Arrowstorm Dispenser 1.7.10
Replaces Landscaper

There are Borderlands 2 mods in minecraft, now there are minecraft mods in Borderlands 2

Fires slime arrows that can ricochet up to 5 times
Low accuracy
One stack magazine
Slow reload
High activation rate
Arrow regeneration
Can have the Flame II Enchantment
Arrows pierces enemies


Flame II Weapon code BL2(hwAAAACfYQAEiINACAEFvEBJgwINBQGKGxQLKP////8XQ+GDkg3l)
Normal Weapon code BL2(hwAAAAB9lQAEiINACAEFvEBJgwINBQGKG5T///////8XQ9FAkg3l)


Best no survey free minecraft hax of 2015 and 2016

Redstone powered

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set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper AttributeSlotUpgrades ((SlotName="WeaponMagSize",GradeIncrease=232,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=166,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=1000,bActivateSlot=True),

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=9.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=13.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))))))))))

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Longbow'

set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Longbow Lifetime 99999999.000000

set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Longbow NumRicochets 5

set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Longbow GravityScaling 5

set GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Longbow PenetratePawn True

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.903703,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))

set GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper:WeaponPartListCollectionDefinition_149 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=3)))

set GD_Weap_Shotgun.Name.Title.Title__Unique_Landscaper PartName Arrowstorm Dispenser 1.7.10

set GD_Weap_Shotgun.Name.Title.Title__Unique_Landscaper:AttributePresentationDefinition_8 NoConstraintText <font color="#D80C0C">Redstone Powered. <font color="#FFFFFF"><br><br>Haxxor's favourite.<br>Best no survey free minecraft hax of 2015 and 2016<br><br>

set GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Landscaper rarity (BaseValueConstant=25.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)\

set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Landscaper Material MaterialInstanceConstant'Common_GunMaterials.Materials.Shotgun.Mati_TedioreUniqueSG_Blockhead'

set GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Incendiary PartName Flame II Enchanted
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