#<HyperCollider> | | | || ____|| | | || | | || | | | | | | || | __ | \_/ || | | || | | | | | | || ||_ | \ / | | | || | | | | |__| || |_| | | | | |__| || |__| | _ |______||_____| |_| |______||______| |_| Turns the Trespasser into the Hyper-Collider (Borderlands 2 Version). If Trespasser and Hawkeye got mixed.. Breaks the Orc child projectile. It is still very much usable, but be cautious when using custom weapons, if they use this one as well. Feedback heavily appreciated, even if it's for the skin. Might or might not break with Vel0city and Accelerate, when boosted beyond 10/5. #<Features> - Very high projectile speed: You can technically Hitscan with this, making it useful on even very long range. - Higher fire rate (than the original Trespasser), but still pretty low. - Increased damage. - Very high accuracy, though not perfect if you fire quickly. - Bullets penetrate shields. - Deals additional explosive damage to armor. (This counts critical hits as well) - Low clip size. (6) #</Features> #<MiniChangelog> v5 Increased fire rate and added an additional bullet for a mag size of 6. v3 and v4: Critical accuracy fix. v2: +150% damage boost, instead of +180%. #</MiniChangelog> #<Code> set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser GestaltModeSkeletalMeshName SR_Barrel_Hyperion set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceShieldPenetration.PercentChanceInstigatedBulletDmgIgnoresShields',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=4321,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=50,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=20,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=8,bActivateSlot=True)) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-9999.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=6.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=1.000000)) set GD_Aster_Weapons.FiringModes.Bullet_SMG_Orc_Child Speed 88888.000000 set GD_Aster_Weapons.FiringModes.Bullet_SMG_Orc_Child FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000)))) set GD_Aster_Weapons.FiringModes.Bullet_SMG_Orc_Child ImpactResponses ((DamageSurfaceType=DMGSURFACE_Armor,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Iris_Weapons.FiringModes.Bullet_Sniper_Cobra:Behavior_Explode_5'))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser CustomFiringModeDefinition FiringModeDefinition'GD_Aster_Weapons.FiringModes.Bullet_SMG_Orc_Child' set GD_Aster_Weapons.FiringModes.Bullet_SMG_Orc_Child bSuppressWeaponSpread True set GD_Aster_Weapons.FiringModes.Bullet_SMG_Orc_Child bFireRandomlyFromPattern False set GD_Aster_Weapons.FiringModes.Bullet_SMG_Orc_Child bScalePatternByWeaponSpread True set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser Rarity (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_SniperRifles.Name.Title.Title__Unique_Trespasser PartName Hyper-Collider set GD_Weap_SniperRifles.Name.Title.Title__Unique_Trespasser:AttributePresentationDefinition_8 NoConstraintText <font color="#f13b63">We take position, go invisible, then boom! They won't know what hit 'em.<font color="#ffffff"><br>[funstat]+100% <font color="#f2e3a7">Hitscan<font color="#ffffff"><br>[funstat]Damage ignores <font color="#88e5ef">shields.<font color="#ffffff"><br>[funstat]Hits your target <font color="#e8c7dd">as fast as possible.<font color="#ffffff"> set Common_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Tresspasser TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueCream',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Logo_Gunerang',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527))) set Common_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Tresspasser VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=2.000000,G=0.200000,B=0.100000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.500000,G=0.100000,B=0.040000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.800000,G=0.200000,B=0.040000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.618820,B=0.072187,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.933678,G=0.527281,B=0.074205,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.696107,G=0.172825,B=0.030395,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.480000,G=0.090000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.400000,G=0.060000,B=0.009000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.150000,G=0.040000,B=0.005000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.200000,G=0.050000,B=0.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.50000,G=0.500000,B=0.100000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.300000,G=2.300000,B=2.300000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=1.000000,B=0.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=0.400000,G=0.030000,B=0.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.200000,G=3.200000,B=1.100000,A=1.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.600000,B=0.300000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=0.620000,G=0.009000,B=0.006000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.975000,G=0.975000,B=1.000000,A=1.200000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set Common_GunMaterials.Materials.sniper.Mati_JakobsUniqueSR_Tresspasser ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.450000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.232000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420))) #</Code> #</HyperCollider>