<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
	</head>
	<body>
		<category name="TobyV2">
			<comment>| |  | || ____|| | | || |  | || |  | |</comment>
			<comment>| |  | || | __ | \_/ || |  | || |  | |</comment>
			<comment>| |  | || ||_ | \   / | |  | || |  | |</comment>
			<comment>| |__| || |_| |  | |  | |__| || |__| |</comment>
			<comment>|______||_____|  |_|  |______||______|</comment>
			<comment>Turns the Storm into a Railgun, controlled by a tiny penguin Battleborn. Don't call it cute.</comment>
			<comment>[Note: Using vel0city or Accelerate will make some useful bits of the gun less useful. You can choose to use it or not.]</comment>
			<category name="Features">
				<comment>From the skills that Toby has in Battleborn.</comment>
				<comment>This sniper represents Toby's UPR H8-MS Custom Railgun, a powerful railgun that can be charged up.</comment>
				<comment>The Storm's shock explosions resemble the Arc Mine that Toby can also deploy, dealing damage to nearby enemies in the explosion.</comment>
				<comment>While held, you reflect bullets, taking 15% less damage. Your railgun shot explodes and accelerates after a very short while, all this resembling his Force Field skill.</comment>
				<comment>You gain increased movement speed and jump height while holding this weapon, resembling his mech being able to boost horizontally (and vertically with a Helix skill)</comment>
				<comment>Toby, being a penguin or "Aviant", controls a big mech using all these things. You gain +5% shield capacity. Reason: Cuteness.</comment>
				<comment>[Additional Features]</comment>
				<comment>- Increased damage and accuracy.</comment>
				<comment>- Slowly regens sniper ammo while held.</comment>
				<comment>- Fires like a jakobs sniper with lower fire rate. Pump-Action-ish.</comment>
				<comment>- While accelerating, the railgun shoots out shock orbs.</comment>
				<comment>- Increased critical hit damage.</comment>
			</category>
			<category name="Code">
				<code profiles="default">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Storm PartName UPR H8-MS Railgun</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Storm:AttributePresentationDefinition_8 NoConstraintText Pew pew! Pew pew pew!</code>
				<code profiles="default">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm GestaltModeSkeletalMeshName SR_Barrel_Hyperion</code>
				<code profiles="default">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm AdditionalGestaltModeSkeletalMeshNames SR_Barrel_Jakobs</code>
				<code profiles="default">set D_Attributes.SkillAttributes.RevivalHealthMultiplier:ObjectpropertyAttributeValueResolver_20 PropertyName JumpZ</code>
				<code profiles="default">set D_Attributes.Injured.RevivedHealthAmount:SimpleMathValueResolver_0 Argument (BaseValueScaleConstant=0.000000)</code>
				<code profiles="default">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.RevivalHealthMultiplier',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.230000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.814900,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.246899,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Wep_Tracer_Alien_Sniper'</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_SniperRifles.Effects.SR_ETech_Tracers'</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm TimerEvents ((Time=0.090000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=0.000000,SplitDistance=10.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.150000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=40.000000,SplitDistance=20.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child:Behavior_Explode_14'))),(Time=0.180000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=80.000000,SplitDistance=0.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.260000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=120.000000,SplitDistance=10.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.340000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=160.000000,SplitDistance=20.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.420000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=200.000000,SplitDistance=30.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.500000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=240.000000,SplitDistance=10.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.580000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=280.000000,SplitDistance=20.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.660000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=320.000000,SplitDistance=30.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm Speed 3333.000000</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm AirFriction -2.000000</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Storm_ShockSource MaxLifespan 4.000000</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm OnAnyImpact (Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Maliwan:Behavior_Explode_5',Behavior_SpawnProjectile'GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm:Behavior_SpawnProjectile_0')</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code>
				<code profiles="default">set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm ExplosionOverideInstanceDataName ExplosionOverride</code>
				<code profiles="default">set GD_Gladiolus_Weapons.Projectiles.Projectile_Storm_Launcher:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_493 ChildProjectileBaseValues ((Attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',BaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=1.850000)),(Attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',BaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',InitializationDefinition=None,BaseValueScaleConstant=1.900000)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyD',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.BanditEpicDecal',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=4.000000,G=1.000000,B=0.020000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.500000,G=0.347000,B=0.000100,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=2.000000,G=0.672000,B=0.009000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.500000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.760000,G=0.650000,B=0.650000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.800000,G=0.800000,B=0.800000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.200000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.060000,G=0.060000,B=0.090000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.080000,G=0.080000,B=0.090000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=6.000000,G=5.700000,B=0.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=4.000000,G=3.800000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=14.000000,G=13.800000,B=12.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=0.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=1.550000,G=0.080000,B=0.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.000000,G=3.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.925000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=0.340000,G=0.290000,B=0.110000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=1.000000,G=1.000000,B=0.570000,A=0.700000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.900000,G=0.850000,B=0.700000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
				<code profiles="default">set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Storm PartName UPR H8-MS Railgun
set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Storm:AttributePresentationDefinition_8 NoConstraintText Pew pew! Pew pew pew!
set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm GestaltModeSkeletalMeshName SR_Barrel_Hyperion
set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm AdditionalGestaltModeSkeletalMeshNames SR_Barrel_Jakobs
set D_Attributes.SkillAttributes.RevivalHealthMultiplier:ObjectpropertyAttributeValueResolver_20 PropertyName JumpZ
set D_Attributes.Injured.RevivedHealthAmount:SimpleMathValueResolver_0 Argument (BaseValueScaleConstant=0.000000)
set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.RevivalHealthMultiplier',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.230000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Gladiolus_Weapons.sniper.SR_Barrel_Maliwan_Storm WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.814900,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.246899,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Wep_Tracer_Alien_Sniper'
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_SniperRifles.Effects.SR_ETech_Tracers'
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm TimerEvents ((Time=0.090000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=0.000000,SplitDistance=10.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.150000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=40.000000,SplitDistance=20.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=(Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker_Child:Behavior_Explode_14'))),(Time=0.180000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=80.000000,SplitDistance=0.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.260000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=120.000000,SplitDistance=10.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.340000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=160.000000,SplitDistance=20.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.420000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=200.000000,SplitDistance=30.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.500000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=240.000000,SplitDistance=10.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.580000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=280.000000,SplitDistance=20.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.660000,Response=(SplitNum=1,SplitAngle=3.000000,SplitAngleOffset=320.000000,SplitDistance=30.000000,SplitFire=GD_Aster_RaidWeapons.Shotguns.Bullet_Shotgun_Omen,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm Speed 3333.000000
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm AirFriction -2.000000
set GD_Gladiolus_Weapons.Projectiles.Projectile_Storm_ShockSource MaxLifespan 4.000000
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm OnAnyImpact (Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Maliwan:Behavior_Explode_5',Behavior_SpawnProjectile'GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm:Behavior_SpawnProjectile_0')
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'
set GD_Gladiolus_Weapons.FiringModes.Bullet_Sniper_Maliwan_Storm ExplosionOverideInstanceDataName ExplosionOverride
set GD_Gladiolus_Weapons.Projectiles.Projectile_Storm_Launcher:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_493 ChildProjectileBaseValues ((Attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',BaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',InitializationDefinition=None,BaseValueScaleConstant=1.850000)),(Attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',BaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileStatusEffectDamage',InitializationDefinition=None,BaseValueScaleConstant=1.900000)))
set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyD',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.BanditEpicDecal',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))
set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=4.000000,G=1.000000,B=0.020000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.500000,G=0.347000,B=0.000100,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=2.000000,G=0.672000,B=0.009000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.500000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.760000,G=0.650000,B=0.650000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.800000,G=0.800000,B=0.800000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.200000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.060000,G=0.060000,B=0.090000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.080000,G=0.080000,B=0.090000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=6.000000,G=5.700000,B=0.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=4.000000,G=3.800000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=14.000000,G=13.800000,B=12.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=0.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=1.550000,G=0.080000,B=0.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.000000,G=3.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.925000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=0.340000,G=0.290000,B=0.110000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=1.000000,G=1.000000,B=0.570000,A=0.700000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.900000,G=0.850000,B=0.700000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))
set Gladiolus_GunMaterials.Materials.sniper.Mati_Maliwan_6_Storm ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))