#!!This COM Is Made To Be Played With Non-Elemental Weapons
#!!Made By Sythe "Monarch" Darkess
#
#Legendary Spec-Ops Class Mod (Replaces Legendary Ranger)
#
#Reload Speed                          44%
#Gun Damage                            49%
#
#Onslaught Skill
#Ranger Skill
#Duty Calls Skill
#Impact Skill
#Battlefront Skill
#
#Red Text:    "Fixing Problems One Bullet At A Time"
############################################

set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))

set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.500000),PerGradeUpgrade=(BaseValueConstant=-0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Onslaught',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Ranger',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.DutyCalls',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_BaseSkillPointCalculation',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))

set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger PartName Legendary Spec-Ops

set GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger ManufacturerOverride GD_Manufacturers.Manufacturers.Dahl

set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger:AttributePresentationDefinition_0 Description "Fixing Problems One Bullet At A Time."