#---------------------------- Change Log ----------------------------# #v1.2 - Decreased Damage for Balencing #v1.1 - Slight damage decrese #00Messiah00 gives good advice. I thank him to the moon and back whenever he reviews my weapons. #v1 - Initial Release #-------------------- Weapon Information --------------------# #Replaces the Scorpio assult riffle #Meant to represent Marvel's Quicksilver (Aka Peitro Maximoff) #Locked to Shock Element #Here is a GIB code for a Shock elemental Scorpio - BL2(hwAAAAAMVwCBhgE/BIFEemIYxMCJIQHDIQYIDBUY/v93YiDDgIrh) #Very high firerate while Hip firing #Increased Mag size #Reletively high Accuracy for an Assault rifle #Aiming down sight shoots a 5 round burst (It is hard to tell because of the increased firerate, but it is bursting, trust me.) #Increases movement speed by 200% while held #This can be tricky sometimes, but when you get the hang of the inceased speed it is useful to get out of bad situations, speed farm for other items, or just blast through a map while killing all the enemies in your path. #Damage wise it does more than the Lead Storm, but less than the Bearcat. It should be a nice middle ground and not too OP, but I will continue testing and tweaking the damage. #Shiny custom skin! This one only took me about an hour, so I'd like to think that I'm getting better at these. #Stats set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) #Name and Red Text set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Scorpio PartName Quicksilver set GD_Weap_AssaultRifle.Name.Title.Title_Unique_Scorpio:AttributePresentationDefinition_8 NoConstraintText <font color="#ff0235">You didn't see that coming?<br><font color="#FFFFFF">. Increases movement speed by 200% while held. #Movement speed Bonus set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) #Shock Lock set GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio:WeaponPartListCollectionDefinition_41 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)) #Firing Mode set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio CustomFiringModeDefinition FiringModeDefinition 'GD_Weap_SMG.FiringModes.Bullet_Plasma_Default' #Barrel set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio GestaltModeSkeletalMeshName AR_Barrel_Bandit #FX set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio ConditionalPartSysTemplate EffectCollectionDefinition'FX_WEP_Trails.Particles.Alien.Part_Wep_Tracer_Alien_AR' set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio PartSysTemplate ParticleSystem'FX_WEP_Trails_Alien.Particles.Part_AR_Alien_Shock_Tracer' #Rarity set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio rarity (basevalueattribute=none) set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs_Scorpio rarity (BaseValueConstant=497) #Skin set Common_GunMaterials.Materials.AssaultRifle.Mati_Dahl_Scorpio TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Pattern",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_LightningBolt',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527))) set Common_GunMaterials.Materials.AssaultRifle.Mati_Dahl_Scorpio VectorParameterValues ((ParameterName="p_PatternScalePosition",ParameterValue=(R=7.000000,G=7.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.300000,G=0.090000,B=0.000000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=50.000000,G=50.0000000,B=150.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.100000,A=0.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.000000,G=0.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.00000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.100000,G=0.10000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.200000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.000000,G=1.000000,B=1.500000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_DColor",ParameterValue=(R=0.000000,G=0.000000,B=5.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.000000,G=15.000000,B=15.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.300000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=2.643277,G=3.469620,B=3.041395,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.300000,G=3.000000,B=0.543000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.900000,G=0.50000,B=0.900000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set Common_GunMaterials.Materials.AssaultRifle.Mati_Dahl_Scorpio ScalarParameterValues ((ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_DecalRotate",ParameterValue=-0.550000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))