!!!Caution: This weapon might break Torgue assault rifles, the Infection, and the Blockhead #---------------------------- Change Log ----------------------------# #v2.1 - Decreased Damage for balencing #v2 - Nerfed Damage to make it slightly more reasonable. It's still OP, Because it's THE HULK, but its not SuperMegaUltra OP, you know what I'm saying? # - Change the explosion Definitions again. It will still behave the same way though so don't worry. I'm just doing this so that all my weapons will be compatible when I combined them eventually into one mod pack. #v1.1 - Had to change the Explosion definitions. Original I used the explosion from Axton's Turret Nuke skill, but you can only see that explosion while playing as Axton. Now uses an explosion that all Characters can see. #v1 - Initial release #-------------------- Weapon Information --------------------# #Replaces the Badaboom Rocket Launcher #Made to represent Marvel's The Hulk (I will have a seperate weapon in the future for Bruce Banner) #Unlike my previous weapons, this is one was INTENTIONALLY made to be overpowered. It's meant to be a fun weapon that you can take to a map and just cause massive destruction. Do speed runs, farm for other weapons, show those annoying bosses who the real boss is. You do you. #Locked to corrosive Heres a Gib code:BL2(hwAAAADtDwBDp4I/AoFEXqIAQ9GJIgCFGgoJFBso/v97olhBkYri) #Fires 4 Projectiles per shot #High damage and Melee bonus, but slow reload speed and high ammo consumption (5 ammo per shot) #1% accuracy. With the blast radius, you don't need accuracy. (But in my testing it is still kinda accurate? Just fire at the enemy and something is sure to hit them.) #Ammo regenerates over time. I'm not completely evil. #50% movement speed bonus and greatly increases your jumping height. Have fun getting into places you're not supposed to. #Custom Skin, and also Custom Rarity Color - Acid Green. Appeares above Legendary but below Sereph (Recolors money rarity, so money will also appear bright green) #Slight colour tweaks to all rarities to make them more distingishable from each other. #Stats set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) #Name and GREEN Text set GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom PartName Incredible Hulk set GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom:AttributePresentationDefinition_8 NoConstraintText <font color="#94ff00">HULK SMASH!!!<br><font color="#FFFFFF">. Shooting causes an <font color="#FFEA0A">earthquake!<br><font color="#FFFFFF">. Greatly Increases your jump height<br>. 50% bonus to movement speed<br>. Projectiles deal both<font color="#94ff00"> Corrosive<font color="#FFFFFF"> and<font color="#FFEA0A"> Explosive<font color="#FFFFFF"> Damage #Movement speed, Jump Bonus, Melee Damage, Ammo Regen set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.RevivalHealthMultiplier',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=600.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Rocket_Launcher.Ammo_Rocket_Launcher_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.550000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set D_Attributes.SkillAttributes.RevivalHealthMultiplier:ObjectpropertyAttributeValueResolver_20 PropertyName JumpZ set D_Attributes.Injured.RevivedHealthAmount:SimpleMathValueResolver_0 Argument (BaseValueScaleConstant=0.000000) #Weapon Card set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',PriorityIncrease=0.700000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.900000)) #Rarity set WillowGame.GlobalsDefinition RarityLevelColors ((MinLevel=0,MaxLevel=0,Color=(B=175,G=193,R=205,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=1,MaxLevel=1,Color=(B=255,G=255,R=255,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Common),(MinLevel=2,MaxLevel=2,Color=(B=132,G=249,R=117,A=255),DropLifeSpanType=DROP_LongLived,RarityRating=RARITY_Uncommon),(MinLevel=3,MaxLevel=3,Color=(B=229,G=95,R=0,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Rare),(MinLevel=4,MaxLevel=4,Color=(B=187,G=0,R=183,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=5,MaxLevel=5,Color=(B=0,G=195,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=6,MaxLevel=6,Color=(B=146,G=0,R=214,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_VeryRare),(MinLevel=7,MaxLevel=10,Color=(B=0,G=180,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary),(MinLevel=12,MaxLevel=170,Color=(B=50,G=0,R=230,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=171,MaxLevel=175,Color=(B=71,G=71,R=207,A=255),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=176,MaxLevel=180,Color=(B=167,G=199,R=255,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=181,MaxLevel=499,Color=(B=0,G=255,R=148,A=0),DropLifeSpanType=DROP_ShortLived,RarityRating=RARITY_Unknown),(MinLevel=500,MaxLevel=500,Color=(B=187,G=255,R=0,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=501,MaxLevel=501,Color=(B=203,G=135,R=255,A=0),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Seraph),(MinLevel=502,MaxLevel=502,Color=(B=255,G=255,R=255,A=0),DropLifeSpanType=DROP_LiveAsLongAsLevel,RarityRating=RARITY_Unknown),(MinLevel=503,MaxLevel=503,Color=(B=200,G=50,R=145,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Unknown),(MinLevel=504,MaxLevel=504,Color=(B=255,G=255,R=0,A=0),DropLifeSpanType=DROP_VeryShortLived,RarityRating=RARITY_Unknown)) set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom rarity (BaseValueConstant=182.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) #Firingmode set GD_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom CustomFiringModeDefinition FiringModeDefinition 'GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet' set GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet OnAnyImpact (Behavior_Explode'GD_Sage_RaidWeapons.FiringModes.Bullet_Pistol_Maliwan_Infection:Behavior_Explode_5',Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Blockhead:Behavior_Explode_5',Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5') set GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5 DamageFormula (BaseValueScaleConstant=100.000000) set GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=100.000000) set GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5 Definition ExplosionDefinition'GD_Explosions.explosive.Explosion_ExplosiveMaster_ShieldNova' set GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5 InstigatorSelfDamageScale 0.000000 set GD_Sage_RaidWeapons.FiringModes.Bullet_Pistol_Maliwan_Infection:Behavior_Explode_5 DamageFormula (BaseValueScaleConstant=100.000000) set GD_Sage_RaidWeapons.FiringModes.Bullet_Pistol_Maliwan_Infection:Behavior_Explode_5 MomentumFormula (BaseValueScaleConstant=100.000000) set GD_Sage_RaidWeapons.FiringModes.Bullet_Pistol_Maliwan_Infection:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=1500.000000) set GD_Sage_RaidWeapons.FiringModes.Bullet_Pistol_Maliwan_Infection:Behavior_Explode_5 Definition ExplosionDefinition'GD_Explosions.corrosive.Explosion_CorrosiveMaster_ShieldNova' set GD_Sage_RaidWeapons.FiringModes.Bullet_Pistol_Maliwan_Infection:Behavior_Explode_5 StatusEffectDamage (BaseValueConstant=2.000000) set GD_Sage_RaidWeapons.FiringModes.Bullet_Pistol_Maliwan_Infection:Behavior_Explode_5 StatusEffectChance (BaseValueScaleConstant=0.800000) set GD_Sage_RaidWeapons.FiringModes.Bullet_Pistol_Maliwan_Infection:Behavior_Explode_5 InstigatorSelfDamageScale 0.000000 set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Blockhead:Behavior_Explode_5 DamageFormula (BaseValueScaleConstant=0.000000) set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Blockhead:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=400.000000) set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Blockhead:Behavior_Explode_5 Definition ExplosionDefinition'GD_Explosions.Special.Explosion_WarriorEarthquake' set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Blockhead:Behavior_Explode_5 InstigatorSelfDamageScale 0.000000 #FX set GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_SniprRifles.Effects.SR_ETech_Tracers' set GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet PartSysTemplate ParticleSystem'FX_WEP_Trails_Alien.Particles.Part_Sniper_Alien_Corrosive_Tracer' #Corrosive Lock set GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom:WeaponPartListCollectionDefinition_64 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)) #Common_GunMaterials.Patterns.Pattern_Hornet #Common_GunMaterials.Logos.Logo_Logan5th #Skin set Common_GunMaterials.Materials.Launcher.Mati_BanditLegendaryRL TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Hornet',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Logan5th',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527))) set Common_GunMaterials.Materials.Launcher.Mati_BanditLegendaryRL VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.000000,G=3.000000,B=0.000000,A=2.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.000000,G=1.0000000,B=0.000000,A=3.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.800000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.500000,G=0.000000,B=0.500000,A=2.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.200000,G=0.000000,B=0.200000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.000000,G=3.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.500000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.000000,G=5.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.000000,G=10.000000,B=10.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=14.000000,G=14.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=0.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.000000,G=20.000000,B=0.500000,A=2.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.100000,G=10.100000,B=0.810000,A=.520000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set Common_GunMaterials.Materials.Launcher.Mati_BanditLegendaryRL ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.330000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))