<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="true"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Auto Sprint"> <comment># Licensed under Attribution 4.0 International (CC BY 4.0)</comment> <comment># Makes it so you automatically sprint while walking and not shooting.</comment> <comment># Additionally now sprinting is multiplicative with other speed boosts.</comment> <comment># Provides options for changing sprint speed, FOV, removing the accuracy penalty.</comment> <comment># Additionally you can improve the accelrate and change base walk speed.</comment> <comment># All settings are defaulted to vanilla values, my reccomendation is 25% FOV, 30% sprint speed, increased accelrate and 550 movespeed.</comment> <category name="Create Objects"> <comment>load_package GD_Assassin_Streaming_SF</comment> <comment>load_package GD_Mercenary_Streaming_SF</comment> <comment>load_package GD_Lilac_Psycho_Streaming_SF</comment> <comment>clone -x Engine.Default__AttributeDefinition D_Attributes.Movement.RawJoyUp</comment> <comment>clone -x WillowGame.Default__PlayerControllerAttributeContextResolver D_Attributes.Movement.RawJoyUp:PlayerControllerAttributeContextResolver</comment> <comment>clone -x GearboxFramework.Default__ObjectPropertyContextResolver D_Attributes.Movement.RawJoyUp:ObjectPropertyContextResolver</comment> <comment>clone -x Engine.Default__ReadOnlyObjectPropertyAttributeValueResolver D_Attributes.Movement.RawJoyUp:ReadOnlyObjectPropertyAttributeValueResolver</comment> <code profiles="default">set D_Attributes.Movement.RawJoyUp bIsSimpleAttribute True</code> <code profiles="default">set D_Attributes.Movement.RawJoyUp ContextResolverChain (D_Attributes.Movement.RawJoyUp:PlayerControllerAttributeContextResolver,D_Attributes.Movement.RawJoyUp:ObjectPropertyContextResolver)</code> <code profiles="default">set D_Attributes.Movement.RawJoyUp ValueResolverChain (D_Attributes.Movement.RawJoyUp:ReadOnlyObjectPropertyAttributeValueResolver)</code> <code profiles="default">set D_Attributes.Movement.RawJoyUp:ObjectPropertyContextResolver PropertyName PlayerInput</code> <code profiles="default">set D_Attributes.Movement.RawJoyUp:ReadOnlyObjectPropertyAttributeValueResolver PropertyName RawJoyUp</code> <comment>clone -x Engine.Default__AttributeInitializationDefinition GD_PlayerShared.Sprint.SprintCondition</comment> <code profiles="default">set GD_PlayerShared.Sprint.SprintCondition BaseValueMode BASEVALUE_InitializationDefScalesBaseValue</code> <code profiles="default">set GD_PlayerShared.Sprint.SprintCondition ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Movement.PawnSpeed',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_Multiply,AttributeOperand2=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstantOperand2=0.700000),(AttributeOperand1=AttributeDefinition'D_Attributes.Movement.OnGround',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Weapon.WeaponTotalAutomaticFiringTime',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),(AttributeOperand1=D_Attributes.Movement.RawJoyUp,ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <comment>clone -x Engine.Default__AttributeDefinition GD_PlayerShared.Sprint.SprintFOV</comment> <comment>clone -x GearboxFramework.Default__NoContextNeededAttributeContextResolver GD_PlayerShared.Sprint.SprintFOV:NoContextNeededAttributeContextResolver</comment> <comment>clone -x GearboxFramework.Default__ConstantAttributeValueResolver GD_PlayerShared.Sprint.SprintFOV:ConstantAttributeValueResolver</comment> <code profiles="default">set GD_PlayerShared.Sprint.SprintFOV ContextResolverChain (GD_PlayerShared.Sprint.SprintFOV:NoContextNeededAttributeContextResolver)</code> <code profiles="default">set GD_PlayerShared.Sprint.SprintFOV ValueResolverChain (GD_PlayerShared.Sprint.SprintFOV:ConstantAttributeValueResolver)</code> <comment>clone -x WillowGame.Default__SkillDefinition GD_PlayerShared.Player_SprintSkill</comment> <code profiles="default">set GD_PlayerShared.Player_SprintSkill SkillEffectUpdateIterval 0.05</code> <comment>pyb skill = unrealsdk.FindObject("SkillDefinition", "GD_PlayerShared.Player_SprintSkill")</comment> <comment>pyb def activate_skill(this, function, params) -> bool:</comment> <comment>pyb PC = unrealsdk.GetEngine().GamePlayers[0].Actor</comment> <comment>pyb SM = PC.GetSkillManager()</comment> <comment>pyb SM.ActivateSkill(PC, skill)</comment> <comment>pyb return True</comment> <comment>pyb unrealsdk.RegisterHook("Engine.GameInfo.PostCommitMapChange", "AutoSprint_TriggerSkill", activate_skill)</comment> <comment>pyb -x</comment> </category> <category name="Disable Sprint Button" locked="true"> <code profiles="default">set GD_Input.Actions.InputAction_Sprint OnBegin ()</code> <code profiles="default">set GD_Input.Actions.InputAction_Sprint OnEnd ()</code> </category> <category name="Remove Sprint Effects" locked="true"> <code profiles="default">set SprintDefinition'GD_PlayerShared.Sprint.SprintDefinition_Default' AttributeEffects ()</code> <code profiles="default">set SprintDefinition'GD_PlayerShared.Sprint.SprintDefinition_Default' FOVModifier 0</code> <code profiles="default">set SprintDefinition'GD_PlayerShared.Sprint.SprintDefinition_Default' EyeHeightModifier 0</code> <code profiles="default">set SprintDefinition'GD_PlayerShared.Sprint.SprintDefinition_Default' BobScalar 0</code> </category> <category name="Sprint Speed" MUT="true" locked="true"> <category name="25%"> <code profiles="">set PlayerClassDefinition SprintingPct 1.25</code> </category> <category name="30%"> <code profiles="">set PlayerClassDefinition SprintingPct 1.3</code> </category> <category name="35% (Vanilla)"> <code profiles="default">set PlayerClassDefinition SprintingPct 1.35</code> </category> <category name="40%"> <code profiles="">set PlayerClassDefinition SprintingPct 1.4</code> </category> <category name="45%"> <code profiles="">set PlayerClassDefinition SprintingPct 1.45</code> </category> </category> <category name="Sprint Accuraccy Penalty" MUT="true"> <category name="Vanilla"> <code profiles="default">set GD_PlayerShared.Player_SprintSkill SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=15.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=15.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=3.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.Sprinting',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FOV',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=GD_PlayerShared.Sprint.SprintFOV,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code> </category> <category name="No Accuracy Penalty"> <code profiles="">set GD_PlayerShared.Player_SprintSkill SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.Sprinting',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FOV',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=GD_PlayerShared.Sprint.SprintFOV,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code> </category> </category> <category name="Sprint FOV" MUT="true"> <category name="25%"> <code profiles="">set GD_PlayerShared.Sprint.SprintFOV:ConstantAttributeValueResolver ConstantValue 0.25</code> </category> <category name="35% (Vanilla)"> <code profiles="default">set GD_PlayerShared.Sprint.SprintFOV:ConstantAttributeValueResolver ConstantValue 0.35</code> </category> <category name="45%"> <code profiles="">set GD_PlayerShared.Sprint.SprintFOV:ConstantAttributeValueResolver ConstantValue 0.45</code> </category> </category> <category name="Player Speed"> <category name="Boost Accel Rate"> <code profiles="">set WillowPlayerPawn AccelRate 7000.000000</code> <code profiles="">set WillowPlayerPawn AccelRateBaseValue 7000.000000</code> </category> <category name="Walk Speed Options" MUT="true"> <category name="440 (Vanilla)"> <code profiles="">set WillowPlayerPawn GroundSpeed 440</code> <code profiles="">set PlayerClassDefinition GroundSpeed 440</code> </category> <category name="500"> <code profiles="">set WillowPlayerPawn GroundSpeed 500</code> <code profiles="">set PlayerClassDefinition GroundSpeed 500</code> </category> <category name="550"> <code profiles="">set WillowPlayerPawn GroundSpeed 550</code> <code profiles="">set PlayerClassDefinition GroundSpeed 550</code> </category> <category name="600"> <code profiles="">set WillowPlayerPawn GroundSpeed 600</code> <code profiles="">set PlayerClassDefinition GroundSpeed 600</code> </category> </category> </category> </category> </body> </BLCMM> #Commands: set D_Attributes.Movement.RawJoyUp bIsSimpleAttribute True set D_Attributes.Movement.RawJoyUp ContextResolverChain (D_Attributes.Movement.RawJoyUp:PlayerControllerAttributeContextResolver,D_Attributes.Movement.RawJoyUp:ObjectPropertyContextResolver) set D_Attributes.Movement.RawJoyUp ValueResolverChain (D_Attributes.Movement.RawJoyUp:ReadOnlyObjectPropertyAttributeValueResolver) set D_Attributes.Movement.RawJoyUp:ObjectPropertyContextResolver PropertyName PlayerInput set D_Attributes.Movement.RawJoyUp:ReadOnlyObjectPropertyAttributeValueResolver PropertyName RawJoyUp set GD_PlayerShared.Sprint.SprintCondition BaseValueMode BASEVALUE_InitializationDefScalesBaseValue set GD_PlayerShared.Sprint.SprintCondition ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Movement.PawnSpeed',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_Multiply,AttributeOperand2=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstantOperand2=0.700000),(AttributeOperand1=AttributeDefinition'D_Attributes.Movement.OnGround',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Weapon.WeaponTotalAutomaticFiringTime',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),(AttributeOperand1=D_Attributes.Movement.RawJoyUp,ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)) set GD_PlayerShared.Sprint.SprintFOV ContextResolverChain (GD_PlayerShared.Sprint.SprintFOV:NoContextNeededAttributeContextResolver) set GD_PlayerShared.Sprint.SprintFOV ValueResolverChain (GD_PlayerShared.Sprint.SprintFOV:ConstantAttributeValueResolver) set GD_PlayerShared.Player_SprintSkill SkillEffectUpdateIterval 0.05 set GD_Input.Actions.InputAction_Sprint OnBegin () set GD_Input.Actions.InputAction_Sprint OnEnd () set SprintDefinition'GD_PlayerShared.Sprint.SprintDefinition_Default' AttributeEffects () set SprintDefinition'GD_PlayerShared.Sprint.SprintDefinition_Default' FOVModifier 0 set SprintDefinition'GD_PlayerShared.Sprint.SprintDefinition_Default' EyeHeightModifier 0 set SprintDefinition'GD_PlayerShared.Sprint.SprintDefinition_Default' BobScalar 0 set PlayerClassDefinition SprintingPct 1.35 set GD_PlayerShared.Player_SprintSkill SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=15.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=15.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=3.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.Sprinting',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FOV',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=GD_PlayerShared.Sprint.SprintFOV,InitializationDefinition=GD_PlayerShared.Sprint.SprintCondition,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=)) set GD_PlayerShared.Sprint.SprintFOV:ConstantAttributeValueResolver ConstantValue 0.35