# | | | || ____|| | | || | | || | | | | | | || | __ | \_/ || | | || | | | | | | || ||_ | \ / | | | || | | | | |__| || |_| | | | | |__| || |__| | |______||_____| |_| |______||______| Montana's Minigun A truly fearsome weapon, the Minigun accumulates heat as it fires, increasing bonus damage dealt. Augments can increase or modify this effect. Replaces the Madhous! "You can call me Sir Muscles of Critsalot!" Best used in Corrosive, Non-Elemental or fire elements. The features that represent the abilities that Montana has. Bullets ricochet twice, the child projectiles exploding on impact. Doesn't represent his ult, where he stomps the ground, stunning enemies while gaining damage reduction. Montana's minigun deals more damage the hotter it gets, but can overheat. Your minigun has a bigger fire rate boost when spinning at maximum speed. Montana is the tankiest and bulkiest of Battleborn, so you gain increased max health, but lowered movement speed while holding the gun. The minigun bullets have knockback! This sorta represents Montana and his skill where he dashes forward, pushing enemies he hits. Deals additional damage to armored enemies, representing his Hailstorm skill.. i guess. Also a little extra damage reduction. [Additional Features] - The original Madhous effect has been altered; Bullets no longer follow a wavy pattern, but split into two when ricocheting. - The minigun barrel takes longer to spin up and "cool down". - Gain ammo regen while held. - Slightly decreased damage. - Increased fire rate. - Lowered recoil. set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse PartName Montana set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse:AttributePresentationDefinition_8 NoConstraintText Everybody watching? This is gonna be RIDICULOUS! set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse GestaltModeSkeletalMeshName AR_Barrel_Vladof set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse NumPhysicalBarrelsToFireFrom 6 set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse BoneControllers ((BoneName="Barrel_Spinner",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateWeaponBoneFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun:WillowSkelControl_RotateWeaponBoneFromFiring_0')) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse bIsSpinningEnabled True set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse bOverrideShellCasing True set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse SpinUpDuration (BaseValueConstant=2.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse SpinDownDuration (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse StartingSpinUpFireIntervalMultiplier 2.000000 set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.170000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=44.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.555555,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=11,bActivateSlot=True)) set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse ImpactResponses ((DamageSurfaceType=DMGSURFACE_Armor,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child:Behavior_Explode_14'))) set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse Speed 5000.000000 set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse RicochetFriction 0.100000 set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse FiringPatternLines () set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse RicochetResponse (SplitNum=2,SplitAngle=2.000000,SplitAngleOffset=0.000000,SplitDistance=5.000000,SplitFire=FiringModeDefinition'GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child',NewSpeed=0.000000,bDetonate=True,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=) set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child Speed 3000.000000 set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child NumRicochets 2 set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child OnAnyImpact (Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Teeth:Behavior_Explode_1') set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child FiringPatternLines () set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.VladovMetalCommon_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'FX_Shared_Tech.Textures.Tex_Shield_Triangle_Pattern',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527))) set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.570000,G=1.580000,B=0.470000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.230000,G=1.248000,B=0.253000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.030000,G=1.030000,B=0.370000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.320000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.600000,G=2.000000,B=1.600000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.500000,G=0.700000,B=0.500000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.900000,G=1.200000,B=0.900000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.270000,G=2.000000,B=0.390000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=14.300000,B=10.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=0.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=0.600000,G=0.600000,B=0.680000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=9.000000,G=6.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.940000,G=1.000000,B=0.985000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=1.00000,G=0.500000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.600000,G=2.600000,B=0.746000,A=0.450000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.967000,G=0.340000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.200000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420))) #Commands: set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse PartName Montana set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse:AttributePresentationDefinition_8 NoConstraintText Everybody watching? This is gonna be RIDICULOUS! set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse GestaltModeSkeletalMeshName AR_Barrel_Vladof set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse NumPhysicalBarrelsToFireFrom 6 set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse BoneControllers ((BoneName="Barrel_Spinner",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateWeaponBoneFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun:WillowSkelControl_RotateWeaponBoneFromFiring_0')) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse bIsSpinningEnabled True set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse bOverrideShellCasing True set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse SpinUpDuration (BaseValueConstant=2.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse SpinDownDuration (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse StartingSpinUpFireIntervalMultiplier 2.000000 set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.170000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=44.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.555555,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Bandit_Madhouse AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=11,bActivateSlot=True)) set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse ImpactResponses ((DamageSurfaceType=DMGSURFACE_Armor,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child:Behavior_Explode_14'))) set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse Speed 5000.000000 set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse RicochetFriction 0.100000 set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse FiringPatternLines () set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse RicochetResponse (SplitNum=2,SplitAngle=2.000000,SplitAngleOffset=0.000000,SplitDistance=5.000000,SplitFire=FiringModeDefinition'GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child',NewSpeed=0.000000,bDetonate=True,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=) set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child Speed 3000.000000 set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child NumRicochets 2 set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child OnAnyImpact (Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Teeth:Behavior_Explode_1') set GD_Weap_AssaultRifle.FiringModes.Bullet_Assault_Bandit_Madhouse_Child FiringPatternLines () set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.VladovMetalCommon_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'FX_Shared_Tech.Textures.Tex_Shield_Triangle_Pattern',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527))) set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.570000,G=1.580000,B=0.470000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.230000,G=1.248000,B=0.253000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.030000,G=1.030000,B=0.370000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.320000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.600000,G=2.000000,B=1.600000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.500000,G=0.700000,B=0.500000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.900000,G=1.200000,B=0.900000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.270000,G=2.000000,B=0.390000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=10.000000,G=14.300000,B=10.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=0.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=0.600000,G=0.600000,B=0.680000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=9.000000,G=6.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.940000,G=1.000000,B=0.985000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=1.00000,G=0.500000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.600000,G=2.600000,B=0.746000,A=0.450000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.967000,G=0.340000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set Common_GunMaterials.Materials.AssaultRifle.Mati_BanditLegendaryAR ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.200000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))