#####################################################
Shock Flame of the Firehawk

Replaces the Novas for Shock Novas!

Orignally made by ShadowEvil1995/6
Tweaked by SirUmnei
Enjoy!
#####################################################
set GD_Shields.Skills.Nova_Shield_Skill_Phoenix:BehaviorProviderDefinition_0.Behavior_Explode_30 StatusEffectDamage (BaseValueAttribute=GD_Shields.Misc.Att_ShieldNovaDamage_Shock)

set GD_Shields.Skills.Nova_Shield_Skill_Phoenix:BehaviorProviderDefinition_0.Behavior_Explode_36 StatusEffectDamage (BaseValueAttribute=GD_Shields.Misc.Att_ShieldNovaDamage_Shock)

set GD_Shields.Skills.Nova_Shield_Skill_Phoenix:BehaviorProviderDefinition_0.Behavior_Explode_30 Definition GD_Explosions.Shock.Explosion_ShockMaster_ShieldNova

set GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix DamageTypeDef GD_Shock.DamageType.DmgType_Shock_Impact

set GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix ExplosionScale ((ExplosionPSTemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Shock_Nova_Shield_Explosion',MinRadius=0,MaxRadius=192,MinParticleScale=0.000000,MaxParticleScale=1.500000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_SM',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',MinCameraEffectDistance=0.000000,MaxCameraEffectDistance=180.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.shock.Explosion_ShockMaster_ShieldNova:ForceFeedbackWaveform_915',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal128',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Shock_Nova_Shield_Explosion',MinRadius=193,MaxRadius=384,MinParticleScale=0.750000,MaxParticleScale=1.500000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_MED',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',MinCameraEffectDistance=150.000000,MaxCameraEffectDistance=650.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.shock.Explosion_ShockMaster_ShieldNova:ForceFeedbackWaveform_916',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal256',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Shock_Nova_Shield_Explosion',MinRadius=385,MaxRadius=1024,MinParticleScale=0.750000,MaxParticleScale=2.000000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_LG',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',MinCameraEffectDistance=300.000000,MaxCameraEffectDistance=1200.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.shock.Explosion_ShockMaster_ShieldNova:ForceFeedbackWaveform_917',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal512',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False))