The assault rifle that used to have someone's name on it that person didn't want it there anymore so it's not there anymore My first gun A Buffed Lead Storm Its always stronger than it looks #################################################################### set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_LeadStorm_Title PartName The assault rifle that used to have someone's name on it set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.000000)))) set GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_LeadStorm_Title:AttributePresentationDefinition_8 NoConstraintText The Furious Storm (Of Lead And Fire) Approaches.
. This Spinigun Is From The Firey Depths Of Hell.

Now Go And Commit Crimes And You'll Probably See Yourself Wanted For Being An Assface.
. This Weapon Guarentees: Deaths, Blood, And lots O' Bullets
Why Are You Still Reading This Crap? Get Out There And Shoot Someone!
. +666% More Blood Spat Per Kill set GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm AttributeSlotUpgrades ((SlotName="WeaponMagSize",GradeIncrease=90,bActivateSlot=True)) set GD_Sage_RaidWeapons.ManufacturerMaterials.Mat_Vladof_1_Leadstorm Material MaterialInstanceConstant'Sage_GunMaterials.Materials.Pistol.Mati_JakobsUniquePistol_Rex'