# # Mod author: WarMocK Release Date: 06-19-2018 Last Update: 07-22-2018 Version: 1.3.0 Summary: Converts the Whiskey Tango Foxtrott into the Jakobs Ghostrider shield. Makes bayonets on sniper rifles more usable by both buffing their damage and applying the lifesteal effect of the Law piostol and Order shield. The Law pistol now deals 125 % more melee damage, has more OOmph per bullet, and spawns with a stock (can be disables). Oh, and it looks more badass now :D Heart of the Ancients now features the cooldown reduction from the Proficiency relic instead of the HP boost after FFYL Shield Features: - No shield capacity. - Additional roid damage. - High damage resistance. - Provides lifesteal when dealing melee damage with either the Law pistol or a sniper rifle equipped with a bayonet. - Spawns as a Jakobs shield instead of Dahl. - Additionally, all bayonets on sniper rifles deal 100 % more melee damage instead of just 50 % - Jakobs barrels increase melee damage by 25 % - Jakobs Citrine skin increases melee damage by 15 % - The Elephant Gun now also increases melee damage by 85 % - The Trespasser now also increases melee damage by 40 % Gibbed codes (OP 8): - The Law: BL2(hwAAAAA2twCHRwJABgGFQsOIhRENQwHG/////9Iw/v9Pw4hAgg3j) - Best version of the Ghost Rider: BL2(BwAAAADzQAkUEV6gYxBQqAFEBAQIxFXE/////////79VxP8/WsQ=) Acknowledgements: * Aaron000 for listing the necessary attributes of the Law blade and the Order shield effect in the Law&OrderedUp mod (for the record: they can also be found in the title definition of the Law and the special delta accessory of the Order, in case anyone wants to have a look at how it works ;-)) * Apacalyptech for helping me out with the coding and understanding how some of the stuff I had to do actually works * Exotek for pointing me in the right direction for the hotfix which makes the Kunai deal no damage. * the entire UCP team for making modding on BL 2 possible in the first place :) # # #"SparkOnDemandPatchEntry-DeathBlossomWMK""GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_SpawnProjectile_0,bInflictRadiusDamageOnOwner,,False" # # # set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1 ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=DesignerAttributeDefinition'GD_Shields.Attributes.Attr_LawEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) # # set GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SniperRifles.Body.SR_Body_Jakobs_2 ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SniperRifles.Body.SR_Body_Jakobs_3 ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SniperRifles.Body.SR_Body_Jakobs_4 ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Sage_Weapons.SniperRifles.SR_Barrel_Hyperion_ElephantGun ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Tresspasser ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) # # # set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law GestaltModeSkeletalMeshName Pistol_Barrel_Jakobs set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1_Law ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Law WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.690000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.340000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) # set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law bIsGestaltMode True set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law GestaltModeSkeletalMeshName Acc_Grip_Stock set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Law AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=3,bActivateSlot=True)) # set Common_GunMaterials.Materials.Pistol.Mati_JakobsUniquePistol_Law VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.000000,G=0.988279,B=0.453059,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.138116,G=0.077760,B=0.049603,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.072345,G=0.110493,B=0.071425,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=2.291030,G=2.200570,B=1.027252,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.211376,G=0.358642,B=0.574564,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=0.988279,B=0.453059,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.138116,G=0.077760,B=0.049603,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.072345,G=0.110493,B=0.071425,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ColorD",ParameterValue=(R=0.014349,G=0.014349,B=0.014349,A=1.000000),ExpressionGUID=(A=1210191995,B=1309825855,C=-770078819,D=-360548266)),(ParameterName="p_DecalColor",ParameterValue=(R=1.867956,G=1.920971,B=1.954049,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.774010,B=0.259365,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.631579,G=7.692308,B=-0.250000,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternColor",ParameterValue=(R=3.351562,G=3.351562,B=3.351562,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=10.560000,B=2.816400,A=0.360000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_EmissiveColor",ParameterValue=(R=5.480000,G=2.283333,B=0.548000,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.021775,G=4.021775,B=4.021775,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976))) set Common_GunMaterials.Materials.Pistol.Mati_JakobsUniquePistol_Law TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Gold',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718))) # # # set GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary DlcItemSet DownloadableItemSetDefinition'GD_SagePackageDef.ItemSetDef_Sage' set GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary DlcItemSet DownloadableItemSetDefinition'GD_AsterPackageDef.ItemSetDef_Aster' # # set GD_Shields.Accessory.Accessory4_Booster_Legendary PrefixList (()) # set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary PartName The Ghost Rider set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary:AttributePresentationDefinition_0 Description Yippee ki-yay.
[funstat]Increases [health]roid damage[-health].
[funstat]Increases [health]max. health[-health].
[funstat]Has a chance to [skill]deflect[-skill] incoming bullets.
[funstat]Deflected [skill]bullets[-skill] deal no damage to you.
[funstat]Restores [skill]health[-skill] when dealing melee damage with a [skill]sniper rifle[-skill] featuring a [skill]bayonet[-skill].
set GD_Shields.A_Item.Shield_Booster_05_Legendary CustomPresentations () set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary AttributePresentationDefinition (AttributePresentationDefinition'GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary:AttributePresentationDefinition_0') #
# set Item_Shields.Materials.Mati_ShieldDahlLegendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Comp',ExpressionGUID=(A=1119835015,B=1217668104,C=-731293559,D=-1637979052)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=2068997063,B=1272990424,C=-753953389,D=740074929)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Dif',ExpressionGUID=(A=-799570247,B=1300675618,C=1585420178,D=1764712970)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=-650386323,B=1201950419,C=548909745,D=194260177)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=974440054,B=1280265041,C=-1735236951,D=1941115906)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_3',ExpressionGUID=(A=1726271731,B=1130599351,C=68010120,D=1290837988)),(ParameterName="p_EpicEmiss",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=660262091,B=1291427372,C=-1255432812,D=988169546))) set Item_Shields.Materials.Mati_ShieldDahlLegendary VectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.8737912,G=0.381476,B=0.064999,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.128116,G=0.117760,B=0.069603,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.002931,G=0.001878,B=0.000560,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0752500,G=0.037525,B=0.017525,A=1.000000),ExpressionGUID=(A=-1787455778,B=1335579629,C=-1975783242,D=-231296165)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0018500,G=0.001125,B=0.001020,A=1.000000),ExpressionGUID=(A=-1780197305,B=1189365699,C=-763074648,D=-1560762514)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.000390,G=0.000770,B=0.000431,A=1.000000),ExpressionGUID=(A=1978592701,B=1268422324,C=1382217095,D=-1197365110)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.638359,G=0.715268,B=0.071874,A=1.000000),ExpressionGUID=(A=-161410073,B=1301459859,C=656112266,D=-1829908056)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.128116,G=0.117760,B=0.069603,A=1.000000),ExpressionGUID=(A=-1973617110,B=1112754116,C=-1762340418,D=-1714413755)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.142500,G=0.0725,B=0.00725,A=1.000000),ExpressionGUID=(A=-745392642,B=1091735077,C=-335222092,D=1274265523)),(ParameterName="p_ColorD",ParameterValue=(R=3.906431,G=1.770016,B=0.431778,A=1.000000),ExpressionGUID=(A=1210191995,B=1309825855,C=-770078819,D=-360548266)),(ParameterName="p_DecalColor",ParameterValue=(R=3.906431,G=1.770016,B=0.431778,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DColor",ParameterValue=(R=3.906431,G=1.770016,B=0.431778,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.60000,B=0.000000,A=0.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.000000,G=4.000000,B=0.500000,A=0.650000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_PatternColor",ParameterValue=(R=1.306407,G=0.969467,B=1.381660,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.600000,G=8.692308,B=-0.250000,A=1.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.900000,A=0.900000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_EmissiveColor",ParameterValue=(R=5.480000,G=2.283333,B=0.548000,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.640000,G=0.340000,B=0.170000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.825415,G=0.473303,B=0.304115,A=0.600000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776))) set GD_Shields.A_Item.Shield_Booster_05_Legendary DamageTypeIcon Damage_Type_unknown # # set GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))))) set GD_Shields.Accessory.Accessory4_Booster_Legendary GestaltModeSkeletalMeshName Shield_Body_Bandit # set GD_Shields.Body.PartsList_Body_Booster_Legendary WeightedParts ((bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Body.Body1_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Body.Body5_Maliwan',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Body.Body7_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)) # # set GD_Shields.Battery.PartsList_Battery_Booster_Legendary WeightedParts ((bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Battery.Battery1_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=1,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Battery.Battery3_Vladof',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Battery.Battery5_Anshin',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=1)) # # set GD_Shields.Capacitor.PartsList_Capacitor_Booster_Legendary WeightedParts ((bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor8_Pangolin',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)) # set GD_Shields.A_Item.Shield_Booster_05_Legendary BehaviorProviderDefinition GD_Shields.Accessory.Accessory2_Roid_Order:BehaviorProviderDefinition_0 set GD_Shields.A_Item.Shield_Booster_05_Legendary ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldConsumptionRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=100000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Shields.A_Item.Shield_Booster_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'GD_Sage_Shields.Attributes.Attr_BucklerShieldCapacityProxy',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.RoidMeleeDamage',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.06900),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-10,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.100000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.004800),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-10,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special03",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.430000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special04",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageScale',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special05",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_Shields.A_Item.Shield_Booster_05_Legendary AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=True),(SlotName="Special03",GradeIncrease=0,bActivateSlot=True),(SlotName="Special04",GradeIncrease=0,bActivateSlot=True),(SlotName="Special05",GradeIncrease=0,bActivateSlot=True)) set GD_Shields.A_Item.Shield_Booster_05_Legendary UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'GD_Sage_Shields.Attributes.Attr_BucklerShieldCapacityProxy',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Shield.RoidMeleeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) # # #set GD_Itempools.Runnables.Pool_Knuckledragger BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True)) # # #set GD_Itempools.DropWeights.DropODDs_BossUniques:ConstantAttributeValueResolver_0 ConstantValue 1.0 # #