparkOnDemandPatchEntry-UCPFixes3","SparkOnDemandPatchEntry-UCPFixes4","SparkOnDemandPatchEntry-UCPFixes5","SparkOnDemandPatchEntry-UCPFixes6","SparkOnDemandPatchEntry-UCPFixes7","SparkOnDemandPatchEntry-UCPFixes8","SparkOnDemandPatchEntry-UCPFixes9","SparkOnDemandPatchEntry-UCPFixes10","SparkOnDemandPatchEntry-UCPFixes11","SparkOnDemandPatchEntry-UCPFixes12","SparkOnDemandPatchEntry-UCPFixes13","SparkOnDemandPatchEntry-UCPFixes14","SparkOnDemandPatchEntry-UCPGaige1","SparkOnDemandPatchEntry-UCPGaige2","SparkOnDemandPatchEntry-UCPGaige3","SparkOnDemandPatchEntry-UCPGaige4","SparkOnDemandPatchEntry-UCPGaige5","SparkOnDemandPatchEntry-UCPGaige6","SparkOnDemandPatchEntry-UCPGaige7","SparkOnDemandPatchEntry-UCPGaige8","SparkOnDemandPatchEntry-UCPGaige9","SparkOnDemandPatchEntry-UCPGaige10","SparkOnDemandPatchEntry-UCPGaige11","SparkOnDemandPatchEntry-UCPGaige12","SparkOnDemandPatchEntry-UCPGaige13","SparkOnDemandPatchEntry-UCPGaige14","SparkOnDemandPatchEntry-UCPGaige15","SparkOnDemandPatchEntry-UCPGaige16","SparkOnDemandPatchEntry-UCPGaige17","SparkOnDemandPatchEntry-UCPGaige18","SparkOnDemandPatchEntry-UCPGaige19","SparkOnDemandPatchEntry-UCPGaige20","SparkOnDemandPatchEntry-UCPGaige21","SparkOnDemandPatchEntry-UCPGaige22","SparkOnDemandPatchEntry-UCPGaige23","SparkOnDemandPatchEntry-UCPGaige24","SparkOnDemandPatchEntry-UCPGaige25","SparkOnDemandPatchEntry-UCPGaige26","SparkOnDemandPatchEntry-UCPGaige27","SparkOnDemandPatchEntry-UCPGaige28","SparkOnDemandPatchEntry-UCPGaige29","SparkOnDemandPatchEntry-UCPGaige30","SparkOnDemandPatchEntry-UCPGaige31","SparkOnDemandPatchEntry-UCPGaige32","SparkOnDemandPatchEntry-UCPGaige33","SparkOnDemandPatchEntry-UCPGaige34","SparkOnDemandPatchEntry-UCPGaige35","SparkOnDemandPatchEntry-UCPGaige36","SparkOnDemandPatchEntry-UCPGaige37","SparkOnDemandPatchEntry-UCPGaige38","SparkOnDemandPatchEntry-UCPGaige39","SparkOnDemandPatchEntry-UCPGaige40","SparkOnDemandPatchEntry-UCPGaige41","SparkOnDemandPatchEntry-UCPGaige42","SparkOnDemandPatchEntry-UCPGaige43","SparkOnDemandPatchEntry-UCPGaige44","SparkOnDemandPatchEntry-UCPGaige45","SparkOnDemandPatchEntry-UCPGaige46","SparkOnDemandPatchEntry-UCPGaige47","SparkOnDemandPatchEntry-UCPGaige48","SparkOnDemandPatchEntry-UCPGaige49","SparkOnDemandPatchEntry-UCPGaige50","SparkOnDemandPatchEntry-UCPGaige51","SparkOnDemandPatchEntry-UCPGaige52","SparkOnDemandPatchEntry-UCPGaige53","SparkOnDemandPatchEntry-UCPGaige54","SparkOnDemandPatchEntry-UCPGaige55","SparkOnDemandPatchEntry-UCPGaige56","SparkOnDemandPatchEntry-UCPGaige57","SparkOnDemandPatchEntry-UCPGaige58","SparkOnDemandPatchEntry-UCPGaige59","SparkOnDemandPatchEntry-UCPGaige60","SparkOnDemandPatchEntry-UCPGaige61","SparkOnDemandPatchEntry-UCPGaige62","SparkOnDemandPatchEntry-UCPGaige63","SparkOnDemandPatchEntry-UCPGaige64","SparkOnDemandPatchEntry-UCPGaige65","SparkOnDemandPatchEntry-UCPGaige66","SparkOnDemandPatchEntry-UCPGaige67","SparkOnDemandPatchEntry-UCPGaige68","SparkOnDemandPatchEntry-UCPGaige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chEntry-UCPItemPools1261","SparkLevelPatchEntry-UCPItemPools1262","SparkLevelPatchEntry-UCPItemPools1263","SparkLevelPatchEntry-UCPItemPools1264","SparkLevelPatchEntry-UCPItemPools1265","SparkLevelPatchEntry-UCPItemPools1266","SparkLevelPatchEntry-UCPItemPools1267","SparkLevelPatchEntry-UCPItemPools1268","SparkLevelPatchEntry-UCPItemPools1269","SparkLevelPatchEntry-UCPItemPools1270","SparkLevelPatchEntry-UCPItemPools1271","SparkLevelPatchEntry-UCPItemPools1272","SparkLevelPatchEntry-UCPItemPools1273","SparkLevelPatchEntry-UCPItemPools1274","SparkLevelPatchEntry-UCPItemPools1275","SparkLevelPatchEntry-UCPItemPools1276","SparkLevelPatchEntry-UCPItemPools1277","SparkLevelPatchEntry-UCPItemPools1278","SparkLevelPatchEntry-UCPItemPools1279","SparkLevelPatchEntry-UCPItemPools1280","SparkLevelPatchEntry-UCPItemPools1281","SparkLevelPatchEntry-UCPItemPools1282","SparkLevelPatchEntry-UCPItemPools1283","SparkLevelPatchEntry-UCPItemPools1284","SparkLevelPatchEntry-UCPItemPools1285","SparkLevelPatchEntry-UCPItemPools1286","SparkLevelPatchEntry-UCPItemPools1287","SparkLevelPatchEntry-UCPItemPools1288","SparkLevelPatchEntry-UCPItemPools1289","SparkLevelPatchEntry-UCPItemPools1290","SparkLevelPatchEntry-UCPItemPools1291","SparkLevelPatchEntry-UCPItemPools1292","SparkLevelPatchEntry-UCPItemPools1293","SparkLevelPatchEntry-UCPItemPools1294","SparkLevelPatchEntry-UCPItemPools1295","SparkLevelPatchEntry-UCPItemPools1296","SparkLevelPatchEntry-UCPItemPools1297","SparkLevelPatchEntry-UCPItemPools1298","SparkLevelPatchEntry-UCPItemPools1299","SparkLevelPatchEntry-UCPItemPools1300","SparkLevelPatchEntry-UCPItemPools1301","SparkLevelPatchEntry-UCPItemPools1302","SparkLevelPatchEntry-UCPItemPools1303","SparkLevelPatchEntry-UCPItemPools1304","SparkLevelPatchEntry-UCPItemPools1305","SparkLevelPatchEntry-UCPItemPools1306","SparkLevelPatchEntry-UCPItemPools1307","SparkLevelPatchEntry-UCPItemPools1308","SparkLevelPatchEntry-UCPItemPools1309","SparkLevelPatchEntry-UCPItemPools1310","SparkLevelPatchEntry-UCPItemPools1311","SparkLevelPatchEntry-UCPItemPools1312","SparkLevelPatchEntry-UCPItemPools1313","SparkLevelPatchEntry-UCPItemPools1314","SparkLevelPatchEntry-UCPItemPools1315","SparkLevelPatchEntry-UCPItemPools1316","SparkLevelPatchEntry-UCPItemPools1317","SparkLevelPatchEntry-UCPItemPools1318","SparkLevelPatchEntry-UCPItemPools1319","SparkLevelPatchEntry-UCPItemPools1320","SparkLevelPatchEntry-UCPItemPools1321","SparkLevelPatchEntry-UCPItemPools1322","SparkLevelPatchEntry-UCPItemPools1323","SparkLevelPatchEntry-UCPItemPools1324","SparkLevelPatchEntry-UCPItemPools1325","SparkLevelPatchEntry-UCPItemPools1326","SparkLevelPatchEntry-UCPItemPools1327","SparkLevelPatchEntry-UCPItemPools1328","SparkLevelPatchEntry-UCPItemPools1329","SparkLevelPatchEntry-UCPItemPools1330","SparkLevelPatchEntry-UCPItemPools1331","SparkLevelPatchEntry-UCPItemPools1332","SparkLevelPatchEntry-UCPItemPools1333","SparkLevelPatchEntry-UCPItemPools1334","SparkLevelPatchEntry-UCPItemPools1335","SparkLevelPatchEntry-UCPItemPools1336","SparkLevelPatchEntry-UCPItemPools1337","SparkLevelPatchEntry-UCPItemPools1338","SparkLevelPatchEntry-UCPItemPools1339","SparkLevelPatchEntry-UCPItemPools1340","SparkLevelPatchEntry-UCPItemPools1341","SparkLevelPatchEntry-UCPItemPools1342","SparkLevelPatchEntry-UCPItemPools1343","SparkLevelPatchEntry-UCPItemPools1344","SparkLevelPatchEntry-UCPItemPools1345","SparkLevelPatchEntry-UCPItemPools1346","SparkLevelPatchEntry-UCPItemPools1347","SparkLevelPatchEntry-UCPItemPools1348","SparkLevelPatchEntry-UCPItemPools1349","SparkLevelPatchEntry-UCPItemPools1350","SparkLevelPatchEntry-UCPItemPools1351","SparkLevelPatchEntry-UCPItemPools1352","SparkLevelPatchEntry-UCPItemPools1353","SparkLevelPatchEntry-UCPItemPools1354","SparkLevelPatchEntry-UCPItemPools1355","SparkLevelPatchEntry-UCPItemPools1356","SparkLevelPatchEntry-UCPItemPools1357","SparkLevelPatchEntry-UCPItemPools1358","SparkLevelPatchEntry-UCPItemPools1359","SparkLevelPatchEntry-UCPItemPools1360","SparkLevelPatchEntry-UCPItemPools1361","SparkLevelPatchEntry-UCPItemPools1362","SparkLevelPatchEntry-UCPItemPools1363","SparkLevelPatchEntry-UCPItemPools1364","SparkLevelPatchEntry-UCPItemPools1365","SparkLevelPatchEntry-UCPItemPools1366","SparkLevelPatchEntry-UCPItemPools1367","SparkLevelPatchEntry-UCPItemPools1368","SparkLevelPatchEntry-UCPItemPools1369","SparkLevelPatchEntry-UCPItemPools1370","SparkLevelPatchEntry-UCPItemPools1371","SparkLevelPatchEntry-UCPItemPools1372","SparkLevelPatchEntry-UCPItemPools1373","SparkLevelPatchEntry-UCPItemPools1374","SparkLevelPatchEntry-UCPItemPools1375","SparkLevelPatchEntry-UCPItemPools1376","SparkLevelPatchEntry-UCPItemPools1377","SparkLevelPatchEntry-UCPItemPools1378","SparkLevelPatchEntry-UCPItemPools1379","SparkLevelPatchEntry-UCPItemPools1380","SparkLevelPatchEntry-UCPItemPools1381","SparkLevelPatchEntry-UCPItemPools1382","SparkLevelPatchEntry-UCPItemPools1383","SparkLevelPatchEntry-UCPItemPools1384","SparkLevelPatchEntry-UCPItemPools1385","SparkLevelPatchEntry-UCPItemPools1386","SparkOnDemandPatchEntry-UCPKrieg1","SparkOnDemandPatchEntry-UCPKrieg2","SparkOnDemandPatchEntry-UCPKrieg3","SparkOnDemandPatchEntry-UCPKrieg4","SparkOnDemandPatchEntry-UCPKrieg5","SparkOnDemandPatchEntry-UCPKrieg6","SparkOnDemandPatchEntry-UCPKrieg7","SparkOnDemandPatchEntry-UCPKrieg8","SparkOnDemandPatchEntry-UCPKrieg9","SparkOnDemandPatchEntry-UCPKrieg10","SparkOnDemandPatchEntry-UCPKrieg11","SparkOnDemandPatchEntry-UCPKrieg12","SparkOnDemandPatchEntry-UCPKrieg13","SparkOnDemandPatchEntry-UCPKrieg14","SparkOnDemandPatchEntry-UCPKrieg15","SparkOnDemandPatchEntry-UCPKrieg16","SparkOnDemandPatchEntry-UCPKrieg17","SparkOnDemandPatchEntry-UCPKrieg18","SparkOnDemandPatchEntry-UCPKrieg19","SparkOnDemandPatchEntry-UCPKrieg20","SparkOnDemandPatchEntry-UCPKrieg21","SparkOnDemandPatchEntry-UCPKrieg22","SparkOnDemandPatchEntry-UCPKrieg23","SparkOnDemandPatchEntry-UCPKrieg24","SparkLevelPatchEntry-UCPLeprechaun1","SparkOnDemandPatchEntry-UCPMaya1","SparkOnDemandPatchEntry-UCPMaya2","SparkOnDemandPatchEntry-UCPMaya3","SparkOnDemandPatchEntry-UCPMaya4","SparkOnDemandPatchEntry-UCPMaya5","SparkOnDemandPatchEntry-UCPMaya6","SparkOnDemandPatchEntry-UCPMaya7","SparkOnDemandPatchEntry-UCPMaya8","SparkOnDemandPatchEntry-UCPMaya9","SparkOnDemandPatchEntry-UCPMaya10","SparkOnDemandPatchEntry-UCPMaya11","SparkOnDemandPatchEntry-UCPMaya12","SparkOnDemandPatchEntry-UCPMaya13","SparkOnDemandPatchEntry-UCPMaya14","SparkOnDemandPatchEntry-UCPMaya15","SparkOnDemandPatchEntry-UCPMaya16","SparkOnDemandPatchEntry-UCPMaya17","SparkOnDemandPatchEntry-UCPMaya18","SparkOnDemandPatchEntry-UCPMaya19","SparkOnDemandPatchEntry-UCPMaya20","SparkOnDemandPatchEntry-UCPMaya21","SparkOnDemandPatchEntry-UCPMaya22","SparkOnDemandPatchEntry-UCPMaya23","SparkOnDemandPatchEntry-UCPMaya24","SparkOnDemandPatchEntry-UCPMaya25","SparkOnDemandPatchEntry-UCPMaya26","SparkOnDemandPatchEntry-UCPMaya27","SparkOnDemandPatchEntry-UCPMaya28","SparkOnDemandPatchEntry-UCPMaya29","SparkOnDemandPatchEntry-UCPMaya30","SparkOnDemandPatchEntry-UCPMaya31","SparkOnDemandPatchEntry-UCPMaya32","SparkOnDemandPatchEntry-UCPMaya33","SparkOnDemandPatchEntry-UCPMaya34","SparkOnDemandPatchEntry-UCPSalvador1","SparkOnDemandPatchEntry-UCPSalvador2","SparkOnDemandPatchEntry-UCPSalvador3","SparkOnDemandPatchEntry-UCPSalvador4","SparkOnDemandPatchEntry-UCPSalvador5","SparkOnDemandPatchEntry-UCPSalvador6","SparkOnDemandPatchEntry-UCPSalvador7","SparkOnDemandPatchEntry-UCPSalvador8","SparkOnDemandPatchEntry-UCPSalvador9","SparkOnDemandPatchEntry-UCPSalvador10","SparkOnDemandPatchEntry-UCPSalvador11","SparkOnDemandPatchEntry-UCPSalvador12","SparkOnDemandPatchEntry-UCPSalvador13","SparkOnDemandPatchEntry-UCPSalvador14","SparkLevelPatchEntry-UCPSkills1","SparkLevelPatchEntry-UCPVendorsOptional1","SparkLevelPatchEntry-UCPVendorsOptional2","SparkLevelPatchEntry-UCPVendorsOptional3","SparkLevelPatchEntry-UCPVendorsOptional4","SparkLevelPatchEntry-UCPVendorsOptional5","SparkLevelPatchEntry-UCPVendorsOptional6","SparkLevelPatchEntry-UCPVendorsOptional7","SparkLevelPatchEntry-UCPVendorsOptional8","SparkLevelPatchEntry-UCPVendorsOptional9","SparkLevelPatchEntry-UCPVendorsOptional10","SparkLevelPatchEntry-UCPVendorsOptional11","SparkLevelPatchEntry-UCPVendorsOptional12","SparkLevelPatchEntry-UCPVendorsOptional13","SparkLevelPatchEntry-UCPVendorsOptional14","SparkOnDemandPatchEntry-UCPZero1","SparkOnDemandPatchEntry-UCPZero2","SparkOnDemandPatchEntry-UCPZero3","SparkOnDemandPatchEntry-UCPZero4","SparkOnDemandPatchEntry-UCPZero5","SparkOnDemandPatchEntry-UCPZero6","SparkOnDemandPatchEntry-UCPZero7","SparkOnDemandPatchEntry-UCPZero8","SparkOnDemandPatchEntry-UCPZero9","SparkOnDemandPatchEntry-UCPZero10","SparkOnDemandPatchEntry-UCPZero11","SparkOnDemandPatchEntry-UCPZero12","SparkOnDemandPatchEntry-UCPZero13","SparkOnDemandPatchEntry-UCPZero14","SparkOnDemandPatchEntry-UCPZero15","SparkOnDemandPatchEntry-UCPZero16","SparkOnDemandPatchEntry-UCPZero17","SparkOnDemandPatchEntry-UCPZero18","SparkOnDemandPatchEntry-UCPZero19","SparkOnDemandPatchEntry-UCPZero20","SparkOnDemandPatchEntry-UCPZero21","SparkOnDemandPatchEntry-UCPZero22","SparkOnDemandPatchEntry-UCPZero23","SparkOnDemandPatchEntry-UCPZero24","SparkOnDemandPatchEntry-UCPZero25","SparkOnDemandPatchEntry-UCPZero26","SparkOnDemandPatchEntry-UCPZero27","SparkOnDemandPatchEntry-UCPZero28","SparkOnDemandPatchEntry-UCPZero29","SparkOnDemandPatchEntry-UCPZero30","SparkOnDemandPatchEntry-UCPZero31","SparkOnDemandPatchEntry-UCPZero32","SparkOnDemandPatchEntry-UCPZero33","SparkOnDemandPatchEntry-UCPZero34","SparkOnDemandPatchEntry-UCPZero35","SparkOnDemandPatchEntry-UCPZero36","SparkOnDemandPatchEntry-UCPZero37","SparkOnDemandPatchEntry-UCPZero38","SparkOnDemandPatchEntry-UCPZero39","SparkOnDemandPatchEntry-UCPZero40","SparkOnDemandPatchEntry-UCPZero41","SparkOnDemandPatchEntry-offhand_amp_fix_1","SparkOnDemandPatchEntry-offhand_amp_fix_2")
set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Aster_Lootables.Balance.ObjectGrade_MimicChest_NoMimic,DefaultLoot[4].ItemAttachments[11].ItemPool,,ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'",",GD_Balance_Treasure.ChestGrades.ObjectGrade_DahlEpic,DefaultLoot[4].ItemAttachments[11].ItemPool,,ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'",",GD_Balance_Treasure.ChestGrades.ObjectGrade_DahlEpic_BearerBadNews,DefaultLoot[4].ItemAttachments[11].ItemPool,,ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'",",GD_Itempools.ListDefs.EpicChestBanditLoot,LootData[3].ItemAttachments[11].ItemPool,,ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'",",GD_Itempools.ListDefs.EpicChestHyperionLoot,LootData[3].ItemAttachments[11].ItemPool,,ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'",",GD_Itempools.ListDefs.EpicChestRedLoot,LootData[4].ItemAttachments[11].ItemPool,,ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'",",GD_Lobelia_DahlDigi.LootableGradesUnique.ObjectGrade_DalhEpicCrate_Digi,DefaultLoot[4].ItemAttachments[11].ItemPool,,ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_Euphoria'","GD_Siren_Streaming,GD_Siren_Skills.Cataclysm.BlightPhoenix:BehaviorProviderDefinition_2.Behavior_CauseDamage_6,DamageFormula,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Corrosive',basevaluescaleconstant=1.000000)","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Corrosive,ValueFormula,,(benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2',basevaluescaleconstant=1.000000),level=(basevalueconstant=1.000000,basevalueattribute=DesignerAttributeDefinition'GD_Siren_Skills.Misc.Att_BlightPhoenix_DmgScaler_Corrosive',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Siren_Streaming,GD_Siren_Skills.Motion.KineticReflection,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=-0.800000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Siren_Streaming,GD_Siren_Skills.Projectiles.CloudKill_Projectile:BehaviorProviderDefinition_0.Behavior_CauseDamage_43,DamageFormula,,(basevalueconstant=901.471680,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","Orchid_OasisTown_P,GD_Orchid_Pop_NoBeard.PawnBalance_Orchid_NoBeard,DefaultItemPoolList[1].PoolProbability,,(basevalueconstant=0.330000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","Orchid_Caves_P,GD_Orchid_Pop_Sandman.Balance.PawnBalance_Orchid_BigSleep,DefaultItemPoolList[1].PoolProbability,,(basevalueconstant=0.330000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)",",GD_Orchid_Pop_ScarlettCrew.Balance.PawnBalance_Orchid_PirateHenchman,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Shotguns_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_Pop_ScarlettCrew.Balance.PawnBalance_Orchid_PirateHenchman,Playthroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Bandits.Grunt_GrenadeMODs',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_Pop_ScarlettCrew.Balance.PawnBalance_Orchid_PirateHenchman2,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_Pop_ScarlettCrew.Balance.PawnBalance_Orchid_PirateHenchman2,Playthroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Bandits.Grunt_GrenadeMODs',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_01_Common',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Sage_Ep3_Data.Creature.PawnBalance_Sage_Ep3_Creature,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SpiderantSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))","Caverns_P,GD_Population_Creeper.Balance.PawnBalance_CreeperBadass,DefaultItemPoolList[0].PoolProbability,,(basevalueconstant=0.125000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillDescription,,[skill]Action Skill[-skill]. Press <StringAliasMap:Action.ActionSkill> to draw a second gun and go nuts! While [skill]Gunzerking[-skill] you [skill]instantly regain 50% of your Maximum Health[-skill], gain [skill]Damage Reduction[-skill] against enemy attacks, and constantly [skill]regenerate health and ammo[-skill]. Does not regenerate rockets.","GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PreAdd,basemodifiervalue=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.SkillAttributes.SkillDuration',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_LastLonger_DurationCalc',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',initializationdefinition=None,basevaluescaleconstant=0.030000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.550000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.500000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinitionMultiContext'D_Attributes.DualWield.Att_WeaponPerShotAccuracyImpulse_MultiContext',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.500000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.500000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Cooldown_Gunzerking',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_Part2,ValueFormula,,(benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',initializationdefinition=None,basevaluescaleconstant=4.000000),level=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=-1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillDescription,,Your shots have a chance to [skill]not consume ammo[-skill]. The lower your health and shields, the greater the chance of [skill]free shots[-skill].","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.Inconceivable,SkillType,,SKILL_TYPE_Passive","GD_Soldier_Streaming,GD_Scorpio.AI.WillowAIDef_Scorpio:AIBehaviorProviderDefinition_1.Behavior_AttributeEffect_23,AttributeEffects[0],,(attributetomodify=AttributeDefinition'GD_Scorpio.Shield.PlayerTurret_ShieldMaxHealth',modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Scorpio.Shield.Init_TurretShieldHealth',basevaluescaleconstant=1.700000))","GD_Soldier_Streaming,GD_Scorpio.AI.WillowAIDef_Scorpio:AIBehaviorProviderDefinition_1.Behavior_CauseDamage_7,StatusEffectDamage,,(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Soldier_Streaming,GD_Scorpio.AI.WillowAIDef_Scorpio:AIBehaviorProviderDefinition_1.Behavior_Explode_7,DamageFormula,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage',basevaluescaleconstant=30.000000)","GD_Soldier_Streaming,GD_Scorpio.Projectile.TurretNuke_ExplosiveDamage,Damage,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage',basevaluescaleconstant=8.100000)","GD_Soldier_Streaming,GD_Scorpio.Shield.Init_TurretShieldHealth,ValueFormula,,(benabled=True,multiplier=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',initializationdefinition=None,basevaluescaleconstant=1.650000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Turret_ShieldExpLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement,SkillDescription,,You gain increased [skill]Gun Damage[-skill] and [skill]Melee Damage[-skill] while your shields are depleted.","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.070000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.070000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3,Description,,Melee Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.CrisisManagement:AttributePresentationDefinition_3,SignStyle,,SIGNSTYLE_Positive","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.DoubleUp,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=\"Scorpio\",targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'GD_Soldier_Skills.Misc.Att_TurretDamageTypeSelector',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier,SkillDescription,,Increases the maximum number of [skill]grenades[-skill] you can carry.","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier,SkillEffectDefinitions,,((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.Ammo_Grenade_Protean.Ammo_Grenade_ProteanMaxValue',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0')","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0,Description,,Grenade Capacity: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight,SkillDescription,,Increases the [skill]Accuracy[-skill] of your [skill]Sabre Turret[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.LaserSight:AttributePresentationDefinition_0,Description,,Turret Accuracy: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth,EffectSourceInstanceDataName,,Scorpio","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth,SkillDescription,,Adds [skill]Multi-Rocket Pods[-skill] to your [skill]Sabre Turret[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=22.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=22.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Guerrilla.ScorchedEarth:AttributePresentationDefinition_0')","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'","GD_Soldier_Streaming,GD_Soldier_Skills.Guerrilla.ScorchedEarth:AttributePresentationDefinition_0,Description,,$NUMBER$ rockets per volley.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_9,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_9,Description,,Melee Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls,SkillDescription,,Increases the [skill]Gun Damage[-skill] and [skill]Fire Rate[-skill] of non-elemental guns.","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0,Description,,Fire Rate: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_0,FloatPrecision,,1","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.DutyCalls:AttributePresentationDefinition_10,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact,SkillDescription,,Increases [skill]Gun Damage[-skill] and [skill]Melee Damage[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=True,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact:AttributePresentationDefinition_5,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact:AttributePresentationDefinition_5,Description,,Melee Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Impact:AttributePresentationDefinition_5,SignStyle,,SIGNSTYLE_AsIs","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,EffectSourceInstanceDataName,,Scorpio","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,SkillDescription,,Deploying your [skill]Sabre Turret[-skill] sets off a small [skill]Nuclear Blast[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,SkillEffectDefinitions,,((attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0,Attribute,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0,Description,,''Impotent and obsolete? Hardly.''","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0,RoundingMode,,ATTRROUNDING_IntRound","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0,bDontDisplayNumber,,True","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke:AttributePresentationDefinition_0,bUseCustomNumberPlacement,,False","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillConstraints,,((bapplyconstraintonactivatation=True,bapplyconstraintwhileactive=True,bapplyconstraintwhilepaused=True,onfailure=SKILL_Paused,evaluator=None,evaluatordefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_AssaultRifleOnly')),(bapplyconstraintonactivatation=True,bapplyconstraintwhileactive=True,bapplyconstraintwhilepaused=True,onfailure=SKILL_Paused,evaluator=None,evaluatordefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillDescription,,Increases [skill]Magazine Size[-skill] with [skill]Assault Rifles[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Overload:AttributePresentationDefinition_7')","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Overload:AttributePresentationDefinition_7,Description,,Magazine Size: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_10',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_4',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_3')","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_0,Description,,Accuracy: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_10,Description,,Gun Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_2,Description,,Reload Speed: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_4,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_4,Description,,Fire Rate: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_4,RoundingMode,,ATTRROUNDING_Float","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_4,bDisplayAsPercentage,,True","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5,Attribute,,AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus'","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Ranger:AttributePresentationDefinition_5,Description,,Critical Hit Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Guerrilla,Tiers[4].Skills[0],,SkillDefinition'GD_Soldier_Skills.Guerrilla.CrisisManagement'","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Survival,Tiers[3].Skills[0],,SkillDefinition'GD_Soldier_Skills.Survival.Resourceful'","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance,SkillDescription,,Reduces the duration of enemy [skill]Elemental Status Effects[-skill] on you. Additionally, increases [skill]Maximum Health[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.SlowDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Asbestos_DamageReductionPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player'","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1,Description,,Max Health: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Forbearance:AttributePresentationDefinition_1,SignStyle,,SIGNSTYLE_AsIs","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,SkillDescription,,Allows you to deploy [skill]two Sabre Turrets[-skill]. Once the first [skill]Sabre Turret[-skill] is deployed press <StringAliasMap:Action.ActionSkill> again to deploy the second.","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,SkillEffectDefinitions,,((attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1')","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1,Attribute,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1,Description,,''Sometimes, one just isn't enough.''","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1,SignStyle,,SIGNSTYLE_AsIs","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1,bDisplayAsPercentage,,False","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Gemini:AttributePresentationDefinition_1,bDontDisplayPlusSign,,True","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort,SkillDescription,,Increases your [skill]Gun Damage[-skill] and [skill]Movement Speed[-skill] while in [skill]Fight For Your Life[-skill].","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.080000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.080000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.140000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.140000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_0,Description,,Damage: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.LastDitchEffort:AttributePresentationDefinition_2,Description,,Movement Speed: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield,SkillDescription,,Your [skill]Sabre Turret[-skill] projects a [skill]protective shield[-skill]. The shield attempts to block enemy ranged attacks, but lets friendly ranged attacks pass through. Enemy movement and melee attacks are not affected.","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield,SkillEffectDefinitions,,((attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield:AttributePresentationDefinition_2,Attribute,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield:AttributePresentationDefinition_2,Description,,Turret Shields: $NUMBER$","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield:AttributePresentationDefinition_2,RoundingMode,,ATTRROUNDING_IntRound","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.PhalanxShield:AttributePresentationDefinition_2,bDisplayAsPercentage,,False","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Preparation,SkillEffectDefinitions,,((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Preparation_HealthRegenPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Preparation_HealthRegenPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Soldier_Skills.Survival.Pressure,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ReloadSpdCalc_P1',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ReloadSpdCalc_P1',basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ReloadSpdPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ReloadSpdPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ShieldDelayCalc_P1',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Soldier_Skills.Misc.Init_Pressure_ShieldDelayCalc_P1',basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ShieldRechargeDelayPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_Pressure_ShieldRechargeDelayPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Soldier_Streaming,GD_Weap_Scorpio.A_Weapon.WeaponType_Scorpio_Weapon,FireRate,,0.200000","GD_Soldier_Streaming,GD_Weap_Scorpio.A_Weapon.WeaponType_Scorpio_Weapon,InstantHitDamage,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',basevaluescaleconstant=1.810000)","Dark_Forest_P,Dark_Forest_Missions.TheWorld:PersistentLevel.PopulationOpportunityDen_17,IsEnabled,,False","Dark_Forest_P,Dark_Forest_Missions.TheWorld:PersistentLevel.PopulationOpportunityDen_17,bNoRespawning,,False","Dark_Forest_P,Dark_Forest_Missions.TheWorld:PersistentLevel.PopulationOpportunityDen_17,bUseRandomSpawns,,True","Distillery_P,Distillery_Mission3.TheWorld:PersistentLevel.PopulationOpportunityDen_0,IsEnabled,,False","Distillery_P,Distillery_Mission3.TheWorld:PersistentLevel.PopulationOpportunityDen_0,bNoRespawning,,True","Distillery_P,Distillery_Mission3.TheWorld:PersistentLevel.PopulationOpportunityDen_0,bUseRandomSpawns,,True","Hunger_P,GD_FleshripperFemale.Balance.PawnBalance_FleshripperFemale,DefaultItemPoolIncludedLists,,","Hunger_P,GD_FleshripperMale.Balance.PawnBalance_FleshripperMale,DefaultItemPoolIncludedLists,,","Hunger_P,GD_IncineratorFemale.Balance.PawnBalance_IncineratorFemale,DefaultItemPoolIncludedLists,,","Hunger_P,Hunger_Mission_2.TheWorld:PersistentLevel.PopulationOpportunityDen_1,IsEnabled,,False","Hunger_P,Hunger_Mission_2.TheWorld:PersistentLevel.PopulationOpportunityDen_4,IsEnabled,,False","Interlude_P,Interlude_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_32,IsEnabled,,False","Interlude_P,Interlude_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_32,bNoRespawning,,False","Luckys_P,Luckys_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0,IsEnabled,,False","Luckys_P,Luckys_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0,bNoRespawning,,False","Orchid_Caves_P,Orchid_Caves_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_32,IsEnabled,,True","Orchid_Caves_P,Orchid_Caves_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_32,bNoRespawning,,False","Orchid_OasisTown_P,Orchid_OasisTown_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_2,IsEnabled,,True","Orchid_OasisTown_P,Orchid_OasisTown_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_2,bNoRespawning,,False","Orchid_OasisTown_P,Orchid_OasisTown_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_3,IsEnabled,,False","Orchid_OasisTown_P,Orchid_OasisTown_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_3,bNoRespawning,,False","Orchid_ShipGraveyard_P,Orchid_ShipGraveyard_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_4,IsEnabled,,True","Orchid_ShipGraveyard_P,Orchid_ShipGraveyard_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_4,bNoRespawning,,False","Pumpkin_Patch_P,GD_Pop_HallowSkeleton.Balance.PawnBalance_BadassUndeadPsycho,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'","Pumpkin_Patch_P,Pumpkin_Patch_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0,IsEnabled,,False","Pumpkin_Patch_P,Pumpkin_Patch_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0,bNoRespawning,,True","Sage_RockForest_P,Sage_RockForest_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_1,IsEnabled,,False","Sage_RockForest_P,Sage_RockForest_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_1,ParentEncounter,,WillowPopulationEncounter'Sage_RockForest_Combat.TheWorld:PersistentLevel.WillowPopulationEncounter_3'","Sage_RockForest_P,Sage_RockForest_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_1,bNoRespawning,,False","Sage_RocketForest_P,Sage_RockForest_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0,IsEnabled,,False","Sage_RocketForest_P,Sage_RockForest_Dynamic.TheWorld:PersistentLevel.PopulationOpportunityDen_0,bNoRespawning,,False","Sage_Underground_P,Sage_Underground_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_22,IsEnabled,,False","Sage_Underground_P,Sage_Underground_Combat.TheWorld:PersistentLevel.PopulationOpportunityDen_22,bNoRespawning,,False",",GD_Aster_Pop_Knights.Balance.PawnBalance_Knight_Badass,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'",",GD_Aster_Pop_Knights.Balance.PawnBalance_Knight_BadassFireArcher,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,,0.800000",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,,0.500000",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,,0.300000",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,,0.200000",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,,0.100000",",GD_Native_Badass.WeightingPlayerCount.FireGod_PerPlayers,ConditionalInitialization,,(benabled=True,conditionalexpressionlist=((basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=3.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_GreaterThanOrEqual,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=4.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_LessThanOrEqual,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=1.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=3.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000))),(basevalueiftrue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),expressions=((attributeoperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',comparisonoperator=OPERATOR_GreaterThanOrEqual,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=4.000000),(attributeoperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',comparisonoperator=OPERATOR_EqualTo,operand2usage=OPERAND_PreferAttribute,attributeoperand2=None,constantoperand2=2.000000)))),defaultbasevalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))",",GD_Orchid_LoaderBoss.Anims.Anim_LoaderBossLauncher_BarrelThrow,PlayRate,,0.500000",",GD_Orchid_LoaderBoss.Character.AIDef_Orchid_LoaderBoss:AIBehaviorProviderDefinition_5.Behavior_AIThrowProjectileAtTarget_270,ChildProjectileBaseValues,,((attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage',basevaluescaleconstant=1.000000)))",",GD_Orchid_LoaderBoss.Character.CharClass_Orchid_LoaderBoss,AttributeStartingValues,,((attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',basevalue=(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',basevalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_Experience.Attributes.Attribute_ExperienceMultiplier',basevalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Orchid_GameStages.XPBalance.XPMultiplier_07_SuperBadass_Orchid',basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldMaxValueMultiplier',basevalue=(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldOnIdleRegenDelayMultiplier',basevalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_LoaderBoss.Projectiles.Projectile_Barrel,Damage,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)",",GD_Population_PrimalBeast.Balance.PawnBalance_PrimalBeast_BedrockBadass,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'",",GD_Population_Stalker.Balance.PawnBalance_StalkerBadass,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')",",GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassCorrosive,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'",",GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassFire,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'",",GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassShock,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'",",GD_Sage_Pop_Rhino.Balance.PawnBalance_Sage_RhinoBadassSlag,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'",",GD_StalkerBadassMale.Character.CharClass_StalkerBadassMale,AttributeStartingValues,,((attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',basevalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',basevalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_Experience.Attributes.Attribute_ExperienceMultiplier',basevalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_AI_Balance.XP.XPMultiplier_06_Badass',basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldMaxValueMultiplier',basevalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldOnIdleRegenDelayMultiplier',basevalue=(basevalueconstant=0.850000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldOnIdleRegenRateMultiplier',basevalue=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_DamageToVehiclesOnCollisionMultiplier',basevalue=(basevalueconstant=4.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))","Xmas_P,GD_Allium_BadassYeti.Balance.PawnBalance_Allium_BadassYeti,DefaultItemPoolIncludedLists[0],,ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear'","GD_BTech_Streaming,GD_BTech_Streaming.ClassDefinition.Class_CatapultTechnical,AmpDamageModifiers,,(resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_BTech_Streaming,GD_BTech_Streaming.ClassDefinition.Class_CatapultTechnical,AmpResistanceModifiers,,(chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_BTech_Streaming,GD_BTech_Streaming.ClassDefinition.Class_SawBladeTechnical,AmpDamageModifiers,,(resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_BTech_Streaming,GD_BTech_Streaming.ClassDefinition.Class_SawBladeTechnical,AmpResistanceModifiers,,(chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Orchid_HarpoonHovercraft,GD_Orchid_HarpoonHovercraft.ClassDefinition.Class_HarpoonHovercraft,AmpDamageModifiers,,(resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Orchid_HarpoonHovercraft,GD_Orchid_HarpoonHovercraft.ClassDefinition.Class_HarpoonHovercraft,AmpResistanceModifiers,,(chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Orchid_RocketHovercraft,GD_Orchid_RocketHovercraft.ClassDefinition.Class_RocketHovercraft,AmpDamageModifiers,,(resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Orchid_RocketHovercraft,GD_Orchid_RocketHovercraft.ClassDefinition.Class_RocketHovercraft,AmpResistanceModifiers,,(chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Runner_Streaming,GD_Runner_Streaming.Archetype.Class_LightRunnerMG,AmpDamageModifiers,,(resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Runner_Streaming,GD_Runner_Streaming.Archetype.Class_LightRunnerMG,AmpResistanceModifiers,,(chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Runner_Streaming,GD_Runner_Streaming.Archetype.Class_RocketRunner,AmpDamageModifiers,,(resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Runner_Streaming,GD_Runner_Streaming.Archetype.Class_RocketRunner,AmpResistanceModifiers,,(chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Sage_CorrosiveFanBoat,GD_Sage_CorrosiveFanBoat.ClassDefinition.Class_CorrosiveFanBoat,AmpDamageModifiers,,(resistancetoimpact=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),resistancetostatuseffect=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Sage_CorrosiveFanBoat,GD_Sage_CorrosiveFanBoat.ClassDefinition.Class_CorrosiveFanBoat,AmpResistanceModifiers,,(chanceresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),durationresistance=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Tulip_Mechro_Streaming,GD_Tulip_DeathTrap.Anims.Anim_DeathTrap_ExplosiveClap,PlayRate,,0.750000","GD_Tulip_Mechro_Streaming,GD_Tulip_DeathTrap.Anims.Anim_DeathTrap_Shockball,PlayRate,,1.000000","GD_Tulip_Mechro_Streaming,GD_Tulip_DeathTrap.Balance.Init_DeathtrapMeleeDamage,ValueFormula,,(benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Tulip_DeathTrap.Balance.Init_DeathtrapNonWeaponDamage',basevaluescaleconstant=1.000000),power=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageAddedBuff',initializationdefinition=None,basevaluescaleconstant=3.500000))","GD_Tulip_Mechro_Streaming,GD_Tulip_DeathTrap.Balance.Init_DeathtrapNonWeaponDamage,ValueFormula,,(benabled=True,multiplier=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',initializationdefinition=None,basevaluescaleconstant=8.000000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Tulip_Mechro_Streaming,GD_Tulip_DeathTrap.Projectiles.Projectile_Shockball:BehaviorProviderDefinition_0.Behavior_Explode_14,DamageRadiusFormula,,(basevalueconstant=256.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Tulip_Mechro_Streaming,GD_Tulip_DeathTrap.Projectiles.Projectile_Shockball:BehaviorProviderDefinition_0.Behavior_Explode_15,DamageRadiusFormula,,(basevalueconstant=1024.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Tulip_Mechro_Streaming,GD_Tulip_DeathTrap.Skills.Skill_LaserSweep_OnDeathtrap:BehaviorProviderDefinition_0.Behavior_AttemptStatusEffect_7,StatusEffectDamage,,(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponStatusEffectDamage',basevaluescaleconstant=1.000000)","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.BuckUp,SkillDescription,,[skill]Deathtrap Ability[-skill]. Deathtrap [skill]restores the shields[-skill] of one ally to full.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.BuckUp,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_Energize_PercentageOfShieldsRestored',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_Energize_PercentageOfShieldsRestored',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.BuckUp,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.BuckUp:AttributePresentationDefinition_0')","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.BuckUp:AttributePresentationDefinition_0,Description,,Deathtrap restores $NUMBER$ of an ally's shield.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap,SkillDescription,,[skill]Deathtrap Ability[-skill]. Deathtrap creates an explosive blast with his robo-hands, dealing [skill]Explosive Damage[-skill] to all nearby enemies.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=451.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=451.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap:AttributePresentationDefinition_0,Description,,''This clap will trap your soul! Er... explode your body... whatever.''","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap:AttributePresentationDefinition_0,bDisplayAsPercentage,,False","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap:AttributePresentationDefinition_0,bDontDisplayNumber,,True","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.SharingIsCaring,SkillDescription,,Grants a copy of your [skill]shield[-skill] to [skill]Deathtrap[-skill], complete with all the bonuses and benefits your shield provides.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.SharingIsCaring,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.SharingIsCaring:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.SharingIsCaring:AttributePresentationDefinition_0,Description,,''Thousands of candles can be lit from a single candle, and the life of the candle will not be shortened.''","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage,SkillDescription,,[skill]Deathtrap Ability[-skill]. Deathtrap lashes out with a flurry of attacks.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage:AttributePresentationDefinition_0,Description,,''If one attack is good, then seven should be elected Mayor.''","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage:AttributePresentationDefinition_0,bDisplayAsPercentage,,False","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage:AttributePresentationDefinition_0,bDontDisplayPlusSign,,True","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws,SkillDescription,,[skill]Melee Override Skill[-skill]. While you have a stack of [skill]Anarchy[-skill], press <StringAliasMap:Action.Melee> to [skill]digistruct claws[-skill] and swipe twice at an enemy, dealing damage based on the number of [skill]Anarchy[-skill] stacks you currently have and [skill]restoring health[-skill]. The lower your health, the more health you gain. This attack consumes an [skill]Anarchy[-skill] stack.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.SkillAttributes.IsSkillListeningForMeleeOverrideEvent',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_Anarchy_MeleeDamagePerStack',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws:AttributePresentationDefinition_0')","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws:AttributePresentationDefinition_0,FloatPrecision,,1","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws:AttributePresentationDefinition_2,Description,,Converts $NUMBER$ of damage dealt to health.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle,SkillDescription,,Shooting [skill]Deathtrap[-skill] with an elemental weapon [skill]charges him with that element[-skill], causing his melee attacks to deal additional damage of that element.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle:AttributePresentationDefinition_0,Description,,''Robots are like vampires: they sparkle when hit with incendiary rounds.''","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle_Corrosive:BehaviorProviderDefinition_0.Behavior_CauseDamage_100,DamageFormula,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle_Incendiary:BehaviorProviderDefinition_0.Behavior_CauseDamage_92,DamageFormula,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle_Shock:BehaviorProviderDefinition_0.Behavior_CauseDamage_2,DamageFormula,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MakeItSparkle_Slag:BehaviorProviderDefinition_0.Behavior_CauseDamage_98,DamageFormula,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep,SkillEffectDefinitions[0].BaseModifierValue.BaseValueConstant,,0.040000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep,SkillEffectDefinitions[0].PerGradeUpgrade.BaseValueConstant,,0.040000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep,SkillEffectDefinitions[1].BaseModifierValue.BaseValueConstant,,0.020000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep,SkillEffectDefinitions[1].PerGradeUpgrade.BaseValueConstant,,0.020000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep,SkillEffectDefinitions[2].BaseModifierValue.BaseValueConstant,,0.020000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep,SkillEffectDefinitions[2].PerGradeUpgrade.BaseValueConstant,,0.020000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep,SkillEffectDefinitions[3].BaseModifierValue.BaseValueConstant,,0.020000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep,SkillEffectDefinitions[3].PerGradeUpgrade.BaseValueConstant,,0.020000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_3')","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1,Description,,Ignite Chance: $NUMBER$","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedCorrosiveStatusChanceModifier'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_2,Description,,Corrode Chance: $NUMBER$","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_3,Attribute,,AttributeDefinition'D_Attributes.StatusEffectModifiers.InstigatedAmpStatusChanceModifier'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_3,Description,,Slag Chance: $NUMBER$","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_3,FloatPrecision,,1","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_3,bDisplayPercentAsFloat,,False","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.OneTwoBoom,SkillDescription,,[skill]Deathtrap Ability[-skill]. Deathtrap shoots out an [skill]orb of energy[-skill] at an enemy. If you [skill]shoot the orb[-skill] it will explode, dealing massive [skill]Shock Damage[-skill] to nearby enemies.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.OneTwoBoom,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.OneTwoBoom:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.OneTwoBoom:AttributePresentationDefinition_0,Description,,$NUMBER$ more multi-kill!","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ShockAndAAAGGGHHH,SkillDescription,,Reloading your gun causes an [skill]Electrical Explosion[-skill], damaging nearby enemies.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ShockAndAAAGGGHHH,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.010000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ShockAndAAAGGGHHH:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ShockAndAAAGGGHHH:AttributePresentationDefinition_1,Description,,''The trouble ain't that there is too many fools, but that the lightning ain't distributed right.''","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas,SkillDescription,,Increases [skill]Melee Damage[-skill] for you and [skill]Deathtrap[-skill].","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Pets,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas:AttributePresentationDefinition_0,Description,,Melee Damage: $NUMBER$","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions[0].BaseModifierValue.BaseValueConstant,,0.030000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions[0].PerGradeUpgrade.BaseValueConstant,,0.030000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions[1].BaseModifierValue.BaseValueConstant,,0.030000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions[1].PerGradeUpgrade.BaseValueConstant,,0.030000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.Misc.Att_Anarchy_MeleeDamagePerStack:ConstantAttributeValueResolver_0,ConstantValue,,0.006000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.Misc.Att_MadeOfSternerStuff_DamageReductionPerLevel:ConstantAttributeValueResolver_0,ConstantValue,,-0.010000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.Projectiles.ShockStorm_Projectile:BehaviorProviderDefinition_0.Behavior_CauseDamage_6,RadiusFormula.BaseValueScaleConstant,,1.000000",",GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue,AttributeSlotEffects[3].AttributeToModify,,InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'",",GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CE,AttributeSlotEffects[4].AttributeToModify,,InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'",",GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CG,AttributeSlotEffects[4].AttributeToModify,,InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'",",GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CN,AttributeSlotEffects[4].AttributeToModify,,InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'",",GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LE,AttributeSlotEffects[4].AttributeToModify,,InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'",",GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LG,AttributeSlotEffects[4].AttributeToModify,,InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'",",GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LN,AttributeSlotEffects[4].AttributeToModify,,InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'",",GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NE,AttributeSlotEffects[4].AttributeToModify,,InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'",",GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NG,AttributeSlotEffects[4].AttributeToModify,,InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.LikeTheWind'",",GD_Aster_Weapons.Skills.Skill_Crit:BehaviorProviderDefinition_0.Behavior_RandomBranch_5,Conditions,,(12.000000,88.000000)",",GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2,,((behavior=ProjectileBehavior_SetStickyGrenade'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.ProjectileBehavior_SetStickyGrenade_6',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=Behavior_DebugMessage'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_DebugMessage_6',linkedvariables=(arrayindexandlength=196610),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_Detonate'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.ProjectileBehavior_Detonate_6',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=Behavior_ChangeInstanceDataSwitch'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_ChangeInstanceDataSwitch_4',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_Attach'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.ProjectileBehavior_Attach_6',linkedvariables=(arrayindexandlength=327683),outputlinks=(arrayindexandlength=1)),(behavior=Behavior_Delay'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_Delay_15',linkedvariables=(arrayindexandlength=524289),outputlinks=(arrayindexandlength=65537)),(behavior=Behavior_Explode'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.Behavior_Explode_6',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_Attach'GD_Weap_Pistol.Projectiles.Projectile_Spiker:BehaviorProviderDefinition_0.ProjectileBehavior_Attach_7',linkedvariables=(arrayindexandlength=589828),outputlinks=(arrayindexandlength=131073)))",",GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2,,((behavior=ProjectileBehavior_SetStickyGrenade'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.ProjectileBehavior_SetStickyGrenade_32',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=1)),(behavior=Behavior_DebugMessage'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_DebugMessage_32',linkedvariables=(arrayindexandlength=196610),outputlinks=(arrayindexandlength=0)),(behavior=Behavior_Delay'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_Delay_209',linkedvariables=(arrayindexandlength=327681),outputlinks=(arrayindexandlength=65537)),(behavior=Behavior_Explode'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_Explode_32',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_Detonate'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.ProjectileBehavior_Detonate_32',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=Behavior_Metronome'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_Metronome_253',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=131073)),(behavior=Behavior_ModifyTimer'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_ModifyTimer_31',linkedvariables=(arrayindexandlength=393217),outputlinks=(arrayindexandlength=196609)),(behavior=ProjectileBehavior_Attach'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.ProjectileBehavior_Attach_32',linkedvariables=(arrayindexandlength=458756),outputlinks=(arrayindexandlength=262145)),(behavior=Behavior_ChangeInstanceDataSwitch'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.Behavior_ChangeInstanceDataSwitch_17',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_FindHomingTarget'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.ProjectileBehavior_FindHomingTarget_31',linkedvariables=(arrayindexandlength=0),outputlinks=(arrayindexandlength=0)),(behavior=ProjectileBehavior_Bounce'GD_Weap_Pistol.Projectiles.Projectile_Spiker_Homing_Dahlminator:BehaviorProviderDefinition_0.ProjectileBehavior_Bounce_31',linkedvariables=(arrayindexandlength=720897),outputlinks=(arrayindexandlength=0)))","Orchid_Refinery_P,Orchid_Refinery_Raid.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_5.Behavior_ChangeRemoteBehaviorSequenceState_10,Action,,CHANGE_Enable","DungeonRaid_P,GD_Aster_ItemPools.Raid.Pool_Aster_Raid1_Uniques,BalancedItems,,((itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Blockade_Shield_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=WeaponBalanceDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))","DungeonRaid_P,GD_Aster_RaidBossData.IOs.IO_LootSpewer:BehaviorProviderDefinition_0.Behavior_SpawnItems_711,ItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Aster_ItemPools.Raid.PoolList_Aster_Raid1A_Items')","DungeonRaid_P,GD_CustomItemPools_MainGame.Assassin.Borderlands1Skin,BalancedItems,,((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BL1',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))","DungeonRaid_P,GD_CustomItemPools_MainGame.Assassin.Borderlands1Skin,Quantity,,(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","DungeonRaid_P,GD_Iris_ItemPools.Raid.PoolList_Iris_Raid3_Items,ItemPools,,((itempool=ItemPoolDefinition'GD_Iris_ItemPools.SeraphCrystal.Pool_Iris_SeraphCrystals',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',poolprobability=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD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SpawnItems_58,ItemPoolList,,((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_02_UncommonLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_59,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_60,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_AmmoDropAlways_RocketLauncher',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_61,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_62,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_63,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_64,ItemPoolList,,((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_02_UncommonLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_65,ItemPoolList,,((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_04_RareLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_66,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_67,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_68,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_69,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_70,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_02_Uncommon',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_71,ItemPoolList,,((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_06_LegendaryLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_72,ItemPoolList,,((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_02_UncommonLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_73,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_74,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_75,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_76,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_DropAlways',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_77,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_AmmoDropAlways_RocketLauncher',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_78,ItemPoolList,,((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_02_UncommonLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_79,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_80,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_81,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_82,ItemPoolList,,((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_05_VeryRareLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_83,ItemPoolList,,((itempool=ItemPoolDefinition'gd_slotmachine.WeaponPools.Pool_Weapons_SlotMachine_02_UncommonLong',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ButtStallion_Proto.Character.AIDef_ButtStallion_Proto:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_84,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_02_Uncommon',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_CraterMale.Balance.PawnBalance_CraterMale,DefaultItemPoolList,,",",GD_CraterMale.Balance.PawnBalance_CraterMale,PlayThroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_CraterMale.Balance.PawnBalance_CraterMale,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Crawmerax_Son.Population.PawnBalance_Crawmerax_Son_Raid,DefaultItemPoolList,,",",GD_Crawmerax_Son.Population.PawnBalance_Crawmerax_Son_Raid,ItemGameStageOffset,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.RandomNumbers.Random_Minus02-Plus01',basevaluescaleconstant=1.000000)",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Assassin.AsterHead'",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Mechro.AsterHead'",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Mercenary.AsterHead'",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Psycho.AsterHead'",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Siren.AsterHead'",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterHead,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Soldier.AsterHead'",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Assassin.AsterSkin'",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Mechro.AsterSkin'",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Mercenary.AsterSkin'",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Psycho.AsterSkin'",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Siren.AsterSkin'",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_Aster.Rewards.AsterSkin,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Aster.Soldier.AsterSkin'",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.FlaxPumpkinHeads'",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Mechro.FlaxPumpkinHeads'",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Mercenary.FlaxPumpkinHeads'",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Psycho.FlaxPumpkinHeads'",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Siren.FlaxPumpkinHeads'",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxPumpkinHeads,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Soldier.FlaxPumpkinHeads'",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Assassin.FlaxSkins'",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Mechro.FlaxSkins'",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Mercenary.FlaxSkins'",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Psycho.FlaxSkins'",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Siren.FlaxSkins'",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_Flax.Rewards.FlaxSkins,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Flax.Soldier.FlaxSkins'",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.IrisHeads'",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Iris.Assassin.IrisHeads'",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Iris.Mechro.IrisHeads'",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Iris.Mercenary.IrisHeads'",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Iris.Siren.IrisHeads'",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_Iris.Rewards.IrisHeads,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Iris.Soldier.IrisHeads'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Assassin.LobeliaHead'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Mechro.LobeliaHead'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Psycho.LobeliaHead'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Siren.LobeliaHead'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Soldier.LobeliaHead'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaHead,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Mercenary.LobeliaHead'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Assassin.LobeliaSkin'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Mechro.LobeliaSkin'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Psycho.LobeliaSkin'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Siren.LobeliaSkin'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Soldier.LobeliaSkin'",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_Lobelia.Rewards.LobeliaSkin,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lobelia.Mercenary.LobeliaSkin'",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BanditCommon'",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BanditCommon'",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BanditCommon'",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BanditCommon'",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BanditCommon'",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditCommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BanditCommon'",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BanditEpic'",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BanditEpic'",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BanditEpic'",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BanditEpic'",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BanditEpic'",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditEpic,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BanditEpic'",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BanditUncommon'",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BanditUncommon'",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BanditUncommon'",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BanditUncommon'",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BanditUncommon'",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BanditUncommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BanditUncommon'",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Black'",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Black'",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Black'",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Black'",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Black'",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Black,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Black'",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BlueBold'",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BlueBold'",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BlueBold'",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BlueBold'",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BlueBold'",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBold,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BlueBold'",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BlueBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BlueBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BlueBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BlueBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BlueBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueBoldAccent,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BlueBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BlueNinja'",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BlueNinja'",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BlueNinja'",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BlueNinja'",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BlueNinja'",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BlueNinja,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BlueNinja'",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BluePale'",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BluePale'",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BluePale'",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BluePale'",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BluePale'",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePale,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BluePale'",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.BluePattern'",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.BluePattern'",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.BluePattern'",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.BluePattern'",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.BluePattern'",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.BluePattern,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.BluePattern'",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Head,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Head,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Borderlands1Head'",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Head,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Head,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Borderlands1Head'",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Head,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Head,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Borderlands1Head'",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Head,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Head,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Borderlands1Head'",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Borderlands1Skin'",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Borderlands1Skin'",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Borderlands1Skin'",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Borderlands1Skin,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Borderlands1Skin'",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.CyanBold'",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.CyanBold'",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.CyanBold'",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.CyanBold'",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.CyanBold'",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBold,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.CyanBold'",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.CyanBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.CyanBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.CyanBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.CyanBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.CyanBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanBoldAccent,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.CyanBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.CyanNinja'",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.CyanNinja'",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.CyanNinja'",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.CyanNinja'",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.CyanNinja'",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanNinja,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.CyanNinja'",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.CyanPale'",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.CyanPale'",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.CyanPale'",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.CyanPale'",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.CyanPale'",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPale,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.CyanPale'",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.CyanPattern'",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.CyanPattern'",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.CyanPattern'",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.CyanPattern'",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.CyanPattern'",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.CyanPattern,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.CyanPattern'",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.DahlCommon'",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.DahlCommon'",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.DahlCommon'",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.DahlCommon'",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.DahlCommon'",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlCommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.DahlCommon'",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.DahlEpic'",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.DahlEpic'",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.DahlEpic'",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.DahlEpic'",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.DahlEpic'",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlEpic,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.DahlEpic'",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.DahlUncommon'",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.DahlUncommon'",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.DahlUncommon'",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.DahlUncommon'",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.DahlUncommon'",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DahlUncommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.DahlUncommon'",",GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.DigitalEdHeads'",",GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.DigitalEdHeads'",",GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.DigitalEdHeads'",",GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DigitalEdHeads,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.DigitalEdHeads'",",GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.DigitalEdSkins'",",GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.DigitalEdSkins'",",GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.DigitalEdSkins'",",GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.DigitalEdSkins,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.DigitalEdSkins'",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Gearbox'",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Gearbox'",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Gearbox'",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Gearbox'",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Gearbox'",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gearbox,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Gearbox'",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Gray'",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Gray'",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Gray'",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Gray'",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Gray'",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Gray,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Gray'",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.GreenBold'",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.GreenBold'",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.GreenBold'",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.GreenBold'",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.GreenBold'",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBold,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.GreenBold'",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.GreenBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.GreenBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.GreenBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.GreenBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.GreenBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenBoldAccent,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.GreenBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.GreenNinja'",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.GreenNinja'",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.GreenNinja'",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.GreenNinja'",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.GreenNinja'",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenNinja,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.GreenNinja'",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.GreenPale'",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.GreenPale'",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.GreenPale'",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.GreenPale'",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.GreenPale'",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPale,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.GreenPale'",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.GreenPattern'",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.GreenPattern'",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.GreenPattern'",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.GreenPattern'",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.GreenPattern'",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.GreenPattern,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.GreenPattern'",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Handsome'",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Handsome'",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Handsome'",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Handsome'",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Handsome'",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Handsome,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Handsome'",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head1'",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head1'",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head1'",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head1'",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head1'",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head1,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head1'",",GD_CustomItemPools_MainGame.Rewards.Head10,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head10,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head10'",",GD_CustomItemPools_MainGame.Rewards.Head10,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head10,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head10'",",GD_CustomItemPools_MainGame.Rewards.Head10,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head10,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head10'",",GD_CustomItemPools_MainGame.Rewards.Head10,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head10,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head10'",",GD_CustomItemPools_MainGame.Rewards.Head10,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head10,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head10'",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head2'",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head2'",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head2'",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head2'",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head2'",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head2,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head2'",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head3'",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head3'",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head3'",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head3'",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head3'",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head3,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head3'",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head4'",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head4'",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head4'",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head4'",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head4'",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head4,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head4'",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head5'",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head5'",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head5'",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head5'",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head5'",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head5,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head5'",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head6'",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head6'",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head6'",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head6'",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head6'",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head6,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head6'",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head7'",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head7'",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head7'",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head7'",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head7'",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head7,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head7'",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head8'",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head8'",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head8'",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head8'",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head8'",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head8,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head8'",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.Head9'",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.Head9'",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.Head9'",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.Head9'",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.Head9'",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.Head9,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.Head9'",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.HyperionCommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.HyperionCommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.HyperionCommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.HyperionCommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.HyperionCommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionCommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.HyperionCommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.HyperionEpic'",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.HyperionEpic'",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.HyperionEpic'",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.HyperionEpic'",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.HyperionEpic'",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionEpic,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.HyperionEpic'",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.HyperionUncommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.HyperionUncommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.HyperionUncommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.HyperionUncommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.HyperionUncommon'",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.HyperionUncommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.HyperionUncommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.JakobsCommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.JakobsCommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.JakobsCommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.JakobsCommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.JakobsCommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsCommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.JakobsCommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.JakobsEpic'",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.JakobsEpic'",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.JakobsEpic'",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.JakobsEpic'",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.JakobsEpic'",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsEpic,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.JakobsEpic'",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.JakobsUncommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.JakobsUncommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.JakobsUncommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.JakobsUncommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.JakobsUncommon'",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.JakobsUncommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.JakobsUncommon'",",GD_CustomItemPools_MainGame.Rewards.MaliwanCommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MaliwanCommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.MaliwanCommon'",",GD_CustomItemPools_MainGame.Rewards.MaliwanCommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MaliwanCommon,BalancedItems[1].ItmPoolDefinitio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alanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MinecraftHeads,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.MinecraftHeads'",",GD_CustomItemPools_MainGame.Rewards.MinecraftHeads,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MinecraftHeads,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.MinecraftHeads'",",GD_CustomItemPools_MainGame.Rewards.MinecraftHeads,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MinecraftHeads,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.MinecraftHeads'",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.MinecraftSkins'",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.MinecraftSkins'",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.MinecraftSkins'",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.MinecraftSkins'",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.MinecraftSkins'",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.MinecraftSkins,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.MinecraftSkins'",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.OrangeBold'",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.OrangeBold'",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.OrangeBold'",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.OrangeBold'",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrangeBold'",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBold,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.OrangeBold'",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.OrangeBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.OrangeBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.OrangeBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.OrangeBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrangeBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeBoldAccent,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.OrangeBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.OrangeNinja'",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.OrangeNinja'",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.OrangeNinja'",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.OrangeNinja'",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrangeNinja'",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangeNinja,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.OrangeNinja'",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.OrangePale'",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.OrangePale'",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.OrangePale'",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.OrangePale'",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrangePale'",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePale,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.OrangePale'",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.OrangePattern'",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.OrangePattern'",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.OrangePattern'",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.OrangePattern'",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.OrangePattern'",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.OrangePattern,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.OrangePattern'",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PinkBold'",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PinkBold'",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PinkBold'",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PinkBold'",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PinkBold'",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkBold,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PinkBold'",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PinkNinja'",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PinkNinja'",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PinkNinja'",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PinkNinja'",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PinkNinja'",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkNinja,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PinkNinja'",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PinkPale'",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PinkPale'",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PinkPale'",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PinkPale'",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PinkPale'",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPale,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PinkPale'",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PinkPandoracorn'",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PinkPandoracorn'",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PinkPandoracorn'",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PinkPandoracorn'",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PinkPandoracorn'",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PinkPandoracorn,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PinkPandoracorn'",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PurpleBold'",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PurpleBold'",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PurpleBold'",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PurpleBold'",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PurpleBold'",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleBold,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PurpleBold'",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PurpleDark'",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PurpleDark'",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PurpleDark'",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PurpleDark'",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PurpleDark'",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleDark,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PurpleDark'",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PurpleNinja'",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PurpleNinja'",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PurpleNinja'",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PurpleNinja'",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PurpleNinja'",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurpleNinja,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PurpleNinja'",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.PurplePale'",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.PurplePale'",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.PurplePale'",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.PurplePale'",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.PurplePale'",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.PurplePale,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.PurplePale'",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.RedBold'",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.RedBold'",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.RedBold'",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.RedBold'",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.RedBold'",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBold,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.RedBold'",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.RedBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.RedBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.RedBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.RedBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.RedBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedBoldAccent,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.RedBoldAccent'",",GD_CustomItemPools_MainGame.Rewards.RedNinja,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedNinja,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.RedNinja'",",GD_CustomItemPools_MainGame.Rewards.RedNinja,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.RedNinja,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition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anceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreCommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TedioreCommon'",",GD_CustomItemPools_MainGame.Rewards.TedioreCommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreCommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TedioreCommon'",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TedioreEpic'",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TedioreEpic'",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TedioreEpic'",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TedioreEpic'",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TedioreEpic'",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreEpic,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TedioreEpic'",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TedioreUncommon'",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TedioreUncommon'",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TedioreUncommon'",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TedioreUncommon'",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TedioreUncommon'",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TedioreUncommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TedioreUncommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TorgueCommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TorgueCommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TorgueCommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TorgueCommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TorgueCommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueCommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TorgueCommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TorgueEpic'",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TorgueEpic'",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TorgueEpic'",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TorgueEpic'",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TorgueEpic'",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueEpic,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TorgueEpic'",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.TorgueUncommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.TorgueUncommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.TorgueUncommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.TorgueUncommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.TorgueUncommon'",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.TorgueUncommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.TorgueUncommon'",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.VladofCommon'",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.VladofCommon'",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.VladofCommon'",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.VladofCommon'",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.VladofCommon'",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofCommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.VladofCommon'",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.VladofEpic'",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.VladofEpic'",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.VladofEpic'",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.VladofEpic'",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.VladofEpic'",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofEpic,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.VladofEpic'",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.VladofUncommon'",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.VladofUncommon'",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.VladofUncommon'",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.VladofUncommon'",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.VladofUncommon'",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.VladofUncommon,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.VladofUncommon'",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.White'",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.White'",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.White'",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.White'",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_Lilac.Psycho.White'",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.White,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_tulip.Mechro.White'",",GD_CustomItemPools_MainGame.Rewards.YellowBold,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.YellowBold,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Assassin.YellowBold'",",GD_CustomItemPools_MainGame.Rewards.YellowBold,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.YellowBold,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Mercenary.YellowBold'",",GD_CustomItemPools_MainGame.Rewards.YellowBold,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.YellowBold,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Siren.YellowBold'",",GD_CustomItemPools_MainGame.Rewards.YellowBold,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_MainGame.Rewards.YellowBold,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_MainGame.Soldier.YellowBold'",",GD_CustomItemPools_MainGame.Rewards.YellowBold,BalancedItems[4].InvBala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eDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mechro.NasturtiumEasterHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mercenary.NasturtiumEasterHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Psycho.NasturtiumEasterHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Siren.NasturtiumEasterHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterHeads,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Soldier.NasturtiumEasterHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Assassin.NasturtiumEasterSkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mechro.NasturtiumEasterSkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mercenary.NasturtiumEasterSkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Psycho.NasturtiumEasterSkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Siren.NasturtiumEasterSkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumEasterSkins,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Soldier.NasturtiumEasterSkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Assassin.NasturtiumVdayHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mechro.NasturtiumVdayHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mercenary.NasturtiumVdayHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Psycho.NasturtiumVdayHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Siren.NasturtiumVdayHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdayHeads,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Soldier.NasturtiumVdayHeads'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[0].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[0].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Assassin.NasturtiumVdaySkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[1].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[1].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mechro.NasturtiumVdaySkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[2].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[2].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Mercenary.NasturtiumVdaySkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[3].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[3].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Psycho.NasturtiumVdaySkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[4].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[4].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Siren.NasturtiumVdaySkins'",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[5].InvBalanceDefinition,,None",",GD_CustomItemPools_nasturtium.Rewards.NasturtiumVdaySkins,BalancedItems[5].ItmPoolDefinition,,ItemPoolDefinition'GD_CustomItemPools_nasturtium.Soldier.NasturtiumVdaySkins'",",GD_EasterEggs.Balance.Unique.PawnBalance_Smagal,DefaultItemPoolList,,((itempool=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head3',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_EngineeFemale.Balance.PawnBalance_EngineerFemale,DefaultItemPoolList,,",",GD_EngineeFemale.Balance.PawnBalance_EngineerFemale,PlayThroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Turrets.MedicalMystery_AlienGun',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_EngineeFemale.Balance.PawnBalance_EngineerFemale,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Turrets.MedicalMystery_AlienGun',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_EngineerMale.Balance.PawnBalance_EngineerMale,DefaultItemPoolList,,",",GD_EngineerMale.Balance.PawnBalance_EngineerMale,PlayThroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse_NoScheduling',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_EngineerMale.Balance.PawnBalance_EngineerMale,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_FleshripperFemale.Balance.PawnBalance_FleshripperFemale,DefaultItemPoolList,,",",GD_FleshripperFemale.Balance.PawnBalance_FleshripperFemale,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_FleshripperMale.Balance.PawnBalance_FleshripperMale,DefaultItemPoolList,,",",GD_FleshripperMale.Balance.PawnBalance_FleshripperMale,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Gladiolus_Itempools.Raid.Pool_Iris_Raid1_PinkWeapons_Revised,BalancedItems,,((itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=None,invbalancedefinition=InventoryBalanceDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Balance',probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))",",GD_Gladiolus_Itempools.Raid.Pool_Iris_Raid1_PinkWeapons_Revised,Quantity,,(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)",",GD_GolemBadass.Character.AIDef_GolemBadass:AIBehaviorProviderDefinition_0.Behavior_AIChangeInventory_146,NewItemPoolList,,((itempool=ItemPoolDefinition'GD_Aster_ItemPools.WeaponPools.Pool_Weapons_04_Gemstone_TorgueROCKS',poolprobability=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Goliath.Character.AIDef_Goliath:AIBehaviorProviderDefinition_1.Behavior_AIChangeInventory_2,NewItemPoolList,,",",GD_GoliathBride.Population.PawnBalance_GoliathBride,DefaultItemPoolList,,",",GD_GoliathBride.Population.PawnBalance_GoliathBrideRaid,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Nast_Itempools.Runnables.Pool_VDayBoss',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_GoliathGroom.Population.PawnBalance_GoliathGroom,DefaultItemPoolList,,",",GD_GoliathGroom.Population.PawnBalance_GoliathGroom,PlayThroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_GoliathGroom.Population.PawnBalance_GoliathGroomRaid,DefaultItemPoolList,,",",GD_GoliathGroom.Population.PawnBalance_GoliathGroomRaid,PlayThroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_GoliathLootGoon.Character.AIDef_GoliathLootGoon:AIBehaviorProviderDefinition_1.Behavior_AIChangeInventory_7,NewItemPoolList,,",",GD_GoliathTurret.Character.AIDef_GoliathTurret:AIBehaviorProviderDefinition_1.Behavior_AIChangeInventory_5,NewItemPoolList,,",",GD_IncineratorFemale.Balance.PawnBalance_IncineratorFemale,DefaultItemPoolList,,",",GD_IncineratorFemale.Balance.PawnBalance_IncineratorFemale,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_IncineratorMale.Balance.PawnBalance_IncineratorMale,DefaultItemPoolList,,",",GD_IncineratorMale.Balance.PawnBalance_IncineratorMale,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Iris_Population_MotorMama.Balance.Iris_PawnBalance_MotorMama,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Iris_MotorMama.Weapons.Pool_Launcher_Custom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Bandits.Grunt_GrenadeMODs',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Bandits.Pool_Shields_BoomBoom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Iris_Population_PistonBoss.Balance.Iris_PawnBalance_PistonBoss,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Iris_ItemPools.TorgueToken.ItemPool_TorgueToken_Qty15',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Iris_ItemPools.EnemyDropPools.Pool_Weapons_Piston',poolprobability=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Iris_Population_TAS.Balance.Iris_PawnBalance_Truckasaurus_Runable,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Iris_ItemPools.EnemyDropPools.Pool_Weapons_Piston',poolprobability=(basevalueconstant=0.300000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_ItemPools_Shop.WeaponPools.Shoppool_FeaturedItem_WeaponMachine,BalancedItems,,((itmpooldefinition=ItemPoolDefinition'GD_ItemPools_Shop.WeaponPools.Shoppool_FeaturedItem_WeaponMachine_SmallGuns',invbalancedefinition=None,probability=(basevalueconstant=2.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_ItemPools_Shop.WeaponPools.Shoppool_FeaturedItem_WeaponMachine_Rifles',invbalancedefinition=None,probability=(basevalueconstant=3.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_ItemPools_Shop.WeaponPools.Shoppool_FeaturedItem_WeaponMachine_Launchers',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True),(itmpooldefinition=ItemPoolDefinition'GD_ItemPools_Shop.WeaponPools.Shoppool_FeaturedItem_WeaponMachine_Skins',invbalancedefinition=None,probability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bdropondeath=True))",",GD_JohnMamaril.WeaponPools.Pool_GiftRewards,BalancedItems,,((itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.850000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.850000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.850000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.650000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.600000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.050000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.050000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.050000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.050000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.050000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.040000),bdropondeath=False),(itmpooldefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',invbalancedefinition=None,probability=(basevalueconstant=0.040000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.040000),bdropondeath=False))",",GD_LoaderUltimateBadass_Digi.Population.PawnBalance_LoaderUltimateBadass_Digi,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Talos',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Lynchwood_Female.Balance.PawnBalance_Lynchwood_Female,DefaultItemPoolList,,",",GD_Lynchwood_Female.Balance.PawnBalance_Lynchwood_Female,PlayThroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SniperRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Lynchwood_Female.Balance.PawnBalance_Lynchwood_Female,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_SniperRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Lynchwood_Male.Balance.PawnBalance_Lynchwood_Male,DefaultItemPoolList,,",",GD_Lynchwood_Male.Balance.PawnBalance_Lynchwood_Male,PlayThroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Pistols_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Lynchwood_Male.Balance.PawnBalance_Lynchwood_Male,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Pistols_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Nast_ThresherDrunk.Population.PawnBalance_Nast_ThresherDrunk,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Nast_ThresherShared.Population.PawnBalance_Nast_ThresherOrange,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',poolprobability=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_ItemPools.Raid.PoolList_Orchid_Raid1_Items,Itempools[0].PoolProbability,,(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)",",GD_Orchid_ItemPools.Raid.PoolList_Orchid_Raid3_Items,Itempools[0].PoolProbability,,(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)",",GD_Orchid_Pop_Deserters.Deserter1.PawnBalance_Orchid_Deserter1,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_Pop_Deserters.Deserter1.PawnBalance_Orchid_Deserter1,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_Pop_Deserters.Deserter2.PawnBalance_Orchid_Deserter2,DefaultItemPoolList,,",",GD_Orchid_Pop_Deserters.Deserter2.PawnBalance_Orchid_Deserter2,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_Pop_Deserters.Deserter3.PawnBalance_Orchid_Deserter3,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Launchers_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_Pop_Grendel.PawnBalance_Orchid_Grendel,DefaultItemPoolList,,",",GD_Orchid_Pop_LoaderBoss.Balance.PawnBalance_Orchid_LoaderBoss,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_Pop_Pervbot.PawnBalance_Orchid_Pervbot,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Bandits.Grunt_GrenadeMODs',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_Pop_PirateRadioGuy.PawnBalance_Orchid_PirateRadioGuy,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Orchid_Pop_RakkHive.Character.PawnBalance_Orchid_RakkHive,DefaultItemPoolList,,",",GD_Orchid_Pop_StalkerPet.PawnBalance_Orchid_StalkerPet,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Bruiser.Balance.PawnBalance_Bruiser_Muscles,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_BugMorph.Balance.Unique.PawnBalance_SirReginald,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_MadameVonBartlesby',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Crystalisk.Balance.Unique.PawnBalance_Blue,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Blue',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Engineer.Balance.Unique.PawnBalance_Gettle,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Gettle',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Goliath.Balance.Unique.PawnBalance_SmashHead,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Launchers_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BigBoy',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Loader.Balance.PawnBalance_LoaderBadass_HealthCashAmmoOnly,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyHealthCashAmmoOnly')",",GD_Population_Loader.Balance.PawnBalance_LoaderGUN_HealthCashAmmoOnly,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyHealthCashAmmoOnly')",",GD_Population_Loader.Balance.PawnBalance_LoaderGuard,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyHealthCashAmmoOnly')",",GD_Population_Loader.Balance.PawnBalance_LoaderION,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyGunsAndGear')",",GD_Population_Loader.Balance.PawnBalance_LoaderION_HealthCashAmmoOnly,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyHealthCashAmmoOnly')",",GD_Population_Loader.Balance.PawnBalance_LoaderWAR_HealthCashAmmoOnly,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.StandardEnemyHealthCashAmmoOnly')",",GD_Population_Loader.Balance.Unique.PawnBalance_BoneHead2,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Bonehead2',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Loader.Balance.Unique.PawnBalance_LoaderGiant,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Talos',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Marauder.Balance.PawnBalance_Boom,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_BoomBoom.WeaponPools.Pool_Weapons_Shotguns_BoomBoom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.ItemPool_BoomBoomGrenade',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.ItemPool_BoomBoomExtraGrenades',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades_BoomBoom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Boomboom',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Marauder.Balance.PawnBalance_BoomBoom,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_BoomBoom.WeaponPools.Pool_Weapons_Shotguns_BoomBoom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.ItemPool_BoomBoomGrenade',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.GrenadeModPools.ItemPool_BoomBoomExtraGrenades',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_Grenades_BoomBoom',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Health_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Boomboom',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Marauder.Balance.Unique.PawnBalance_Mobley,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Pistols_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_WeightedPistols',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Mobley',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Marauder.Balance.Unique.PawnBalance_ShirtlessMan,DefaultItemPoolList,,",",GD_Population_Marauder.Balance.Unique.PawnBalance_ShirtlessMan,PlayThroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Marauder.Balance.Unique.PawnBalance_ShirtlessMan,PlayThroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Midget.Balance.LootMidget.PawnBalance_Jimmy,DefaultItemPoolIncludedLists,,(ItemPoolListDefinition'GD_Itempools.ListDefs.BadassEnemyGunsAndGear')",",GD_Population_Nomad.Balance.PawnBalance_BadMaw,Playthroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Shotguns_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Nomad.Balance.PawnBalance_BadMaw,Playthroughs[1].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Shotguns_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Nomad.Balance.Unique.PawnBalance_MadMike,Playthroughs[0].CustomItemPoolList,,",",GD_Population_Nomad.Balance.Unique.PawnBalance_Prospector,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_PrimalBeast.Balance.Unique.PawnBalance_PrimalBeast_KnuckleDragger,DefaultItemPoolIncludedLists,,",",GD_Population_Psycho.Balance.Unique.PawnBalance_MadDog,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_MadDog',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Rakk.Balance.Unique.PawnBalance_SonMothrakk,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SonOfMothrakk',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Rat.Balance.Unique.PawnBalance_Dan,DefaultItemPoolList[2].PoolProbability,,(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=0.250000)",",GD_Population_Rat.Balance.Unique.PawnBalance_Lee,DefaultItemPoolList[2].PoolProbability,,(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=0.250000)",",GD_Population_Rat.Balance.Unique.PawnBalance_Mick,DefaultItemPoolList[2].PoolProbability,,(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=0.250000)",",GD_Population_Rat.Balance.Unique.PawnBalance_Mortar,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Shotguns_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Mortar',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Rat.Balance.Unique.PawnBalance_Ralph,DefaultItemPoolList[2].PoolProbability,,(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=0.250000)",",GD_Population_Rat.Balance.Unique.PawnBalance_RatEasterEgg,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Sheriff.Balance.PawnBalance_Deputy,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Skag.Balance.Unique.PawnBalance_Skagzilla,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SkagzillaMom',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SkagSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Stalker.Balance.Unique.PawnBalance_Henry,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Henry',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_StalkerSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Stalker.Balance.Unique.PawnBalance_Stalker_SwallowedWhole,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_StalkerSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Population_Thresher.Balance.Unique.PawnBalance_Slappy,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_OldSlappy',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_RaiderFemale.Balance.PawnBalance_RaiderFemale,DefaultItemPoolList,,",",GD_RaiderFemale.Balance.PawnBalance_RaiderFemale,PlayThroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse_NoScheduling',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_RaiderMale.Balance.PawnBalance_RaiderMale,DefaultItemPoolList,,",",GD_RaiderMale.Balance.PawnBalance_RaiderMale,PlayThroughs[0].CustomItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_AssaultRifles_EnemyUse_NoScheduling',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Sage_Ep4_Data.Creature.PawnBalance_Sage_Ep4_Creature,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_StalkerSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Sage_ItemPools.Raid.PoolList_Sage_Raid_Items,Itempools[0].PoolProbability,,(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)",",GD_Sage_Pop_Drifter.Balance.PawnBalance_DrifterRaid,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Sage_ItemPools.Runnables.Pool_Sage_DrifterRaid',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Sage_SM_BorokCageData.Population.PawnBalance_Sage_BorokCage_Creature,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_StalkerSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Sage_SM_FollowGlowData.Creature.PawnBalance_Sage_FollowGlow_Creature,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SkagSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=2.000000)))",",GD_Skagzilla_Digi.Population.PawnBalance_Skagzilla_Digi,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SkagzillaMom',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_SkagSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Spycho.Population.PawnBalance_Spycho,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_MonsterMash',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Scorch',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))",",GD_Z1_InMemoriamData.Balance.PawnBalance_Boll,DefaultItemPoolIncludedLists,,","Distillery_P,GD_Nast_ThresherShared.Population.PawnBalance_Nast_ThresherBlue,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_RaresRaid',poolprobability=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))","Distillery_P,GD_Nast_ThresherShared.Population.PawnBalance_Nast_ThresherGreen,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_02_UncommonsRaid',poolprobability=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))","Distillery_P,GD_Nast_ThresherShared.Population.PawnBalance_Nast_ThresherPurple,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_05_VeryRare',poolprobability=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',initializationdefinition=None,basevaluescaleconstant=1.000000)))","Distillery_P,GD_Nast_ThresherShared.Population.PawnBalance_Nast_ThresherWhite,DefaultItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ThresherSkin',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_RareDropSkin',initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_01_Common',poolprobability=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',initializationdefinition=None,basevaluescaleconstant=1.000000)))","Iris_DL1_TAS_P,GD_Iris_Lootsploder.Character.AIDef_Iris_Lootsploder:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_75,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))","Iris_DL1_TAS_P,GD_Iris_Lootsploder.Character.AIDef_Iris_Lootsploder:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_76,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))","Iris_DL1_TAS_P,GD_Iris_Lootsploder.Character.AIDef_Iris_Lootsploder:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_77,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))","Iris_DL1_TAS_P,GD_Iris_Lootsploder.Character.AIDef_Iris_Lootsploder:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_78,ItemPoolList,,","Iris_DL1_TAS_P,GD_Iris_Lootsploder.Character.AIDef_Iris_Lootsploder:AIBehaviorProviderDefinition_0.Behavior_SpawnItems_79,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Init_RampageBonusDamagePerLevel,ValueFormula,,(benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',initializationdefinition=None,basevaluescaleconstant=0.020000),power=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Branch_Bloodlust,Tiers,,((skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch'),pointstounlocknexttier=5),(skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.TasteOfBlood',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyRevival',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive'),pointstounlocknexttier=5),(skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodBath',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BuzzAxeBombadier',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood'),pointstounlocknexttier=5),(skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodTrance',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BoilingBlood'),pointstounlocknexttier=5),(skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.NervousBlood'),pointstounlocknexttier=5),(skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills._Bloodlust'),pointstounlocknexttier=1))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Layout_Bloodlust,Tiers,,((bcellisoccupied=(True,False,True)),(bcellisoccupied=(True,True,True)),(bcellisoccupied=(True,True,True)),(bcellisoccupied=(True,False,True)),(bcellisoccupied=(False,True,False)),(bcellisoccupied=(False,True,False)))","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodEuphoria_PerGradeHealthModifier:ConstantAttributeValueResolver_0,ConstantValue,,0.002000","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Bloodlust.Skills.BloodEuphoria,MaxGrade,,5","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Bloodlust.Skills.BloodyRevival,SkillConstraints,,((bapplyconstraintonactivatation=True,bapplyconstraintwhileactive=True,bapplyconstraintwhilepaused=True,onfailure=SKILL_Paused,evaluator=None,evaluatordefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')),(bapplyconstraintonactivatation=True,bapplyconstraintwhileactive=True,bapplyconstraintwhilepaused=True,onfailure=SKILL_Paused,evaluator=None,evaluatordefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_AssaultRifleOnly')),(bapplyconstraintonactivatation=True,bapplyconstraintwhileactive=True,bapplyconstraintwhilepaused=True,onfailure=SKILL_Paused,evaluator=HealthStateExpressionEvaluator'GD_Lilac_Skills_Bloodlust.Skills.BloodyRevival:HealthStateExpressionEvaluator_1',evaluatordefinitions=))","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Bloodlust.Skills.BloodyRevival,SkillDescription,,[skill]Assault Rifle Damage[-skill] during [skill]Fight For Your Life[-skill] is increased for each stack of [skill]Bloodlust[-skill].","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Bloodlust.Skills.BloodyRevival:AttributePresentationDefinition_0,Description,,Assault Rifle Damage: $NUMBER$ per stack","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Hellborn.MeleeOverride.Melee_HellfireHalitosis,Damage.BaseValueScaleConstant,,1.000000","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Hellborn.Skills.FlameFlare,SkillDescription,,Increases the duration of all [incendiary]Burn Effects[-incendiary] on you. Each time you apply a [incendiary]Burn Effect[-incendiary] to an enemy, there's a chance another [incendiary]Burn Effect[-incendiary] will be applied after a short time.","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Hellborn.Skills.FlameFlare,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteDurationResistanceModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FlameFlare_BurnDurationPerGrade',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FlameFlare_BurnDurationPerGrade',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=DesignerAttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FlameFlare_ReigniteChance',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.150000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Hellborn.Skills.FlameFlare:AttributePresentationDefinition_1,Description,,Reignite Chance: $NUMBER$","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Hellborn.Skills.RavingRetribution:BehaviorProviderDefinition_8.Behavior_TriggerDialogEvent_41,EventTag,,None","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Attributes.Init_LightTheFuse_BundleExplosionDamage,ValueFormula,,(benabled=True,multiplier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Mania.Attributes.Init_LightTheFuse_BundleExplosionDamageBase',basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Skills.PullThePin,SkillDescription,,Upon death, you drop a free grenade. Enemies killed with this grenade reward [skill]double XP[-skill].","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Skills.PullThePin,SkillEffectDefinitions,,","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Skills.SilenceTheVoices,SkillDescription,,[skill]Melee Damage[-skill] significantly increased.<br><br>Chance when performing a melee attack that you attack yourself.","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.Behavior_ScreenParticle_106,Parameters,,(template=ParticleSystem'FX_Lilac_PsychoBandit.Particles.Part_BanditSkilStart',screenparticlemodifiers=,templatescreenparticlematerial=None,matparamname=,bhidewhenfinished=True,particletag=,contentdims=(x=16.000000,y=9.000000),particledepth=20.000000,scalingmode=ESPSM_FitToViewport,stopparamsot=(scalarparams=,vectorparams=),bonlyownersee=True)","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.Behavior_ScreenParticle_107,Parameters,,(template=ParticleSystem'FX_Lilac_PsychoBandit.Particles.Part_SilenceVoice_Screen',screenparticlemodifiers=,templatescreenparticlematerial=None,matparamname=,bhidewhenfinished=True,particletag=,contentdims=(x=16.000000,y=9.000000),particledepth=20.000000,scalingmode=ESPSM_FitToViewport,stopparamsot=(scalarparams=,vectorparams=),bonlyownersee=True)","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.Behavior_ScreenParticle_108,Parameters,,(template=ParticleSystem'FX_Lilac_PsychoBandit.Particles.Part_SilenceVoice_Screen',screenparticlemodifiers=,templatescreenparticlematerial=None,matparamname=,bhidewhenfinished=True,particletag=,contentdims=(x=16.000000,y=9.000000),particledepth=20.000000,scalingmode=ESPSM_FitToViewport,stopparamsot=(scalarparams=,vectorparams=),bonlyownersee=True)","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.Behavior_ScreenParticle_109,Parameters,,(template=ParticleSystem'FX_Lilac_PsychoBandit.Particles.Part_BanditSkilStart',screenparticlemodifiers=,templatescreenparticlematerial=None,matparamname=,bhidewhenfinished=True,particletag=,contentdims=(x=16.000000,y=9.000000),particledepth=20.000000,scalingmode=ESPSM_FitToViewport,stopparamsot=(scalarparams=,vectorparams=),bonlyownersee=True)","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.PlayerBehavior_CameraAnim_75,Anim,,CameraAnim'Anim_PsychoDLC.CameraAnims.CameraAnim_PunchDrunk'","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.PlayerBehavior_CameraAnim_76,Anim,,CameraAnim'Anim_PsychoDLC.CameraAnims.CameraAnim_PunchDrunk'","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:BehaviorProviderDefinition_14.PlayerBehavior_CameraAnim_77,Anim,,CameraAnim'Anim_PsychoDLC.CameraAnims.CameraAnim_PunchDrunk'","Distillery_P,GD_Nast_Leprechaun.Character.CharClass_Nast_Leprechaun:BehaviorProviderDefinition_5.Behavior_SpawnItems_26,ItemPoolList,,((itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Eridium_Stick',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_LongGuns',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_WeaponChest_Weapons_Pistols',poolprobability=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(itempool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1_BIG',poolprobability=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))","GD_Siren_Streaming,GD_Siren_Skills.Cataclysm.Backdraft:BehaviorProviderDefinition_0.Behavior_CauseDamage_22,DamageFormula,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Siren_Streaming,GD_Siren_Skills.Cataclysm.Backdraft:BehaviorProviderDefinition_0.Behavior_Explode_0,DamageFormula.BaseValueScaleConstant,,1.000000","GD_Siren_Streaming,GD_Siren_Skills.Harmony.LifeTap:BehaviorProviderDefinition_0.Behavior_PostAkEvent_219,Event,,AkEvent'Ake_FX_Player_Siren.Ak_Play_FX_Siren_Life_Tap'","GD_Siren_Streaming,GD_Siren_Skills.Harmony.MindsEye,SkillDescription,,Increases [skill]Critical Hit Damage[-skill] and [skill]Melee Damage[-skill].","GD_Siren_Streaming,GD_Siren_Skills.Harmony.MindsEye,SkillEffectDefinitions[1].AttributeToModify,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Siren_Streaming,GD_Siren_Skills.Harmony.MindsEye,SkillEffectDefinitions[1].BaseModifierValue.BaseValueConstant,,0.060000","GD_Siren_Streaming,GD_Siren_Skills.Harmony.MindsEye,SkillEffectDefinitions[1].PerGradeUpgrade.BaseValueConstant,,0.060000","GD_Siren_Streaming,GD_Siren_Skills.Harmony.MindsEye:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Siren_Streaming,GD_Siren_Skills.Harmony.MindsEye:AttributePresentationDefinition_1,Description,,Melee Damage: $NUMBER$","GD_Siren_Streaming,GD_Siren_Skills.Harmony.Recompense,SkillDescription,,When you take [skill]health damage[-skill], there is a chance that your [skill]attacker takes damage[-skill] equal to the amount of [skill]health lost[-skill].","GD_Siren_Streaming,GD_Siren_Skills.Harmony.Recompense:BehaviorProviderDefinition_0.Behavior_CauseDamage_0,DamageFormula,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Siren_Streaming,GD_Siren_Skills.Harmony.Res,SkillDescription,,You can [skill]instantly revive[-skill] a friend in [skill]Fight For Your Life[-skill] by using [skill]Phaselock[-skill] on him/her.","GD_Siren_Streaming,GD_Siren_Skills.Harmony.Res,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Siren_Streaming,GD_Siren_Skills.Harmony.Res:AttributePresentationDefinition_0,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Siren_Streaming,GD_Siren_Skills.Harmony.Res:AttributePresentationDefinition_0,Description,,''Rise from your grave.''","GD_Siren_Streaming,GD_Siren_Skills.Harmony.Res:AttributePresentationDefinition_0,bDontDisplayNumber,,True","GD_Siren_Streaming,GD_Siren_Skills.Harmony.Res:AttributePresentationDefinition_0,bUseCustomNumberPlacement,,False","GD_Siren_Streaming,GD_Siren_Skills.Harmony.Scorn:BehaviorProviderDefinition_15.Behavior_SpawnProjectile_2,ChildProjectileBaseValues[0],,(attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',basevalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',basevaluescaleconstant=1.000000))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Att_Recompense_Chance,BaseValue,,(basevalueconstant=0.100000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Siren_Streaming,GD_Siren_Skills.Misc.Att_Sustenance_HealthRegenPerLvl,BaseValue,,(basevalueconstant=0.004000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Siren_Streaming,GD_Siren_Skills.Misc.Cooldown_Scorn,BaseValue,,(basevalueconstant=18.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,,3.500000","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_Sustenance_RegenFormula_P2,ValueFormula,,(benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthCurrentValue',initializationdefinition=None,basevaluescaleconstant=-1.000000))","GD_Siren_Streaming,GD_Siren_Skills.Motion.Quicken,SkillDescription,,Increases the [skill]Cooldown Rate[-skill] of your [skill]Phaselock[-skill] ability.","GD_Siren_Streaming,GD_Siren_Skills.Motion.Quicken,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Siren_Streaming,GD_Siren_Skills.Motion.Quicken:AttributePresentationDefinition_0,description,,Phaselock Cooldown Rate: $NUMBER$","GD_Siren_Streaming,GD_Siren_Skills.Motion.ThoughtLock,SkillDescription,,[skill]Action Skill Alteration[-skill]. [skill]Phaselock[-skill] causes enemies to [skill]turn on their friends[-skill] instead of being locked down. Additionally, [skill]Phaselock's Duration[-skill] is increased, but so is its [skill]Cooldown[-skill].","GD_Siren_Streaming,GD_Siren_Skills.Motion.ThoughtLock,SkillEffectPresentations[2],,AttributePresentationDefinition'GD_Siren_Skills.Motion.ThoughtLock:AttributePresentationDefinition_2'","GD_Siren_Streaming,GD_Siren_Skills.Phaselock.ActionSkill_Phaselock:BehaviorProviderDefinition_0.Behavior_CauseDamage_11,DamageFormula,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Siren_Streaming,GD_Siren_Skills.Phaselock.ActionSkill_Phaselock:BehaviorProviderDefinition_0.Behavior_CauseDamage_17,DamageFormula,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Siren_Skills.Misc.Init_Ablaze_DamageCalc',basevaluescaleconstant=0.200000)","GD_Siren_Streaming,GD_Siren_Skills.Phaselock.ActionSkill_Phaselock:BehaviorProviderDefinition_0.Behavior_CauseDamage_17,StatusEffectDamage,,(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Siren_Streaming,GD_Siren_Skills.Projectiles.Projectile_Scorn:WillowDamageArea_27,DamagePerSecond,,(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage',basevaluescaleconstant=1.000000)","GD_Siren_Streaming,GD_Siren_Skills.Projectiles.Projectile_Scorn:WillowDamageArea_27,StatusEffectChance,,(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Siren_Streaming,GD_Siren_Skills.Projectiles.SweetRelease_Projectile,SpeedFormula.BaseValueConstant,,800.000000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.Incite_Active,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_FootSpdCalc',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=0,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=0,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Brawn.JustGotReal,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_JustGotReal_DamageCalc_P1',basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_JustGotReal_DamagePerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader,SkillDescription,,Killing an enemy [skill]instantly reloads[-skill] all of the guns you have equipped that are not currently in your hands. Swapping guns after [skill]Auto-Loader[-skill] has reloaded a gun triggers [skill]Locked & Loaded[-skill].","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.420000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.420000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,Description,,''Reloading is for chumps!''","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.AutoLoader:AttributePresentationDefinition_1,SignStyle,,SIGNSTYLE_AsIs","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.ImYourHuckleberry,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_DamagePerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_ImYourHuckleberry_ReloadSpeedPerLvl',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.KeepItPipingHot,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.060000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.LayWaste,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.080000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.080000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Gun_Lust.MoneyShot,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.LastShotInClipBonusModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc',basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_MoneyShot_MinClipSizeForFullBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen,BaseValue.BaseValueConstant,,0.001000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl,BaseValue.BaseValueConstant,,-0.040000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Rampage.5Shotsor6,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',initializationdefinition=None,basevaluescaleconstant=2.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillStatusEffectDamage,ValueFormula,,(benabled=True,multiplier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),level=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',initializationdefinition=None,basevaluescaleconstant=1.000000),power=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',initializationdefinition=None,basevaluescaleconstant=1.000000),offset=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_CombatRifle:ConstantAttributeValueResolver_0,ConstantValue,,54.000000",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Grenades:ConstantAttributeValueResolver_1,ConstantValue,,3.000000",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Launcher:ConstantAttributeValueResolver_2,ConstantValue,,12.000000",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Repeater:ConstantAttributeValueResolver_4,ConstantValue,,54.000000",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SMG:ConstantAttributeValueResolver_3,ConstantValue,,72.000000",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Shotgun:ConstantAttributeValueResolver_5,ConstantValue,,24.000000",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SniperRifle:ConstantAttributeValueResolver_6,ConstantValue,,18.000000",",GD_Ammodrops.Shop.AmmoShop_Assault_Rifle_Bullets:AttributePresentationDefinition_0,Description,,Contains 54 Assault Rifle bullets.",",GD_Ammodrops.Shop.AmmoShop_Grenade_Protean:AttributePresentationDefinition_2,Description,,Contains 3 Grenades.",",GD_Ammodrops.Shop.AmmoShop_Patrol_SMG_Clip:AttributePresentationDefinition_3,Description,,Contains 72 SMG bullets.",",GD_Ammodrops.Shop.AmmoShop_Repeater_Pistol_Clip:AttributePresentationDefinition_4,Description,,Contains 54 Pistol bullets.",",GD_Ammodrops.Shop.AmmoShop_Rocket_Launcher:AttributePresentationDefinition_6,Description,,Contains 12 rockets for Launchers.",",GD_Ammodrops.Shop.AmmoShop_Shotgun_Shells:AttributePresentationDefinition_1,Description,,Contains 24 Shotgun shells.",",GD_Ammodrops.Shop.AmmoShop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7,Description,,Contains 18 Sniper Rifle bullets.","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception,SkillEffectPresentations[3],,AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_1'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.Grim,SkillEffectDefinitions,,((attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',initializationdefinition=None,basevaluescaleconstant=0.007000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',initializationdefinition=None,basevaluescaleconstant=0.007000),bonusupgradelist=),(attributetomodify=None,bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.007000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.007000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.015000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.015000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand,SkillDescription,,Increases your [skill]Melee Damage[-skill] and [skill]Maximum Health[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0,Attribute,,ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0,Description,,Max Health: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_1,Description,,Melee Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind,SkillDescription,,While moving, you deal increased [skill]Melee Damage[-skill] and [skill]Gun Damage[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributePresentationDefinition_1,Description,,Gun Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributePresentationDefinition_1,bBiggerIsBetter,,True","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributePresentationDefinition_2,Attribute,,AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'","GD_Assassin_Streaming,GD_Assassin_Skills.Bloodshed.LikeTheWind:AttributePresentationDefinition_2,Description,,Melee Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.CounterStrike:BehaviorProviderDefinition_5.Behavior_CompareFloat_12,ValueB,,0.250000","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless,SkillDescription,,While your shield is depleted, you gain a bonus to [skill]Gun Damage[-skill] and [skill]Fire Rate[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.050000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6,Description,,Gun Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6,RoundingMode,,ATTRROUNDING_IntRound","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6,SignStyle,,SIGNSTYLE_Positive","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6,bDisplayPercentAsFloat,,False","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate,SkillDescription,,While [skill]Decepti0n[-skill] is active you gain increased [skill]Gun Damage[-skill] and [skill]Movement Speed[-skill], as well as [skill]regenerate health[-skill].","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.070000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.070000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.008000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.008000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',initializationdefinition=None,basevaluescaleconstant=0.008000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',initializationdefinition=None,basevaluescaleconstant=0.008000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.020000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_3,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponDamage'","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_3,Description,,Gun Damage: $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Cunning.Innervate:AttributePresentationDefinition_3,SignStyle,,SIGNSTYLE_Positive","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_Resurgence_HealthRestorePerLevel,BaseValue.BaseValueConstant,,0.040000","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Init_BeLikeWater_GunDamageBonusCalc,Valueformula.Level,,(basevalueconstant=0.000000,basevalueattribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_RisingShot_GunDamagePerLevel',initializationdefinition=None,basevaluescaleconstant=1.000000)","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Cunning,Tiers[1].Skills[0],,SkillDefinition'GD_Assassin_Skills.Cunning.Fearless'","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9,BehaviorSequences[0].ConsolidatedOutputLinkData[7].ActivateDelay,,1.000000","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.KillConfirmed,SkillDescription,,Aiming down the sights with your gun grants you increased [skill]Critical Hit Damage[-skill]. The longer you aim down the sights, the greater the bonus.","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.KillConfirmed:AttributePresentationDefinition_3,Description,,Critical Hit Damage: up to $NUMBER$","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.KillConfirmed:BehaviorProviderDefinition_13,BehaviorSequences[0].ConsolidatedOutputLinkData[1].ActivateDelay,,0.500000","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.KillConfirmed:BehaviorProviderDefinition_13,BehaviorSequences[0].ConsolidatedOutputLinkData[4].ActivateDelay,,0.500000","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.OneShotOneKill,TrackedSkillType,,TRACKEDSKILL_Untracked","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Optics,SkillDescription,,Increases your [skill]Zoom[-skill] with all gun types. Additionally, your aim is not disrupted as much when taking damage.","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Optics,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.030000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseDuration',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.040000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerAimDamageImpulseMagnitude',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.400000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_None,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_Scale,basemodifiervalue=(basevalueconstant=-0.120000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=1,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=-0.120000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Optics:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse'","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Optics:AttributePresentationDefinition_1,Description,,Aim Steadiness: $NUMBER$","GD_Mercenary_Streaming,GD_Shields.Skills.Impact_Shield_Skill,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))","GD_Mercenary_Streaming,GD_Shields.Skills.Impact_Shield_Skill_Legendary,SkillEffectDefinitions,,((attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.Overcharged',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=),(attributetomodify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNotifications',bincludeduelingtargets=False,bincludeselfastarget=False,bonlyeffecttargetsinrange=False,bexcludenonplayercharacters=False,effecttarget=TARGET_Self,targetinstancedataname=,targetcriteria=CRITERIA_None,modifiertype=MT_PostAdd,basemodifiervalue=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),gradetostartapplyingeffect=0,pergradeupgradeinterval=1,pergradeupgrade=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),bonusupgradelist=))")